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Miracles are a type of Magic that usually deal Lightning Damage or heal/buff the player, primarily scaling with Faith. Miracles can only be cast by wielding Talismans or Chimes. There are a total of 38 miracles, some of which are unlocked from Merchants by giving them special Key Items called Tomes. They are as follows:

 

 

Miracles

 

Icon Tome Usage Location
braille-divine-tome-carim-dks3 Braille Divine Tome of Carim Give to Irina of Carim to unlock Med Heal, Tears of Denial and Force Road of Sacrifices, drop down from bridge to ledge, in a nearby cave
londor-braille-divine-tome-dks3 Londor Braille Divine Tome Give to Irina of Carim or Karla to unlock Vow of Silence, Dark Blade and Dead Again Buy from Yuria of Londor
deep-braille-divine-tome-dks3 Deep Braille Divine Tome Give to Irina of Carim or Karla to unlock Deep Protection and Gnaw Cathedral of the Deep, drops from a Mimic
braille-divine-tome--lothric-dks3 Braille Divine Tome of Lothric Give to Irina of Carim to unlock Bountiful Light, Blessed Weapon andMagic Barrier Lothric Castle, courtyard by Dragonslayer Armour, through broken wall, drop down into lower room

 

Click on the headers to sort

Icon

Miracle

Description

FP Cost Slots Used Faith Required

Acquired From 

 Heal Aid

Slightly restore HP

 27 1

8

 Heal

Restores HP for self and those in the vicinity.

45 1 12

Med Heal

Restores moderate HP for self and those in the vicinity. 55  1 15

Great Heal

Restores a large amount of HP for self and those in the vicinity.  65 1 25

Soothing Sunlight

Restores a large amount of HP for self and those in the general area. 80 1 45

Replenishment

Gradually restores HP

30 1 15

Bountiful Light

Gradually restores a large amount of HP. 45 1 25

Bountiful Sunlight

Gradually restores a large amount of HP for self and those in the vicinity.

 70  2 35 

Caressing Tears

Cures bleeding, poison and frost for self and those in the vicinity.

14 1 12

Tears of Denial

Grants one chance to endure when HP reaches 0 100 2 15

 Homeward

Returns caster to the last bonfire used for resting, or to the bonfire in the shrine. 30 1 18

 Seek Guidance

Displays more help from other worlds and reveals summon signs without using an ember.  15 1 12

 Sacred Oath

10% (physical) AR buff, 10% damage absorption buff, 60 seconds

 65  2  28

 Force

Creates a shockwave.While it inflicts no direct damage, this miracle propels foes back, staggering them. Can also defend against incoming arrows.  26  1  12

Emit Force

 Releases a shockwave in front. 20  1 18

Wrath of the Gods

Create powerful shockwave 40 2 30
  • Acquired by dropping from the ledge near the spellcaster on the roof in Profaned Capital

 Lightning Spear

Hurl lightning spear.

 23  1  20
  • Use the elevator near the Old Wolf of Farron and take the stairs up. Turn to the right and run to the closed gate. On the right side of the gate drop down and follow the path, one of the items there is Lightning Spear

Great Lightning Spear

 Hurl giant lightning spear. 32  1 30

Sunlight Spear

Hurls a Sunlight Spear

48 1 40

Lightning Stake

Strikes with a stake of lightning. 34 1 35
  • Dropped by the giant worm just before the Old Demon King boss fight

Lightning Storm

Calls forth furious bolts of lightning. 36 2 45

Divine Pillars of Light

Bring down multiple pillars of light in vicinity. 3 1 30

Blessed Weapon

Blesses right weapon, increasing attack power, as well as gradually restoring HP. 35 1 15

Lightning Blade

Reinforces right weapon with lightning. 50 1 30
  •  Located in Irithyll Dungeon. Can be found in the area near the broken dragon statue used to reach the Archdragon Peak

Darkmoon Blade

 Reinforces right weapon with (Magic) "Darkmoon Light"  50 1 30 

Magic Barrier

Increases magic damage absorption by covering the body in a white protective coating. 30 1 15

Great Magic Barrier

Greatly increases magic damage absorption with coating. 40 2 25

 Dark Blade

Reinforces right weapon with dark. 35 1 25

 Vow of Silence

Prevents the use of magic in an area.

 35 2 30

 Dead Again

Bless corpses, transforming them into traps.  45  1

 23

Int: 15

 Atonement

Attracts more attention from foes.  15 1 18
  • Farron Keep Perimeter bonfire. Turn around 180 degrees and follow the path until you reach a hole in the wall on your right. Drop down on the ledge below. The spell will be on a corpse

Deep Protection

Slightly boosts attack, damage absorption and resistance, while also increasing stamina recovery speed  25 1 20

Gnaw

Summons insect swarm to feast on foes.  15 1 18

Dorhys' Gnawing

Summon great insect swarm to feast on foes. 20 1 25

Lifehunt Scythe

Steals HP of foes using an illusory scythe

20 1 22

Way of White Corona

White discus slices into foes and returns to conjurer

15 1 18
 

Projected Heal

Project a healing spell at an area.  55  1  28
 

Lightning Arrow

Fires a lightning arrow.  19  1  35
  • The Ringed City DLC: After fighting the dragon after the Shared Grave bonfire, it's just inside the building behind 3 illusory walls.

