PvE Builds for Dark Souls 3 are character and equipment recommendations that focus your character on solo and cooperative play against regular AI enemies and bosses. Builds listed in this page are created and categorized by players, therefore you should not assume they are all optimized.


How to create and add your build

  1. Create a wiki page with your build name and add the info/links. To create a page, click the New Page + link at the bottom of the page and select "Build" template.
  2. Edit this page by ADDING A ROW to the table below with a link to the page you created and an overview.
  3. You can use our Dark Souls 3 Build Calculator and produce a link to add to your page.


Build Name Creator Class Stat + Weapon Preference Soul Level Description
Example Warrior Your Name Knight Strength + FUGS xxx A heavier build, focusing on Vitality and Strength. This build is best suited for those looking to utilize heavy offensive melee combat.
The Hollow Knight KingM Thief

Dex&Luck///Anri's Straight Sword&The Great Scythe

120+ Uses the Luck stat's effect on Hollow Weapons and Bleeding effects to deliver high damage with the reliable and versitile movesets of a straight sword and a scythe. Can be experimented on to incorporate Miracles.
Item Farmer XD Insanity327 All

luck and vitality + symbol of avarice & two crystal sage rapiers & rusted gold coins

+60 Its a build for farming covenant items :D 
God of Cinder Insanity327 Knight

Faith&Str&int&dex | Lorians greatsword + firelink set and crystal chime

200+ its a end game pve build that can do about 850 damage (50 int faith str agi) with lorians greatsword + some deadly spells (sunlight spear and crystal soul spear) you can add onyx blade or morion blade (if you are low at int and faith) for second weapon.
The Versatile Wraith Mokgore Knight Strength and Dexterity, Vigor and Endurance. Dark Sword or Fume Ultra Greatsword. 65 / 85 /125 A highly versatile build focusing the use of the Dark Sword, with the option to change to the Fume Ultra Greatsword. May also level reach the Vigor and Endurance soft caps or the Strength and Dexterity soft caps. Has access to Carthus Flame Arc.
Pure Sorcery Glass Cannon Mage for PvE / PvP SeyroonTheMage Sorcerer Intelligence, Attunement, Vigor 82 / 120 This guide is expressly written for players who are curious about playing a ranged magic DPS but don't know where to start. Here you will find everything you need to know to become a powerful magic wielder.
Darkest Knight FamilyWhale Knight Vigor, Dexterity, Faith, Strength /// Dark Sword 115 This is a heavily offensive hybrid build that offers an excellent amount of dynamic in any given situation, be it PvE or PvP.
Heavy Hitter Jinhitsu Warrior Strength + Dexterity + Lorian Greatsword 100 High damage build. 1040 AR potential. Requires timing for maximum buff stacks.
Ashen Knight Amord Knight Strength + Dexterity 120 A build utilizing Strength and Dexterity and basic equipment to get the job done. Very versatile
 Basic PvE STR build  Grythor  Warrior  20 Vigor, 59 Str, 40 Endurance, 30 Vitality  104 While going to softcaps in Vigor and Endurance, this build makes use of Heavy infused weapons (such as the Large Club) with light armor ( Dark Set) to create a build with good dodging and high melee damage.
 Blood & Fire  Kindread  Mercenary

 11 Str, 16 Dex, 20 Luck Fire Uchigatana

 20+  As the Fire Uchigatana removes all scaling from the weapon you only need the base stats. While the weapon itself is a beast in the early game with the Fire Gem infuse, it is the bleed damage and it's ability to stagger bosses that makes this weapon really shine which is why we pump Luck up to a minimum of 20.
Dark Sword Dismund Mercenary

SL: 120

Vigor: 30, Endurance: 30, Vitality: 30, Strength: 40, Dexterity: 40

120 The Dark Sword gets a B scaling in both STR and DEX when infused with a Refined Gem so pumping 40 STR and DEX gives you a ton of damage and you can apply resins for even more damage. The Dark Sword drops off the Darkwraiths just before the Abyss Watchers fight. I have 30 points in Vitality because I'm using the Morne's armor set but you don't need that much if you're using a lighter armor set. The rings I'm using are Chloranthy Ring, Hunter's Ring (+5 DEX), Knight's Ring (+5 STR), Havel's Ring
Easy Peasy Knight Velldanas Knight

