Parrying Dagger

icon-wp_physicalAttack.png
60 physical_defense-shield-icon.jpg 30.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
20.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
15.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
-
icon_weight.png
20.0
critical.png
110 icon-wp_stability.png 15
icon_weight.png 1.0
icon-durabilitiy.png
40
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E C - -
5 14 0 0
weapon_type-icon.jpg Dagger damage_type-icon.jpg Slash/Thrust
skill-icon.jpg Parry icon_fp_cost.png -
       

Parrying Dagger is a Weapon in Dark Souls 3.



Dagger with a greatly curved guard.

A dagger made especially for parrying which is usually equipped in one's left hand in place of a shield.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit. Works while equipped in either hand.

 

Notes and Tips:

  • Can be Infused and Buffed
  • Reinforced with Titanite.
  • On parry, this weapon has 6 startup frames and 4 active frames
    • This weapon's fast startup, light weight, and relatively long frames, make it a decent parrying tool overall.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • The Parrying Dagger has a motion value of 360 on backstab, 432 on riposte, and 72+420 on Hornet Ring riposte. The motion value of a backstab with a dagger does not change with Hornet Ring.
    • This means that aside from a difference in AR, no infusion is strictly better for ripostes, as all infusions will get the same motion value, with the only difference being AR. Use whatever infusion will net the most damage for the best results.
    • Note that Dark damage does not benefit from Hornet Ring in PvP.

 

  • The Parrying Dagger has a range of 13.5sp on the 2h R1.
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • As this weapon is not typically used for dealing damage, its recommended to infuse it with a Blessed Gem or Simple Gem to gain passive HP or FP regen. (Upgrading the weapon will cause you to regen more frequently) 

 

Location/Where to Find




Moveset and Videos:

 


 


 


 


 


 


 

Parrying Dagger Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_bleed.png
icon-wp_poisonbld.png
frost.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular +10 120 - - - - E B - - - - - 30 20 15 15 20 18
Heavy +10 111 - - - - A - - - - - - 30 20 15 15 20 16
Sharp +10 111 - - - - E S - - - - - 30 20 15 15 20 16
Refined +10 108 - - - - C C - - - - - 30 20 15 15 20 16
Raw +10 182 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Crystal +10 94 94 - - - E C A - - - - 28 22 14.2 14.2 19 15
Simple +10 80 83 - - - E B A - - - - 28 22 14.2 14.2 19 15
Fire +10 138 - 138 - - - - - - - - - 28.5 19 18 14.2 19 15
Chaos +10 80 - 83 - - E B B B - - - 28.5 19 16.5 14.2 19 15
Lightning +10 94 - - 94 - E C - A - - - 28.5 19 14.2 16.5 19 15
Blessed +10 94 - - - - E B - A - - - 28.5 19 14.2 14.2 19 14
Deep +10 138 - - - 138 - - - - - - - 28.5 19 14.2 14.2 24 15
Dark +10 80 - - - 83 E B B B - - - 28.5 19 14.2 14.2 22 15
Blood +10 93 - - - - E B - - 52 - - 28.5 19 14.2 14.2 19 15
Poison +10 93 - - - - E B - - - 52 - 28.5 19 14.2 14.2 19 15
Hollow +10
Luck Bonus ??   Discovery Bonus ??
114 - - - - E B - - - - - 28.5 19 14.2 14.2 19 14

 

Requires regular reinforcement, totalling 1727 souls, 12x titanite shards, 12x large titanite shards, 12x titanite chunks and 1 titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 60 - - - - E C - - - - - 30 20 15 15 20 15
Regular +1 66 - - - - E C - - - - - 30 20 15 15 20 15
Regular +2 72 - - - - E C - - - - - 30 20 15 15 20 15
Regular +3 78 - - - - E C - - - - - 30 20 15 15 20 15
Regular +4 84 - - - - E B - - - - - 30 20 15 15 20 15
Regular +5 90 - - - - E B - - - - - 30 20 15 15 20 15
Regular +6 96 - - - - E B - - - - - 30 20 15 15 20 16
Regular +7 102 - - - - E B - - - - - 30 20 15 15 20 17
Regular +8 108 - - - - E B - - - - - 30 20 15 15 20 17
Regular +9 114 - - - - E B - - - - - 30 20 15 15 20 17
Regular +10 120 - - - - E B - - - - - 30 20 15 15 20 18

