Help
Help

PvE Builds for Dark Souls 3 are character and equipment recommendations that focus your character on solo and cooperative play against regular AI enemies and bosses. Builds listed in this page are created and categorized by players, therefore you should not assume they are all optimized.

 

How to create and add your build

  1. Create a wiki page with your build name and add the info/links. To create a page, click the New Page + link at the bottom of the page and select "Build" template.
  2. Edit this page by ADDING A ROW to the table below with a link to the page you created and an overview.
  3. You can use our Dark Souls 3 Build Calculator and produce a link to add to your page.

 

Build Name Creator Class Stat + Weapon Preference Soul Level Description
Thor, God of Thunder maurotyler Mercenary

[Faith + Quality]
[Sunlight Straight Sword + Lothric Knight Greatsword]
[Sunlight Spear + Soothing Sunlight]

230

End game build, will make you a God.
Relies both on heavy melee damage, heavy miracle damage, heals, buffs and Tears of Denial, which will render you immortal.

1) ALL STATS TO 40, EXCEPT: Intelligence at base, Luck at base, and Faith raised to 60, as it is our main DMG proc.

2) WEAPONS: Sunlight Straight Sword +5 => Quick swipes.
, Lothric Knight Greatsword +10 ( Blessed ) => Huge swing.
3) OFFHAND: Shield of Want +4; Yorshka's Chime+10 for attack or Saint's Talisman +10 for defence.
4) ARMOR: Catarina Full Set.
5) RINGS: Havel +3, Favor +3, Ring of the Sun's First Born, Morne's Ring.
6) MIRACLES: Sunlight Spear, Soothing Sunlight, Tears of Denial, Sacred Oath. ( 6 slots )
7) ESTUS ALLOCATION: 9 HP, 6 FP.

DYNAMICS: Beginning of anything you do, cast Tears of Denial and Sacred Oath, rest on the bonfire ( the buffs will remain ), and begin your quests.

Sunlight Spear = ~1200 damage.
Encumberment is 70% sharp.

If invaded, cast Sacred Oath, switch to Lothric Knight GS.
L2, R2 on proper timing is game over.

The Hollow Knight KingM Thief

Dex&Luck///Anri's Straight Sword&The Great Scythe

120+ Uses the Luck stat's effect on Hollow Weapons and Bleeding effects to deliver high damage with the reliable and versitile movesets of a straight sword and a scythe. Can be experimented on to incorporate Miracles.
Item Farmer XD Insanity327 All

luck and vitality + symbol of avarice & two crystal sage rapiers & rusted gold coins

+60 Its a build for farming covenant items :D 
God of Cinder Insanity327 Knight

Faith&Str&int&dex | Lorians greatsword + firelink set and crystal chime

200+ its a end game pve build that can do about 850 damage (50 int faith str agi) with lorians greatsword + some deadly spells (sunlight spear and crystal soul spear) you can add onyx blade or morion blade (if you are low at int and faith) for second weapon.
The Versatile Wraith Mokgore Knight Strength and Dexterity, Vigor and Endurance. Dark Sword or Fume Ultra Greatsword. 65 / 85 /125 A highly versatile build focusing the use of the Dark Sword, with the option to change to the Fume Ultra Greatsword. May also level reach the Vigor and Endurance soft caps or the Strength and Dexterity soft caps. Has access to Carthus Flame Arc.
Pure Sorcery Glass Cannon Mage for PvE / PvP SeyroonTheMage Sorcerer Intelligence, Attunement, Vigor 82 / 120 This guide is expressly written for players who are curious about playing a ranged magic DPS but don't know where to start. Here you will find everything you need to know to become a powerful magic wielder.
Darkest Knight FamilyWhale Knight Vigor, Dexterity, Faith, Strength /// Dark Sword 115 This is a heavily offensive hybrid build that offers an excellent amount of dynamic in any given situation, be it PvE or PvP.
Heavy Hitter Jinhitsu Warrior Strength + Dexterity + Lorian Greatsword 100 High damage build. 1040 AR potential. Requires timing for maximum buff stacks.
Ashen Knight Amord Knight Strength + Dexterity 120 A build utilizing Strength and Dexterity and basic equipment to get the job done. Very versatile
 Basic PvE STR build  Grythor  Warrior  20 Vigor, 59 Str, 40 Endurance, 30 Vitality  104 While going to softcaps in Vigor and Endurance, this build makes use of Heavy infused weapons (such as the Large Club) with light armor ( Dark Set) to create a build with good dodging and high melee damage.
 Blood & Fire  Kindread  Mercenary

