Onyx Blade

80 physical_defense-shield-icon.jpg 50
0 lightning_defense-shield-icon.jpg 30
100 icon-wp_stability.png 35
icon_weight.png 9.0
Requirements & Bonus
14 12 15 15
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard/ Thrust
skill-icon.jpg Elfriede's Blackflame icon_fp_cost.png 19(-/-)

Onyx Blade is a Weapon in Dark Souls 3. It is part of the Ashes of Ariandel DLC.

Elfriede, the eldest amongst her sisters and leader of the Sable Church, bestowed this sword to her knight. Only, the sword was a farewell gift, and acceptance signified the knight's resignation from Elfriede's service.

Skill: Elfriede's Blackflame

Enwreath blade with blackflame, born of the similarly-hued flame that smolders within her.


Notes and Tips:

  • Cannot be Infused 
  • Cannot be Buffed, except by it's own Weapon Art.
  • Upgrades with Twinkling Titanite.
  • Longest Greatsword both 1 and 2-handed
  • 2-handed light attack combos into Weapon Art
  • Damage:
    • Unbuffed, split between Physical and Dark
    • Buffed. split between Physical, Dark, and Fire
  • The weapon art Buff (Elfriede's Blackflame):
    • Adds a flat 145 Fire damage.
    • Lasts 45 seconds.
    • Consumes no stamina
    • Has no poise health
    • Does not scale with stats or weapon upgrade level.
    • Adds a black flaming aura to the weapon.



Scaling & Softcaps:

  • 2-Handed Stats:
    • 14/12/15/15 = 403 AR = Base Stats
    • 27/12/15/15 = 419 AR
    • 14/40/15/15 = 426 AR
    • 14/12/40/15 = 464 AR = Int Softcap
    • 14/12/15/40 = 464 AR = Fth Softcap
    • 14/12/40/40 = 526 AR = Combined Softcap
    • 27/40/40/40 = 566 AR
  • After Softcaps it gets less than 2 AR per level
    • Scales poorly with Strength & Dexterity, softcapping at base requirements
    • Scales well with Intelligence & Faith, softcapping at 40 in both stats




  • The Onyx Blade is part of a long tradition of using caduceus patterns in Souls games (read here).



Location/Where to Find



Moveset Videos:

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Onyx Blade Upgrade Table 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 80 - - - 115 E E D D - - - 50 35 30 30 35 35
+1 89 - - - 128 D D D D - - - 50 35 30 30 35 35
+2 95 - - - 137 D D D D - - - 50 35 30 30 35 35
+3 112 - - - 160 D D D D - - - 50 35 30 30 35 35
+4 126 - - - 180 D D C C - - - 50 35 30 30 35 35
+5 140 - - - 200 D D C C - - - 50 35 30 30 35 35


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



    • Anonymous

      20 Jan 2020 17:40  

      I love and hate this weapon. At SL 40, it's an absolute beast and is fairly easy to get as long as you can handle Vilheim. The WA adding 145 Fire damage for 45 seconds is huge at that point in the game. Bundles, for example, are only 120 Damage and last 10 seconds. Great Magic Weapon and Carthus Flame Arc don't even come close at low levels. Also, Fire is the best elemental damage in PVE and most enemies that resist Fire are weak to Dark, meaning the triple split damage isn't too horrible. However, at SL 80-100, this weapon's glory days fade away. A Dark Claymore or Bastard Sword will do 20 more Phys and 70 more Dark damage then Onyx Blade at 30/30 and only require a little more STR/DEX to use, and the Fire buff only helps to keep up with infused weapons, not push it ahead due to the triple split. Unlike Dark Infusions though, this weapon still scales up to 40/40 and will gain 30 more AR over infused weapons. You have to justify 20 levels at less then 2 AR/level just to make this weapon worthwhile, meaning it's actually more for Pyro builds and not Dark builds.

      • Anonymous

        18 Jan 2020 15:51  

        FROM did it again with this weapon: - Weapon has INNATE DARK damage. - WA called Elfriede's BLACK FLAME. - WA ADDS FIRE damage (the red, not the black/dark) making it have tripple stplit damage. Lowering output damage. - WHY WA DIDN'T IMPROVE INNATE DARK DAMAGE!!! like in other non infusable weapons! - It must be something like WA Dark Weapon Version, that will be very nice in every sense. - FTW!

        • Anonymous

          03 Dec 2019 21:27  

          Looks cool and edgy af, but beware of its triple split damage. A dark claymore has more damage and can be obtained earlier, just saying.