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 58 - - - - C - - - - - - 30 20 15 15 20 15
Heavy +1 64 - - - - C - - - - - - 30 20 15 15 20 15
Heavy +2 69 - - - - B - - - - - - 30 20 15 15 20 15
Heavy +3 74 - - - - B - - - - - - 30 20 15 15 20 15
Heavy +4 79 - - - - B - - - - - - 30 20 15 15 20 15
Heavy +5 84 - - - - B - - - - - - 30 20 15 15 20 15
Heavy +6 90 - - - - A - - - - - - 30 20 15 15 20 15
Heavy +7 95 - - - - A - - - - - - 30 20 15 15 20 16
Heavy +8 100 - - - - A - - - - - - 30 20 15 15 20 16
Heavy +9 105 - - - - A - - - - - - 30 20 15 15 20 16
Heavy +10 111 - - - - A - - - - - - 30 20 15 15 20 16 

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 57 - - - - E A - - - - - 30 20 15 15 20 15
Sharp +1 62 - - - - E A - - - - - 30 20 15 15 20 15
Sharp +2 67 - - - - E A - - - - - 30 20 15 15 20 15
Sharp +3 73 - - - - E A - - - - - 30 20 15 15 20 15
Sharp +4 78 - - - - E S - - - - - 30 20 15 15 20 15
Sharp +5 84 - - - - E S - - - - - 30 20 15 15 20 15
Sharp +6 89 - - - - E S - - - - - 30 20 15 15 20 15
Sharp +7 94 - - - - E S - - - - - 30 20 15 15 20 16
Sharp +8 100 - - - - E S - - - - - 30 20 15 15 20 16
Sharp +9 105 - - - - E S - - - - - 30 20 15 15 20 16
Sharp +10 111 - - - - E S - - - - - 30 20 15 15 20 16
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 54 - - - - C C - - - - - 30 20 15 15 20 15
Refined +1 59 - - - - C C - - - - - 30 20 15 15 20 15
Refined +2 64 - - - - C C - - - - - 30 20 15 15 20 15
Refined +3 70 - - - - C C - - - - - 30 20 15 15 20 15
Refined +4 75 - - - - C C - - - - - 30 20 15 15 20 15
Refined +5 81 - - - - C C - - - - - 30 20 15 15 20 15
Refined +6 86 - - - - C C - - - - - 30 20 15 15 20 15
Refined +7 91 - - - - C C - - - - - 30 20 15 15 20 16
Refined +8 97 - - - - C C - - - - - 30 20 15 15 20 16
Refined +9 102 - - - - C C - - - - - 30 20 15 15 20 16
Refined +10 108 - - - - C C - - - - - 30 20 15 15 20 16
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 80 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +1 92 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +2 104 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +3 116 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +4 126 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +5 135 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +6 144 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +7 154 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +8 163 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +9 172 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Raw +10 182 - - - - - - - - - - - 28.5 19 14.2 14.2 19 15
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 54 54 - - - E D C - - - - 28.5 20 14.2 14.2 19 15
Crystal +1 58 58 - - - E D C - - - - 28.5 20.2 14.2 14.2 19 15
Crystal +2 62 62 - - - E D B - - - - 28.5 20.4 14.2 14.2 19 15
Crystal +3 66 66 - - - E D B - - - - 28.5 20.6 14.2 14.2 19 15
Crystal +4 70 70 - - - E C B - - - - 28.5 20.8 14.2 14.2 19 15
Crystal +5 74 74 - - - E C A - - - - 28.5 21 14.2 14.2 19 15
Crystal +6 78 78 - - - E C A - - - - 28.5 21.2 14.2 14.2 19 15
Crystal +7 82 82 - - - E C A - - - - 28.5 21.4 14.2 14.2 19 15
Crystal +8 86 86 - - - E C A - - - - 28.5 21.6 14.2 14.2 19 15
Crystal +9 90 90 - - - E C A - - - - 28.5 21.8 14.2 14.2 19 15
Crystal +10 94 94 - - - E C A - - - - 28.5 22 14.2 14.2 19 15
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 54 54 - - - E D D - - - - 28.5 20 14.2 14.2 19 15
Simple +1 57 57 - - - E C D - - - - 28.5 20.2 14.2 14.2 19 15
