Dagger is a Weapon in Dark Souls 3.
Standard small dagger.
Small daggers lack power or reach, but can deal quick consecutive hits due to their light weight. Highly effective when used for critical hits, such as after parrying or attacking from behind.
Skill: Quickstep
Instantly step behind or around the side of foes. Especially effective when locked on to target.
Notes and Tips:
- Can be Infused and Buffed.
- Reinforced with Titanite.
- The Dagger has the highest critical stat for all weapons, making it a popular reposte tool.
- Contrary to popular belief, Chaos isn't always the best infusion for every build. Chaos should only be used if you have a substantial investment in both intelligence and faith (up to 30 in each before diminishing returns kick in).
- All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
- The Dagger has a motion value of 390 on backstab, 468 on riposte, and 78+455 on Hornet Ring riposte. The motion value of a backstab with a dagger does not change with Hornet Ring.
- This means that aside from a difference in AR, no infusion is strictly better for ripostes, as all infusions will get the same motion value, with the only difference being AR. Use whatever infusion will net the most damage for the best results.
- Note that Dark damage does not benefit from Hornet Ring in PvP.
- Motion values vary on a per weapon basis, however the Dagger does have the highest motion value of all weapons for backstabs and ripostes.
- Contrary to popular belief the dagger is not the shortest dagger, and it has a range of 22.4025xl on the 1h R1 and 25.6669xl on the 2h R1
- The Weapon Skill Quickstep can be used to lessen the recovery frames of any attack.
- When in the offhand, the moveset of the basic attack changes to a stab, however since it's slower than the standard moveset with short range it's worse than the standard moveset.
Location/Where to Find
- Buy for 300 souls from Shrine Handmaid.
- Dropped by:
Devout of the Deep - Dagger [CotD] 2.00%
Hollow - Assasin [LC] 2.00%
Hollow Assassin [FK] 1.00%
Hollow Assassin [HWoL] 1.00%
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
Dagger Upgrade Table
Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Regular +10 | 130 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 18 |
Heavy +10 | 120 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Sharp +10 | 120 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Refined +10 | 117 | - | - | - | - | B | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Raw +10 | 195 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Crystal +10 | 97 | 97 | - | - | - | E | C | A | - | - | - | - | 33.2 | 22 | 14.2 | 14.2 | 19 | 15 |
Simple +10 | 82 | 86 | - | - | - | E | B | S | - | - | - | - | 33.2 | 22 | 14.2 | 14.2 | 19 | 15 |
Fire +10 | 148 | - | 148 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 18 | 14.2 | 19 | 15 |
Chaos +10 | 82 | - | 86 | - | - | E | B | A | A | - | - | - | 33.2 | 19 | 16.5 | 14.2 | 19 | 15 |
Lightning +10 | 97 | - | - | 97 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 16.5 | 19 | 15 |
Blessed +10 | 97 | - | - | - | - | E | B | - | S | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Deep +10 | 148 | - | - | - | 148 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 24 | 15 |
Dark +10 | 82 | - | - | - | 86 | E | B | A | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22 | 15 |
Blood +10 | 100 | - | - | - | - | E | B | - | - | - | - | 52 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +10 | 100 | - | - | - | - | E | B | - | - | 58 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Hollow +10 ?? ?? |
123 | - | - | - | - | E | B | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Regular | 65 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Regular +1 | 71 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Regular +2 | 78 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Regular +3 | 84 | - | - | - | - | E | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Regular +4 | 91 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Regular +5 | 97 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Regular +6 | 104 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Regular +7 | 110 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 17 |
Regular +8 | 117 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 17 |
Regular +9 | 123 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 17 |
Regular +10 | 130 | - | - | - | - | E | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 18 |
Requires regular reinforcement titanite and souls + Heavy Gem.