          • Anonymous

            27 Jun 2019 11:28  

            Weapon is pretty good for pyromancy builds. Starting as a pyromancer you can wield it for a mere 5 point investment. That in itself is a huge selling point, as casters need many stats to come online. You can get it really early as well, the only bosses you have to beat are Vordt and the Crystal Sages. Once at the cleansing chapel, you can start the DLC, and run past everything and fight Wilhelm in 10 minutes. Bait him out of his library and kick him off a cliff for an easy victory and it's yours. So about 40 minutes of play time total if you know where to go, what to do, and run past things. The damage is kinda low to be honest, but like most good weapons, it's real strengths lay it's range and moveset. It has phenomenal reach, and the wide sweeping one handed moveset compliments the linear projectiles of the pyromancy kit. Not quite a top tier weapon like an infused lothric knight sword or gotthard's, but still a solid 8/10.

            • Anonymous

              23 May 2019 02:53  

              Damage is slightly less than what'd you'd get on dark weapons on a dedicated dark build, but the range is excellent, especially on the R2 poke. I use a dark claymore or longsword as a primary, and switch to this for defensive duelists or shorter UGS (zwei, BKGS, CKGS) because the reach gives a definitive edge. Also, the WA can hit people (hyper armour? not sure), making a delicious *****-slap for styling on your opponents.

              • Anonymous

                13 Apr 2019 14:01  

                So annoying reading stuff like " It is not a good weapon" " To much spit damage better use claymore" stfu. This Weapon looks amazing ! A blade covered in black flames this is awesome ! Still using it. The damage is Ok tbh. Not everyone is into playing Meta. I can highly recommending this weapon. Really fun to use and it looks great, good range and weapon art can combo after R1.

                • Anonymous

                  12 Apr 2019 18:12  

                  This weapon scales with 4 stats (better with magical stats), has dark damage and hyper armor. It can go unappreciated only by these level 120 only players.

                  • Anonymous

                    12 Mar 2019 14:46  

                    Man Saint Riot was right I had to make a build this weapon is really fun. Like its a great sword that BURSTS INTO FLAMES. Like who tf wouldn't want that?

                    • 04 Mar 2019 15:50  

                      I'm getting the feeling the "Darkflame" buff was suppose to actually effect "Dark" rather than flat 145AR in Fire. Meaning towards end game Carthus Arc makes this very unimpressive. At 50/30 Str/Dex my Claymore outclassed it. So basically it's a poor Scaling greatsword with innate Dark but the Fire doesn't effectively aid it. Translating to about 70 damage for 45s VS 60s from CFA. I guess it's pretty but there's been Dark Infused options.

                      • Anonymous

                        28 Feb 2019 17:23  

                        best greatsword choice for lowlevel PVP. well, maybe drakeblood is better with resins. but it's something else besides the stupid dark hand and dragonslayer axe builds, and who doesnt like black fire on their decorative sword?

                        • Anonymous

                          28 Feb 2019 16:47  

                          This weapon is absolutely amazing on my dark/pyro character. I carry demon scar in my left hand, and use black flame, black fire orb, and whatever other spell feels necessary at the time, and in my right I use this, a dark followers saber, or a dark murky hand scythe. It’s a very well varied build with lots of ways around any defense. Hand scythe has quick step, saber has fast attacks and the guard break weapon art, and onyx blade splits between physical, dark, and fire, which is great seeing as I use the dark clutch ring and sometimes the fire clutch ring. It’s by far the most overpowered build I’ve ever used. Even capable of taking out zweihander/parry/chaos dagger builds, the most cancer of all. Quickstep of hand scythe combined with guaranteed black flame after an attack from demon scar is amazing. But onyx blade is definitely viable with the right build and the right rings, it outperforms most of the greatsword I’ve infused with dark

                          • Anonymous

                            27 Feb 2019 18:37  

                            So I found Out that the WA from this is able to guarantee stunning the twin ultra ringed knights, it will interrupt them no matter what as long as it hits and, as the WA consumes no stamina, you can spam it to stunlock the ringed knight until he is knocked out of range. Not really practical, Just an interesting thing I noticed

                            • Anonymous

                              23 Feb 2019 23:28  

                              Anyone have this on xbox one and wouldn't mind dropping it. I don't have a lot of stuff but I'll trade for it.

                              • Anonymous

                                14 Feb 2019 09:13  

                                maan why do all the nicest things have to be locked behind dlc >.< anyone on pc who doesnt mind dropping this?

                                • Anonymous

                                  14 Feb 2019 05:55  

                                  I really don't care it does less damage than other great swords, it looks beautiful and therefore adds to my fun. min-maxing < creativity. Hex-blade ahoy!

                                  • Anonymous

                                    06 Jan 2019 03:06  

                                    CTRL + F: Claymore. You're welcome. Seriously, this weapon outclasses the claymore/bastard sword as a fashion item mosty. the extra range isn't absolutely to die for. The WA does count as an attack, with minimal range but good stagger. It is absolutely beautiful for a dark pyromancer build (Black flame, serpent, fire orb). Sadly, the game is too old to have Miyazaki make the buff dark damage instead of fire. TL;DR - the fashionable choice for low stat greatsword.

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