 11 Str, 16 Dex, 20 Luck Fire Uchigatana

 20+  As the Fire Uchigatana removes all scaling from the weapon you only need the base stats. While the weapon itself is a beast in the early game with the Fire Gem infuse, it is the bleed damage and it's ability to stagger bosses that makes this weapon really shine which is why we pump Luck up to a minimum of 20.
Dark Sword Dismund Mercenary

SL: 120

Vigor: 30, Endurance: 30, Vitality: 30, Strength: 40, Dexterity: 40

120 The Dark Sword gets a B scaling in both STR and DEX when infused with a Refined Gem so pumping 40 STR and DEX gives you a ton of damage and you can apply resins for even more damage. The Dark Sword drops off the Darkwraiths just before the Abyss Watchers fight. I have 30 points in Vitality because I'm using the Morne's armor set but you don't need that much if you're using a lighter armor set. The rings I'm using are Chloranthy Ring, Hunter's Ring (+5 DEX), Knight's Ring (+5 STR), Havel's Ring
Easy Peasy Knight Velldanas Knight

Vigor: 30
Endurance: 20 (NG - 27)

Vitality: 20 (NG - 30)

Strenght: 20

Dexterity: 40

100

First, you must up Vigor and Vitality to 20. You really can defeat all bosses with standart weapon and clothes. Just upgrade sword meanwhile and all will be good. For NG we need full Lothric set and Lothric Knight Sword. Its best Straight Sword. Upgrade this sword to +10. Set Lothric heavy, so you must up Endurance to 27. You can use any shield. I'm using Crest Shield. Dexterity we up for scale. Lothric sword have default 18 dextery. Vitality we up to 30 because with this 30, we can beat around 10 (!!!) times non-stop. Its really cool. Any enemies will die too fast. 

About rings: we need 3 rings before we go to NG (and for first play of course). Its Havel's Ring, Ring of Favor and Pontiff's Right Eye. Its three cool rings. Other 1 slot for ring you can choose itself. I'm prefer Chloranthy Ring.


For PVP this build works too. You can punish your enemy's with fast, non-stop attack. They do not expect that you can hit more than 4-5 times. 

Good Luck =)

 soothsaying spellsword specopsthedrake mercenary

Min 30 faith

40+attunement

25+dex

 

Max 24 strength

(not adding strength)

95

This would be a hybrid dex/attunement/faith build. The faith would enable the use of miracles to get weapon buffs/ magic shields. The attunement would allow for one to build a lot of focus along with enough slots for said blessings. The dex is to make sure you use curved swords along with the weapon arts most curved swords have, like chained dance/dancer’s grace/spin slash, etc.

Coming off bloodborne’s constantly moving combat, no blocking (especially if you used the blades of mercy) made me think of this build. So if your first from software game was bloodborne, then this build may be found interesting.

faith is for weapon buffs(darkmoon/lightning blade/blessed weapon), great magic barrier,(and maybe a healing spell because you should have more ash estus flasks than most)

attunement is needed for at least 6 slots for miracles, arts( and some other odd useful spells) and most importantly enough focus

dex for the use of curved swords on which this build is built on(my favorite weapon is the painting guardian's curved sword due to it’s weapon art and above average dex scaling.Problem is that you get this weapon after you are accustomed to another weapon)

I capped strength at 24 only because to get some of the boss soul exchange curved swords you a higher strength stat

Dex-Faith Build AlricOmega3 Knight

40 Dex (with rings)

30 Faith (for bufs)

100

18 attunment is the minum required for spell slots and FP cost. 32 base Dex up to 40 with rings equiped, which I think it's a nice cap for a melee build.

