![]() Earth Seeker |
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154 | ![]() |
55 | ||||||||||||||||
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0 |
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45 | ||||||||||||||||
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0 |
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40 | ||||||||||||||||
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45 | ||||||||||||||||
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100 | ![]() |
40 | ||||||||||||||||
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17.0 |
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115 | ||||||||||||||||
Requirements & Bonus | |||||||||||||||||||
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24 | 0 | 0 | 15 | ||||||||||||||||
C | - | - | D | ||||||||||||||||
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Earthen Wrath | ![]() |
30 (-/-) |
Earth Seeker is a Weapon in Dark Souls 3. It is part of the Ashes of Ariandel DLC
This large twin-bladed axe forged with bronze is a ceremonial weapon normally used in sacred rites.
Millwood is a land of primitive earth worship where chieftain knights served as high priests.
Skill: Earthen WrathThrust weapon into earth with a prayer to trigger explosive tremors.
Notes and Tips:
- Cannot be Buffed or Infused.
- Upgrades with Titanite Scales.
- Good for low-level builds due to it's high base damage, only meeting it's requirements gives a solid 418 AR at +5 (247 at +1).
Location/Where to Find
- Painted World of Ariandel: After the Snowy Mountain Pass bonfire. Proceed forward until you reach the giant bell. From here, you can either go forward to a collapsing ridge, or proceed right. The latter is advised, as the collapsing ridge drops you into the middle of the two Millwood Knights and a Millwood Chieftain guarding the weapon. If going right, proceed up the narrow ramp hugging the wall. Look to the left and down after the wall ends, and you should see a Millwood Knight on a platform. You can use a plunge attack or ranged attacks to kill him. Leap down from the platform afterward, and run past the giant tree. Do not stop running, as the Millwood Chieftain will create an AoE attack beneath you. He will be guarding a cave that has the weapon.
- If you fall into the area and must fight the two knights and Chieftan it is advised you take out the Cheif first as he will continue to use the Earth Seeker's weapon skill continuously, then kill off the other two.
- Fextralife Video: Earth Seeker location
Scaling & Soft-caps
Resulting damage with common stats allocations with a plus 5 Earth Seeker.
- 24/15 (Bases requirements): +138=418
- 25/25: +187=467
- 30/30: +239=519
- 35/35: +286=588
- 40/40 (combined soft-cap): +323=603
- 60/60: +366=646
- 99/99: +431=711
- 24/40 (faith soft-cap): +237=517
- 40/15 (strength soft-cap): +223=503
Strength Scale bonus damage:
- 25 through 33: +6 per point
- 34 through 37: +5 per point
- 38 and 39: +4 per point
- 40: +3
- 41 through 61: +5 per 4 points (2 1 1 1 pattern)
- 62 through about 80: +0 or 1 (no pattern, 1 increases in frequency as 80 approaches)
- 81 through 99: +1 or 2 (no pattern, 2 increases in frequency as 99 approaches)
Faith Scale bonus damage:
- 16 through 18: +3 per point
- 19 through 32: +4 or 5 (5 5 5 4 5 5 4 5 4 5 4 4 4 5)
- 33 through 39: +3 or 4 (3 4 4 4 3 3 3)
- 40: +2
- 41 through 60: +1 per point (gains nothing at 49 and 59)
- 61 through 99 +0 or 1 (no pattern, 1 increase in frequency as 99 approaches)
Moveset and Videos:
(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)
Earth Seeker Upgrade Table
Attack ValuesBonus | Parameter Bonus | Auxiliary Effects | Damage Reduction (%) | |||||||||||||||
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Regular | 154 | - | - | - | - | C | - | - | D | - | - | - | 55 | 45 | 40 | 40 | 45 | 40 |
+1 | 179 | - | - | - | - | C | - | - | D | - | - | - | 55 | 45 | 40 | 40 | 45 | 40 |
+2 | 204 | - | - | - | - | C | - | - | C | - | - | - | 55 | 45 | 40 | 40 | 45 | 40 |
+3 | 229 | - | - | - | - | C | - | - | C | - | - | - | 55 | 45 | 40 | 40 | 45 | 40 |
+4 | 254 | - | - | - | - | B | - | - | C | - | - | - | 55 | 45 | 40 | 40 | 45 | 40 |
+5 | 280 | - | - | - | - | B | - | - | C | - | - | - | 55 | 45 | 40 | 40 | 45 | 40 |
Table Key
Requirement | Parameter Bonus | Attack Values | Damage Reduction % | Auxiliary Effects | Others |
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Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)
- Anonymous
- Anonymous
- Anonymous
Get up the bridge and use bow... one of them is a pain alrdy but 3?? No thx cheeese is the way.