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Heavy | 63 | - | - | - | - | C | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +1 | 69 | - | - | - | - | B | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +2 | 75 | - | - | - | - | B | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +3 | 80 | - | - | - | - | B | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +4 | 86 | - | - | - | - | B | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +5 | 91 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +6 | 97 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Heavy +7 | 103 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Heavy +8 | 108 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Heavy +9 | 114 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Heavy +10 | 120 | - | - | - | - | A | - | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Sharp | 61 | - | - | - | - | E | A | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +1 | 67 | - | - | - | - | E | A | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +2 | 73 | - | - | - | - | E | A | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +3 | 79 | - | - | - | - | E | A | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +4 | 85 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +5 | 91 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +6 | 96 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Sharp +7 | 102 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Sharp +8 | 108 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Sharp +9 | 114 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Sharp +10 | 120 | - | - | - | - | E | S | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Refined | 58 | - | - | - | - | C | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +1 | 64 | - | - | - | - | C | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +2 | 70 | - | - | - | - | C | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +3 | 76 | - | - | - | - | C | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +4 | 81 | - | - | - | - | C | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +5 | 87 | - | - | - | - | C | C | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +6 | 93 | - | - | - | - | B | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 15 |
Refined +7 | 99 | - | - | - | - | B | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Refined +8 | 105 | - | - | - | - | B | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Refined +9 | 111 | - | - | - | - | B | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Refined +10 | 117 | - | - | - | - | B | B | - | - | - | - | - | 35 | 20 | 15 | 15 | 20 | 16 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Raw | 86 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +1 | 99 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +2 | 111 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +3 | 124 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +4 | 135 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +5 | 145 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +6 | 155 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +7 | 165 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +8 | 174 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +9 | 184 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Raw +10 | 195 | - | - | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Crystal | 56 | 56 | - | - | - | E | D | C | - | - | - | - | 33.2 | 20 | 14.2 | 14.2 | 19 | 15 |
Crystal +1 | 60 | 60 | - | - | - | E | D | C | - | - | - | - | 33.2 | 20.2 | 14.2 | 14.2 | 19 | 15 |
Crystal +2 | 64 | 64 | - | - | - | E | D | B | - | - | - | - | 33.2 | 20.4 | 14.2 | 14.2 | 19 | 15 |
Crystal +3 | 68 | 68 | - | - | - | E | D | B | - | - | - | - | 33.2 | 20.6 | 14.2 | 14.2 | 19 | 15 |
Crystal +4 | 72 | 72 | - | - | - | E | C | A | - | - | - | - | 33.2 | 20.8 | 14.2 | 14.2 | 19 | 15 |
Crystal +5 | 76 | 76 | - | - | - | E | C | A | - | - | - | - | 33.2 | 21 | 14.2 | 14.2 | 19 | 15 |
Crystal +6 | 81 | 81 | - | - | - | E | C | A | - | - | - | - | 33.2 | 21.2 | 14.2 | 14.2 | 19 | 15 |
Crystal +7 | 85 | 85 | - | - | - | E | C | A | - | - | - | - | 33.2 | 21.4 | 14.2 | 14.2 | 19 | 15 |
Crystal +8 | 89 | 89 | - | - | - | E | C | A | - | - | - | - | 33.2 | 21.6 | 14.2 | 14.2 | 19 | 15 |
Crystal +9 | 93 | 93 | - | - | - | E | C | A | - | - | - | - | 33.2 | 21.8 | 14.2 | 14.2 | 19 | 15 |
Crystal +10 | 97 | 97 | - | - | - | E | C | A | - | - | - | - | 33.2 | 22 | 14.2 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Name |
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Simple | 56 | 56 | - | - | - | E | D | D | - | - | - | - | 33.2 | 20 | 14.2 | 14.2 | 19 | 15 |
Simple +1 | 58 | 59 | - | - | - | E | C | C | - | - | - | - | 33.2 | 20.2 | 14.2 | 14.2 | 19 | 15 |
Simple +2 | 61 | 62 | - | - | - | E | C | C | - | - | - | - | 33.2 | 20.4 | 14.2 | 14.2 | 19 | 15 |
Simple +3 | 64 | 65 | - | - | - | E | C | C | - | - | - | - | 33.2 | 20.6 | 14.2 | 14.2 | 19 | 15 |
Simple +4 | 66 | 68 | - | - | - | E | C | B | - | - | - | - | 33.2 | 20.8 | 14.2 | 14.2 | 19 | 15 |
Simple +5 | 69 | 71 | - | - | - | E | C | B | - | - | - | - | 33.2 | 21 | 14.2 | 14.2 | 19 | 15 |
Simple +6 | 72 | 74 | - | - | - | E | B | A | - | - | - | - | 33.2 | 21.2 | 14.2 | 14.2 | 19 | 15 |
Simple +7 | 74 | 77 | - | - | - | E | B | A | - | - | - | - | 33.2 | 21.4 | 14.2 | 14.2 | 19 | 15 |
Simple +8 | 77 | 80 | - | - | - | E | B | A | - | - | - | - | 33.2 | 21.6 | 14.2 | 14.2 | 19 | 15 |
Simple +9 | 79 | 83 | - | - | - | E | B | A | - | - | - | - | 33.2 | 21.8 | 14.2 | 14.2 | 19 | 15 |
Simple +10 | 82 | 86 | - | - | - | E | B | S | - | - | - | - | 33.2 | 22 | 14.2 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Name |
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Fire | 68 | - | 68 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 16.5 | 14.2 | 19 | 15 |
Fire +1 | 75 | - | 75 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 16.6 | 14.2 | 19 | 15 |
