Crucifix of the Mad King

icon-wp_physicalAttack.png
124 physical_defense-shield-icon.jpg 45
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
30
icon-firebonus.png
0
fire_defense-shield-icon.jpg
25
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 25
icon-darkbonus.png
74
icon_weight.png
30
critical.png
100 icon-wp_stability.png 25
icon_weight.png 12.0
icon-durabilitiy.png
80
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D - E D
19 0 10 14
weapon_type-icon.jpg Halberd damage_type-icon.jpg Standard/Strike
skill-icon.jpg Mad King's Folly icon_fp_cost.png -(-/17)

Crucifix of the Mad King is a Weapon in Dark Souls 3. It was added with The Ringed City DLC.



A cross spear hung with a malformed corpse. 

Once, a mad king was born to the pygmy royalty and Shira, knight of Filianore, put him to rest. But Shira's cross spear, unable to kill the undying king, only pinned itself to him. Shira delivered them together to the darkroom, where she stayed and held them close.

Skill: Mad King's Folly
Slam malformed corpse into the ground to briefly awaken it, then fillet with strong attack to trigger a roar, a blessing, or vexation.



Notes and Tips:

  • Upgrades with Twinkling Titanite.
  • Cannot be Infused, but can be Buffed.
  • Despite it's innate dark damage, Dark Blade does work on this weapon, increasing its damage even further.
  • Both physical and dark damage scale with Faith.
  • It has the Great Club R2. Convenient for groups of enemies or catching rolls.
  • When the weapon art is performed, it will randomly trigger one of three effects:
    -Roar is an AoE blast that covers your front and sides.
    -Blessing works similarly to Perseverance.
    -Vexation spawns a following floating sphere, which explodes dealing Dark damage to you and all enemies (it can be dodged).
  • Shira never triggers the vexation effect when she's using this weapon.



Location/Where to Find




Moveset and Videos:

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Crucifix of the Mad King Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 124 - - - 74 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +1 138 - - - 83 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +2 147 - - - 89 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +3 172 - - - 104 D - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +4 194 - - - 117 C - E D - - - 45.0 30.0 25.0 25.0 30.0 25
Regular +5 216 - - - 130 C - E D - - - 45.0 30.0 25.0 25.0 30.0  25 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

Halberds
Black Knight Glaive  ♦  Crescent Axe  ♦  Glaive  ♦  Gundyr's Halberd  ♦  Halberd  ♦  Immolation Tinder  ♦  Lucerne  ♦  Red Hilted Halberd  ♦  Splitleaf Greatsword  ♦  Winged Knight Halberd



    • Anonymous

      29 Jan 2020 23:28  

      I wonder what happens if you break this weapon. Will the corpse be deattached and leave the crucifix clean?

      • Anonymous

        21 Jan 2020 00:03  

        Can someone explain why this weapon is broken? I don’t see it being better then the other halberds at least. It has split ar at a standard level, it has two extra underwhelming moves that lack either range or speed and a weapon art that’s a free backstab if you dodge it. The only thing it has over other halberds is the extra hyperarmor, which is greatsword tier. It really needs it though, because it doesn’t have a tear off skin spin to win to win damage trades with bigger weapons. Please explain to me how this is broken, or explain why the whole glaive class is broken while you do it. Nothing about it is overpowered or broken to me at all. Just an interesting, but average halberd.

        • Anonymous

          14 Aug 2019 12:44  

          This weapon is so *****ing spammy and tryhard bull*****and I *****ing hate the l1 spam it's so***** ***** this thing it needs to be nerfed

          • Anonymous

            13 Jul 2019 03:34  

            Can we just appreciate the amount of cruelty that is put into this weapon? Not only it was made out of living human being, not only it was created by hanging the poor guy on it until loss of sanity (hopefully) for ridiculous amount of time, not only it can deal insane amount of dark damage (potentially causing a lot of pain),not only it has the corpse as a main part of weapon, but you can also torture already complety hollowed but still "alive" (probably) former thinking being by repeatedly smashing his skull into ground making it scream in pain...

