Online or Multiplayer play is part of Dark Souls 3. Players are encouraged to summon and be summoned and experience the game with others. Please see the Hollow Arena page for information relating to pvp arena.


Online Information


  • Servers are dedicated
  • Online play is platform specific; no cross-platform play
  • Online interaction happens when the player has used an Ember by summoning of phantoms via signs they place on the ground with a White Sign Soapstone. You may also encounter unwelcome invasions from hostile players using invasion items and covenant mechanics.
  • Up to 9 players can interact in the same session and this happens seamlessly during playing the game, each taking on the roles of cooperator and/or hostile invader. The different Covenants and soapstone signs change the ratio of companions to invader. It is possible to have anything from a 3v3 to a 1v5 scenario. Even 4vs2 (4 Friendly, 2 Enemy) Check Dried Finger Notes 
  • The amount of souls gained by the phantom post boss fight appears to be 25% of the boss's normal reward (Tested on Soul of Cinder)
  • Using the Dried Finger resets the invasion timer and allows a host player to summon a 3rd phantom as well opening themselvs up to a 2nd invading phantom.
  • Match making is level-based again as well as take into account the upgrade level of a player's weapon. Please see the Summon Range Calculator for details on the exact level ranges.
  • You can summon other players regardless of NG/NG+ differences. There are no NG conditions to match making.
  • Password Matching (as seen in Bloodborne Online) is a feature and disregards the aforementioned soul level and weapon upgrade level matchmaking in lieu of a normalizing adjustment to phantom attack power. Password matching DOES NOT allow you to summon a friend in a cleared area with a White Sign Soapstone. However, you can still summon them using a Red Sign Soapstone
  • In addition to the basic online parameters listed below, Covenants also alter the multiplayer experience for players. Several of the covenants are defense pacts that send players in to defend a specific area from being completed by exploring players, each with their own specific mechanics.
  • Phantoms have half their current estus charges when in a host's world, rounded down (i.e. 1 flask turns into 0, 3 turns into 1, etc).
  • Covenant signs cannot be swapped out when trying to connect to someone else's world. 
  • Other players summon sign will disappear as long as yours is active.
  • Hosts, friendly phantoms, and hostile phantoms can get an estus use back if another hostile or friendly phantom dies.
  • Some bosses will only allow you to summon a specific amount of phantoms.
  • 6 player PvP matches can be quickly made in Irithyll of the Boreal Valley by equipping the Way of Blue Covenant in the area after the Pontiff Sulyvahn bonfire.
  • For killing an invader, the host receives 15% of the souls required for the invader's most recent level-up (rounded down). See the Level page for the soul requirements.
  • For killing the host of another world, invaders receive 4% of the souls required for the host's most recent level-up (rounded down).
  • Remember, accepting items via online play is risky, some of these may be hacked items in which you can get banned for. So be careful about who you accept items from


Phantoms (Ghosts)

Other players will be shown in the game world as phantoms (ghosts). You cannot interact with phantoms, and they cannot interact with you. Use other phantoms as a guide to what may happen next in-game.


Examine a blood stain left behind in a spot where another player died, and you'll view a replay of that player's death. Like with phantoms, you can use this as a guide to what may happen next.


The messages you can write in the main menu will be sent to other players. You'll also receive messages written by other players in your world. Messages can be rated. If other players rate your messages, you'll regain a little HP.

Use a White Sign Soapstone to cast a soul sign, and that sign will be sent to other players' worlds. If you're summoned from the sign, you'll be transported to the summoner's world. Soul signs can be cast by anyone, whether living or undead, but you must have the power of the Lord of Cinder to summon other players.

white_sign_soapstone-icon.pngCo-Op Play

Use a White Sign Soapstone, and you'll be able to play co-op with up to Three other players. However, playing with three other players requires the host to use Dried finger. The summoning player is called the "host", and the summoned players are called the "clients". You cannot become a host if you've already defeated the boss of the current area. If you've turned voice chat on in the network options, you can chat between the host and the client.

Starting Co-op

  • The clients use a White Sign Soapstone to cast a soul sign
  • The host examines the soul sign and summons the client
  • The host and client play together in the host's world

Success Conditions

If the host defeats the area's boss, the clients will receive rewards and return to their own worlds.