Vigor: 30
Endurance: 20 (NG - 27)

Vitality: 20 (NG - 30)

Strenght: 20

Dexterity: 40


First, you must up Vigor and Vitality to 20. You really can defeat all bosses with standart weapon and clothes. Just upgrade sword meanwhile and all will be good. For NG we need full Lothric set and Lothric Knight Sword. Its best Straight Sword. Upgrade this sword to +10. Set Lothric heavy, so you must up Endurance to 27. You can use any shield. I'm using Crest Shield. Dexterity we up for scale. Lothric sword have default 18 dextery. Vitality we up to 30 because with this 30, we can beat around 10 (!!!) times non-stop. Its really cool. Any enemies will die too fast. 

About rings: we need 3 rings before we go to NG (and for first play of course). Its Havel's Ring, Ring of Favor and Pontiff's Right Eye. Its three cool rings. Other 1 slot for ring you can choose itself. I'm prefer Chloranthy Ring.

For PVP this build works too. You can punish your enemy's with fast, non-stop attack. They do not expect that you can hit more than 4-5 times. 

Good Luck =)

 soothsaying spellsword specopsthedrake mercenary

Min 30 faith




Max 24 strength

(not adding strength)


This would be a hybrid dex/attunement/faith build. The faith would enable the use of miracles to get weapon buffs/ magic shields. The attunement would allow for one to build a lot of focus along with enough slots for said blessings. The dex is to make sure you use curved swords along with the weapon arts most curved swords have, like chained dance/dancer’s grace/spin slash, etc.

Coming off bloodborne’s constantly moving combat, no blocking (especially if you used the blades of mercy) made me think of this build. So if your first from software game was bloodborne, then this build may be found interesting.

faith is for weapon buffs(darkmoon/lightning blade/blessed weapon), great magic barrier,(and maybe a healing spell because you should have more ash estus flasks than most)

attunement is needed for at least 6 slots for miracles, arts( and some other odd useful spells) and most importantly enough focus

dex for the use of curved swords on which this build is built on(my favorite weapon is the painting guardian's curved sword due to it’s weapon art and above average dex scaling.Problem is that you get this weapon after you are accustomed to another weapon)

I capped strength at 24 only because to get some of the boss soul exchange curved swords you a higher strength stat

Dex-Faith Build AlricOmega3 Knight

40 Dex (with rings)

30 Faith (for bufs)


18 attunment is the minum required for spell slots and FP cost. 32 base Dex up to 40 with rings equiped, which I think it's a nice cap for a melee build.

If SL cap is increased improve Vigor and Endurance for more HP and Stamina.

Righteous Punishment GV Aldric Assassin

60 Faith

Raw-/Lightning Infusions, Estoc preferred


With this build you will not feel powerless at any point of your playtrough. The raw weapon is great in the starting areas, and then you get the buffs needed to keep it up, all while pumping your survivability. Basically you get all the damage early on, but do not need to invest in a core stat (Str/Dex/Int/Fai) for the first quarter of the game. And in the endgame locations you will annihilate everything with the inherently fast Spear Miracles and the Lightning Weapon buff.
Works amazingly well in PvP as well as in PvE - just adjust the rings to your playstyle.

