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Invading NPC Phantoms in Dark Souls 3 are hostile spirits that invade your game at different locations and stages of progression. They are often challenging foes who drop valuable items. Their armors can often be found after defeating them in differing locations.

 

 

List of Invading NPC Phantoms

Note: You must be in Host of Embers ("Embered") and the area boss must be alive for the phantom to spawn.

Invading NPC Location Drops
Holy Knight Hodrick  Dilapidated Bridge area at Undead Settlement Vertebra Shackle
Yellowfinger Heysel

Road of Sacrifices, from the Halfway Fortress bonfire go down the path and walk towards the center of the area. Heysel will invade you if you're close to one of the giant crabs.

Farron Keep, from the Farron Keep bonfire go to the right side. The phantom will invade you in the area with a lot of Basilisks.

Xanthous Crown & Heysel Pick (only the first time)
Longfinger Kirk Cathedral of the Deep, near the bottom lever on the ground floor between the two giants. Barbed Straight Sword & Spiked Shield
Alva, Seeker of the Spurned Irithyll of the Boreal Valley, from the Distant Manor bonfire, go down the stairs and outside the building. Alva will invade you on the small path to Irithyll Dungeon. Murakumo
Knight Slayer Tsorig

By the rats in the Catacombs of Carthus; near the barred gate with some Embers, traps you at the dead end.

Knight Slayer's Ring

 

Creighton the Wanderer

Irithyll of the Boreal Valley (twice) First time as part of Sirris' quest line on the bridge.

Second time (only after beating him the first time) in the graveyard near the Church of Yorshka bonfire.

Dragonslayer Axe (only if you kill him in the graveyard)

The Mirrah Chain Set can only be obtained if you killed him both times. Simply return to the bridge where you helped Sirris for the first time.

Daughter of Crystal Kriemhild

Untended Graves, she'll invade you on the way to the fog gate. She'll spawn at the same spot where you found the first bonfire in Cemetery of Ash.

No items, only souls

Londor Pale Shade

Farron Keep, from the Farron Keep bonfire go to the right side. The phantom will invade you in the area with a lot of Basilisks.

Irithyll of The Boreal Valley, from the Distant Manor bonfire, turn left and enter the water area again. Take the first right turn past the enemies to enter the building. The phantom will invade you after you exit the room with the Silver Knights.

 

Manikin Claws (only the first time)

If you kill the phantom both times you can get the Pale Shade set in Firelink Shrine where you could talk with Yoel of Londor.

Livid Pyromancer Dunnel

Painted World of Ariandel in the Ashes of Ariandel DLC. Through the illusory wall in the room full of fly enemies, take the root path down. Enter the colosseum at the bottom while embered and he will invade.

Floating Chaos

Moaning Knight

The Ringed City DLC. Invades inisde the mines near the Ringed City Streets bonfire. Around the pathway where Darkeater Midir appears.

-Invades regardless whether embered or not

Blindfold Mask
Silver Knight Ledo

The Ringed City DLC. Up a ladder and on a pathway inside a ruined castle tower near the swamp below Shira in The Ringed City

-Invades regardless whether embered or not

Ledo's Great Hammer
Seeker of the Spurned

The Ringed City DLC. Near Shira across the bridge and left. He invades and hides around a small corner, guarding a small area.

-Invades regardless whether embered or not

Wolf Ring +3

 




    • 19 May 2017 14:35  

      Just very curious at something that just happen to me. I invaded some dude in the archives and for some reason I couldn't lock on! Only at really close ranges and he happened to have a fume ugs so he eventually pummeled me.

      Is there any spell that could have limited my range? Or perhaps because we fought in the dark room after the first group of scholars?

      • 13 May 2017 15:50  

        Are invading NPCs immune to environmental effects? Just got caught by Heysel in the Farron Keep swamp and, despite her chilling in the muck for a good three minutes, didn't seem to be taking any poison damage.

        • 24 Apr 2017 02:05  

          To all my fellow pirates, if you want to fix the NPC invaders not showing up, locate the steam_emu file in your Dark Souls 3/Game folder and change Set Steam connection to offline mode from Offline=1 to Offline=0.

          • 07 Mar 2017 21:58  

            Is there an item that can cause a player to have some sort of wind effect? I got invaded at Archdragon Peak right before the Ancient Wyrnn fight. Had Host of Embers as a title, and was surrounded by high wind/ash. The Ashen Warrior I think they were called. Had a lot of health, flung sunlight or lightning spears at me or the ground, and used the Dragonslayer Greatspear as a weapon when I got him around half health. I beat him, but I definitely had a WTF moment when they started walking towards me after the invasion message popped up. Played like an NPC/Boss; didn't fish for backstabs or anything. I'm not complaining, it was definitely interesting and fun when my heart started calming down, I'm just curious if it's something that I could replicate for when a friend of mine starts playing Dark Souls 3 himself at a later date.

            • Invading NPC Phantoms [DKS3 Wiki]06 Mar 2017 17:19  

              Hey there. A bit late but the person you two are talking about is me. Spirit/Soul of Fire is a custom miniboss that I have been working on. There isn't an invade message and as of recently there's no death one either. I play like an Npc intentionally.

              My steam profile is Furrydog or Nameless King

              • 02 Feb 2017 09:40  

                I don't understand the color coding of invading player phantoms (as opposed to summoning phantoms on your own), as some are red and some are purple. I was wearing the slumbering dragoncrest ring and used the spook spell, had the PURPLE invading phantom (should be attacked by both me and environment) run through some tough enemies (phantom was clearly visible in environment); yet, the enemies did nothing to the invader. In fact, some of the environment's enemy's attacks went through the invader doing absolutely nothing.

                • 22 Dec 2016 09:09  

                  I got invaded and spent 40 minutes trying to find the b!tch before googling it. She had a great sword and staggered me even when she missed, which led to me falling off the edge... sh!t mechanics

                  • 24 Nov 2016 02:35  

                    Way too easy with great weapons like Ultra Greatswords, Greathammers or Yhorms Machete. NPCs have no strategy for this kind of weapons and will constantly run into it.

                    • 23 Nov 2016 00:50  

                      I have to disagree with the statements that you have to be online for the NPC invasions to occur.
                      I have been invaded by Yellowfinger (twice - Farron Keep and Road of Sacrifice/Crucifixion Forest), Kirk (Cathedral), Holy Knight Tsorig (Catacombs), and Creighton (Irithyll) while being in OFFLINE mode with Steam ONLINE. All in November 2016

                      • 21 Oct 2016 14:55  

                        WARNING : Aside from Holy Knight Hodrick, you have to be online to be invaded by npc's , before the 1.05 patch this wasn't the case ... Oddly enough , if you are running steam version and you are online on steam and offline in the game, the npc's will invade as normal.

                        Thus the offline players are barred from certain items, feel free to rage at this stupid decision by the dev's ... the whole point of offline npc invasions was to give a taste of what pvp would be, now you're practically forced if you are a completionist.

                        • NPC Invaders07 Sep 2016 23:42  

                          I have a few questions regarding NPC invaders. Will the hostile NPC invade again if they kill the player, is there any point (like a specific boss defeated or location accessed) in which the invaders will no longer invade, and is there a way I can trigger the invasion? I greatly appreciate all the help. Thank you.

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