Fire +2 | 82 | - | 82 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 16.8 | 14.2 | 19 | 15 |
Fire +3 | 89 | - | 89 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17 | 14.2 | 19 | 15 |
Fire +4 | 95 | - | 95 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17.1 | 14.2 | 19 | 15 |
Fire +5 | 104 | - | 104 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17.2 | 14.2 | 19 | 15 |
Fire +6 | 112 | - | 112 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17.4 | 14.2 | 19 | 15 |
Fire +7 | 121 | - | 121 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17.5 | 14.2 | 19 | 15 |
Fire +8 | 130 | - | 130 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17.7 | 14.2 | 19 | 15 |
Fire +9 | 139 | - | 139 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 17.9 | 14.2 | 19 | 15 |
Fire +10 | 148 | - | 148 | - | - | - | - | - | - | - | - | - | 33.2 | 19 | 18 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Chaos | 60 | - | 60 | - | - | E | D | D | D | - | - | - | 33.2 | 19 | 15 | 14.2 | 19 | 15 |
Chaos +1 | 62 | - | 62 | - | - | E | D | C | C | - | - | - | 33.2 | 19 | 15.1 | 14.2 | 19 | 15 |
Chaos +2 | 64 | - | 65 | - | - | E | D | C | C | - | - | - | 33.2 | 19 | 15.3 | 14.2 | 19 | 15 |
Chaos +3 | 66 | - | 67 | - | - | E | D | C | C | - | - | - | 33.2 | 19 | 15.4 | 14.2 | 19 | 15 |
Chaos +4 | 69 | - | 70 | - | - | E | C | B | B | - | - | - | 33.2 | 19 | 15.6 | 14.2 | 19 | 15 |
Chaos +5 | 71 | - | 73 | - | - | E | C | B | B | - | - | - | 33.2 | 19 | 15.7 | 14.2 | 19 | 15 |
Chaos +6 | 73 | - | 75 | - | - | E | C | B | B | - | - | - | 33.2 | 19 | 15.9 | 14.2 | 19 | 15 |
Chaos +7 | 75 | - | 78 | - | - | E | C | B | B | - | - | - | 33.2 | 19 | 16.1 | 14.2 | 19 | 15 |
Chaos +8 | 78 | - | 81 | - | - | E | B | B | B | - | - | - | 33.2 | 19 | 16.2 | 14.2 | 19 | 15 |
Chaos +9 | 80 | - | 83 | - | - | E | B | A | A | - | - | - | 33.2 | 19 | 16.4 | 14.2 | 19 | 15 |
Chaos +10 | 82 | - | 86 | - | - | E | B | A | A | - | - | - | 33.2 | 19 | 16.5 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Lightning | 56 | - | - | 56 | - | E | D | - | C | - | - | - | 33.2 | 19 | 14.2 | 15 | 19 | 15 |
Lightning +1 | 60 | - | - | 60 | - | E | D | - | B | - | - | - | 33.2 | 19 | 14.2 | 15.1 | 19 | 15 |
Lightning +2 | 64 | - | - | 64 | - | E | D | - | B | - | - | - | 33.2 | 19 | 14.2 | 15.3 | 19 | 15 |
Lightning +3 | 68 | - | - | 68 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 15.4 | 19 | 15 |
Lightning +4 | 72 | - | - | 72 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 15.6 | 19 | 15 |
Lightning +5 | 76 | - | - | 76 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 15.7 | 19 | 15 |
Lightning +6 | 81 | - | - | 81 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 15.9 | 19 | 15 |
Lightning +7 | 85 | - | - | 85 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 16.1 | 19 | 15 |
Lightning +8 | 89 | - | - | 89 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 16.2 | 19 | 15 |
Lightning +9 | 93 | - | - | 93 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 16.4 | 19 | 15 |
Lightning +10 | 97 | - | - | 97 | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 16.5 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Blessed | 60 | - | - | - | - | E | D | - | C | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +1 | 63 | - | - | - | - | E | C | - | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +2 | 67 | - | - | - | - | E | C | - | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +3 | 71 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +4 | 75 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +5 | 78 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +6 | 82 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +7 | 86 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +8 | 90 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +9 | 93 | - | - | - | - | E | C | - | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Blessed +10 | 97 | - | - | - | - | E | C | - | S | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Deep | 68 | - | - | - | 68 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22 | 15 |
Deep +1 | 75 | - | - | - | 75 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22.2 | 15 |
Deep +2 | 82 | - | - | - | 82 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22.4 | 15 |
Deep +3 | 89 | - | - | - | 89 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22.6 | 15 |
Deep +4 | 95 | - | - | - | 95 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22.8 | 15 |
Deep +5 | 104 | - | - | - | 104 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 23 | 15 |
Deep +6 | 112 | - | - | - | 112 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 23.2 | 15 |
Deep +7 | 121 | - | - | - | 121 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 23.4 | 15 |
Deep +8 | 130 | - | - | - | 130 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 23.6 | 15 |
Deep +9 | 139 | - | - | - | 139 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 23.8 | 15 |
Deep +10 | 148 | - | - | - | 148 | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 24 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Dark | 60 | - | - | - | 60 | E | D | D | D | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 20 | 15 |
Dark +1 | 62 | - | - | - | 62 | E | D | C | C | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 20.2 | 15 |
Dark +2 | 64 | - | - | - | 65 | E | D | C | C | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 20.4 | 15 |
Dark +3 | 66 | - | - | - | 67 | E | D | C | C | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 20.6 | 15 |
Dark +4 | 69 | - | - | - | 70 | E | C | B | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 20.8 | 15 |
Dark +5 | 71 | - | - | - | 73 | E | C | B | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 21 | 15 |
Dark +6 | 73 | - | - | - | 75 | E | C | B | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 21.2 | 15 |
Dark +7 | 75 | - | - | - | 78 | E | C | B | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 21.4 | 15 |