1. Starting with the Assassin is recommended, since the Estoc is a godlike weapon and the Spook Spell is of great use troughout the game.
2. Infuse your Estoc with a Raw Gem as soon as possible. Before that you can have a fire infusion, but switching to raw is mandatory for the weaponbuffs.
3. Get the Magic Weapon buff from Yoel, free the pyromancy trainer and get the Saint's Talisman. (Undead Settlement) (That talisman is for faithlevels 42+)
4. Level your Vigor to ~25 and Endurance to ~20. This will easily be enough until about level 50. Upgrade the Estoc as much and as soon as possible.
5. Start pumping points in Faith until you hit 30, and get the Carthus Flame Arc pyromancy-buff.  (Carthus Catacombs)
6. Earn yourself Sunlight Medals along the way. (help kill bosses or invade/duel as a Sunbro)
7. Get the Lightning Blade miracle-buff. (Irithyl-Dungeon) This will be your main buff, at least as long as the boss is not Lightning resistant. In such cases, switch to the Carthus Flame Arc.
8. Level your stats at your leisure in the direction of the liked build.
9. Exchange 30 Sunlight Medals for Sacred Oath (Amazing Buff) and the Great Lightning Spear. Use the Spear, but try to do so in melee range. Equip Morne's Ring, Ring of Sun's Firstborn and (optional) the Lightning Clutch Ring as well al Lloyd's Sword Ring for devastating damage results.
10. (optional) Buy another Estoc/Rapier and infuse it with Lightning once your faith is above 40, for those bosses where you feel uncomfortable with buffing and those people who de-buff you with duel charms in PvP.
11. Slaughter everything and everybody as you go and get the Sunlight Spear Miracle.
12. Get to level 120 and then get the free five levels from Yoel in NG+ to hit the 125 PvP cap.
13. Devastate all living beings with speedy yet extraordinary painful Estoc attacks, bully bosses with Sunlight Spears in their faces or land a Sunlight Spear after a Parry (Sage Ring recommended for this one). For Sunlight Spear damge, check the link below the build-link.

At level ~100+ your rings will determine a lot about your playstyle. You will be able to go full out lightning mage with  Morne's Ring + Ring of Sun's Firstborn + Lightning Clutch + Ring of Dusk/Lloyd's Sword Ring,
or you can keep the melee approach with something like Chloranthy Ring, Hornet Ring, Leo Ring, Ring of Favor and Protection, Lloyd's Sword Ring, Flynn's Ring etc.

NG+ Lothric Knight at the Lothric Castle Bonfire getting "enlightened":

The Solaire Build Lonely_Patches Deprived

 40 STR 20 DEX 30 FTH

Sunlight Straight Sword


 Pairs some great armors together to form a solid defense as well as a stylish look. Remind Bosses and enemies alike the power of Solaire. Using the Sunlight Straight Sword's buff along with Lightning Weapon brings your AR to 650 and higher

Can also increase attunement to allow for usage of Lightning/Greater Lightning/ Sunlight Spear.

Mundane Spellblade MutinyMate Knight

37 STR 34 DEX 30 FTH

Dark Sword


Capitalizes on Mundane DPS and has a spell for the elemental advantage in every situation.

Backup weapon is entirely user preference.





BloodSoul26 Herald

23 VIG, 14 ATN, 9 END, 16 VIT, 12 STR, 11 DEX, 8 INT, 15 FTH, 11 LUCK

Morning Star, Light Crossbow, Wargod Wooden Shield, Priest's Chime


This is strictly a low-level coop and/or invasion build.

You have 15 FTH for the Tears of Denial miracle. However, if that is not working out for you (like against poison), replace it with one or two miracles (Replenishment and Blessed Weapon are safe choices). I don't prefer the Heal spells since your allies either get themselves killed too quickly (usually by rushing or prematurely using Estus), or they simply know how and when to dodge and attack properly.

After you help Greirat from his cell, you can buy the Mace from him as your substitute for the Morning Star until you get the Paladin's Ashes. Don't forget your Light Crossbow from his store, too.

All weapons will be +2, no more... no less. You will infuse a Raw Gem on your Morning Star, and a Simple Gem on your shield. Why?

Because you are not relying on stats for scaling... heck, you're not relying on scaling at all, which is why an infusement like this will benefit you more... and you don't lose the Bleed bonus on your weapon. Also, it's weapon art is too good... if you time it right, you can basically tank through any hit or two with no flinching, and damage is also reduced! This is especially great against R1 spammers or gankers (oh and you can put a Resin on your weapon... like more bleed, perhaps?). Take that, spray & pray mentality!

The shield is made Simple because it gets a slight boost to Magic Defense (which it lacks prior), and it helps regen your FP by 1 point every 5 seconds. That may sound redundant, but you can use a weapon art (both the Morning Star and the Chime) with only 1 FP... although I fear this may get patched at some point. If that happens, infuse your shield with a Blessed Gem instead.

