Dragonslayer Spear

icon-wp_physicalAttack.png
113 physical_defense-shield-icon.jpg 50.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
30.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
25.0
icon-lightningbonus.png
70 lightning_defense-shield-icon.jpg 25.0
icon-darkbonus.png
-
icon_weight.png
30.0
critical.png
100 icon-wp_stability.png 25
icon_weight.png 9.5
icon-durabilitiy.png
80
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D C - D
20 20 0 0
weapon_type-icon.jpg Spear damage_type-icon.jpg Thrust
skill-icon.jpg Lightning Charge icon_fp_cost.png 17 (-/12)

Dragonslayer Spear is a Weapon in Dark Souls 3.



Cross spear associated with Ornstein the Dragonslayer. A weapon of the gods imbued with the strength of lightning.

Two-handed thrust utilizes the support of the cross and requires great might, but can pierce deep into the flesh of dragons, and send mere men flying.

Skill: Lightning Charge
Charge with spear at waist to enwreathe with lightning, then release bolts with final thrust. 



Notes and Tips:

  • Cannot be Infused or Buffed.. 
  • To send people flying : miss the first 2H strong attack , but land the second. 
  • Reinforced with Twinkling Titanite.

 

 

Location/Where to Find

  • From the Dragon-Kin Mausoleum bonefire in the Archdragon Peak area, go up the stairs and it is on the grid right in front of you.

 

 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Dragonslayer Spear Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 97 - - 70 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+1 108 - - 78 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+2 116 - - 83 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+3 136 - - 97 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+4 153 - - 109 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+5 170 - - 122 - D B - D - - - 50.0 30.0 25.0 25.0 30.0

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

Spears & Pikes
Arstor's Spear  ♦  Dragonslayer Swordspear  ♦  Drang Twinspears  ♦  Follower Javelin  ♦  Four-Pronged Plow  ♦  Gargoyle Flame Spear  ♦  Golden Ritual Spear  ♦  Greatlance  ♦  Lothric Knight Long Spear  ♦  Lothric War Banner  ♦  Partizan  ♦  Pike  ♦  Ringed Knight Spear  ♦  Rotten Ghru Spear  ♦  Saint Bident  ♦  Soldering Iron  ♦  Spear  ♦  Tailbone Spear  ♦  Winged Spear  ♦  Yorshka's Spear



    • Anonymous

      21 May 2019 13:25  

      The lightning strike effect from the bolt launched during the weapon art will activate for some reason, if the bolt hits a bonfire. The effect happens otherwise only when it hits an enemy, NPC or a player!

      • Anonymous

        21 May 2019 13:22  

        R1 R1 R2 usually hits the opponent, or R1 R2 if you time it. Also, this thing's weapon art can deal enormous amounts of damage if it hits properly... Bad thing the weapon art never hits properly.

        • Anonymous

          02 Apr 2019 17:02  

          My only gripe with this thing is that the critical attack doesn't let you do Ornstein's thing where he stabs you, lifts you into the air and lightning detonates on you. Otherwise it's pretty good.

          • Anonymous

            13 Mar 2019 08:53  

            Weapon art is amazing paired with the Leo ring every time i use it I end up doing 1100 damage or slightly less

            • Anonymous

              07 Mar 2019 17:26  

              How much does the faith scaling affect damage? want to use this but I got to get to it first, wondering if I should level faith with a blessed spear to simulate it or not. If it doesn't effect it that much then I won't bother much

              • Anonymous

                27 Jan 2019 09:33  

                if you hit all softcaps and wear the leo and lightning clutch(I know unheard of) the weapon art can hit upwards of 1000 on players, more in pve. Sure the spear isnt super overpowered one shot a havel monster anymore, doesnt mean its bad. good range, good r2, good weapon art, heavy chip.

                • Anonymous

                  03 Jan 2019 07:01  

                  I hate how the description says that the strong attack can launch people in the air, yet it doesnt at all. Very misleading and poor choice on not bringing a classic feature back.

                  • 13 Nov 2018 00:50  

                    Plus: On a 40/40/25/30 character, Gargaoyle spear weapon art did 735 on NG++ pontiff knight, while the Dragonslayer's did 811; on a 40/25/50/50 character which is much much more better with Gargaoyle weapon, its weapon art did 815 while the Dragonslayer's did 862 on the same enemy. And the pontiff knight even weak to fire(neutural to lightning). And the Gargaoyle flame spear weapon basically did nothing without follow up, while dragonslayer's did everything.