- Anonymous
- Anonymous
Thought this was going to be a good until i found out your character puts it on their hip not back...
- Anonymous
- Anonymous
- Anonymous
Can't blame Godrick, he was just trying to make this weapon work out in Elden Ring.
- Anonymous
- Anonymous
The super secret sauce of this weapon - Str + Fth scales firebombs and urns. Stop whining and start chucking, casuls
- Anonymous
- Anonymous
This weapon has good damage and a nice design, but it just looks boring because all of the attacks are the same exact thing
- Anonymous
It does more damage than a Dragonslayer Greataxe.
It has good reach (unlike some others).
Simple and quick moveset, perfect to trick ppl into a heavy, also, good forward momentum.
Looks gorgeous.
WA is solid in my experience (and good setup potential).
Smashing people laying down have never felt so mean.
Just try it!
- Anonymous
Pair this with boulder heave, quakestone hammer, and havel's shield WA to become a geomancer!
- Anonymous
- Anonymous
This weapon's pretty cool until you have to actually kill someone with it
- Anonymous
- Anonymous
Cool weapon, but the moveset kills it. All attacks are just smashing the ground... they took "Earth Seeker" too seriously.
- Anonymous
There's a reason it's called Earth Seeker... It will always bring its wielder's six feet into the ground during a battle.
- Anonymous
Found some nice fashion with this axe.
It's Millwood Knight Helm, Pyromancer Garb, Cleric Gloves and Northern Trousers.
- Anonymous
Contrary to popular belief think weapon is actually quite powerful in lots of situations, great for a STR/FTH build
- Anonymous
- Anonymous
One thing that I don't see anyone talking about with this axe: It's perfect for baiting your opponent into parries. It has massive all-physical AR, and you can one-hand it with only 24 strength. The predictable overhead-slam moveset will get most enemies with faster weapons to try to punish your first R1, but if you get your timing and spacing right you can parry their second R1 and wreck them with a Hornet Ring counter. Combine that with an offhand talisman for utility miracles and you have a pretty formidable build.
- Anonymous
I always felt like it should use the Black Knight Greataxe moveset, idk why, just seems like it would fit.
- Anonymous
- Anonymous
Rushing down the Millwood Chieftan who uses this weapon is terrible advice, unless you're a caster or overleveled. You're just going to get stunlocked by the Knights massive collision boxes. Just kite the battle-axe guy first and stay mobile. His attacks are slow and very telegraphed, and his WA gap close isn't faster than you either.
- Anonymous
Fun fact: the Nordic runes on the blade spell out "jgusyzthdugjfutz" which is complete gibberish
- Anonymous
If you go outside Firelink Shrine and use the weapon art it feels like the whole ridge is going to collapse.
- Anonymous
I just don t understand why it s wa is not ranged like milwood s version
- Anonymous
The delay in the WA makes for a nice trap for anyone who mistakes it for perseverance
- Anonymous
So this is basically dragonslayer greataxe without the split damage
- Anonymous
This thing is one of my favorites for trashing invaders. Despite what the previous post claims this weapon has good range among greataxes, possibly the largest, and around 60 percent of invaders seem to think they can poise through and hit you with a straight sword or think they can poise break the user in a similar fashion. Add in the fact that this weapon works well at 40 faith and you can add in poised miracle casts for some “Deus Vult” action. Weapons that work great with strength/faith builds are relatively few; I’m glad this one was added.
- Anonymous
I had my doubts about this weapon but I had no idea it would be this garbage. The moveset is trash even a PVP beginner can predict because it is just "up and down up and down" like some other greataxes. It also lacks both the range AND damage to make up for the high stamina cost of the weapon type. Even at STR/FTH 40/40 it barely outdamages early big weapons like a Heavy Greatsword or a Heavy Greataxe and those max out with just an investment in strength! The only dubious merit of this thing is the cool WA which works about once per fight if you're twinking in PVP. So disappointing because the weapon looks very nice...
- Anonymous
- Anonymous
Quick correction, this is not the only non-boss weapon that is upgraded with titanite scales. There is a list of about a dozen on the titanite scale page. I'm too lazy to edit lol but figured I'd point it out
- Anonymous
- Anonymous
According to this wiki it uses scales to level up, which is usually reserved for boss weapons. I wonder what that could imply lore-wise, or if it's just an oversight by the devs. One would think it would use Twinkling like other special weapons.
Best roll catching and gang fight. Very unique weapon that have a faith stat bonus on physical AR same as Wolnir holy sword.