You will be able to help (or intude on) people from the very beginning all the way to the end of the Catacombs area. Have fun, and don't go hollow. No seriously, don't go hollow, that's for another build I may just make.

EDIT: Oh yes, Rings! You will have Ring of Favor (of course), Havel's Ring, Prisoner's Chain, and Sun Princess Ring.

With all this ready to go, you would have to be a complete imbecile to not be helpful to your allies... or a complete and successful nuisence to your enemies.


How to become a Lothric Knight

Kira-kun Warrior

Strength + Vitality



In this guide shows how you become a Lothric Knight in the early game. After the second area you will have a great armor, a strong sword which scales well with strength and dexterity for late, a long-range weapon and a 100%-blocking shield. It's a strong start and you can play with this without any struggle through the first half of DS3. 

Sweeping Spear

TheB0xN00b Herald

Base stats:

Vigour: 12       Attunement: 14 Endurance: 9   Vitality: 12     Strength: 14 Dexterity: 12 Intelligence: 12 Faith: 13   Luck:11


-Partizan (2 handed)           -Pyromancy Flame


An extremely simple concept of progressing damage increase. Use the Partizan with both hands and the extremely long range as well as the varied attacks (thrusting and sweeping) makes it a force to be reckoned with. For particularly difficult enemies that can be stun-locked use the Pyromancy 'Carthus Beacon' to deal progressing damage with each consecutive hit. After the initial build has been reached it is easily tailored to suit your playstyle, wear armour that fits you and level up where you want from there.

High defense, strength, and pyromancy aesthetictherapy Deprived

Essential stats:

Vigor: 18+
Vitality: 25+
Strength: 25+
Intelligence: 25+


Chloranthy Ring, Witch's Ring, Deep Ring, Fire Clutch Ring


This build is easy to create and ideal for close and medium-range combat with enemies, making excellent use of both strength and pyromancy while softcapping.

1. Starting early in the game, many enemies have extensive health and deal extensive damage simultaneously. I recommend killing Leonhard to get a decent set of armor as soon as possible. His set will be available via the Shrine Handmaid. Compared to most sets, it has fairly high defense in all areas, and very high defense in both magic and fire.

2. Pick up the Chloranthy Ring and Grass Crest Shield. These items are essential so you do not have to put any points into endurance. Make sure to acquire the Pyromancy Flame from Cornyx as well, but I do not suggest investing much into intelligence until you can get the Great Chaos Fire Orb (see #4).

3. Use the Butcher Knife you acquire from killing the NPC in the Road of Sacrifices. This weapon scales with an A in strength immediately, has a healing buff, and doesn't require any additional points being put into skill.

4. Get the Izalith Pyromancy Tome in the Smouldering Lake. This unlocks, in my opinion, the best pyromancy in the game: Great Chaos Fire Orb. Many late-game enemies can be killed in 2-4 hits with it depending on how much you invest into intelligence. You need the Deep Ring because this pyromancy requires 2 slots. The Witch's Ring and Fire Clutch Ring will increase your fire attack greatly, but beware your fire defense will be reduced to an average amount while using Eygon of Carim's armor (see #6). I also suggest allotting your Estus Flasks so you have a fair amount of Ashen Flasks to compensate for your default amount of FP.

5. By Irithyll of the Boreal Valley, you should have enough Large Titanite Shards to get your Butcher Knife and Pyromancy Flame to +6 (assuming you also browsed a bit through the Smouldering Lake).

6. Ideally, you want Egyon of Carim's armor, which you can get by killing him once you have invested a bit into strength and vigor. This set is heavy and definitely requires 25+ vitality. I do not recommend using the headpiece because it is so ***** heavy and doesn't provide much extra defense compared to other head attire.

7.  I recommend focusing on investing in vitality and strength, then spending extra souls on attunement and intelligence later in the game, as well as endurance or vigor if you feel it is necessary. If you invest a bit into attunement, you do not need the Deep Ring and therefore can use a ring of your preference.

