Quake |
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Quake is a Skill in Dark Souls 3.
Weapons That Have Quake
Notes & Information
- Grants 100 poise health, 45% damage absorption for 5 seconds, and 15% damage absorption for 1 second afterward. Effectively the same as using Perseverance on a Great Hammer.
- Leaves the user vulnerable to backstabs, so it's best used in tight spaces where the opponent can't move around you or during their combo.
- True combos into the follow-up attack in PvP.
- FP costs with Farron Ring: 9( -/ 8)
- Without the required FP, suffers the following penalties:
- ~50% more Stamina consumed
- Damage is ~30% reduced
- Only grants 10% damage absorption, lasts for the duration of the skill.
- The second attack can also hit targets behind you, dealing the same damage.
Testing:
- Quakestone Hammer +5
- 66 Strength, AR 619 (two-handed)
- Versus the first Drakeblood Knight summoned at the Dragon-Kin Mausoleum
First hit dealt 271. Second hit, slightly more at 292. A total of 563 damage. Compare with a standard 2HR1 hitting for 275.
- Anonymous
- Anonymous
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L2 > R2 followup is a true combo on players. Just watch your stamina, because you sure won't have any after you use it.
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