Failure Conditions

If the clients or host die or any return items are used, the client will return to their own world.

red_eye_orb-icon.pngCompetitive Play

Use a Red Eye Orb or Cracked Red Eye Orb and you'll be able to invade other players' worlds and play against them competitively. The invaded player is called the "host", and the invading player is called the "client". Up to two people can invade a world at once. Invaders treat each other as enemies and can attack and damage each other. You may also use a Red Sign Soapstone to be summoned to duel.

Starting Competitive Play

  • Please see Hollow Arena for pvp arena information.
  • The client uses a Red Eye Orb
  • The client automatically invades the world of the selected host
  • The host and client play against each other in the host's world
  • You cannot invade into a host's world if the boss is dead
  • Players can also use the Red Sign Soapstone to leave a summon sign for duels.
  • The red soap stone sign can still be used to be summoned into a host's world that has already killed the boss.
  • RSS phantoms don't take a health penalty.
  • If the host uses a Dried Finger, the invasion timer is reset, making more rapid invasions possible.
  • When Summoned by RSS you can profit of the health bonus from ember form if you embered BEFORE placing your sign, resulting in being a red phantom with 1.3x health.

Success Conditions

If the host is defeated, the client will receive rewards and return to their own world.

Failure Conditions

If the client dies, the host enters a boss room, or any return items are used, the client will return to their own world.

ember-icon.pngLord of Cinder

In order to summon other players, you must use an Ember to obtain the power of the Lord of Cinder. Using an Ember allows you to become a multiplayer host. When in Lord of Cinder mode, your character's appearance will change, and you'll have the following effects until you die:

  • Maximum HP boosted 1.3x
  • Able to summon other players via soul sign as well as be invaded
  • Icons next to gauges change

Note: If you're summoned by another player while in Lord of Cinder mode, your maximum HP will go back to normal until you return to your world.

    • Anonymous

      10 Dec 2017 07:48  

      I would like to remind the masses here that your boyscout honor code is only worth something when everyone follows it. Trying to belittle others for using what they have and know to win in a fight of any kind is just silly. Don't assume for a minute that everyone is going to follow your rules or abide by any guidelines.

      This is Dark Souls. A game for S***lords to prove they're the best at being A**holes. You will meet Twinks, Hackers, and Sore Losers and Sore Winners. You'll even meet the invader that you never even get to see, who just hides beyond sight or behind enemies and waits for you to die.

      And this is all coming from an "Honorable Duelist" who NEVER invades. Understand that in so long as somebody realizes "The option to do This or That is still available" then there will be Chuggers, Gankers, Hackers, Invaders, and Dishonorable People.

      Get Used To It.

      • Anonymous

        07 Dec 2017 11:12  

        To the cowardly invaders who keep using separation crystals literally just before you die, your all killjoy dicks especially when its just a straight 1v1 fight and your dumbass self fleeing when the host isnt stupid enough to be baited by npcs. Or even better- host trashes them and your still losing. If your going to invade at least be genuine about it.

        • Anonymous

          07 Dec 2017 11:11  

          To the cowardly invaders who keep using separation crystals literally just before you die, your all killjoy dicks especially when its just a straight 1v1 fight and your dumbass self fleeing when the host isnt stupid enough to be baited by npcs. Or even better- host trashes them and your still losing. If your going to invade at least be genuine about it.

          • Anonymous

            07 Dec 2017 11:05  

            To the coward invaders-stop using your seperation crystals when you know you are literally about to die, especially when its just 1 on 1 and your dumbass self actually thought hosts would willingly walk into npcs. If your gonna invade then actually do it- killjoys.

            • Anonymous

              03 Dec 2017 10:45  

              Here some coop impressions: I tried to give my host (fresh character, amatuer ds3 player) a +10 weapon so nobody bothers us on our first half on the journey...impossible. Than I gave him an infused unupgraded weapon...infusion was lost in the process. And the downscaling of my damage and health is abyssmal. You will be reduced to living targets for twink invaders. The point was I wanted to help a newby. How am I supposed to do that now with a sl120 character that is worth nothing? And invasions all the time? And here the final nail in the coop coffin: Large areas where you cannot help. that aren't multiplayer-, coop areas. I literaly had to tell him every little detail about these parts BLINDLY! and had to hope and pray he doesn't screw up. We are now in front of the swamp area and I have little hope that this will go well (rush to the boss is no option) so we went to Lothric castle first in order to bring finaly his weapon up.

