Crescent Axe

icon-wp_physicalAttack.png
119 physical_defense-shield-icon.jpg 40
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25
icon-firebonus.png
-
fire_defense-shield-icon.jpg
20
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20
icon-darkbonus.png
-
icon_weight.png
25
critical.png
100 icon-wp_stability.png 20
icon_weight.png 6.0
icon-durabilitiy.png
75
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
14 12 0 0
weapon_type-icon.jpg Halberds damage_type-icon.jpg Standard
skill-icon.jpg Warcry icon_fp_cost.png 20

Crescent Axe is a Weapon in Dark Souls 3.



A crescent-shaped halberd resembling a long-handled battle axe.

Traditionally wielded by Way of White clerics.

Skill: Warcry
Let out a spirited warcry that temporarily boosts attack.



Notes and Tips:

  • Can be Buffed and Infused. 
  • Upgraded with Titanite.
  • The shortest Halberd class weapon.
  • Blessed infusion may prove effective on Warcry-type weapons. A Blessed Crescent Axe with 20 STR/18 DEX/40 FTH has 337 AR.



 

Location/Where to Find

  • Purchased from Shrine Handmaiden after giving her Paladin's Ashes (found next to Cathedral of the Deep bonfire, behind the fallen knight NPC).




Moveset and Videos:

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Crescent Axe Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 238 - - - - D C - - - - 39 40 25 20 20 25
Heavy +10 220 - - - - A - - - - - 39 40 25 20 20 25
Sharp +10 220 - - - - D C - - - - 39 40 25 20 20 25
Refined +10 214 - - - - C C - - - - 39 40 25 20 20 25
Raw +10 297 - - - - - - - - - - 39 40 25 20 20 25
Crystal +10 103 141 - - - D D A - - - 39 40 25 20 20 25
Simple +10 109 125 - - - D C A - - - 39 40 25 20 20 25
Fire +10 179 179 - - - - - - - - - 39 40 25 20 20 25
Chaos +10 109 141 - - - D C B B - - 39 40 25 20 20 25
Lightning +10 103 141 - - - D D - A - - 39 40 25 20 20 25
Blessed +10 141 - - - - D D - B - - 39 40 25 20 20 25
Deep +10 179 - - - 179 - - - - - - 39 40 25 20 20 25
Dark +10 109 - - - 141 D D B B - - 39 40 25 20 20 25
Blood +10 184 - - - - D C - - - - 39 40 25 20 20 25
Poison +10 184 - - - - D C - - - - 39 40 25 20 20 25
Hollow +10
Luck Bonus ??   Discovery Bonus ??
226 - - - - D C - - - - 39 40 25 20   20 25 

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 119 - - - - D D - - - - - 40 25 20 20 25
Regular +1 130 - - - - D D - - - - - 40 25 20 20 25
Regular +2 142 - - - - D D - - - - - 40 25 20 20 25
Regular +3 154 - - - - D D - - - - - 40 25 20 20 25
Regular +4 166 - - - - D D - - - - - 40 25 20 20 25
Regular +5 178 - - - - D D - - - - - 40 25 20 20 25
Regular +6 190 - - - - D C - - - - - 40 25 20 20 25
Regular +7 202 - - - - D C - - - - - 40 25 20 20 25
Regular +8 214 - - - - D C - - - - - 40 25 20 20 25
Regular +9 226 - - - - D C - - - - - 40 25 20 20 25
Regular +10 238 - - - - D C - - - - - 40 25 20 20 25

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 116 - - - - C - - - - - - 40 25 20 20 25
Heavy +1 126 - - - - C - - - - - - 40 25 20 20 25
Heavy +2 137 - - - - C - - - - - - 40 25 20 20 25
Heavy +3 147 - - - - C - - - - - - 40 25 20 20 25
Heavy +4 158 - - - - C - - - - - - 40 25 20 20 25
Heavy +5 168 - - - - C - - - - - - 40 25 20 20 25
Heavy +6 178 - - - - C - - - - - - 40 25 20 20 25
Heavy +7 189 - - - - C - - - - - - 40 25 20 20 25
Heavy +8 199 - - - - B - - - - - - 40 25 20 20 25
Heavy +9 209 - - - - B - - - - - - 40 25 20 20 25
Heavy +10 220 - - - - B - - - - - - 40 25 20 20 25

