Crucifix of the Mad King

icon-wp_physicalAttack.png
124 physical_defense-shield-icon.jpg 45
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
30
icon-firebonus.png
0
fire_defense-shield-icon.jpg
25
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 25
icon-darkbonus.png
74
icon_weight.png
30
critical.png
100 icon-wp_stability.png 25
icon_weight.png 12.0
icon-durabilitiy.png
80
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D - E D
19 0 10 14
weapon_type-icon.jpg Halberd damage_type-icon.jpg Standard/Strike
skill-icon.jpg Mad King's Folly icon_fp_cost.png -(-/17)

Crucifix of the Mad King is a Weapon in Dark Souls 3. It was added with The Ringed City DLC.



A cross spear hung with a malformed corpse. 

Once, a mad king was born to the pygmy royalty and Shira, knight of Filianore, put him to rest. But Shira's cross spear, unable to kill the undying king, only pinned itself to him. Shira delivered them together to the darkroom, where she stayed and held them close.

Skill: Mad King's Folly
Slam malformed corpse into the ground to briefly awaken it, then fillet with strong attack to trigger a roar, a blessing, or vexation.



Notes and Tips:

  • Upgrades with Twinkling Titanite.
  • Cannot be Infused, but can be Buffed.
  • Despite it's innate dark damage, Dark Blade does work on this weapon, increasing its damage even further.
  • Both physical and dark damage scale with Faith.
  • It has the Great Club R2. Convenient for groups of enemies or catching rolls.
  • When the weapon art is performed, it will randomly trigger one of three effects:
    -Roar is an AoE blast that covers your front and sides.
    -Blessing works similarly to Perseverance.
    -Vexation spawns a following floating sphere, which explodes dealing Dark damage to you and all enemies (it can be dodged).
  • Shira never triggers the vexation effect when she's using this weapon.



Location/Where to Find




Moveset and Videos:

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Crucifix of the Mad King Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 124 - - - 74 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +1 138 - - - 83 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +2 147 - - - 89 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +3 172 - - - 104 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +4 194 - - - 117 C - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +5 216 - - - 130 C - E D - - - 45.0 30.0 25.0 25.0 30.0  25 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

Halberds
Black Knight Glaive  ♦  Crescent Axe  ♦  Glaive  ♦  Gundyr's Halberd  ♦  Halberd  ♦  Immolation Tinder  ♦  Lucerne  ♦  Red Hilted Halberd  ♦  Splitleaf Greatsword  ♦  Winged Knight Halberd



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    • Anonymous

      30 Oct 2020 13:41  

      Developers have confirmed that the roar is actually a colllection of the screams from the salty players who fell victim to this beast.

      • Anonymous

        16 Sep 2020 04:05  

        What the **** is a pygmy? I google it and only found pictures of African children, while the definition I've found say an ethnic group of people who is short. So the pygmies are just midgets? And the mad king is actually a mad midget kangz??

        • Anonymous

          06 Sep 2020 03:09  

          What if the events of the Ringed City DLC come BEFORE killing Soul of Cinder, but take place in a far future (you travel forward in time) so the Mad King impaled in the halberd is YOU after becoming Lord of Hollows?

          • Anonymous

            01 Sep 2020 05:48  

            >When the weapon art is performed, it will randomly trigger one of three effects

            no it literally just summons a dark orb that deals massive damage to me and knocks me down while doing no damage to enemy

            over a dozen attempts and never seen it do anything else

            • Anonymous

              21 Aug 2020 04:54  

              You know, I've never seen MANY people using this weapon, but the ones I've come up against usually roflstomped me through sheer damage and hyper armor alone every time I tried to get a hit in - So today I decided to try using it myself at meta, 27 str for 2h soft cap, 60 fth for dark blade, optimized my absorption, and WOW.. it really is that easy lmao this thing is stupidly strong

              • Anonymous

                28 Jun 2020 20:17  

                figures this is one of the pages that doesn't have the difference in the damage with the scaling. Is it better to invest in Faith for this, or Strength? Some people I've read say to max out the Faith, others have a mix of both, and some say to max out both if possible. I ran with 30/50 for the longest time and I'm unsure if that's a good spread. It never feels like it's enough damage.

                • Anonymous

                  27 Jun 2020 22:05  

                  So.. I have this and 100% meet all the requirements to use, but the WA just makes the scream and costs no FP. No poise boost, bomb, etc. Do I have a broken 1?

                  • Anonymous

                    25 Jun 2020 01:34  

                    is this any good for high SL builds. Tried it at meta and it was really good in PvE and PvP. Now i'm SL300 and kinda wanna use something other than the lothric greatsword and sellswords :/

                    • Anonymous

                      14 Mar 2020 17:12  

                      An absolutely unoriginal and ugly ass of a*****ty weapon for brainless trash casuls to toy around before getting owned by anyone with a decent weapon like lkss.

                      • Anonymous

                        29 Jan 2020 23:28  

                        I wonder what happens if you break this weapon. Will the corpse be deattached and leave the crucifix clean?

                        • Anonymous

                          21 Jan 2020 00:03  

                          Can someone explain why this weapon is broken? I don’t see it being better then the other halberds at least. It has split ar at a standard level, it has two extra underwhelming moves that lack either range or speed and a weapon art that’s a free backstab if you dodge it. The only thing it has over other halberds is the extra hyperarmor, which is greatsword tier. It really needs it though, because it doesn’t have a tear off skin spin to win to win damage trades with bigger weapons. Please explain to me how this is broken, or explain why the whole glaive class is broken while you do it. Nothing about it is overpowered or broken to me at all. Just an interesting, but average halberd.

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