Blades of the Darkmoon is a Covenant in Dark Souls 3.Blades of the Darkmoon


A silver pendant depicting the Darkmoon and a sword, the crest of the Darkmoon Knights, the original Blue Sentinels. Equip to pledge oneself to the Blade of the Darkmoon covenant.

When a member of the Way of Blue faces a dark spirit, the Blades of the Darkmoon, by an ancient accord, help to root out the invader. Summoning takes place automatically when equipped."


Blades of the Darkmoon Information



  • You must obtain the item "Blades of the Darkmoon" and equip it.
  • It is located in Anor Londo, at a tower accessed by walking over an invisible path from the rotating platform. The rotating stairs can be in any position. If it is at the top (allowing access to Anor Londo) go to the bottom of the stairs. If it's at the bottom, go to the top. There's a bonfire on a tower directly to the left of you, (if you're facing the Anor Londo bonfire,) and a broken platform on the rotating platform facing towards it. Just walk through the air straight ahead off of the broken platform. Do not deviate from the path until you are perpendicular to the bonfire, then turn to your right, and you will land safely next to the bonfire. (There are invisible walls around the walkway so you cannot actually fall down at the wrong place.) (Video Location)


  • When a Darkmoon/Blue Sentinel spawns, a floating red eye will appear locating an invader or Blue spirit, depending on whether the player is an invader or Blue spirit. This floating red eye that locates invaders was previously a miracle in Dark Souls II, called Unveil. For every invader in any given world, there will be one floating red eye that appears.

Effects of the Covenant

  • The covenant is identical in function to the Blue Sentinels, with an additional rivalry with the Aldrich Faithful.
  • While searching for worlds to defend, the covenant icon next to your status bars will fade in and out with a white color.
  • You do NOT get an ear from killing Aldrich Faithfuls or Watchdogs of Farron.
  • Blades of the Darkmoon are only summoned in response to players who invaded by using a Red Eye Orb. Hostile players who were summoned through red or white signs, or who invaded using the Aldrich Faithful or Watchdog of Farron covenant items, do not cause Darkmoons to be summoned.
  • The Darkmoon phantom color is dark blue.
  • If the Host of Embers enters a boss room, the Blade of the Darkmoon will be rewarded with a Proof of a Concord Kept and be returned to their world. It seems to not work on optional or mid-bosses.
  • If the invader returns home, is killed by a monster or dies by fall damage, the Blade of the Darkmoon will NOT be rewarded a Proof of a Concord Kept. However, they will still get the same victory message.
  • If the invader dies, or returns home, before the Blade of the Darkmoon spawns into the world, they will NOT be rewarded a Proof of a Concord Kept. However, they will still get the same victory message.
  • It is possible to be summoned to Archdragon Peak if the host is fighting one of the NPC summons' of the lizard-men there.
  • If the host summons any reds/purples through the use of red soapstones (instead of white), then the Blades cannot be summoned.
  • Note that summoning will prioritize the area that you are in, but will summon you anywhere after an indeterminate amount of time has passed. 
  • If you start an NG+ game you CAN be summoned to maps (& bonfires) you didn't unlock/reach yet on your second playthrough (tested on NG+).
  • The Matchmaking Formula is Covenant Dependent:
    Condition Min Max
    Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 10 - (Host * 0.1) Host + 10 + (Host * 0.1)
    Defending Summons of Blade of the Darkmoon or Blue Sentinels Host - 20 - (Host * 0.2) Host + (Host * 0.1)

Rank Requirements

Ranks are obtained by offering obtained Proof of a Concord Kept items to Company Captain Yorshka. These can be acquired by being summoned with the Covenant item equipped and defeating players (one given for each invader banished (two for killing a red Aldrich Faithful), so to stay in the host's world and farm you may wish to keep one invader alive) OR by defeating Silver Knights, as they have a small chance to drop them (approx 1 in 30). See Proof of a Concord Kept for farming information.

Rank Requirement Rewards
0 Initial None
1 10 Darkmoon Ring (Grants 2 additional attunement slots.)
2 30 Darkmoon Blade (Miracle)




 Covenant: Blade of the Darkmoon

 Discover Blade of the Darkmoon covenant.Bronze Trophy




    • Anonymous

      13 Mar 2018 03:23  

      Of course I would discover this after joining Rosita's fingers, I suppose that's what happens when it's your first dark souls game

      • Anonymous

        10 Mar 2018 10:06  

        From really must hate the Sentinels and Blades, why did they remove the indictment system and sin level? Because.... uhhh yes. Why must you farm silver knights with an abysmal chance to get concords? ... Now don’t get me wrong, the feeling you get from punishing you guilt soaked invaders is quite fun however it takes a few years to actually get summoned. Don’t even get me started on the elusive Concord Well Kepts, some say legends of yore say they may actually exist...

        • Anonymous

          19 Feb 2018 09:58  

          Remember when Blades of the Darkmoon were super strong knights with magical 800 AR weapons punishing fools who were like 50 SL below them and dare disturb trap-kun's plans?

          • 01 Feb 2018 22:03  

            ‚Note that summoning will prioritize the area that you are in, but will summon you anywhere after an indeterminate amount of time has passed.‘
            Where is the proof? I read it everywhere, but nobody can proof it. And how it is possible that I’ve got summoned into another area right after i spawned at the bonfire?

            • Anonymous

              24 Jan 2018 06:45  

              Does a Darkmoon Blade's Weapon level matter with the summoning? like can a level 30 darkmoon be summoned if they had a +10 weapon on them?