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 113 - - - - E C - - - - - 40 25 20 20 25
Sharp +1 123 - - - - D C - - - - - 40 25 20 20 25
Sharp +2 134 - - - - D C - - - - - 40 25 20 20 25
Sharp +3 145 - - - - D C - - - - - 40 25 20 20 25
Sharp +4 155 - - - - D C - - - - - 40 25 20 20 25
Sharp +5 166 - - - - D C - - - - - 40 25 20 20 25
Sharp +6 177 - - - - D C - - - - - 40 25 20 20 25
Sharp +7 188 - - - - D C - - - - - 40 25 20 20 25
Sharp +8 198 - - - - D C - - - - - 40 25 20 20 25
Sharp +9 209 - - - - D C - - - - - 40 25 20 20 25
Sharp +10 220 - - - - D C - - - - - 40 25 20 20 25
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 107 - - - - C C - - - - - 40 25 20 20 25
Refined +1 117 - - - - C C - - - - - 40 25 20 20 25
Refined +2 128 - - - - C C - - - - - 40 25 20 20 25
Refined +3 139 - - - - C C - - - - - 40 25 20 20 25
Refined +4 149 - - - - C C - - - - - 40 25 20 20 25
Refined +5 160 - - - - C C - - - - - 40 25 20 20 25
Refined +6 171 - - - - C C - - - - - 40 25 20 20 25
Refined +7 182 - - - - C C - - - - - 40 25 20 20 25
Refined +8 192 - - - - C C - - - - - 40 25 20 20 25
Refined +9 203 - - - - C C - - - - - 40 25 20 20 25
Refined +10 214 - - - - C C - - - - - 40 25 20 20 25
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 154 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +1 168 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +2 183 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +3 197 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +4 211 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +5 226 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +6 240 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +7 254 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +8 268 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +9 283 - - - - - - - - - - - 38 23.7 19 19 23.7
Raw +10 297 - - - - - - - - - - - 38 23.7 19 19 23.7
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 81 81 - - - E E C - - - - 38 25 19 19 23.7
Crystal +1 83 87 - - - E D C - - - - 38 25.2 19 19 23.7
Crystal +2 86 93 - - - D D B - - - - 38 25.5 19 19 23.7
Crystal +3 88 99 - - - D D B - - - - 38 25.7 19 19 23.7
Crystal +4 90 105 - - - D D B - - - - 38 26 19 19 23.7
Crystal +5 92 111 - - - D D A - - - - 38 26.2 19 19 23.7
Crystal +6 94 117 - - - D D A - - - - 38 26.5 19 19 23.7
Crystal +7 97 123 - - - D D A - - - - 38 26.8 19 19 23.7
Crystal +8 99 129 - - - D D A - - - - 38 27 19 19 23.7
Crystal +9 101 135 - - - D D A - - - - 38 27.2 19 19 23.7
Crystal +10 103 141 - - - D D A - - - - 38 27.5 19 19 23.7
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 81 81 - - - D D D - - - - 38 25 19 19 23.7
Simple +1 84 86 - - - D D D - - - - 38 25.2 19 19 23.7
Simple +2 87 90 - - - D D C - - - - 38 25.5 19 19 23.7
Simple +3 89 94 - - - D D C - - - - 38 25.7 19 19 23.7
Simple +4 92 99 - - - D D C - - - - 38 26 19 19 23.7
Simple +5 95 103 - - - D D C - - - - 38 26.2 19 19 23.7
Simple +6 98 107 - - - D D B - - - - 38 26.5 19 19 23.7
Simple +7 100 112 - - - D D B - - - - 38 26.8 19 19 23.7