                    • 13 Nov 2018 00:22  

                      I'm the one who did those tests before and now I got something new: On a NG++ pontiff knight (not weak to lightning target) the dragonslayer spear weapon art took 7/8 of its HP, and the sword spear weapon art only does slightly more than half of its HP. Considering how long the sword spear weapon art charges, and my character (40/40/15/30) actually favors the sword spear (because it scales much better with faith), I think the dragonslayer spear weapon art is good enough. Also, I figured out how to land the thunderbolt every time: just do not use the R2 follow up for the weapon art. It will cause a push back which messes with the hitbox of the lightning spear, make it not count as a melee hit. You should only use the follow up when you need more physical damage, but in that case you shouldn't even choose this weapon. Overall, it has the best weapon art among almost every "charge" weapon art damage wise, and you don't even cost your stamina and FP in the follow up to poll that out.

                      • Anonymous

                        21 Aug 2018 04:38  

                        TBH i don't really think any weapon is truly awful in this game... except the clerics candlestick that is trash. But this weapon dmg is nearly the same to what is was in DS1 remastered and if it was in DS2 i think it would be the same.( if it is in Ds2 shout at me) I can't understand why from changes so many things about there weapons. Like nerfing the dmg from smough's hammer in ds3 , increasing the base dmg of the great sword in ds2 to more than that of a black knight weapon.... man. What i'm trying to say is that form nerfs things before they get a chance to be gud. This was somewhat good but no, they nerfed it, much like the fume sword as well. Shame form shame.

                        • Anonymous

                          16 Jun 2018 07:32  

                          Further test:
                          On a 40/40/10/60 build, the full weapon art(with thunder bolt) did 1250 damage on Harald Knight.
                          On a 40/40/10/10 build, the full weapon art(with thunder bolt) did 1021 damage on Harald Knight.
                          On the other hand, on a 40/25/50/50 build(which is my current main character), a Gargoyle Flame Spear full weapon art only does 796 damage on Harald Knight.

                          It is pretty clear that the normal attack on this weapon is not as good as the Gargaoyle's, but the weapon art is destructive if you do it right. And in that way you can get terrible terrible lightning damage even you put zero investment on faith.

                          • Anonymous

                            07 Jun 2018 09:20  

                            I think I found the true strength of this weapon and why it is nerfed.
                            I tested it on my current build which have 40STR 25DEX 50FAI. I know, it is absolutely terrible for this weapon, but I just want to test. My target is NG++ Lothric Knight near the warriors of sunlight altar.
                            I need to mention that, whenever a lightning spear(includes GLS and SLS) hits in melee range, a thunder bolt will come down and deal additional damage. The WA of this weapon has same effect. But the damage boost of this thing is insane, and somehow it need some tricky effort to trigger it.
                            During my test, full WA without the thunder bolt effect(it has a visial effect so you can easily know it is triggered or not) does only 382 damage, whichi si terrible indeed.
                            But a full WA with the thunder bolt effect will have 1188 damage on the same enemy! I know Lothric knight is weak against lightning, but a point blank sunlight spear from Yorshka's Chime (without miracle damage boost ring) on the same enemy only does 947 damage.
                            The lightning damage on its regular attacks scales bad with faith, but it seems the WA damage get a powerful boost from high faith investment. If you use it right, this thing hits like a fucking truck. It only takes four WA to kill a NG++ Harold Knight which is as good as a Lothric UGS. And it is quite long in "spear" catagory - I know lothric knight long spear is longer but that is considered a "pike".

                            • Anonymous

                              18 Jan 2018 14:16  

                              Does the sweet spot mechanic apply to the weapon art as well?

                              I find that I get all the hits with the weapon art, only to deal a measly ~350. Other times, I deal ~850.

                              Is this because of the sweet spot, or just really disproportionate thrust and lightning defense?

                              • Anonymous

                                04 Jan 2018 18:03  

                                seems I need to make two chars to compare what weapon suits me better but from the damage/seconds and WA this gem here outshines the NK spear by a lot if I look at the numbers. (pvp viability doesn't interest me)

                                • Anonymous

                                  31 Dec 2017 17:12  

                                  it's meant to be grabbed through the gate for the snake people crawling there around. It's only in the arena because Ornstein was killed by it's former master there.

                                  • Anonymous

                                    15 Aug 2017 06:32  

                                    I wish FROM would consider what a player has to do to get a weapon before nerfing it to the damn ground... This weapon is worthless compared to the Swordspear.

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