Dark +8 | 78 | - | - | - | 81 | E | B | B | B | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 21.6 | 15 |
Dark +9 | 80 | - | - | - | 83 | E | B | A | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 21.8 | 15 |
Dark +10 | 82 | - | - | - | 86 | E | B | A | A | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 22 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Blood | 58 | - | - | - | - | E | C | - | - | - | - | 30 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +1 | 62 | - | - | - | - | E | C | - | - | - | - | 32 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +2 | 66 | - | - | - | - | E | C | - | - | - | - | 34 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +3 | 71 | - | - | - | - | E | B | - | - | - | - | 36 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +4 | 75 | - | - | - | - | E | B | - | - | - | - | 38 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +5 | 83 | - | - | - | - | E | B | - | - | - | - | 40 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +6 | 70 | - | - | - | - | E | B | - | - | - | - | 42 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +7 | 88 | - | - | - | - | E | B | - | - | - | - | 44 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +8 | 92 | - | - | - | - | E | B | - | - | - | - | 47 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +9 | 96 | - | - | - | - | E | B | - | - | - | - | 49 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Blood +10 | 100 | - | - | - | - | E | B | - | - | - | - | 52 | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Poison | 58 | - | - | - | - | E | C | - | - | 36 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +1 | 62 | - | - | - | - | E | C | - | - | 38 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +2 | 66 | - | - | - | - | E | C | - | - | 40 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +3 | 71 | - | - | - | - | E | B | - | - | 42 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +4 | 75 | - | - | - | - | E | B | - | - | 44 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +5 | 79 | - | - | - | - | E | B | - | - | 46 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +6 | 83 | - | - | - | - | E | B | - | - | 48 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +7 | 88 | - | - | - | - | E | B | - | - | 51 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +8 | 92 | - | - | - | - | E | B | - | - | 53 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +9 | 96 | - | - | - | - | E | B | - | - | 55 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Poison +10 | 100 | - | - | - | - | E | B | - | - | 58 | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 15 |
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||||
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Hollow | 61 | - | - | - | - | E | C | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +1 | 67 | - | - | - | - | E | C | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +2 | 74 | - | - | - | - | E | C | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +3 | 80 | - | - | - | - | E | B | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +4 | 86 | - | - | - | - | E | B | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +5 | 92 | - | - | - | - | E | B | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +6 | 98 | - | - | - | - | E | B | - | - | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Hollow +7 | 104 | - | - | - | - | E | B | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 | ||
Hollow +8 | 111 | - | - | - | - | E | B | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 | ||
Hollow +9 | 117 | - | - | - | - | E | B | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 | ||
Hollow +10 | 123 | - | - | - | - | E | B | - | - | - | - | - | 33.2 | 19 | 14.2 | 14.2 | 19 | 14 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
Strength |
Strength |
Physical | Physical | Bleeding | Durability |
Dexterity |
Dexterity |
Magic | Magic | Poison | Weight |
Intelligence |
Intelligence |
Fire | Fire | Frost | |
Faith |
Faith |
Lightning | Lightning | Curse | |
Dark | Dark | ||||
Critical |
Stability |
||||
Spell Buff |
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Range |
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
Daggers |
Aquamarine Dagger ♦ Bandit's Knife ♦ Brigand Twindaggers ♦ Corvian Greatknife ♦ Handmaid's Dagger ♦ Harpe ♦ Mail Breaker ♦ Murky Hand Scythe ♦ Parrying Dagger ♦ Rotten Ghru Dagger ♦ Tailbone Short Sword |
- Anonymous
guys I made sure to buy a dagger on my cosplay-everything build and I cannot now remember why. are there any notable cosplayable characters or enemies that wield a plain dagger?
- Anonymous
these bad boys are pve god. They allow you to kill any boss without being in real danger, here is why:
your attacks are really really fast and so you can roll whenever you want (not being able to attack cancel and roll kills a lot of people).
Also your attacks cost only a tiny amount of stamina which means that you can get in 4 hits on gael and still have enough stamina to dodge out an entire combo of him with no sweat. 'ery nais
- Anonymous
I did a funky thing with my Dex build back in the day. I had the sellsword twinblades in my off-hand and the dagger in my main hand. I took so many crossbow bolts to the face practicing the parry timing on the curved swords.
Probably wasn't super effective either all things considered.
But man if that one time I invaded at Pontiff's, I appeared at the tower right next to an Aldrich faithful who swings at me, gets parried, hornet riposted, dies instantly.
I got no words on just how satisfying that was.
Buy 3 daggers. One chaos,one lightning,and one dark. Use each on the enemy that's weak to the element. My lightning dagger riposte melted midir
- Anonymous
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Fire Dagger with Hornet Ring vs. Deep Dagger without Hornet Ring. I know Fire Dagger with Hornet Ring will definitely have better damage, but I'm curious how much difference of damage it has than Deep Dagger without Hornet Ring.
