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Sunlight Straight Sword

icon-wp_physicalAttack.png
112 physical_defense-shield-icon.jpg 45.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
30.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
25.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 25.0
icon-darkbonus.png
-
icon_weight.png
30.0
critical.png
100 icon-wp_stability.png 30
icon_weight.png 3.0
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E E - C
12 12 - 16
weapon_type-icon.jpg Straight Sword damage_type-icon.jpg Standard / Thrust
skill-icon.jpg Oath of Sunlight icon_fp_cost.png 40

Sunlight Straight Sword is a Unique Weapon in Dark Souls 3.



Straight sword imbued with the strength of lightning.

This featureless long sword contains the very power of the sun. Perhaps is a relic of one-sided adoration.

Skill: Oath of Sunlight
Raise the sword aloft when praising the sun to boost attack and damage absorption for self and allies in vicinity. The warriors of sunlight are co-operators from an ancient age. 

Notes and Tips:

  • Cannot be Infused, but can be Buffed
  • Reinforced with Twinkling Titanite.
  • Was given substantial faith scaling in patch 1.13.
  • The weapon's description says the sword is imbued with the power of lightning despite it having no innate lightning damage.

 

Softcaps & Scaling:

  • 12/12/16 = 251 AR = Base Stats
  • 40/12/16 = 293 AR = Str Softcap
  • 12/40/16 = 293 AR = Dex Softcap
  • 12/12/40 = 339 AR = Fai Softcap
  • 40/40/40 = 422 AR = Combined Softcaps

 

 

Location/Where to Find




Moveset and Videos:

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Sunlight Straight Sword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 112 - - - - E E - C - - - 45 30 25 25 30
Regular +1 125 - - - - E E - C - - - 45 30 25 25 30
Regular +2 134 - - - - E E - C - - - 45 30 25 25 30
Regular +3 156 - - - - E E - C - - - 45 30 25 25 30
Regular +4 176 - - - - D D - C - - - 45 30 25 25 30
Regular +5 196 - - - - D D - B - - - 45 30 25 25 30

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 

 




    • Anonymous

      07 Aug 2018 08:06  

      Even without buffing this weapon, the physical scaling with Faith makes it an understated but reliable armament for a pure Faith build. A scant four point investment in physical stats with a Cleric start, and reasonably light. Its weapon skill saves you two attunement slots. And to top it all off, it is buffable. Given that Miracle casters get Darkmoon Blade, Dark Blade and Lightning Blade to choose from, you’ll not find an opponent you can’t target with an effective element on top of decent physical damage. This and the Saint’s Talisman are all a pure Faith build truly needs in terms of weaponry.

      • Anonymous

        05 Aug 2018 21:51  

        it should say that useing the WA cancels ToD deep protection and magic barriers, but weirdly the spells dont cancel the WA buff

        • Anonymous

          15 Jun 2018 19:52  

          At a 40/40/60 build, buff it with a lightning blade and it will out damage a Lightning Lothric Knight Sword or a Refined Lothric Knight Sword+lightning blade buff. Thus it remains the best stright sword for faith warrior build.

          • Anonymous

            16 Apr 2018 17:46  

            It's good when you use it's wa and sunlight blade, ideal for bosses and pvp, but for getting around in pve i'm not going to constantly be doing that for the regular mobs or i'd be out of mana quick. It's a very lame sword when not buffed, so I use other things when not pvp or bosses.

            • Anonymous

              13 Apr 2018 17:02  

              I got this on my first playthrough. Started a new class and got a symbol of avarice from this mimic not sunlight :( got the same from the other mimic. The one up the stairs when all them hollows throw bombs down at you.

              • Anonymous

                12 Apr 2018 21:00  

                I guess after all the centuries it has been through, it became less effective. That would explain its nerf compared to DS1.

                • Anonymous

                  07 Apr 2018 22:53  

                  This weapon, Lothrics Straightsword, and the Saints Bident do pure physical based mainly on faith. However, only Sunlight and Saints can be buffed.

                  • Anonymous

                    03 Apr 2018 01:30  

                    This weapon is surprisingly good for a Pyromancer as a Carthus Flame Arc buff. Right now my Pyromancer has 16/20/38/38 (will go to 40/40) and at default (no buffs CFA or OoS) it has an AR of 350 one-handed, with Carthus Flame Arc it goes up to about 538 AR with a fully upgraded Pryomancy Flame. For comparison a Sharp infused Longsword (with 16/20 Sharp is better than Raw) hits 322 AR (Raw only hits 309 AR) and a Raw Falchion hits 338 AR.
                    The closest Strait Sword in terms of AR that can be buffed is the Broadsword and that only hits 337 AR when Sharp infused (Raw hits 322 AR), but at 16/20/40/40 the Sunlight Strait Sword will hit 355 AR one-handed. I'd recommend it to any Pyromancers as at 14/16/40/40 (min stats for Demon's Scar and to be able to one-hand the Onyx Blade) you still get an AR of 346, which for a buffable weapon with very little STR/DEX investment is pretty darn good if I'm being honest

                    • Anonymous

                      31 Mar 2018 20:25  

                      fun fact this sword has weird scaling even though it has B in faith scaling it has no REAL hard cap (i think) so it kind of just keeps scaling to high levels with faith at 99 faith for instance a sunlight strait sword does 394 AR at 99 faith alone while a blessed lothric knight strait sword at 99 faith has 389 AR. making the sunlight strait sword one of the best weapons for a pure faith build.
                      (trust me i use it, its pretty good)
                      This is more obvious at lower levels like 60 Faith were the sunlight strait sword will do 370 AR and blessed lothric will do 356.

                      • Anonymous

                        21 Jan 2018 22:44  

                        just for info: nobody is using it except for the buff. Many Katanas, TwinGS and Splitleafs, Fume, Exile, GS of all sorts, Dragonslayer Axe ofc...and that's it for 90% of the players (caster aside). Yesterday I saw someone running into a boss fight even with Arstors spear! Casters not able to do something besides spamming R1... Dark Souls seems to encourage people to understand the game on first glance but in reality all you need is a sunbro doing the dirty work and not to forget to point the finger down at the end.

                        • Anonymous

                          10 Oct 2017 17:02  

                          Is the effect of oath of sunlight affected by your faith level? or does the buff do the same buff strength with any level of faith? I just have enough faith to use the weapon art, and i'm not sure if it even makes a difference.

                          • Anonymous

                            05 Aug 2017 02:45  

                            What a shame there is no INT equivalent weapon, ie a high int scaling only weapon that is buffable. Moonlight greatsword is close, but not buffable or as fast.

                            • Anonymous

                              12 Jul 2017 04:42  

                              It doesn't stack with Deep Protection if you use Deep protection first and then Oath of Sunlight, the DP buff gets canceled for some reason. They stack if you do Oath first and then DP tho. Really weird.

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