Overall weaknesses:

Moderate melee range, moderate fire resistance, weak to dark damage, not much FP

pure faith build SL 120

Great self- and party support



45 vigor

60 Faith

Straight Swords, Mace


Pure Faith Build focusing on self- and party-healing as well as

self- and party-buffing

Infusions for relaxed playstyle or weapon buffs for max dmg


standard pyromancer / dark build SL 120



40 vigor

40 int/fth

Straight Swords, Mace


Standard 120 Pyromancer / Dark build

Infusions for relaxed playstyle or weapon buffs on raw

low-level pure faith build SL 25

Great self- and party support

 MercwithMouth82  Cleric

30 Faith

Straight Swords, Mace


weapons +2/+1 twink. & scale

 Pure low-level faith build for co-op support

self- and party-buffing

Infusions for relaxed playstyle or weapon buffs on raw

low-level pyromancer / dark build SL 25

MercwithMouth82 Pyromancer

20 int/fth

Straight Swords, Mace


weapons +2/+1 twink. & scale

Pure low level pyromancer for co-op support

Infusions for relaxed playstyle or weapon buffs on raw

 Paladin of the Light

TeddyLeVi Herald

Main stats: Faith, Attunement with decent Dexterity and Endurance


A good PvE Paladin Build, very polyvalent. It has a high HP regen ability, increasing viability, a good defense, very good Miracles damages. This Build would perfectly suit for every situation.

The Fume Buld

Hiechan Knight


Ultra Greatsword


Start as the knight class to get boosted Vitality and endurance, progress through game while leveling up strength, vitality, Dex, and endurance equally( Be sure to get the 5 free levels from Yoel as well). Once you get to the carthus dungeons cut the bridge leading to the High lord Wolnir boss and descend into smoldering lake. Once in smoldering lake head to the demon ruins (to the right of the demon boss fog gate) and progress until you see a lava lake in the very bottom point of the demon ruins to find knight slayer tsorig. He utilized a greatshield and the weapon you need so he will be fairly tought however he is slow, so use backstabs. Once he is defeated he will drop the Fume Ultra Greatsword, it takes twinkling titanite to upgrade but is well worth it. When upgraded fully it has an S in stregnth scaling and a C in Dex. Comibined if you have 70 in stregnth and 50 in Dex you will push 950 damage per strike two handed. I utilize this build well into my Ng+7 playthrough to easily destroy enemies in PVE and invader from PVP. For this build it is recomonded to just use this sword and no shield because the Fume sword is extremely heavy, so you might need to learn to roll effectively. Be sure to use medium or light armour so you do not become overencumbered.

Lightning Rod of Lothric

HaveNoFury Knight

Lothric Knight Greatsword


Scales really well up to 40 faith and 60 str/dex. The best defense is a strong counter offensive. For details click the link.  <----

Yuria of Londor Build

Cosmos Deprived

Darkdrift +5


DEX Cosplay/fast-offensive build good for PvP and PvE

Windalf The Mage

Eluciddator Sorcerer (or assassin, explained on build)

Int 40+

Sage's Crystal Staff + Crystal Sage's Rapier + extras on build


Versatile int build between ranged and melee combat.

Rashtor The Aged Knight (Finished)

 RashtorNesmarck  Assassin

Quality Build 

Refined Claymore

 110+  Quality Build that i have been using since Dark Souls 1. This time, with new features!

Court sorcerer

Orion_Qc19 Mage

 Court sorcerer staff +10 and flame of pyromancy +10.

150-200 A build for those who wants to play as a pure mage without using any weapons.


Lord of Bloody Hollows
alfieSk8r Knight

Luck/Str Build

Hollowed Barbed Straight Sword +10 / Carthus Rouge


My first attempt at a luck build that wrecks most of the enemies in the game and it's great also for pvp

Ultimate Low-to-Mid-level Pure Builds

BloodSoul26 See Builds to the right

See Builds to the right

30 and 60 for each build

(Hybrid builds will only be at Level 60, see below)

This will be updated periodically to include new builds (with external links), specializing in each kind of stat. Once it is all complete, this message will be removed, and only the builds will be listed here, with details about their kit and use on their own web page.