- Anonymous
I'm doing over 1000 damage to players with a HR riposte at +6 with 13/40...wow.
- Anonymous
God I love big crits. Even though I whiff most of the time, consequently eating dirt, that occasional successful one-shot makes it all worth it.
- Anonymous
Hello DS3 player, I am come to you for a little favour, and I will carry this message to everywhere in DS3 community.
There is a glitch that allows you to summon white sign mad phantom in Gael’s Arena (Credit to Dashingsaint), if you keep Shira alived while she invade you (you can escape her simply sprint out her aggro range), you won’t trigger gael boss cutscene, and then you could put down you purple summon white sign or summon other white purple.
Thus, a new fight club is founded, an arena in a long lost dessert under the sunset sky which sprinkle with fainted galaxy.
If you’re watching this, kindly please help me share this and invite any ds3 enthusiast you known to this new fight club, your little effort would be much appreciated.
SL25+2, SL40+4, SL60+6, SL72+8, SL90+10, SL125 Meta, SL 351++, all SL range are acceptable.
Welcome to the Gael’s Sunset Arena, the most beautiful map in the entire series, the last arena at the End of World.
I will await you there, in the End of the World, and we shall fight eternal, shiny and incandescence.
LONG MAY THE DARK SOULS COMMUNITY LIVE
- Anonymous
- Anonymous
- Anonymous
okay, for a strength build would this be better heavy or fire?
- Anonymous
- Anonymous
- Anonymous
Seeing your opponent pull this out of their side after a parry is a come to God moment. The only way you'll survive is with faith.
It's a great weapon to have by your side, no matter the build.
- Anonymous
Between quickstep, the strongest critical hits in the game, and its light weight, this is pound for pound the most powerful item the world over.
- Anonymous
Literally the best build i've ever made was with this OP base weapon.
chaos dagger +10 with 40/40/40/40 str/dex/int/fth, or sharp with max dex
fire clutch (if chaos), leo ring (if sharp), red tearstone, maybe flynns ring if you use dragon form, then sacred oath, deep protection, dragon shout, and lothric war banner, and bloodlust (for self stabby), correct me if im wrong but i believe you can stack oath, protection, dragon, and lothric buffs together, but honestly its better to use morion blade with the double tearstone buff. abusing quickstep with the dagger then pressing light uses a thrust attack everytime which would buff with the leo ring, increasing its damage if you abuse it correctly, so basically a mega damage abuse build for pvp if you can dodge well
- Anonymous
The parry spammers using this weapon trying to shame the R1 spammers on this page is exactly like the pot calling the kettle black... Racist...
- Anonymous
my curse infused dagger kills every invader i meet! No one can handle my infinite fp while i spam soul stream at their face. Plus I have lots of hp. 1000000000000000 to be exact, im so cool im so godd at the game lololol
- Anonymous
TRYHARD NOOB CASUL WEAPON!!!!!!!!!!!!!!!
THE MACE IS SO MUCH BETTER GIT GUD TRASH CASULS!!!!!
HOHOHOHO IT'SA ME SANTA CLAUSE AND I USE THE MACE E V E R Y D A Y!!!!!! IT'S THE BEST WEAPON ON EARTH!!!
IF YOU WANNA GIT GUD AND GET AAAAALL THE PRESENTS TO CHRISTMAS USE THE MACE, JUST LIKE ME!!!
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Need an easy mode for Sorcerers? I got just the recipe for you.
You start by picking up the Dagger. Infuse it with Crystal.
Then you obtain the Slumbering Dragoncrest Ring and the Hidden Body Sorcery.
Boom! Now you can trivialize almost every non-boss encounter.
Supplement this strategy with the Lingering Dragoncrest Ring, Hornet Ring and Aldrich Sapphire for an even easier time.
- Anonymous
- Anonymous
This weapon speaks volumes about how much Miyazaki hates R1 spammers and why I respect him.
- Anonymous
- Anonymous
damn he parried me
whatever he's gonna do like 900 damag... OH **** HE HAS DAGGER
- Anonymous
- Anonymous
After I literally beat DS3 and both of it's dlc's twice in two days I've gained a massive ego boost, now I'm going to do a dagger only build. God help me
- Anonymous
The offhand dagger stab R1 whilst being slower than a mainhand R1 has straight sword hitstun.
- Anonymous
I am running a mage fighter build with lks is a magic dagger worth my build?
- Anonymous
Damn, he parried me.
Whatever he's gonna do like 900 damag... HE HAS CHAOS DAGGER
- Anonymous
Only dumb fat Casuls would use such a trash weapon!
PKCS is so much better!
Real Pros and skilled players only ever use PKCS, the best weapon gaming history!
- Anonymous
30 slashes from a sword/ katana/ scimitar/ axe: this is fine.
1 stab with 2 cm of steel: oh lordie, a'm dying.
- Anonymous
Guys who’s worse?
PKCS R1 spamming fags
Or
People with daggers who constantly spam quickstep and dagger R1s?