Simple +2 59 60 - - - E C C - - - - 28.5 20.4 14.2 14.2 19 15
Simple +3 62 63 - - - E C C - - - - 28.5 20.6 14.2 14.2 19 15
Simple +4 64 66 - - - E C B - - - - 28.5 20.8 14.2 14.2 19 15
Simple +5 67 69 - - - E C B - - - - 28.5 21 14.2 14.2 19 15
Simple +6 70 72 - - - E C A - - - - 28.5 21.2 14.2 14.2 19 15
Simple +7 72 75 - - - E B A - - - - 28.5 21.4 14.2 14.2 19 15
Simple +8 75 78 - - - E B A - - - - 28.5 21.6 14.2 14.2 19 15
Simple +9 77 81 - - - E B A - - - - 28.5 21.8 14.2 14.2 19 15
Simple +10 80 83 - - - E B A - - - - 28.5 22 14.2 14.2 19 15
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 63 - 63 - - - - - - - - - 28.5 19 16.5 14.2 19 15
Fire +1 70 - 70 - - - - - - - - - 28.5 19 16.6 14.2 19 15
Fire +2 77 - 77 - - - - - - - - - 28.5 19 16.8 14.2 19 15
Fire +3 84 - 84 - - - - - - - - - 28.5 19 17 14.2 19 15
Fire +4 89 - 89 - - - - - - - - - 28.5 19 17.1 14.2 19 15
Fire +5 97 - 97 - - - - - - - - - 28.5 19 17.2 14.2 19 15
Fire +6 105 - 105 - - - - - - - - - 28.5 19 17.4 14.2 19 15
Fire +7 114 - 114 - - - - - - - - - 28.5 19 17.5 14.2 19 15
Fire +8 122 - 122 - - - - - - - - - 28.5 19 17.7 14.2 19 15
Fire +9 130 - 130 - - - - - - - - - 28.5 19 17.9 14.2 19 15
Fire +10 138 - 138 - - - - - - - - - 28.5 19 18 14.2 19 15
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 58 - 58 - - E E D D - - - 28.5 19 15 14.2 19 15
Chaos +1 60 - 60 - - E D D C - - - 28.5 19 15.1 14.2 19 15
Chaos +2 62 - 63 - - E D C C - - - 28.5 19 15.3 14.2 19 15
Chaos +3 64 - 66 - - E D C C - - - 28.5 19 15.4 14.2 19 15
Chaos +4 67 - 68 - - E C B B - - - 28.5 19 15.6 14.2 19 15
Chaos +5 69 - 71 - - E C B B - - - 28.5 19 15.7 14.2 19 15
Chaos +6 71 - 73 - - E C B B - - - 28.5 19 15.9 14.2 19 15
Chaos +7 73 - 76 - - E C B B - - - 28.5 19 16.1 14.2 19 15
Chaos +8 75 - 78 - - E C B B - - - 28.5 19 16.2 14.2 19 15
Chaos +9 78 - 81 - - E B B B - - - 28.5 19 16.4 14.2 19 15
Chaos +10 80 - 83 - - E B B B - - - 28.5 19 16.5 14.2 19 15
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 54 - - 54 - E D - C - - - 28.5 19 14.2 15 19 15
Lightning +1 58 - - 58 - E D - C - - - 28.5 19 14.2 15.1 19 15
Lightning +2 62 - - 62 - E D - B - - - 28.5 19 14.2 15.3 19 15
Lightning +3 66 - - 66 - E C - A - - - 28.5 19 14.2 15.4 19 15
Lightning +4 70 - - 70 - E C - A - - - 28.5 19 14.2 15.6 19 15
Lightning +5 74 - - 74 - E C - A - - - 28.5 19 14.2 15.8 19 15
Lightning +6 78 - - 78 - E C - A - - - 28.5 19 14.2 15.9 19 15
Lightning +7 82 - - 82 - E C - A - - - 28.5 19 14.2 16.1 19 15
Lightning +8 86 - - 86 - E C - A - - - 28.5 19 14.2 16.2 19 15
Lightning +9 90 - - 90 - E C - A - - - 28.5 19 14.2 16.4 19 15
Lightning +10 94 - - 94 - E C - A - - - 28.5 19 14.2 16.5 19 15
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 58 - - - - E D - C - - - 28.5 19 14.2 14.2 19 14
Blessed +1 62 - - - - E C - B - - - 28.5 19 14.2 14.2 19 14
Blessed +2 65 - - - - E C - B - - - 28.5 19 14.2 14.2 19 14
Blessed +3 69 - - - - E C - B - - - 28.5 19 14.2 14.2 19 14
Blessed +4 73 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Blessed +5 76 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Blessed +6 80 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Blessed +7 83 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Blessed +8 87 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Blessed +9 91 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Blessed +10 94 - - - - E C - A - - - 28.5 19 14.2 14.2 19 14
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 63 - - - 63 - - - - - - - 28.5 19 14.2 14.2 22 15