If SL cap is increased improve Vigor and Endurance for more HP and Stamina.

Righteous Punishment GV Aldric Assassin

60 Faith

Raw-/Lightning Infusions, Estoc preferred

125

With this build you will not feel powerless at any point of your playtrough. The raw weapon is great in the starting areas, and then you get the buffs needed to keep it up, all while pumping your survivability. Basically you get all the damage early on, but do not need to invest in a core stat (Str/Dex/Int/Fai) for the first quarter of the game. And in the endgame locations you will annihilate everything with the inherently fast Spear Miracles and the Lightning Weapon buff.
Works amazingly well in PvP as well as in PvE - just adjust the rings to your playstyle.

1. Starting with the Assassin is recommended, since the Estoc is a godlike weapon and the Spook Spell is of great use troughout the game.
2. Infuse your Estoc with a Raw Gem as soon as possible. Before that you can have a fire infusion, but switching to raw is mandatory for the weaponbuffs.
3. Get the Magic Weapon buff from Yoel, free the pyromancy trainer and get the Saint's Talisman. (Undead Settlement) (That talisman is for faithlevels 42+)
4. Level your Vigor to ~25 and Endurance to ~20. This will easily be enough until about level 50. Upgrade the Estoc as much and as soon as possible.
5. Start pumping points in Faith until you hit 30, and get the Carthus Flame Arc pyromancy-buff.  (Carthus Catacombs)
6. Earn yourself Sunlight Medals along the way. (help kill bosses or invade/duel as a Sunbro)
7. Get the Lightning Blade miracle-buff. (Irithyl-Dungeon) This will be your main buff, at least as long as the boss is not Lightning resistant. In such cases, switch to the Carthus Flame Arc.
8. Level your stats at your leisure in the direction of the liked build.
9. Exchange 30 Sunlight Medals for Sacred Oath (Amazing Buff) and the Great Lightning Spear. Use the Spear, but try to do so in melee range. Equip Morne's Ring, Ring of Sun's Firstborn and (optional) the Lightning Clutch Ring as well al Lloyd's Sword Ring for devastating damage results.
10. (optional) Buy another Estoc/Rapier and infuse it with Lightning once your faith is above 40, for those bosses where you feel uncomfortable with buffing and those people who de-buff you with duel charms in PvP.
11. Slaughter everything and everybody as you go and get the Sunlight Spear Miracle.
12. Get to level 120 and then get the free five levels from Yoel in NG+ to hit the 125 PvP cap.
13. Devastate all living beings with speedy yet extraordinary painful Estoc attacks, bully bosses with Sunlight Spears in their faces or land a Sunlight Spear after a Parry (Sage Ring recommended for this one). For Sunlight Spear damge, check the link below the build-link.

At level ~100+ your rings will determine a lot about your playstyle. You will be able to go full out lightning mage with  Morne's Ring + Ring of Sun's Firstborn + Lightning Clutch + Ring of Dusk/Lloyd's Sword Ring,
or you can keep the melee approach with something like Chloranthy Ring, Hornet Ring, Leo Ring, Ring of Favor and Protection, Lloyd's Sword Ring, Flynn's Ring etc.

Build: http://imgur.com/maLaQtx
NG+ Lothric Knight at the Lothric Castle Bonfire getting "enlightened": http://imgur.com/4NDaw2N

The Solaire Build Lonely_Patches Deprived

 40 STR 20 DEX 30 FTH

Sunlight Straight Sword

 106-110

 Pairs some great armors together to form a solid defense as well as a stylish look. Remind Bosses and enemies alike the power of Solaire. Using the Sunlight Straight Sword's buff along with Lightning Weapon brings your AR to 650 and higher

Can also increase attunement to allow for usage of Lightning/Greater Lightning/ Sunlight Spear.

Mundane Spellblade MutinyMate Knight

37 STR 34 DEX 30 FTH

Dark Sword

120

Capitalizes on Mundane DPS and has a spell for the elemental advantage in every situation.