- Anonymous
I don' t usually look down to ppl. but when they only use the r1 button, i don't really have a choice.
- Anonymous
i have a herald/supporter character that has about 50 FTH right now but base INT (8) and around 20 DEX and i play usually offline.
Should i go for lightining or chaos is always better?
I will probably infuse one with lightning anyways but i am asking for the one that goes to +10 (since slabs are limited)
- Anonymous
On a pure dex build, should I infuse this with fire or sharp? Mainly for ripostes
- Anonymous
- Anonymous
It's funny pointing down riposte tryhard scrubs with my pkcs.
- Anonymous
Kinda ridiculous how easy this makes PvE. All the bosses I used to struggle the most with can't even touch me. Friede, Demon Prince, Nameless King, Gundyr, Gael... Plus the high attack rate opens them up for a riposte in mere moments.
Especially fun to pair with Farron GS in left for some really wild maneuverability options.
- Anonymous
Late game player that has experience with the game and uses good weapons for pvp, etc : Haha funny quickstep go brr
- Anonymous
when you get invaded in Dreg Heap and they pull out a dagger and endlessly spam quickstep and you just keep bonking away with your greataxe but no hits land because quickstep kinda broken ngl and when you start to actually win and outsmart them they take out a caestus and start spamming perseverance and theres nothing you can do so you die and they spam ´welcome!´ and you just get sad and remember that no matter how good you think you are at this game theres always that one person thats better than you and is smug about it, moral of the story is that the greataxe sucks and the dagger is a pretty powerful weapon.
- Anonymous
I got into an undead match with a player using this weapon and they killed me in one backstab. I blocked that player because he was not an expert player, he was an actual hacker. You can't use hacks online because FromSoft will ban you from being online for that stuff.
- Anonymous
- Anonymous
For a +10 chaos dagger does any build work or should you use an intelligence/faith build (asking for a friend)
- Anonymous
Funny story that happened to me today.
1.Start a new character as a sorcerer
2.Buy dagger in firelink because it was cheap and i didn't have acces to rapiers and the like yet
3.Leave my sign at first bonfire in Lothric
4.Summoned by a random deprived, had fun, helped him deal with the Puss-of-Man etc.
5.Host gets invaded
6.OH****.PNG (knowing the place is a hotspot for twinks)
7.Meet invader, points down, spams lightning urns, uses Onyx blade etc.
8.Acts all edgy and spamy
9.Get a backstab on the dude, corner him with host, spam him to death with his club and my dagger
10.Right before dying he pulls the plug
Moral of the story: if you cannot beat two starting characters with +0 weapons, don't twink and don't act all mean, you are only making a fool of yourself
- Anonymous
Can someone explain to me the math behind why the dagger is so powerful for backstabs?
As I understand it, the critical modifier of 130 means that the AR is 130% for a backstab, vs. most weapons having 100 in that stat.
But if you compare the AR of a sharp dagger at 40 dex to that of a sharp longsword at 40 dex for example, the longsword's AR is so much higher that even multiplying the daggers AR by 1.3 won't come close to it.
I always thought "What's the point of a 130 crit modifier when the base damage is so low?" when I read the description... that is until I saw YT videos of people switching to dagger for crits of course. However I still don't understand the math behind it.
- Anonymous
This weapon is the ultimate killing tool for a devastating riposte.
Chaos Dagger +10...
With the stats high enough, it will wreck EVERYTHING. Add a Lloyd's swordring, will wreck even more. Add a Fire Clutch Ring, will wreck even more. Add a Red Tearstone instead, will wreck even more. On top of that a morion blade, will wreck even more. Now bowglitch-tumblebuff it with Carthus Flame Arc, will kill gods upon being even mentioned. To the Drakeblood knight at Archdragon Peak, I dealt over 4000 damage with a riposte this way, with all of these enhancers combined. It's crazy
But you don't even need any enhancers really, the Chaos Dagger itself will wreck everything and everyone, already an AR of 300-400 is enough to oneshot everyone in PVP mostly.
Truly a weapon to end galaxies with.
- Anonymous
Soultards in dark souls 3: "r1 r1 r1 gank ftw plz nerf gankspank plz nerf invasions even more etc."
This weapon in dark souls 1, 2 and 3: casuls gonna die.
- Anonymous
Im doing an hp only run and would like to know what is the best upgrade path, im guessing it would be raw?
- Anonymous
12/10/60 Strength, Dex and Faith and this dagger gets 260 pure physical AR when blessed infused. Makes it pretty good as a side arm for a faith user, and even better when used for ripostes and backstabs.
- Anonymous
For a 66/40/40/40 build, what would be the best infusion for PvE: Chaos, Dark, or Sharp with buffs?
- Anonymous
Why does it say hornet doesnt do anything for backstabs when it clearly does? Tested with and without hornet ring, +6 chaos dagger on full havel. 571 backstab without 743 backstab with 711 riposte without 868 riposte with
- Anonymous
- Anonymous
So, the dagger have always been my go2weapon for sl1 builds... I guess I just like the fast attacks :P
- Anonymous
I kind of want to do a playthrough as Mr. Stabby and only use the dagger (and bows when such is required)
- Anonymous
Best infusion for Dagger if I have no investment in Int/Fth?