 

Miracle Enhancement Items

Icon Item Name Item Type Effect Location
Ring of the Sun's First Born Ring of the Sun's First Born Ring Boosts Miracle damage by 20%. Irithyll of the Boreal Valley
Morne's Ring Morne's Ring Ring Boosts Miracles damage by 12%  Road of Sacrifices
Priestess Ring Ring Increase Faith by 5 points Sold by the Shrine Handmaid in Untended Graves.
Dropped by the Shrine Handmaid in Untended Graves, even if you've already purchased it from her.
General Talismans Talisman Catalyst (Typically with Unfaltering Prayer) Multiple locations. See Talismans for more information.
General Chimes Chimes Catalyst (Typically with Gentle Prayer) Multiple locations. See Chimes for more information.
Rose of Ariandel Flail Catalyst / Weapon Soul of Sister Friede

 




    • Anonymous

      22 Nov 2017 17:21  

      Question: Does the spell buff stat on miracle chimes, catalysts, etc, affect the amount of hp restored in healing miracles?

      Example: Does a chime with 106 spell buff gives more hp restore than a chime with 100?

      • 19 Aug 2017 21:17  

        People love to hammer on Miracles but the potential is so high. Sunlight Spear can 1HKO players often, then there's Force which when combined with Unfaltering Prayer can throw players/enemies off cliffs resulting in easy wins. Vow of Silence has high utility, and the heals are awesome when co-oping. Lightning Arrow is a very good spell as well.

        • 12 Aug 2017 11:35  

          Hi guys... I want to earn trophy for miracles but i dont have all because i screw up with some npc.. Can i get the rest in ng+ and then to earn the trophy?

          • Anonymous

            12 Aug 2017 11:22  

            Hi guys... I dont have all miracles because iscrew up with some npcs... Can i get the trophy in ng+ finding those missing ones? Thx for any advise

            • 02 Aug 2017 01:17  

              Some people complain about miracle damage.
              After fighting Yhorm with all damage boosting items (although, not with optimal stats), I rate miracles 11000/10, would Sunlight Spear again.

              But Way of White Corona with the same setup hitting regular enemies (specifically, the ones outside of the Cleansing Chapel) for 263 is ridiculously stupid.

              • Anonymous

                19 Jun 2017 07:00  

                Thinking of using some of the dark miracles and a sythe to create a build based off of Typhus from Warhammer 40k

                • Anonymous

                  02 Jun 2017 11:56  

                  when casting healing miracles, the amount healed increases with continuously levelled up faith, right? Or it just heals a set amount and thats it, regardless of faith points?

                  • Anonymous

                    09 May 2017 07:00  

                    Early faith build: 20 vgr , 20 atn and 40 fth. The rest of the stats are up to you, if you want to go hybrid you can put some into str/dex or both, i'd go full faith and just raw infuse/buff a weapon. Rings: Lloyd's sword ring, morne's ring, the other two are up to you. Armor: up to you... Weapons/Catalysts: Personally, i like to mix it up with weapons. I'd carry both a spear and maybe a greatsword for if you need hyperarmor? For catalyst just use the Canvas Talisman, it has the best ratio of damage to poise granted during it's unfaltering prayer weapon arte. You might also consider a chime for the higher spell buff stat for ranged casts, but it's really better to just cast in their face. Spells: Lightning spear (just make sure you cast it in melee range using the unfaltering prayer weapon arte on the canvas talisman for max damage), Lightning stake (Cast in melee range as well. Just cheese the sandworm using the ballista in the smoldering lake area for this, it's really going to be your most powerful spell for a while), deep protection (if you aren't against going down Irina's dark storyline) and probably heal/med heal. You could mix Dorhys's Gnawing in here for the insane bleed damage if you count Irithyl as early, i personally do, i'm just not sure how others think.

                    • Anonymous

                      03 May 2017 09:08  

                      It seems that physical damaging miracles(execpt blessed weapon) don't really care about spell buff but rather how well talisman/chime scale.
                      For example, at 30 faith saint's talisman(s scaling) has less spell buff than canvas talisman(a scaling). But when casting emit force, saint's talisman will deal about 50 more damage. I did some personal test but don't really have data so I could be wrong.

                      • Anonymous

                        01 May 2017 17:52  

                        I thought there was a miracle that you could use like what the Lord of Cinder had where he throws a spear into the air and it turns into a lot of really small spears that follow the target. Can someone please tell me if there was or if I'm just crazy? I swear someone used that attack on me on PS4 long ago.

                        • Anonymous

                          18 Apr 2017 05:17  

                          I personally feel these weren't implemented very well. There's a distinct lack of early damaging miracles, and you can't heal your enemies to death, so pure faith builds really struggle early on. I feel lightning spear would've made a better starting spell, at least for Herald.

                          • Anonymous

                            17 Apr 2017 13:59  

                            Boo, last dlc and they didn't bother adding any Dark miracles, which was already lacking to begin with :/
                            Fromsoft wai u do dis.

                            • Anonymous

                              15 Apr 2017 07:05  

                              So if the one person who gives you 5 free levels dies you have to wait a whole play through to get dead again, dark blade and the other one

                              • Anonymous

                                02 Apr 2017 00:16  

                                I'm trying to get the Master of Miracles achievement, do I have to have all Miracles on one character? Or can I have it on separate builds?

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