These builds were designed for those who want to specialize in a particular fighting style, interacting with players across all maps of the game (being able to do Co-Op, Invasions, and Duels) while not being a "Master of all Trades" reaching above Level 80 (or god forbid, SL120). These builds optimize a particular stat without making you overpowered or underpowered. Builds at Level 30 must not have weapons higher than +2 (it is +1 for unique weapons), and Level 60 builds must not have weapons higher than +6 (it is +3 for unique weapons).

P.S. Note that you do not have to make these builds to the letter, but you can use them as guidelines to give you a headstart and change whatever you want later on. However, you must not go beyond the levels I suggested, regardless of the build and what you may change in the build at some point.

P.P.S. Level 30 builds allow Co-Op from High Wall of Lothric to the Catacombs of Carthus area. Level 60 builds allow Co-Op from Irithyll of the Boreal Valley to the Kiln of the First Flame. Duels and Invasions are unlikely to happen at High Wall of Lothric or even the Undead Settlement unless you go below Level 30 or you are at NG+.

P.P.P.S. Hybrid Builds will only be at Level 60 because they demand a hefty amount of resources to be found in most of your playthrough to make them viable, and splitting stats at a low level only weakens you. Also, they will have their own section below by the time this list is complete.

Strength Build (Level 30)

Strength Build (Level 60)

Dexterity Build (Level 30)

Dexterity Build (Level 60)

Intelligence Build (Level 30)

Intelligence Build (Level 60)

Faith Build (Level 30)

Faith Build (Level 60)

Luck Build (Level 30)

Luck Build (Level 60)

Ultimate Mid-Level Hybrid Builds

BloodSoul26 See Builds to the right

See Builds to the right

Level 60

This is a continuation from the list of builds above. Unlike the "pure" builds you see above, these builds focus on using two stats, although not necessarily reaching the highest caps. It's also not viable to make these at a lower level, as explained above.

P.S. You will not have the best of both worlds (meaning you won't actually specialize in any stat for the sake of versatility and accuracy for the build), but you will have enough from both worlds. Keep in mind that you will not go above Level 60, nor will your weapons be higher than +6 (it is +3 for unique weapons).

STR + DEX Build

STR + INT Build

STR + FTH Build

STR + Luck Build

DEX + INT Build

DEX + FTH Build

DEX + Luck Build

INT + FTH Build

INT + Luck Build

FTH + Luck Build

    • 12 Mar 2017 07:35  

      I can't find the create button either.

      Build Name: Fallen Ash

      Class: Warrior

      Head: Thrall Hood
      Chest: Fallen Knight Armor
      Hands: Fire Keeper Gloves
      Legs: Undead Legion Leggings

      Right Hand: Yhorm's Great Machete+10, HEAVY Warden Twindaggers+10
      Left Hand: HEAVY Crow Talons+10, Millwood Greatbow+10, Black Iron Greatshield

      Spells: None

      Hornet Ring (For Frontstabs)
      Obscuring Ring (For Sniping With Millwood Greatbow)
      Chloranthy Ring+1 (For Recovering Stamina)
      Silver Cat Ring (For Plunging Attacks)

      Covenant: Prefferably none, although Watchdogs of Farron will work too.

      Vigor 30+
      Atunement 6+
      Endurance 40+
      Vitality 65+
      Strength 80+
      Dex 10+
      Int 8+
      Faith 5+
      Luck 8+

      Soul Level: 180+

      The Fallen Ash Warriors were once friends with the giants until King Yhorm, the Giant Ruler, grew angry at them for copying the giants' weapons and the war began between them. Today few giants remain and only one Fallen Ash Warrior. You are that Fallen Ash.

      From close up parry (with crow talons) or hit normally with the Yhorm's Machete. If you want to be quick you could use the grave warden twindaggers. From far away you can use the Millwood Greatbow's weapon art by shooting to the side of your opponent. From close up, another option is to use the crow talons' two-handed weapon art (raptor flurry) with a Carthus Rouge. This will cause major massacre. To really piss someone off, you could use the black iron greatshield, which will block out nearly 100% damage. And lastly, if someone keeps on running away you could try the crow talons' O + R1.