- Anonymous
- Anonymous
Unknowingly, from software created a weapon that can one hit ko many players in pvp, and can quickly drain havels hp so quickly if you have on time parties and are fast enough. God cannot help your soul if you get parried and they switch to the dagger. Even gods fear the dagger. Except its***** if you don't know how to parry or go for backstabs
- Anonymous
who the fuuk would bring a knife to a real fight? i mean seriously, i can just r1 whole day with my dark sword and non-stop wrecking trash casuls.
- Anonymous
- Anonymous
So I was thinking of making a blessed dagger my offhand weapon to pair with my simple cestus as my offhand shield, that way I can switch to the dagger for quick powerful critical hits, or for emergency heals. I know blessed weakens AR though, so I was hoping to get some opinions on this
- Anonymous
Why do the wiki notes always say that backstabs motion values are not changed on backstabs when backstab damage is always higher with the hornet ring on?
- Anonymous
- Anonymous
People testing this dagger for critical damage please note that testing in PvE on random enemies does not translate into viable results for PvP. They have different rules and thus yield different values. I'm not even going to pretend I understand half the things this site tries to explain in the manner that they attempt to explain it, but after a long time only playing PvE I learned this the hard way. If cannot get a friend online to help you with testing you can try to do this with in game NPC invaders. I'm not sure if this counts, but the drakeblood knight that drops the drakeblood greatsword at ADP is the only PvE enemy that seems to function the same as invaders. With the hornet ring on, you will get the 3 stage riposte for many weapons just like you do while playing PvP. The knight gets summoned endlessly as long as you don't kill the summoner, so you can try this out and see how it works. I have heard a rumor that they fixed the dark infusion in combination with the hornet ring. However, I have not had the opportunity to test this myself but would be interested in knowing if this is true. But considering that as of this comment, I have never seen any experienced DS player in PvP use any non chaos version of this weapon, I would assume it is only a rumor.
+10 Chaos/Sharp Dagger Dmg: Here are my tests at the undead, firelink shrine: (doesn't need to test at different enemies, it doesn't matter. It's only to see how much dmg is between sharp and chaos/dark.) Amd I wanna tell: even at low int/faith stats - chaos will always be better as sharp, even with 99 dex and only 10 int/faith! My Stats: 66 strenght, 99 dex, 70 int/faith First without Hornet ring: Scharp: Backstab: 1360 (I didn't need to test the riposte or with Hornet ring, cause you can see the difference between sharp and chaos) Chaos: Backstab: 1800 (almost 500 more!) Riposte: 2192 Chaos, Hornet ring: Backstab: 2251 Riposte: 2754 So you see, sharp isn't even close. That's cause at backstabs and riposte: Your whole dmg counts. My +10 sharp dagger has 320 attack power and the chaos has 423. This counts. The overall attack power. And even if an enemy is strong against fire - your whole dmg counts (maybe a itzi bitzi less at enemies who are strong again fire but not much). So with the sharp dagger: you have with 99dex and 66 strenght 120+200= 320 attack power. Chaos Dagger with 70 int/faith: 82 + 86 phys dmg PLUS 86+168 = 423 attack power. So at critical attacks the enemies resistances doesn't count really. That means you get the phys dmg plus the fire dmg. Same is with dark. And this with the 130 crit attack Multiplikator, and the hidden crit Multiplikator - chaos/dark is just insane. Cause you get the whole dmg from phys AND fire TOGETHER! I hope this helps you a bit. :)
- Anonymous
So i just did some testing to compare sharp, chaos and dark infusion. My stats during testing: 19STR/40DEX/20INT/20FTH. Enemies tested on: Dark Wraiths, Silver Knights, Lothric Knights VS Darkwraith(Farron Keep): - Sharp= 897,1050(Hornet Ring) - Chaos= 1030, 1278(Hornet Ring), 1387(Hornet Ring, Clutch Ring) - Dark= 890, 1096(Hornet Ring), 1177(Hornet Ring, Clutch Ring), 1209(Hornet Ring, Clutch Ring, Blindfold) VS Silver Knight(Anor Londo): - Sharp= 897, 997(Hornet Ring) - Chaos= 1022, 1268(Hornet Ring), 1377(Hornet Ring, Clutch Ring) - Dark= 1342, 1685(Hornet Ring), 1852 (Hornet Ring, Clutch Ring), 1922(Hornet Ring, Clutch Ring, Blindfold) VS Lothric Knight(Lothric Castle) - Sharp= 852, 997(Hornet Ring) - Chaos= 1028, 1279(Hornet Ring), 1394(Hornet Ring, Clutch Ring) - Dark= 1146, 1433(Hornet Ring), 1571(Hornet Ring, Clutch Ring), 1624(Hornet Ring, Clutch Ring, Blindfold) Sharp infusion fails in all 3 cases and seems to be useless. Elemental Damage seems to be really boosted during a riposte, taking advantage of enemies weaknesses. Chaos deals alot more damage against darkraiths even though they're resistant to both. Dark seems to be much better, especially on enemies with weakness to dark and since there is no fire damage equivalent for the Blindfold Mask i'd say that Dark is usually stronger than Chaos but it should always depend on the enemies resistance.