Deep +1 70 - - - 70 - - - - - - - 28.5 19 14.2 14.2 22.2 15
Deep +2 77 - - - 77 - - - - - - - 28.5 19 14.2 14.2 22.4 15
Deep +3 84 - - - 84 - - - - - - - 28.5 19 14.2 14.2 22.6 15
Deep +4 89 - - - 89 - - - - - - - 28.5 19 14.2 14.2 22.8 15
Deep +5 97 - - - 97 - - - - - - - 28.5 19 14.2 14.2 23 15
Deep +6 105 - - - 105 - - - - - - - 28.5 19 14.2 14.2 23.2 15
Deep +7 114 - - - 114 - - - - - - - 28.5 19 14.2 14.2 23.4 15
Deep +8 122 - - - 122 - - - - - - - 28.5 19 14.2 14.2 23.6 15
Deep +9 130 - - - 130 - - - - - - - 28.5 19 14.2 14.2 23.8 15
Deep +10 138 - - - 138 - - - - - - - 28.5 19 14.2 14.2 24 15
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 58 - - - 58 E E D D - - - 28.5 19 14.2 14.2 20 15
Dark +1 60 - - - 60 E D C C - - - 28.5 19 14.2 14.2 20.2 15
Dark +2 62 - - - 63 E D C C - - - 28.5 19 14.2 14.2 20.4 15
Dark +3 64 - - - 66 E D C C - - - 28.5 19 14.2 14.2 20.6 15
Dark +4 67 - - - 68 E C B B - - - 28.5 19 14.2 14.2 20.8 15
Dark +5 69 - - - 71 E C B B - - - 28.5 19 14.2 14.2 21 15
Dark +6 71 - - - 73 E C B B - - - 28.5 19 14.2 14.2 21.2 15
Dark +7 73 - - - 76 E C B B - - - 28.5 19 14.2 14.2 21.4 15
Dark +8 75 - - - 78 E C B B - - - 28.5 19 14.2 14.2 21.6 15
Dark +9 78 - - - 81 E B B B - - - 28.5 19 14.2 14.2 21.8 15
Dark +10 80 - - - 83 E B B B - - - 28.5 19 14.2 14.2 22 15
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 54 - - - - E C - - - - 30 28.5 19 14.2 14.2 19 15
Blood +1 57 - - - - E C - - - - 32 28.5 19 14.2 14.2 19 15
Blood +2 61 - - - - E C - - - - 34 28.5 19 14.2 14.2 19 15
Blood +3 65 - - - - E C - - - - 36 28.5 19 14.2 14.2 19 15
Blood +4 69 - - - - E B - - - - 38 28.5 19 14.2 14.2 19 15
Blood +5 73 - - - - E B - - - - 40 28.5 19 14.2 14.2 19 15
Blood +6 77 - - - - E B - - - - 42 28.5 19 14.2 14.2 19 15
Blood +7 81 - - - - E B - - - - 44 28.5 19 14.2 14.2 19 15
Blood +8 85 - - - - E B - - - - 46 28.5 19 14.2 14.2 19 15
Blood +9 89 - - - - E B - - - - 48 28.5 19 14.2 14.2 19 15
Blood +10 93 - - - - E B - - - - 52 28.5 19 14.2 14.2 19 15
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 54 - - - - E C - - 36 - - 28.5 19 14.2 14.2 19 15
Poison +1 57 - - - - E C - - 38 - - 28.5 19 14.2 14.2 19 15
Poison +2 61 - - - - E C - - 40 - - 28.5 19 14.2 14.2 19 15
Poison +3 65 - - - - E C - - 42 - - 28.5 19 14.2 14.2 19 15
Poison +4 69 - - - - E B - - 44 - - 28.5 19 14.2 14.2 19 15
Poison +5 73 - - - - E B - - 46 - - 28.5 19 14.2 14.2 19 15
Poison +6 77 - - - - E B - - 48 - - 28.5 19 14.2 14.2 19 15
Poison +7 81 - - - - E B - - 50 - - 28.5 19 14.2 14.2 19 15
Poison +8 85 - - - - E B - - 53 - - 28.5 19 14.2 14.2 19 15
Poison +9 89 - - - - E B - - 55 - - 28.5 19 14.2 14.2 19 15
Poison +10 93 - - - - E B - - 58 - - 28.5 19 14.2 14.2 19 15
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 57 - - - - E C - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +1 62 - - - - E C - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +2 68 - - - - E C - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +3 74 - - - - E C - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +4 79 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +5 85 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +6 91 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +7 96 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +8 102 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +9 108 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14
Hollow +10 114 - - - - E B - -     - - - 28.5 19 14.2 14.2 19 14