      • 05 Mar 2017 11:53  

        Looks like I’m putting my build in the comments as well.
        I call it the Bloody Reaper

        Class: Deprived

        Head: Hood of Prayer
        Chest: Fire Keeper Robe
        Hands: Fire Keeper Gloves
        Legs: Fire Keeper Skirt

        Right Hand: Great Corvian Scythe+10
        Left Hand: Small Leather Shield
        Infusion: Hollow on both

        Spells: Lifehunt Scythe

        Hunter’s Ring
        Carthus Milkring
        Bloodbite Ring+1
        Slumbering Dragoncrest ring

        Covenant: Any, although I tend to favor Aldrich Faithful or Warrior of Sunlight

        Carthus Rouge
        Budding Green Blossom

        SL 130+

        Vigor 27
        Atunement 10
        Endurance 25
        Vitality 10
        Strength 35
        Dex 40
        Int 10
        Faith 22
        Luck 40

        This build uses the bleed damage from Great Corvian Scythe and is increased with luck to give you a massive damage boost. The scythe is B scaling in dex so Hunters ring is a must, but you can swap out Carthus Milkring with Knights ring if you choose. Bloodbite Ring+1 helps to counteract some of the bleed damage you will take as a result of the scythe. Armor is pure fashion souls but I chose it to for the reaper look. As far as spells, you can also use something like Deep Protection because again, I went with the scythe for the reaper look. Hope you guys enjoy it!

        • 27 Jan 2017 11:50  

          since i can't find the new page + thing i'll just post my build here

          Class: Pyro

          Head: Iron Helmet or Old Sage Blindfold
          Chest: Dragonscale Armor
          Hands: Firekeeper Gloves
          Legs: Skirt of Prayer

          Right Hand: Moonlight Greatsword +4
          Alt Right Hand: Heavy Dragonslayer Axe +10
          2nd Alt Right Hand: sunlight straightsword +4

          Left hand: Pyro flame +10
          Off-Hand: crystal chime +6
          2nd Off-Hand: blessed caestus +6

          Chaos Bed Vestiges
          Carthus Flame Arc
          Lightning Blade
          and Darkmoon Blade (you can switch to dark blade if you don't want to farm for 12 hours lol)

          Hornet Ring
          Witches Ring
          Great Swamp Ring
          Chloranthy Ring

          Covenant: Mound-Makers

          Level: 140
          Hollowing: 99
          Vigor: 28
          Attunement: 30
          Strength: 30
          Dex: 25
          Int: 35
          Faith: 35
          Luck: 7

          this build is a monster against pretty much everything in the game.

          • 03 Jan 2017 20:59  

            I've got a build I've been interested in sharing.
            DS3 Build: (Cleric class)

            Right Hand: Butcher Knife +10
            Off-Hand: Ethereal Oak Shield +5
            Second Off-Hand: Cleric’s Sacred Chime +10

            Armor: Fallen Knight Armor Set

            Lingering Dragoncrest Ring +2
            Sun Princess Ring
            Ring of the Evil Eye +2
            Lloyd’s Sword Ring

            Spells: (With 4 spell slots)
            Great Lightning Spear
            Bountiful Light
            Sacred Oath

            Covenant: Mound-Makers

            Level: 124
            Vigor: 35
            Attunement: 25
            Endurance: 35
            Vitality: 15
            Strength: 45
            Dexterity: 8
            Intelligence: 7
            Faith: 30
            Luck: 13

            • 03 Jan 2017 03:55  

              My build. Full mirrah chain set, profaned greatsword +5 (always 2-hand) and grass crest shield (wear on back)
              40 strength, 37 dexterity, 30 endurance, 23 vitality and 27 vigor. Raise intelligence to 10 so you can speak to orbeck of vinheim. Ignore all other stats. Rings are Chloranthy ring, Carthus Milkring, Havel's Ring and Ring of Favor. Even through the armor is kinda heavy, the rings and vitality help the build to stay in mid roll.

