Immolation Tinder

icon-wp_physicalAttack.png
118 physical_defense-shield-icon.jpg 40
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25
icon-firebonus.png
75
fire_defense-shield-icon.jpg
20
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20
icon-darkbonus.png
-
icon_weight.png
25
critical.png
100 icon-wp_stability.png 25
icon_weight.png 10.0
icon-durabilitiy.png
85
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D B -
18 18 12 12
weapon_type-icon.jpg Halberd damage_type-icon.jpg Thrust
skill-icon.jpg Punitive Flame icon_fp_cost.png 20 (-/-)

Immolation Tinder is a Weapon in Dark Souls 3.



Profaned Flame wielded by the Irithyllian witches, frigid spirits roaming the Boreal Valley.

This torch, both a weapon and a staff, is enshrouded in an everlasting flame.

Skill: Punitive Flame
Punish foes with a flame that blankets the ground.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Can be used to cast Sorceries.
    • Cannot cast Pyromancies however, contrary to its appearance and usage by the enemies that wield it.
  • Longer range while one-handed.
  • Higher damage and hyper armor while two-handed.
  • At 60 INT it has a spellbuff of 220.
  • Farron Flashsword does not present a big upgrade to range, but it is an efficient quick attack.
  • Soul Greatsword does not have any hyper armor, but it does cover a huge area around the player.



Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Immolation Tinder Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 118 - 75 - - D D B - - - - 40 25 20 20 25
Regular +1 131 - 84 - - D D A - - - - 40 25 20 20 25
Regular +2 141 - 90 - - D D A - - - - 40 25 20 20 25
Regular +3 164 - 105 - - D D A - - - - 40 25 20 20 25
Regular +4 185 - 118 - - D C A - - - - 40 25 20 20 25
Regular +5 206 - 132 - - D C A - - - - 40 25 20 20 25

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      15 Sep 2021 13:49  

      Don't get me wrong, I always love another sorcery catalyst, but wouldn't it make more sense for this to be a pyromancy catalyst? Considering the enemies who utilize this solely use fire based attacks?

      • Anonymous

        14 Aug 2021 17:50  

        Torch but stronger. Exceptionally good at traversing through dark interiors of Irithyll and mow down legions of weak irithyllian slaves.

        • Anonymous

          25 Jul 2021 12:17  

          This is quite the counter to crucifix of the mad king. Yes, the latter has poise and is buffable, but with this one being half-catalyst, spacing is your game. Besides, strafing won't do against the weapon art.

          • Anonymous

            26 Jun 2021 23:33  

            Everybody here talking about farron flashsword and no one seems to realize that with a sorcery catalyst that deals fire damage you can freeze an opponent with frozen weapon or flash freeze and hit them with this in order to immediately unfreeze them, letting you freeze them again for more damage.

            • Anonymous

              14 Jun 2021 19:18  

              This weapon has exceptional range with Farron Flashsword, this is very easy to see.
              It ALSO deals extra fire (and maybe physical?) damage.

              I've tested at SL 129 with in NG+ wielding 2-handed against the dogs and hollows near the Undead Settlement bonfire. Hitting the the two non-fat dogs causes the fire animation and they start writhing on the ground.
              I think there are 2 parts to the spell. A few times I got hit by a dog at the start on the swinging animation, and I'd only hit them for around 20 damage. This is kind of tough to replicate, I think the window is only a few frames.
              Unlike most catalysts, casting FFS with this can cause you to clash against it, ending the spell (not sure if it still uses mana when this happens). Using it against the hollows, an interuptted hit did only 20 damage, and a full hit dealt 276.

              There's probably a lot more to it. Maybe all catalysts add some weapon damage? I'm not going full Oldman-senpai here.
              Also of note: FFS can be cast as unique running, backstep, and rolling attacks, but not jump attacks.

              • Anonymous

                06 May 2021 15:28  

                Am I the only one finding this weapon weird?
                Don't get me wrong, I will use, but it needs 4 stats and only scales with 3, the dancer's sword needs just as much and scales off all of them, and yet is considered a meh weapon.
                So is it the dancer's sword of catalyst, or am I bad at recognizing good weapons?

                • Anonymous

                  07 Apr 2021 13:26  

                  This weapon does less damage if the enemy is too close and is hit by the shaft rather than the hedgehog of fire. Apply maximum hog for maximum damage

                  • Anonymous

                    05 Apr 2021 15:41  

                    Parry sweet spot on this weapon is a little strange. Parry at the end of the weapon is iffy if you can at all. Leo ring is also a great addition for those passive people as well as it reaches longer then most weapons.

                    • Anonymous

                      04 Apr 2021 15:56  

                      Are there any true combos with R1 and sorceries except for farron flashsword? (im not sure that's a true combo, but i assume it is)

                      • Anonymous

                        14 Mar 2021 09:57  

                        hehehe, get this.
                        You know how the background of this page has some sort of a landscape?
                        Right in the middle of your screen there's a bridge.
                        Forget that it is a bridge.
                        It is now a "Dat ass" smirk.
                        You're welcome.

                        • Anonymous

                          13 Mar 2021 13:31  

                          >does fire damage
                          >requires both int and faith (as pyromancy does)
                          >the enemies that use it use fire

                          >used to cast sorceries

                          come on, at least let it also cast Pyromancies as well as Sorceries, like how the Black Witch Staff in ds2 could cast both sorceries and miracles

                          • Anonymous

                            08 Oct 2020 00:19  

                            For those looking to min-max their Immolation Tinder sorcerer builds, I found that at 24/30 attunement and 60 int + minimum requirements to wield one-handed, the Pyromancer has two more spare levels at the sl 120 -125 meta compared to Sorcerer. Not a huge difference but worth noting for those who want as much vigor and endurance as possible.

                            • Anonymous

                              31 Aug 2020 03:04  

                              this, my sorcerer's and sorceress's, will be, and is our Excalibur, we have been mocked by strength builds, and insulted enough by those dirty faith builds, with their "magic barriers" and there "lightning arrows", WE SHALL BURN THEM BACK TO ASH, they were unfit to be cinder, THEY ARE UNFIT FOR LIFE, WHOSE WITH ME?! in the name of big fat logan, and trusty patches, WE SHALL CLEANSE THE LAND OF FAITH BUILDS

                              • Anonymous

                                26 Jun 2020 05:01  

                                this is the only weapon in this game that is 3 things at the same time: a torch, a catalyst and a halberd, but it does none of them perfectly, its a catalyst that can't buff itself, a torch that does not removes leeches and a halberd that does not have a heavy attack, i really can't find any actual use for this weapon other than doing cool cosplays with it

                                • Anonymous

                                  31 May 2020 02:43  

                                  Would anybody be willing to trade a fully upgraded version of this for a Titanite Slab. There is something I want to fully upgrade and I don’t want to start a another playthrough just to do it?

                                  • Anonymous

                                    03 Feb 2019 00:41  

                                    I just realized From could have totally used the 1st part of Mad King Cruxifix WA to to give us the spouty flame attack the Fire Witches can do. They could have given this weapon a stance (like how the Dragonslayer Armour holder his weapon) then put Punitive Flame on the light attack and the spouty flame on the heavy attack.

                                    • Anonymous

                                      22 Jan 2019 10:18  

                                      The weapon art I found has 2 hits the first being the slash and the second being the fire trail that follows afterward on top of that the slash flinches the opponent which nearly guarantees the fire will hit if you land the slash. Unless they have super armour

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