Backup weapon is entirely user preference.

Jolly

Cooperator/

Coopinvasion

Build

BloodSoul26 Herald

23 VIG, 14 ATN, 9 END, 16 VIT, 12 STR, 11 DEX, 8 INT, 15 FTH, 11 LUCK

Morning Star, Light Crossbow, Wargod Wooden Shield, Priest's Chime

30

This is strictly a low-level coop and/or invasion build.

You have 15 FTH for the Tears of Denial miracle. However, if that is not working out for you (like against poison), replace it with one or two miracles (Replenishment and Blessed Weapon are safe choices). I don't prefer the Heal spells since your allies either get themselves killed too quickly (usually by rushing or prematurely using Estus), or they simply know how and when to dodge and attack properly.

After you help Greirat from his cell, you can buy the Mace from him as your substitute for the Morning Star until you get the Paladin's Ashes. Don't forget your Light Crossbow from his store, too.

All weapons will be +2, no more... no less. You will infuse a Raw Gem on your Morning Star, and a Simple Gem on your shield. Why?

Because you are not relying on stats for scaling... heck, you're not relying on scaling at all, which is why an infusement like this will benefit you more... and you don't lose the Bleed bonus on your weapon. Also, it's weapon art is too good... if you time it right, you can basically tank through any hit or two with no flinching, and damage is also reduced! This is especially great against R1 spammers or gankers (oh and you can put a Resin on your weapon... like more bleed, perhaps?). Take that, spray & pray mentality!

The shield is made Simple because it gets a slight boost to Magic Defense (which it lacks prior), and it helps regen your FP by 1 point every 5 seconds. That may sound redundant, but you can use a weapon art (both the Morning Star and the Chime) with only 1 FP... although I fear this may get patched at some point. If that happens, infuse your shield with a Blessed Gem instead.

You will be able to help (or intude on) people from the very beginning all the way to the end of the Catacombs area. Have fun, and don't go hollow. No seriously, don't go hollow, that's for another build I may just make.

EDIT: Oh yes, Rings! You will have Ring of Favor (of course), Havel's Ring, Prisoner's Chain, and Sun Princess Ring.

With all this ready to go, you would have to be a complete imbecile to not be helpful to your allies... or a complete and successful nuisence to your enemies.

 

How to become a Lothric Knight

Kira-kun Warrior

Strength + Vitality

Broadsword

28

In this guide shows how you become a Lothric Knight in the early game. After the second area you will have a great armor, a strong sword which scales well with strength and dexterity for late, a long-range weapon and a 100%-blocking shield. It's a strong start and you can play with this without any struggle through the first half of DS3. 

Sweeping Spear

TheB0xN00b Herald

Base stats:

Vigour: 12       Attunement: 14 Endurance: 9   Vitality: 12     Strength: 14 Dexterity: 12 Intelligence: 12 Faith: 13   Luck:11

Weapons:

-Partizan (2 handed)           -Pyromancy Flame

20+

An extremely simple concept of progressing damage increase. Use the Partizan with both hands and the extremely long range as well as the varied attacks (thrusting and sweeping) makes it a force to be reckoned with. For particularly difficult enemies that can be stun-locked use the Pyromancy 'Carthus Beacon' to deal progressing damage with each consecutive hit. After the initial build has been reached it is easily tailored to suit your playstyle, wear armour that fits you and level up where you want from there.

High defense, strength, and pyromancy aesthetictherapy Deprived

Essential stats:

Vigor: 18+
Vitality: 25+
Strength: 25+
Intelligence: 25+

Rings:

Chloranthy Ring, Witch's Ring, Deep Ring, Fire Clutch Ring

55+

This build is easy to create and ideal for close and medium-range combat with enemies, making excellent use of both strength and pyromancy while softcapping.

1. Starting early in the game, many enemies have extensive health and deal extensive damage simultaneously. I recommend killing Leonhard to get a decent set of armor as soon as possible. His set will be available via the Shrine Handmaid. Compared to most sets, it has fairly high defense in all areas, and very high defense in both magic and fire.