              • Really balanced build06 Sep 2016 21:36  

                Armor: <br/>Sages hat<br/>Dancers armor or lorians<br/>Dancers glove<br/>Any light Weight leggings<br/><br/>Stats<br/>35 vitality <br/>24 dexterity <br/>20 strength<br/>25 or 30 endurance <br/>Vigor is up to you<br/>Int. Is up to you<br/>Faith at least 15<br/>Luck at least 15<br/><br/>Weapon ( lord of hollow story)<br/>Morion blade<br/>Dark hand<br/>That one custom boss bow<br/>Moonlight arrows?<br/>Poison arrows?<br/>Rings:<br/>Colanthary ring<br/>Hornet ring<br/>Any ring helpful <br/>Any ring helpful <br/>I use untrue for pvp XD<br/>or i use the milkring<br/><br/>Miracles <br/>I use heal NOT HEAL AID<br/><br/>Sorcery's <br/>Farron flashsword<br/>( Kinda good for backing off enemys)<br/>Pyromancies<br/>Usually poision mist<br/><br/>Now go beat pontiff and look glorious in the light for pvp or just keep going XD<br/><br/><br/>

                • Court sorcerer 2.024 Aug 2016 04:26  

                  Ok gears: Court sorcerer set, staff and flame of pyromancy. Rings: young dragon ring, dragon ring, witch's ring and great swamp ring. Spells: Black combustion (CQC), black fire orb (main attack), homing souls mass (keep ennemies on their toes), crystal soul spear (for more resilient ennemies), hidden body (mage's best friend) and warmth (to balance my lack of estus over my ashen estus). Stats: 30 vigor, 20 vitality, 10 strenght, 20 endurance, 30 dexterity, 50 attunements, 60 intelligence, 50 faith and 15 luck. I NEVER use a weapon.

                  • Court sorcerer15 Aug 2016 07:45  

                    Ok so for this build you need; the court sorcerer's staff, outfit and flame of pyromancy (tho change the head piece for Karla's hat it look better). Stats are; 30 vigor, 10 vitality, 30 dexterity, 50 faith, 60 intelligence, 50 attunement and 10 strenght. Spells; Black serpents, profane flame, crystal soul spear, crystal homing souls mass, hidden body and warmth. As for estus flask: 5 health potions and 15 magic potions.

                    • Can someone add my build ? XD I call it "the wicked witch of lothric."13 Aug 2016 16:17  

                      Gears: I wear the full Karla set, young dragon ring, old*?* dragon ring, dark clutch and witch ring. Weapons: Court sorcerer staff and flamme of pyromancy. As for spells I use: Black combustion, black fire orb, crystal soul spear, crystal homing soul mass, hidden body and warmth. 5 health potions and 10 mana potions. My stats are: 25 vigor, 10 vitality, 10 strenght, 50 attunement, 60 intelligence, 30 dexterity, 50 faith and 15 luck. I'm at NG+3

                      • SL 120 Tank Mage25 Jun 2016 00:12  

              <br/><br/>Some stats may be altered based on how you play (EX: Str and Dex are at 13 so Wolnir's Holy Sword can be used, but if you prefer a weapon with less requirements, modifications can be made)<br/><br/>Caestus that is in Left Hand 2 should have a simple infusion, but that can't be stated in the calculator. Neither can the Crown of Dusk, but that is helpful for the build as well. Main spells should be Great Heavy Soul Arrow, Crystal Soul Spear, and Great Heal. Other 3 attunement slots may be used on anything else, but suggestions are in the link. All Estus should be Ashen Estus and the Great Heal spell should be used instead of normal Estus, but this can also be modified.

                        • EZPZ build21 Jun 2016 07:49  

                          Start from deprived, then 25+ Vigor<br/>40 str<br/>40 dex<br/>20+ endurance<br/>15+ vitality<br/>You can add faith or int or anything else afterwards.<br/>Use Black Knight Sword or Dark Sword. <br/>Shield is completely up to you

                          • Don't know how to add to page31 May 2016 01:26  

                            I use this build I created. Completely obliterates anything in no more than 5 or 6 hits. Bosses are a breeze as you can take many hits as well as dish out equal amounts of damage. <br/>

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