- Anonymous
Is the chaos riposte still the best or does dark do better now?
- Anonymous
As much as parrying is fun and satisfying as hell to pull off, I feel as if one(?) shotting somebody because a mistake is a bit unfair to the opponent, especially in the arena. (If anyone is scummy enough to do that)
- Anonymous
Description is wrong...only thing that rivals chaos dagger critical damage is Chaos Exile Curved Greatsword and the Chaos Greatsword...
- Anonymous
got my first player parry yesterday with a +10 chaos dagger with the hornet ring, loyd's sword ring, and it literally melted him...time for fun
- Anonymous
Which attack from the dagger considered thrust attack? Possibly E2 attacks?
- Anonymous
This weapon thanks to flame arc and the obvious 4 rings (fynn, fire clutch, hornet, red tearstone)is born for sl1
If I have 60 Str and 60 Dex, is sharp or refined better for 1 shot parries?
- Anonymous
Git gud with this and you'll have dark souls prepare to be god edition
- Anonymous
+4 deep dagger one-shots the black knight on a reposts but not back stabs on NG
- Anonymous
I think i have an idea for what the highest crit damage possible without hacking the ar, Dark dagger+10,Max level,Sacred oath from a summon and a enemy,Lothric war banner, Rtsr, Morian's blade buff, Dragon torso stone roar, hornet ring, dark clutch ring,Pontiff right eye ring(Fully charged),Power within and force casting/tumblebuff with Darkmoon blade and parry and crit a dark phantom with the lowest absorption possible at around -200%+ . This is possibly the highest crit damage in the game, either that or Dark lothric greatsword and replacing the right eye ring with lightning clutch ring and all the other stuff.
Know what would be good? If weapon innate critical and critical multiplier were shown as their product, or however they're calculated together, with one critical value. That way we could see that the chaos dagger had x critical while the heavy blacksmith hammer had y. I don't understand why they made it a hidden value.
- Anonymous
Haha. They nerfed the Crow Quills and the Mailbreaker for ripostes...now you have this. Oh FromSoftware, you will never learn.
- Anonymous
Running a dex/fth build. SL 200, 16/50/60. Blessed gets an S scaling in faith, but everyone goes on about how good the chaos infusion is. Should I go blessed or chaos? With my current stats I dont see how the chaos infusion would outdamage a blessed infusion. Any thoughts?
- Anonymous
- Anonymous
i think its fucking funny as all hell that you can 1 shot people if you riposte someone
300 souls!?!? that's insane, who do you think I am, bill gates!?
- Anonymous
If I start as a knight and don't level INT or FTH and only level strength and some dex, which infusion is best for ripostes?
- Anonymous
I like this weapon for pure aesthetics. It has style and despite its reach, can make a decent pve weapon. Find your balance with this and you can get through some surprisingly hard battles. Never be afraid to go back to basics.
- Anonymous
- Anonymous
Having a fire or chaos infused dagger as one of your secondary weapons is a good idea for any build, whether PvP or PvE. PvP for ripostes obviously, but in PvE there are more than a few enemies who are extremely annoying but have huge weakness to fire damage. For those a dagger will do more damage than any other weapon you might be carrying around and also often triggers a flailing animation where you can escape or get a few more hits in. Examples: pus of man in high wall / consumed garden, ceiling blobs in cathedral / catacombs / anor londo, undead dogs in high wall / anor londo / untended graves / irithyll, worm guys in cathedral / irithyll dungeon, hollows all over the place, and on and on. The blobs are a classic example - hitting them with a 400AR physical weapon does like 30 damage per swing, but a fire dagger will hit for 100+ and you can swing it so fast they'll be dead in seconds.
- Anonymous
- Anonymous
So, Chaos dagger is the best for ripostes?
Does your build matter?
I don't like to be the paragraph guy but here it goes.
After experiments I found something:
Tested with a chaos and a fire dagger that had the same AR ( difficult to make both physical and fire AR equal) and realized they do the same damage, both backstab and riposte.
I know same damage means same damage but people keep saying chaos is the best infusion for riposte, but from what I tested it requires at least 20 in both int and fth to outdamage the fire infusion so yeah go with fire dagger if you aren't a religious genius.
And in this episode of mythbusters we proved that the "chaos dagger best riposte weapon" isn't true. It depends on the enemy resistance and also your stats. Which means a chaos dagger only works if you have more than 20 int and fth otherwise a fire dagger will outdamage it. also your enemy must be weak to fire, otherwise a dark dagger may outdamage it.
[TL:DR] chaos isn't best if you don't have 20 int and fth each.
Did it reach the essay word count?
18
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