              • Anonymous

                16 Jan 2018 05:16  

                Well I've got 2 accounts and I'd give boosting for the proofs a try if anyone wants to help.
                psn: moe_milkshakes

                • Anonymous

                  03 Jan 2018 09:55  

                  My blue buddy has "accomplished his mission" and was send home by the system. He didn't use black crystal, I stood right next to him. Only the invader was stil there. Demon ruins.

                  • Anonymous

                    13 Dec 2017 17:39  

                    Okay so please read carefully everything before thumbing down.

                    To be honest I don't think it is that hard to rank up and to get proofs of a concord kept.

                    BUT I do believe there is something that a LOT of people do not know about how this works.
                    I found out that you are more likely (like a thousand times more) to be summoned if you are in the same are the host of embers who gets invaded is.
                    I ranked up this covenant doing PvP only and didn't farm silver knights. At first it felt horrendous, the matchmaking time was just awful. Then I remembered the area just after Pontiff has insane PvP traffic and decided to wait in this area to get summoned. Bam! I constantly got summoned there and farmed this covenant in one evening.

                    I think people should really stay in a very high traffic area (Pontiff, first bonfire of Ashes of Ariandel, the Ringed City Streets, etc.) to farm this covenant. Trust me you don't even need to be good at PvP, usually you end up 3v1 ganking the invader. Personally I choose to do it the duel way: If an other blue or the host was already fighting the invader I didn't help at all but that's entirely up to you and you can just gank the hell out of the invader if you feel like it.

                    • Anonymous

                      04 Dec 2017 00:31  

                      the rewards from this faction are pretty disappointing, i mean i would rather have a badass unique glowing sword like sulyvahn then a worse off lightening weapon

                      • Anonymous

                        24 Nov 2017 18:04  

                        is there a way to track how many proof of a concord kept have you offered? i've lost count and felt like still years to go to reach rank 2..

                        • Anonymous

                          24 Nov 2017 15:45  

                          What is the limit of summons one host can get? I thought it was one blue for one invader, but just earlier today, I invaded as a moundmaker and the solo-host got *three blues* within 1.5 minutes of my arrival (like 15s from first to last blue). And I was *alone* in that world. Just now, I invaded and had *two* blues show up in response to me invading.

                          • Anonymous

                            18 Nov 2017 00:55  

                            Listen I've noticed people have been complaining that the Blades of the Darkmoon covenant should be able to invade the world of sinners. But that's not the way the lore goes, the Blades of the Darkmoon existed with one purpose, to DEFEND those who came to link the fire.

                            • Anonymous

                              17 Nov 2017 07:34  

                              Really lame you can only be summoned to a way of the blue member and not invade indicted players. I want to punish invaders but that doesn't mean I want to do it by ganking them.

                              • Anonymous

                                11 Oct 2017 23:37  

                                whoever made this page forgot the most important effects of this covenant:
                                - equipping this covenant disables auto-summoning until you unequip it
                                - the covenant prevents you from getting the master of miracles achievement by existing
                                - the covenant prevents you from getting the master of rings achievement by existing
                                - thus, the covenant forces you to farm silver knights for several hours / days

                                • Anonymous

                                  07 Oct 2017 20:38  

                                  How does this site get so much wrong? Even down to the color of phantoms? Sentinels are dark blue and Blades are light blue.

                                  • Anonymous

                                    06 Oct 2017 18:29  

                                    not all hosts are friends of blues. or enemies of reds. read the situation and black crystal out if necessary.

                                    • 27 Sep 2017 09:33  

                                      so, i think the reason many people don't get summoned is because they wait for a summon to happen while they are just waiting sitting somewhere in the game world, however, i noticed that if i stay still, i could wait for hours on end and never get summoned, but as soon as i kill a couple enemies, move around, am embered or other things of that nature, i get summoned, A LOT. for example, yesterda i was going trough lothric castle, and i was summoned right in the middle of a fight with the outrider knight(thankfully he got a position reset when i came back) and after a bit, right when i was getting the mimic another summon.

                                      i'm not sure what this is about, it seems like there's some kind of afk detection system, meaning that if you want to get summoned you have to be fighting, doing a long but easy mob run should fix this problem, for me, i'd go to lothric castle bonfire and kill the lothric knights behind with the FGS(staggers them and gets trough their shield, making the fights trivial), usually when i get to the lancer i'd be already summoned, i guess that the high wall and undead settlement could work too though you won't get much out of mindlessly farming those areas unless you want the flamberge or fire gems.

                                      if from software was kind enough to explain the players about the afk system and maybe give us a blue eye orb this problem wouldn't exist honestly.

                                      • Anonymous

                                        17 Sep 2017 12:17  

                                        Initially, the goal of the Darkmoon Blades was to track down and annihilate the invaders in their own world.
                                        An eye for an eye, they were the invader's invaders.

                                        The absence of a blue Eye Orb is beyond stupidity.

                                        • Anonymous

                                          03 Sep 2017 01:22  

                                          Blue Eye Orb. Please. I don't even want it to grind for Concords, I just want to punish people in the name of my Trap Waifu like the Weeaboo Phag I am. I've gone so far as to invade as a moundmaker and wait in others worlds until they get invaded so I can hunt the invader down, but it's not the same.

                                          Please Give me the power to Invade Indicted Invaders, I am not asking two much, the last two games had it FFS...

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