              • Anonymous

                04 Nov 2017 12:37  

                Hello! I am quite new to dark souls 3, especially to modding it. I have it on steam with a friend of mine, and we'd like to know if there's a mod for playing the game in Co-op, instead of the Summoning way and going thru the same part of levels 2 times. Or if there's any way of summoning without an ember or the Seek Guidance spell?
                Thanks & Regards

                • Anonymous

                  28 Oct 2017 14:16  

                  Can I leave a summon sign for anyone regardless of level difference. Or is there a parameter which I have to stick to?

                  • Anonymous

                    12 Oct 2017 21:08  

                    someone with 2 or more characters needs help from bosses and can they help me back?
                    i have 2 characters lvl 15 and lvl 25. im stuck on 2 princes lotric + sister friede.
                    need help, i can help with lvl 200 or 120 char (with password)
                    psn id: pegasus--83

                    • Anonymous

                      12 Oct 2017 20:33  

                      Does anyone else think it's sort of rude to summon someone by the boss gate, then lead them AWAY from the boss to go somewhere else? That's like ordering pizza delivery from the Papa Johns two towns over instead of the one down the street.

                      • Anonymous

                        08 Oct 2017 05:52  

                        So i was playing on Boreal Valley trying to summon some guys, there was 3 summon signs, i summon 1 of them and the others 2 simply dissapear making me unable to summon them until i use the Fingers, that's a bug or i miss something?

                        • Anonymous

                          04 Oct 2017 08:03  

                          why cant i see my friends summon sign? we have 2 xbox ones in the same room and have the same password yet they just don't show up, other people work fine but not ours. anyone know a way to fix this?

                          • 28 Sep 2017 18:44  

                            i just gained 500k souls from a host's helping phantom dying, i'm level 163(was invading and hid until th host died) is that numbeer of souls gained normal?

                            • Anonymous

                              18 Sep 2017 01:05  

                              How can I tell who invaded me? Had a guy invade me at the Cathedral entrance and just ran in a loop so I couldn't kill him for 2 hours. He invaded my friend's world and did the same thing for about another hour. PS4 directions would be nice so this clown can be reported for waisting time.

                              • Anonymous

                                30 Aug 2017 06:50  

                                Is there a way to find out how many invasions you have done? Or how many times you have been invaded yourself? Thanks

                                • Anonymous

                                  30 Jul 2017 13:02  

                                  Weird glitch when writing messages. When using a gesture my character's armor shows up incorrectly. The grass crest shield on my back shows up as a round shield, the Sunset Helm shows up as the Undead Legion Helm, and my Havel Gauntlets and Leggings show up as Smough's. Anyone else having this issue?

                                  • Anonymous

                                    06 Jul 2017 02:13  

                                    "Up to 9 players can interact in the same session and this happens seamlessly during playing the game",pretty sure he meant 6 players,right? or there something missing in my dark souls experience? :o

                                    • Anonymous

                                      01 Jul 2017 12:31  

                                      how do I see which player recently invaded me (on PS4 specificly)? I need to report an invincible and an invisible hacker

                                      • Anonymous

                                        26 Jun 2017 13:19  

                                        Is it just me or is does Dark Souls 3 PVP have the most cancerous community compared to the the other souls games? Seriously, if you're an invader you will ALWAYS be paired up with Gankers that spam the "point down" gesture even after they 3v1 you. If you're a solo host going through the game OR attempting to set up a fight club, you're always getting invaded by that douchebag invader that does hit and runs with the obscuring ring and then proceeds to point down after they have killed you. I know that this is all part of the game and if i want fair 1v1s i could always go to the undead match but seriously though, even in Dark souls 1 or 2, you would rarely come across an invader that was a total d*ck and even if you did, they were sh*t most of the time. Some people here say that invaders are at a disadvantage, some others say that invaders are total dicks that deserve to get a nerf but in reality, both sides are sh*t. Where have the decent players gone?

                                        • Anonymous

                                          23 Jun 2017 12:19  

                                          When using a password, do the random summon signs disappear? Or in other words can I summon random people while using a password?

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