Simple +8 103 116 - - - D D B - - - - 38 27 19 19 23.7
Simple +9 106 120 - - - D C A - - - - 38 27.2 19 19 23.7
Simple +10 109 125 - - - C C A - - - - 38 27.5 19 19 23.7
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 98 - 98 - - - - - - - - - 38 23.7 22 19 23.7
Fire +1 106 - 106 - - - - - - - - - 38 23.7 22.2 19 23.7
Fire +2 114 - 114 - - - - - - - - - 38 23.7 22.4 19 23.7
Fire +3 122 - 122 - - - - - - - - - 38 23.7 22.6 19 23.7
Fire +4 130 - 130 - - - - - - - - - 38 23.7 22.8 19 23.7
Fire +5 138 - 138 - - - - - - - - - 38 23.7 23 19 23.7
Fire +6 147 - 147 - - - - - - - - - 38 23.7 23.2 19 23.7
Fire +7 155 - 155 - - - - - - - - - 38 23.7 23.4 19 23.7
Fire +8 163 - 163 - - - - - - - - - 38 23.7 23.6 19 23.7
Fire +9 171 - 171 - - - - - - - - - 38 23.7 23.8 19 23.7
Fire +10 179 - 179 - - - - - - - - - 38 23.7 24 19 23.7
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 87 - 87 - - E E D D - - - 38 23.7 20 19 23.7
Chaos +1 89 - 92 - - E E D D - - - 38 23.7 20.2 19 23.7
Chaos +2 91 - 98 - - D D C C - - - 38 23.7 20.4 19 23.7
Chaos +3 93 - 103 - - D D C C - - - 38 23.7 20.6 19 23.7
Chaos +4 95 - 109 - - D D C C - - - 38 23.7 20.8 19 23.7
Chaos +5 98 - 114 - - D D C C - - - 38 23.7 21 19 23.7
Chaos +6 100 - 119 - - D D C C - - - 38 23.7 21.2 19 23.7
Chaos +7 102 - 125 - - D D C C - - - 38 23.7 21.4 19 23.7
Chaos +8 104 - 130 - - D D C C - - - 38 23.7 21.6 19 23.7
Chaos +9 106 - 136 - - D D B B - - - 38 23.7 21.8 19 23.7
Chaos +10 109 - 141 - - D D B B - - - 38 23.7 22 19 23.7
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 81 - - 81 - E E - C - - - 38 23.7 19 20 23.7
Lightning +1 83 - - 87 - E D - C - - - 38 23.7 19 20.2 23.7
Lightning +2 86 - - 93 - D D - B - - - 38 23.7 19 20.4 23.7
Lightning +3 88 - - 99 - D D - B - - - 38 23.7 19 20.6 23.7
Lightning +4 90 - - 105 - D D - A - - - 38 23.7 19 20.8 23.7
Lightning +5 92 - - 111 - D D - A - - - 38 23.7 19 21 23.7
Lightning +6 94 - - 117 - D D - A - - - 38 23.7 19 21.2 23.7
Lightning +7 97 - - 123 - D D - A - - - 38 23.7 19 21.4 23.7
Lightning +8 99 - - 129 - D D - A - - - 38 23.7 19 21.6 23.7
Lightning +9 101 - - 135 - D D - A - - - 38 23.7 19 21.8 23.7
Lightning +10 103 - - 141 - D D - A - - - 38 23.7 19 22 23.7
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 87 - - - - D D - C - - - 38 23.7 19 19 23.7
Blessed +1 92 - - - - D D - C - - - 38 23.7 19 19 23.7
Blessed +2 98 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +3 103 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +4 109 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +5 114 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +6 119 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +7 125 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +8 130 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +9 136 - - - - D D - B - - - 38 23.7 19 19 23.7
Blessed +10 141 - - - - D D - B - - - 38 23.7 19 19 23.7
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 98 - - - 98 - - - - - - - 38 23.7 19 19 27.5
Deep +1 106 - - - 106 - - - - - - - 38 23.7 19 19 27.7
Deep +2 114 - - - 114 - - - - - - - 38 23.7 19 19 28