2. Pick up the Chloranthy Ring and Grass Crest Shield. These items are essential so you do not have to put any points into endurance. Make sure to acquire the Pyromancy Flame from Cornyx as well, but I do not suggest investing much into intelligence until you can get the Great Chaos Fire Orb (see #4).

3. Use the Butcher Knife you acquire from killing the NPC in the Road of Sacrifices. This weapon scales with an A in strength immediately, has a healing buff, and doesn't require any additional points being put into skill.

4. Get the Izalith Pyromancy Tome in the Smouldering Lake. This unlocks, in my opinion, the best pyromancy in the game: Great Chaos Fire Orb. Many late-game enemies can be killed in 2-4 hits with it depending on how much you invest into intelligence. You need the Deep Ring because this pyromancy requires 2 slots. The Witch's Ring and Fire Clutch Ring will increase your fire attack greatly, but beware your fire defense will be reduced to an average amount while using Eygon of Carim's armor (see #6). I also suggest allotting your Estus Flasks so you have a fair amount of Ashen Flasks to compensate for your default amount of FP.

5. By Irithyll of the Boreal Valley, you should have enough Large Titanite Shards to get your Butcher Knife and Pyromancy Flame to +6 (assuming you also browsed a bit through the Smouldering Lake).

6. Ideally, you want Egyon of Carim's armor, which you can get by killing him once you have invested a bit into strength and vigor. This set is heavy and definitely requires 25+ vitality. I do not recommend using the headpiece because it is so ***** heavy and doesn't provide much extra defense compared to other head attire.

7.  I recommend focusing on investing in vitality and strength, then spending extra souls on attunement and intelligence later in the game, as well as endurance or vigor if you feel it is necessary. If you invest a bit into attunement, you do not need the Deep Ring and therefore can use a ring of your preference.

Overall weaknesses:

Moderate melee range, moderate fire resistance, weak to dark damage, not much FP

pure faith build SL 120

Great self- and party support

MercwithMouth82

Cleric

45 vigor

60 Faith

Straight Swords, Mace

120

Pure Faith Build focusing on self- and party-healing as well as

self- and party-buffing

Infusions for relaxed playstyle or weapon buffs for max dmg

 

standard pyromancer / dark build SL 120

MercwithMouth82

Pyromancer

40 vigor

40 int/fth

Straight Swords, Mace

120

Standard 120 Pyromancer / Dark build

Infusions for relaxed playstyle or weapon buffs on raw

low-level pure faith build SL 25

Great self- and party support

 MercwithMouth82  Cleric

30 Faith

Straight Swords, Mace

 25

weapons +2/+1 twink. & scale

 Pure low-level faith build for co-op support

self- and party-buffing

Infusions for relaxed playstyle or weapon buffs on raw

low-level pyromancer / dark build SL 25

MercwithMouth82 Pyromancer

20 int/fth

Straight Swords, Mace

25

weapons +2/+1 twink. & scale

Pure low level pyromancer for co-op support

Infusions for relaxed playstyle or weapon buffs on raw

 Paladin of the Light

TeddyLeVi Herald

Main stats: Faith, Attunement with decent Dexterity and Endurance

 190

A good PvE Paladin Build, very polyvalent. It has a high HP regen ability, increasing viability, a good defense, very good Miracles damages. This Build would perfectly suit for every situation.

The Fume Buld

Hiechan Knight

Strength/Dex/

Ultra Greatsword

100+

Start as the knight class to get boosted Vitality and endurance, progress through game while leveling up strength, vitality, Dex, and endurance equally( Be sure to get the 5 free levels from Yoel as well). Once you get to the carthus dungeons cut the bridge leading to the High lord Wolnir boss and descend into smoldering lake. Once in smoldering lake head to the demon ruins (to the right of the demon boss fog gate) and progress until you see a lava lake in the very bottom point of the demon ruins to find knight slayer tsorig. He utilized a greatshield and the weapon you need so he will be fairly tought however he is slow, so use backstabs. Once he is defeated he will drop the Fume Ultra Greatsword, it takes twinkling titanite to upgrade but is well worth it. When upgraded fully it has an S in stregnth scaling and a C in Dex. Comibined if you have 70 in stregnth and 50 in Dex you will push 950 damage per strike two handed. I utilize this build well into my Ng+7 playthrough to easily destroy enemies in PVE and invader from PVP. For this build it is recomonded to just use this sword and no shield because the Fume sword is extremely heavy, so you might need to learn to roll effectively. Be sure to use medium or light armour so you do not become overencumbered.

