Crescent Blade

 

Assume a broad stance and fire off crescent moon blades.

15 

Crescent Blade is a Skill in Dark Souls 3.

 

 

Weapons That Have Skill Name

 

 

Notes & Information

  • Fires a projectile along with the normal slash. Both of these hitting will cause incredible damage.
  • Magic Clutch Ring does increase the damage of the projectile.
  • It's best to try free aiming when firing since locking on to your opponent will likely cause the projectile to shoot at the ground.
  • Very similar to the strong attack of the Moonlight Greatsword and the Skill Stance of Judgment.
  • Causes thrust counter frames that start when the projectile is launched.
  • The damage dealt the weapon slash during the weapon skill deal 80% of your magic and physical damage combined.
  • This is the fastest magic projectile from a weapon, both in casting speed and the speed of the projectile.

 

 

 

Skills
Awakening  ♦  Blade of Peril  ♦  Blind Spot  ♦  Bloodlust (Skill)  ♦  Breathe Fire  ♦  Call to Stone  ♦  Chain Spin  ♦  Chained Dance  ♦  Champion's Charge  ♦  Chant from the Depths  ♦  Charge  ♦  Combustion  ♦  Crystal Blade  ♦  Dancer's Grace  ♦  Darkdrift (Skill)  ♦  Darkmoon Arrow  ♦  Demonic Flare  ♦  Dragon Breath  ♦  Dragon Roar  ♦  Earthen Wrath  ♦  Elfriede's Blackflame  ♦  Elfriede's Stance  ♦  Ember (Skill)  ♦  Falling Bolt  ♦  Feast Bell  ♦  Feasting Branch  ♦  Flame of Lorian  ♦  Flame Whip  ♦  Flame Whirlwind  ♦  Frost  ♦  Frost Blade  ♦  Galvanize  ♦  Gentle Prayer  ♦  Guiding Light  ♦  Hold  ♦  Hurl Spear  ♦  Impact  ♦  Kindled Charge  ♦  Kindled Fury  ♦  Leaping Slash  ♦  Lifedrain  ♦  Lightning Charge  ♦  Lion Stance  ♦  Lockout  ♦  Lothric War Banner (Skill)  ♦  Mad King's Folly  ♦  Moan  ♦  Molten Perseverance  ♦  Moonlight Vortex  ♦  Neck Swipe  ♦  Oath of Sunlight  ♦  Onislayer  ♦  Pacify  ♦  Parry  ♦  Parting Flame  ♦  Perseverance  ♦  Pharis Triple-Shot  ♦  Pierce Earth  ♦  Poison Spores  ♦  Pray for Favor  ♦  Profaned Flame (Skill)  ♦  Prying Wedge  ♦  Puncture  ♦  Puncturing Arrow  ♦  Punitive Flame  ♦  Quake  ♦  Quickstep  ♦  Quill Dart  ♦  Rapid Fire  ♦  Raptor Flurry  ♦  Repeat Fire  ♦  Ricard's Lunge and Press  ♦  Sacred Light and Flame  ♦  Sacred Lothric Light  ♦  Sever  ♦  Sharpen  ♦  Shield Bash  ♦  Shield Splitter  ♦  Shield Strike  ♦  Spell Parry  ♦  Spin Bash  ♦  Spin Slash  ♦  Spin Sweep  ♦  Stance  ♦  Stance of Judgement  ♦  Steady Chant  ♦  Stomp  ♦  Stone Flesh  ♦  Storm King  ♦  Tackle  ♦  Tornado  ♦  Unfaltering Prayer  ♦  Unleash Dragon  ♦  Unseen Arrow  ♦  Warcry  ♦  Weapon Skill  ♦  Wheel of Fate  ♦  Wind Wheel  ♦  Wolf Sword  ♦  Wrath of the Gods (Skill)

 




    • Anonymous

      29 Mar 2020 18:23  

      The WA beam damage scales off total AR. The beam comes out very fast and travels further than lock on distance. 2H melee range is bad, 1H is a little better. The beam makes tough PVE enemies easy. Beam will hit most players the first time you use it in PVP (in my experience)

      • Anonymous

        18 Feb 2020 22:56  

        The part about free aiming when locking on enemies is mostly false. The projectile hit every single enemy I've locked on perfectly. It's only when they are close and rolling away does it sometime hit the ground

        • Anonymous

          Scaling26 Apr 2016 16:53  

          No scaling with int/fth, just ad. Deals magic damage and is affected my magic clutch ring (doubly so as mcr raises ad and this is a magic attack).

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