Deep +3 122 - - - 122 - - - - - - - 38 23.7 19 19 28.2
Deep +4 130 - - - 130 - - - - - - - 38 23.7 19 19 28.5
Deep +5 138 - - - 138 - - - - - - - 38 23.7 19 19 28.7
Deep +6 147 - - - 147 - - - - - - - 38 23.7 19 19 29
Deep +7 155 - - - 155 - - - - - - - 38 23.7 19 19 29.2
Deep +8 163 - - - 163 - - - - - - - 38 23.7 19 19 29.5
Deep +9 171 - - - 171 - - - - - - - 38 23.7 19 19 29.8
Deep +10 179 - - - 179 - - - - - - - 38 23.7 19 19 30
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 87 - - - 87 E E D D - - - 38 23.7 19 19 25
Dark +1 89 - - - 92 E E D D - - - 38 23.7 19 19 25.2
Dark +2 91 - - - 98 E D C C - - - 38 23.7 19 19 25.5
Dark +3 93 - - - 103 D D C C - - - 38 23.7 19 19 25.7
Dark +4 95 - - - 109 D D C C - - - 38 23.7 19 19 26
Dark +5 98 - - - 114 D D C C - - - 38 23.7 19 19 26.2
Dark +6 100 - - - 119 D D C C - - - 38 23.7 19 19 26.5
Dark +7 102 - - - 125 D D C C - - - 38 23.7 19 19 26.8
Dark +8 104 - - - 130 D D C C - - - 38 23.7 19 19 27
Dark +9 106 - - - 136 D D B B - - - 38 23.7 19 19 27.2
Dark +10 109 - - - 141 D D B B - - - 38 23.7 19 19 27.5
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 107 - - - - D D - - - - 37 38 23.7 19 19 23.7
Blood +1 114 - - - - D D - - - - 38 38 23.7 19 19 23.7
Blood +2 122 - - - - D D - - - - 39 38 23.7 19 19 23.7
Blood +3 130 - - - - D D - - - - 41 38 23.7 19 19 23.7
Blood +4 138 - - - - D C - - - - 42 38 23.7 19 19 23.7
Blood +5 145 - - - - D C - - - - 44 38 23.7 19 19 23.7
Blood +6 153 - - - - D C - - - - 44 38 23.7 19 19 23.7
Blood +7 161 - - - - D C - - - - 44 38 23.7 19 19 23.7
Blood +8 168 - - - - D C - - - - 46 38 23.7 19 19 23.7
Blood +9 176 - - - - D C - - - - 46 38 23.7 19 19 23.7
Blood +10 184 - - - - D C - - - - 47 38 23.7 19 19 23.7
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 107 - - - - D D - - 37 - - 38 23.7 19 19 23.7
Poison +1 114 - - - - D D - - 38 - - 38 23.7 19 19 23.7
Poison +2 122 - - - - D D - - 39 - - 38 23.7 19 19 23.7
Poison +3 130 - - - - D D - - 41 - - 38 23.7 19 19 23.7
Poison +4 138 - - - - D C - - 42 - - 38 23.7 19 19 23.7
Poison +5 145 - - - - D C - - 44 - - 38 23.7 19 19 23.7
Poison +6 153 - - - - D C - - 44 - - 38 23.7 19 19 23.7
Poison +7 161 - - - - D C - - 44 - - 38 23.7 19 19 23.7
Poison +8 168 - - - - D C - - 46 - - 38 23.7 19 19 23.7
Poison +9 176 - - - - D C - - 46 - - 38 23.7 19 19 23.7
Poison +10 184 - - - - D C - - 47 - - 38 23.7 19 19 23.7
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 113 - - - - D D - -     - - - 38 23.7 19 19 23.7
Hollow +1 124 - - - - D D - -     - - - 38 23.7 19 19 23.7
Hollow +2 135 - - - - D D - -     - - - 38 23.7 19 19 23.7
Hollow +3 146 - - - - D D - -     - - - 38 23.7 19 19 23.7
Hollow +4 158 - - - - D C - -     - - - 38 23.7 19 19 23.7
Hollow +5 169 - - - - D C - -     - - - 38 23.7 19 19 23.7
Hollow +6 180 - - - - D C - -     - - - 38 23.7 19 19 23.7
Hollow +7 192 - - - - D C - -     - - - 38 23.7 19 19 23.7
Hollow +8 203 - - - - D C - -     - - - 38 23.7 19 19 23.7
Hollow +9 214 - - - - D C - -     - - - 38 23.7 19 19 23.7
Hollow +10 226 - - - - D C - -     - - - 38 23.7 19 19 23.7