- Anonymous
- Anonymous
- Anonymous
Considering the WA is a prayer u would also expect it to boost poise while activated thus unable 2 get backstabbed
- Anonymous
- Anonymous
Currently using it as a third option on a pure 66 str build with 15 faith and it is pretty good.. I find its weapon art useful during brawls. You can hit almost everyone who 's not paying attention.
The weapon art and poise pairs very well with warmth. Cast warmth and then defend your sphere with Earthern Wrath and even if it misses your poise will win you trades often. Another idea is to use the weapon art after a back stab. It was effective against Friede and npc invaders, but players may react too fast. Idk, I'll keep testing.
- Anonymous
Was it only my imagination, or you can roll the weapon art explosion?
- Anonymous
- Anonymous
It's a shame that this weapon is basically outclassed in any way this would be good for, because this greataxe looks goddamn beautiful and I have a fetish for double-sided greataxes. I think this weapon would be the best greataxe next to BKGA if it had a horizontal sweep R1 and the weapon art was faster and/or gave perseverance. Heck, even if just the weapon art was buffed it'd make a pretty good weapon.
- Anonymous
I want to like this weapon, but even for STR FTH builds, there's better options. The moveset is not unique. And the weapon art, despite how trilling it looks, is good in theory and bad in practice. Even in group PVP it's too predictable and the damage payout isn't worth it. If the weapon art was faster it'd be amazing...it's just too slow. Most opponents either rush you and backstab you, or run away. If you wanna play around with it that's your choice, but personally I'd advise against it.
- Anonymous
with 40/40 stats it does 100 less damage than the dragonslayer greataxe. id love to main this for my strength/faith build but that gap in damage just doesnt make it as good
- Anonymous
is this weapon better with a higher faith scaling rather than strength scaling?
- Anonymous
Weird greataxe.
It's a little shorter than the others, but it's in the middle of the weight-range for Greataxes.
The weapon art is interesting. It lacks the combo-ability of Quakestone Hammer's, but Earth Seeker's is much larger and wider in range.
The damage from the weapon art is dealt in three instances. The first happens immediately when you thrust the axe into the ground, has extremely small range, and deals slightly less damage than a single R1. The second happens just after you force the axe deeper into the ground, and deals slightly more damage than the first hit. The third happens almost immediately after the second hit, and comes from the earth tremors summoned by the weapon, this hit deals slightly more damage than a single R1. The tremors cover all walkable areas in front of your character up to a range of about 5 paces at regular walking speed, and can go up stairs but not up walls.
It's almost impossible to hit with all three damage instances of the weapon art, as the first hit knocks enemies away slightly, putting them out of range of the second hit. Overzealous enemies can easily get caught by the second hit if they rush in to try to interrupt you, which sets them right up for the main blast.
The weapon art has hyper-armour almost throughout the entire animation. There is a small instant when you first start the animation where you can be interrupted, but this is true of most weapon arts. Even with just 8 poise, almost nothing can interrupt you during the animation once the hyper-armour starts. Keep in mind however, that this is only hyper-armour, and NOT Perseverance, so you'll take full damage from any attacks suffered during the animation.
Overall it's a pretty solid choice for Strength / Faith builds who don't want to deal with the split damage or higher weight of the Dragonslayer's Greataxe. I'm not sure if the Faith scaling was buffed in 1.32, but it contributes massively to Earth Seeker's physical AR, so once you get to 23 faith and beyond, the physical AR of Earth Seeker starts to outpace Dragonslayer's.
- Anonymous
- Anonymous
i see alot of people saying the moveset is bad but the same exact moveset mose GAs have and yest the WA is useless in PvP but so are mose other WAs, on top of that it has more Physical Dmg than the DragonslayerGA and doesnt have split dmg, and only 6 less dmg than Black Knight GA at 50str/18dex and it doesnt need the dex if your going for a str build, and on a strength build is only 36 ar weaker than a heavy GA but has way more reach. point is its the lowest are other than the Great Machete but neither of those are much lower so on a pure str build with no dex input this and the GA are the best depending on if you want 36 more ar or more than double the reach
This weapon has a ***** moveset and consumes too much stamina...which really sucks, because I love it and would use it if these issues were fixed.
In my opinion, this is how to "fix" the Earth Seeker:
The WA should add a perceverance effect when you use it, but only while the WA animation is active, cause right now you become a pincushion in pvp.
The range of the WA should depend on faith, so that even if you have low str, you should at least have longer range with enough fth.
The dmg of the WA should depend on the players str.
WA should also stagger people in somewhat close proximity, not just those in kissing distance of you. Although right now it does some nice damage and sets people up for the WA.
Some unique moveset for it would have been nice. Especially if it would mimic the Millwood Chieftain that wields the weapon (The charge attack would have been awsome to use).