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 

Daggers
Aquamarine Dagger  ♦  Bandit's Knife  ♦  Brigand Twindaggers  ♦  Corvian Greatknife  ♦  Dagger  ♦  Handmaid's Dagger  ♦  Harpe  ♦  Mail Breaker  ♦  Rotten Ghru Dagger  ♦  Tailbone Short Sword

 

 
 
 
 



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    • Anonymous

      28 Jul 2021 04:00  

      I am absolutely offended by how horribly crappy the Parry Dagger is in DS3. I can't even completely comprehend how much it sucks. This thing's just sheer garbage.

      Allow me to explain: the start up frames are really delayed. It's impossible to parry any quick, fast attack unless you have premonition. As a result, the extended parry frames literally can't be more useless. On top of that, the parry dagger blocks with L1 - see, this wouldn't be an issue if it didn't have 15-18 stability and a maximum of 30/20/15/15/20 damage absorption. Attempting to block anything more than throwing daggers is just cause for being instantly guardbroken.

      To reiterate, the parry dagger is absolute ****. Better off with barehands, caestus, or shield.

      • Anonymous

        16 Jun 2021 17:30  

        Only dumb fat Casuls would use such a trash weapon!
        PKCS is so much better!
        Real Pros and skilled players only ever use PKCS, the best weapon gaming history!

        • Anonymous

          30 Apr 2021 01:23  

          Unfortunately they completely ****ed the parrying dagger by having its second action be a BLOCK and not an off-hand attack. Seriously, you could both parry AND attack with this dagger in the offhand, why not in this game?

          Sure, lemme just block with my 30 physical absorption and 20 stability - literally they removed the DAGGER option out of this parry tool. A shame.

          • Anonymous

            23 Apr 2021 04:13  

            I think it could be interesting if the parrying dagger was specifically the sword breaker variety of parrying dagger, and able to temporarily disarm the opponent or something along those lines. Sword breakers don't literally break swords, but if they were willing to suspend disbelief with the weapon it could also reduce the attacking weapon's durability by a huge amount and actually make weapon durability a mechanic that makes sense.

            • Anonymous

              30 Jan 2021 19:25  

              a lot of people seem to not realize that there are different weapons to suit different playstyles and different tastes

              • Anonymous

                23 Nov 2020 06:16  

                Evem though it isn't the best left hand partying tool, I still prefer it over things like the buckler because of how much easier it is to tell when the frames are active.

                • Anonymous

                  12 Aug 2020 22:24  

                  I will never understand why the l1 is a block and not an attack. If I wanted a parrying tool that could block, I'd just pick a shield.

                  • Anonymous

                    08 Apr 2020 03:28  

                    Great item to infuse. As it weights only 1, and there is only a single caestus (0.5) in the game, as a Sorcerer (no faith leveling), infuse it with Blessed Gem and take it out only when you need to heal up a bit. Sometimes you have only a little heath lost so you don't want to use the Estus, and this item will be exactly what you need. Especially if you wear Lloyd's Sword Ring.

                    • Anonymous

                      28 Jan 2020 12:20  

                      The delay on this thing really breaks it. Caestus, Katanas, and small to medium shields are easy mode compared to this. FROM logic...

                      • Anonymous

                        01 Dec 2019 11:40  

                        Guys I think you are missing a thing. Why do you want to take this thing as a left hand weapon? Because it parries? But you have Shields with a better parry or off-hand weapons that can also parry but alos poke such as caestus, rapier. The parrying dagger has one specifity : this is the only tool with the farron sword able to parry while in the right hand! Go for that, it will surprise your opponent, notably if you have a weapon skill shield.

                        • Anonymous

                          21 Nov 2019 06:14  

                          What bothers me the most about this weapon is not the delayed parry frames, but like in the other dark souls games, the r1 in the left hand is a block. who the hell would block with this? why not give it an attack in the left hand? you're already choosing to forgo a shield by using this... am I the only one that thinks this?

                          • Anonymous

                            02 Nov 2019 11:06  

                            i might one day make a chaos parrying dagger only build. i tried it once, on sl 802 it can do up to 2000 dmg on a critical against the rapier guy in archddragon peak

                            • Anonymous

                              29 Jan 2019 06:14  

                              Goes well with my snobby renaissance noble build, paired with an estoc and 50 cc's of concentrated arrogence.

                              • Anonymous

                                25 Dec 2017 18:55  

                                Many people seem to think all but one parrying item is useless, but everyone has one they can parry with without much practice. This dagger has extended parry frames like the shields, but the timing is very different. If the shields seem off in their frames to you, this dagger may be a better choice.

                                • Anonymous

                                  25 Jul 2017 05:59  

                                  This weapon can become the lowest damaging malee weapon in the game at +0, while broken, unusable, and refined. Thought I'd throw this out here. 1 DAMAGE PER HIT META

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