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 

 




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    • Anonymous

      This weapon is by far the most fun of the great axe class imo.

      The problem with the great axe class in this game is the really boring standardised floor smash R1s and R2s.

      This beauty has the same drab R1s but a sexed out 150* floor burning, air bending R2 which it only shares with the Godric Axe and unlike the Godric, you can change the weapon art on this.

      The difference in range between this and the longest executioner’s axe is minute in practice, especially with the horizontal range from the R2s. The damage difference on heavy 2H between the axes is also pretty insignificant.

      I like to use it with sword dance to use as a replacement for light attack for mobs and something like RKR combined with its charged attacks for bosses.

      Is it the best axe in the game? No, that would be the anchor. This is the sexiest though.

      • Anonymous

        Did you know that the Splitleaf greatsword is based off this? Neither of them are actually what they're advertised as, instead being halberds.

        • Anonymous

          A very close design to the historically popular battleaxe used from the Middle East, Central Asia, and South Asia called the Tabar

          • Anonymous

            For whatever reason scales better with Sharp than Heavy.
            +6 Heavy gets B in STR and reaches 300 damage at 40 strength, but +6 Sharp gets A in DEX and gets 338 damage. Might be even better at refined with quality stats.

            • Anonymous

              Objectively the worst halberd in the game. It has no reach, no damage, no anything. It looks cool and warcry heavies look very cool and flashy, but that's it.
              Glaive, for example, is pretty much superior in every way that matters: it hits harder than warcry, has way longer reach and you can do true combos with it. Sure, it weights twice as much and consumes extra stamina as well, but that's a fair price for raw power and reach.

              This thing is basically an unholy child of axes and halberds, with the looks of former, moveset of the latter and advantages of none. Maybe if it had a moveset of an axe or even had those thrusting attacks like normal and red hilted halberds - then it would have something to work with. Unfortunately it doesn't.
              After Glaive this thing is just painful to use.

              • Anonymous

                It's interesting how this weapon has appeared in every souls game and is yet so vastly different in each one.
                - Ds1 was a hand axe with faith scaling.
                - Ds2 was a halberd with some magic scaling and an unique moveset.
                - And Ds3 was also a halberd with no magic/faith scaling and an WA unique for the halberd class.

                • Anonymous

                  Lack fix the table of max +10 some infusion stats like blessed, fire, chaos and lighting. And the tables of Cristal and blessed.

                  • Anonymous

                    This weapon is one of the most versatile weapons in the game that shines at refined +10 40/40 :
                    -Good reach: The shorter halberd but more range than a sword or an axe by far.
                    -Good damage: With Warcry, at refined 40/40 surpasses the normal unbuffed Glaive damage.
                    -Good moveset: the halberd moveset is one of the best movesets in the game and you can surprise ppl with Warcry variations
                    -Buffable
                    -Like all Warcry weapons, if you use it with Pontiff Right Eye and Old Wolf Curved Sword you'll get an insane amount of AR
                    And the best point: Super Light Weight, only 6.0.