            • Anonymous

              28 Jun 2019 18:04  

              This weapon boosts my win rate. I don't need any greatswords. Claymore? Bah! Old and busted. If you can't reach 720 AR on a halberd, go home.

              • Anonymous

                29 Apr 2019 22:16  

                Some enterprising invader charged me with one of these and ended up killing himself with the vexation effect. Fun times were had by all. By "all", I mean me, and not the invader.

                • Anonymous

                  27 Jan 2019 10:21  

                  Anyone willing to trade this weapon to me? Tell me what u want in exchange and I'll see if I have it to trade for. Xbox gamertag: psycho se7en.

                  • Anonymous

                    14 Jan 2019 20:03  

                    This weapon can be buffed. Yeah that's cool and all. You know what's even cooler than that? Using HIDDEN WEAPON.

                    • Anonymous

                      31 Oct 2018 10:18  

                      Why dark weapon over lightning blade or darkmoon blade anyways? I'm at 70 fth, so that might be why, but LB and DB give more AR (albeit slightly). Is it the dark damage?

                      • Anonymous

                        25 Oct 2018 07:04  

                        I forget that the wiki is where a lot of the babies gather through virtue of it being a guide for the noobs who don't know what they're doing. There was a time when i needed these guides, but now i've been playing long enough that i only really get on these to see you *****s defend the weapons that're literally just clearly superior and easy to use, it's so funny. This weapon is literally objectively ez mode, k, the truth fairy is leaving.

                        • Anonymous

                          29 Sep 2018 20:28  

                          For that damage... 35-40 strength and 60 faith. Don’t forget dark blade. L2 is hyper armor central. Wat? U wanna go further? K sacred oath. Basically ultras=obsolete.

                          • Anonymous

                            13 Sep 2018 15:58  

                            This is one of the final weapons of the souls series, and a player must go throw a very long list of ordeals to obtain it without a lucky trade. It is a crucified king. Of course it’s powerful. Either use it or beat it. Crying online will change nothing.

                            • Anonymous

                              25 Aug 2018 15:35  

                              Lol people are actually complaining about this weapon? It's a Glaive...which means it's susceptible to backstabs and slow. The only thing you can dare complain about is Straight Swords. They are the main offender in this game.

                              • Anonymous

                                10 Aug 2018 10:54  

                                Great weapon, totally one worth building around. Just curious as to who has been editing the page. Since when has Dark Blade improved R1 Spam? Dark Blade just increases AR; it doersn't effect your stamina costs or swing speed. As for the noob who mentioned that spiel about "strength scaling is better than faith scaling," you really need to do some math on that. Strength increases physical scaling only; Faith increases physical AND dark scaling simultaneously. 2 * D > 1 * C. But dat two-handing DPS doe! Shawdup. Faith also increases the spellbuff of your Talismans/Chimes, which increases the damage added by Dark Blade. A solid Faith investment grants significantly higher AR than a strength investment, even when two-handing. Weapon is a bit wonky when it comes to scaling. Intelligence softcaps at 10; Strength softcaps at 40 (27 if two-handing); and faith softcaps/hardcaps (thanks to the dual scaling, it literally peaks at) 50. Run Yorshka's Chime and Dark Blade with 40/10/50, and you'll be hitting over 800 AR, WITHOUT Clutch/Blindfold. On a weapon with spear-like range, greatsword speed and hyper armor, and a short range quick attack that can't be parried, deals Great hammer-esque poise damage, and packs UGS hyper armor. Yeah, the Crucifix is bull*****on so many levels, it's no wonder why so many hate it.

                                • 08 Aug 2018 21:49  

                                  It's a shame this weapon is found in the ass-end of Nowhere after killing the last dlc boss of The Ringed City. I'm not going to want to bother using it if I've literally beaten the entire game. Also Gael is a bull*****boss that I don't want to suffer through. Hopefully when I finally play Dark Souls 3 and do a Corrupted Paladin build someone will trade me this weapon at a low level or I'll just hack it in if I have to.

                                  • Anonymous

                                    05 Aug 2018 22:39  

                                    Why didnt she use this weapon when i summoned her for midir. Shira wrecked me in ng+2 to the point where she always almost 1 shot me with the weapon art

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