- Anonymous
#*****soutmayazaki
you must be kidding me, selling a dlc and not even giving a damn ***** about that weapon's moveset ? It should at least have the BKGA One handed and Two handed Rb AT LEAST
all great axes are boring to use especially because of the lack of move set...i know some are going to tell me about the war cry WA, which is completely situational
the weapon art is only useful for massive are in team fight or as a wake up...make that Wa somehow more useful
Strg /faith scale, for the lore yes, for the pep: makes focused stag builds even useless, now you need like 40 strg + 30 faith if you want to have good damage FOR THAT SPECIFICWEAPON
pls....don't make the same mistakes maki.....
- Anonymous
- Anonymous
Weapon maximum potential. 99 Str + 99 Faith
+0=323
+1=392
+2=465
+3=542
+4=624
+5=711
- Anonymous
Needs some checking, but it seems that it staggers with an invisible AOE around the blade on any attack. It might be all great great axes and hammers, but it certainly feels like the stagger range is extended a bit.
- Anonymous
- Anonymous
Weapon art is very predictible and slow to use in pvp but its very useful in invasions. Real downside is that you have to have a 40str/40faith character for it which is pretty hard to build considering the current meta is 125 and you need vitality to wear armor with good poise. If you have no poise than you will have no hyper armor and get staggered by a dagger during an attack animation. But then if you have vitality you wont have much hp to tank hits or endurance to swing more than twice. So yeah it suffers the same problem as Morne's Greathammer
- Anonymous
At 27 str/60 fth it gets about 650ish AR but it's impossible in a 120 build unless you are wearing robes
- Anonymous
So i've tested it through and through, and uh, it's meh. It's viable, but it far from being fantastic. The AR is ok, but still lower than most greataxes. The range is on the weak side as well. The moveset is a disapointment, but eh it gets the job done alright. The only thing that's cool here is the weapon art : it basically works like morne's rage (the WOG thing) as the animation can't be interrupted, however it's not hyper armor, you still take full damage. The earthquake itself is ok i guess, it doesn't do much damage but it staggers shortly before actually sending the target flying, so yeah.
To conclude : should you use it ? Unless you really want the WA, no. Is the thing viable ? Yes, absolutely. It's not good, but it's not trash, far from it.
- Anonymous
using the weapon art on this weapon is awesome to watch. It's just slam (huh nothing happen) then another slam and the ground loses it ***** and boom you are in the air.
- Anonymous
- Anonymous
If this weapon was buffable then it would be awesome...
Myazaki pls
- Anonymous
- Anonymous
Moveset seems appropriate for a weapon used mostly for sacred rites. Seems legit right guys...
- Anonymous
- Anonymous
for the love of god, please no more greatweapon weapon arts that are just sticking it into the ground for a spell rehash
- Anonymous
another weapon that was featured in berserk, guts was supposed to use it but chose his dragon slayer instead
- Anonymous
Finally...the axe we have all been waiting for...I can finally finish my Grognak the Barbarian cosplay! ***** YEA!
This weapon may have the great machete moveset but I really don't understand why people are getting so bent out of shape about this weapon. Not every weapon can have a super-flashy moveset and the weapon art while slow is great bait to bring people in close to get a face full of axe. Also having B scaling in strength and C scaling in faith that all add to it's physical damage I can see this weapon hitting like a truck in pvp.
- Anonymous
Using this weapon's weapon art in PVP is just asking to get back-stabbed unless you literally hit it perfectly on their toes. That along with the boring move-set makes me wish I hadn't wasted a slab on it.
- Anonymous
well at least my morne great hammer build gets a new toy but why with the dull move set fromsoft
- Anonymous
Disappointing moveset. You would think from would give it a moveset like the BKGA because the twinblades it has, but no. From decided to give it the same moveset as 90% of the other greataxes. Way to go From.
- Anonymous
Yes! This is what this game needed! A faith scaling greataxe with the standard moveset!
Honestly this is the laziest thing I have ever seen.
- Anonymous
it seems to be a trend to link miracles to weapon arts on faith scaling weapons
Wolnir's has Wrath of the Gods
this weapon has a pseudo Divine Pillars of Light
- Anonymous
Was worried there wouldn't be a faith scaling DLC weapon, but at least they have us something!
- Anonymous
Thank you fromsoft, giving us exactly what we need. A faith greataxe will give us way more build variety, and it makes the whole paladin sort of class way cooler. Wait a second...
A Greataxe which scales with Intelligency...
This has me interested.
I'm most likely never gonna use it because of the Intelligency requirement/scaling, but I still wanna know what it looks like.
Alas I have returned, to be granted audience once more
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