                    • Anonymous

                      Why doesn't this weapon scale with Faith from base? I mean, even in the weapon description it talks about Way of White clerics using it.

                      • Anonymous

                        Why would blessed infusion improve with warcry type weapons? The percentage based damage boost from warcry is much more effective with multiple damage types making lightning, chaos, magic and dark infusions the better option. Unless the blessed infusion has something to do with the weapon's lore I really don't see how it could be more beneficial than even sharp infusion.

                        Looking for info if anyone has something to add.

                        • Anonymous

                          An odd thing I noticed about this weapon is that it's warcry rolling R2 creates larger sparks than any other warcry rolling r2

                          • Anonymous

                            The glorious thing about this weapon is the moveset with warcry, thoses Damm movesets are sexy as hell !!!!

                            • Anonymous

                              Don't worry too much about the charts, just upgrade regular tree if you're unsure about ar. Then you can infuse and see which one gives your build max ar.

                              • So I understand the damage/scaling chart above is incorrect but why is the base damage so low on this weapon compared to other halberds. It doesn't seem to make up for it with additional scaling and warcry doesn't add a whole lot of damage compared to elemental weapon damage buffs. Additionally, it has the least reach of any halberd. Is there a strategic reason this "halberd" is below the rest in potential damage output? I'm also interested to know if elemental infusions paired with warcry are more effective than elemental weapon buffing. Finally, does this weapon benefit more from blessed weapon infusion than other infusions? Info is much appreciated.

                                • Anonymous

                                  Most people won't expect you to have a halberd as a backup weapon... is that the point of this thing? Does useful damage in that case

                                  • Anonymous

                                    I believe the natural infusion of this weapon got lost with time, as with the faith that kept it up. As if the Way of the White doesn't exist anymore, neither does what powered this weapon, somehow.

                                    • This game's three years old and I still can't get over the fact that they didn't include the Cleric armor from DS1. They recycled virtually every piece of equipment from the first game, but the one armor set that comes with this weapon was completely left out. Why?

                                      • Anonymous

                                        weird how this is a weapon that doesn't quite work the way I feel it should... for example if a weapon has a higher scaling in DEX, for example, then in my mind a sharp infusion would make it higher than a heavy infusion....

                                        • Daily reminder that Miyazaki is a dirty heretic because this used to be a a glorious faith weapon in Dark Souls 1 (and oddly it was a INT weapon in dark souls 2 but hey at least it was something).

                                          • Anonymous

                                            Just want to put out that this weapon has good range, A fantastic move set, Hyper armor, And if you put any type of scailing infusion on it the war cry buff also ups the AR. Soo this weapon is actually fairly amazing

                                            • Anonymous

                                              The viking blood in me is boiling right now. It is now my life goal to make another viking build out of this.

                                              • Anonymous

                                                I'm personally not a fan of that its kind of like a used car salesman trying to hype something up to be more then it really is.Its kind of like pricing stuff .99 cents instead of 1$.

                                                • Anonymous

                                                  This weapon has writing on the blade that is VERY similar to the writing you put onto the ground with summon signs.

                                                  • Anonymous

                                                    I really hope this weapon is decent with a blessed stone. So far it looks like it'll start with a B rating in faith if I pop the stone in it at +3. I have read the infusion is not great. I am hesitant on adding it to my long sword because Raw seems to be the way to go as a starting toon. Right now I have 20 vig / 20 end / 14 str / 20 faith starter knight. Long sword is still the go to for most mobs. I wish Lucerne and the Cresent axe weren't such goober weapons. They are too cool.

                                                    • Anonymous

                                                      As of now, wasn't listed anywhere on the page. Was secretly hoping it takes twinkle, since reg titanite is so #@&$ing hard to come by now.

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