Lightning Rod of Lothric

HaveNoFury Knight

Lothric Knight Greatsword

125+

Scales really well up to 40 faith and 60 str/dex. The best defense is a strong counter offensive. For details click the link.  <----

Yuria of Londor Build

Cosmos Deprived

Darkdrift +5

89+

DEX Cosplay/fast-offensive build good for PvP and PvE

Windalf The Mage

Eluciddator Sorcerer (or assassin, explained on build)

Int 40+

Sage's Crystal Staff + Crystal Sage's Rapier + extras on build

120+

Versatile int build between ranged and melee combat.

Rashtor The Aged Knight (Finished)

 RashtorNesmarck  Assassin

Quality Build 

Refined Claymore

 110+  Quality Build that i have been using since Dark Souls 1. This time, with new features!

Court sorcerer

Orion_Qc19 Mage

 Court sorcerer staff +10 and flame of pyromancy +10.

150-200 A build for those who wants to play as a pure mage without using any weapons.

 

Lord of Bloody Hollows
alfieSk8r Knight

Luck/Str Build

Hollowed Barbed Straight Sword +10 / Carthus Rouge

120

My first attempt at a luck build that wrecks most of the enemies in the game and it's great also for pvp

Ultimate NG Playthrough Pure Builds (Co-Op, Invasion, and Duels)

BloodSoul26 See Builds to the right

See Builds to the right

20, 40, 60, 80, and 100 for each Pure build

(Hybrid builds will only be at Level 60 and above, see below)

These are a list of builds decidated to anything and everything but end-game Duels (aka SL120 "meta"). So, go ahead and choose what build you want, but note that you do not need to follow them to the letter, and you may make adjustments if you don't like the results. These are merely guidelines or starting points for you to go on, then you can either keep them or experiment with different ideas in the same build.

Note: You must stay at the required levels mentioned (Soul level and Weapon level) due to the recent patch (Regulation 1.33 App 1.13).

P.S. Each build section has various levels for access to all areas of the game (for example, SL20 is for High Wall of Lothric to Undead Settlement, while SL100 is basically for the DLC areas).

P.P.S. I am going to assume that you are capable of beating the entire game (with or without help from others) at any Soul Level. After all, this is a Souls' game... how can you call yourself the ultimate jolly cooperator, invader, or duelist... if you can't meet the challenges required for any level?

Strength Builds

Dexterity Builds

Intelligence Builds

Faith Builds

Luck Builds

Ultimate NG Playthrough Hybrid Builds (Co-Op, Invasion, and Duels)

BloodSoul26 See Builds to the right

See Builds to the right

Level 60, 80, and 100

See Pure builds above

This is a continuation from the list of builds above. Unlike the "pure" builds you see above, these builds focus on using two stats instead of one, and won't be reaching hardcaps. Don't forget that you do not need to copy off the builds, but merely see them as guidelines to start off of, and then make adjustments if you want. The whole point of my builds (both Pure and Hybrid) are to show what is possible, not what is mandatory. Get creative if my versions aren't enough!

STR + DEX Builds

STR + INT Builds

STR + FTH Builds

STR + Luck Builds

DEX + INT Builds

DEX + FTH Builds

DEX + Luck Builds

INT + FTH Builds

INT + Luck Builds

FTH + Luck Builds

The flamesword dude

Expertionis Knight

STRENGTH+heavy exile greatsword

120

Hey you there... yes you. do you like using greatswords? do you enjoy burning your foes alive? then boy do i have a build for you. this build is mostly, as you can guess, for hitting things hard with a flaming sword. black fire orb on the side.

Glass Cannon of the Church

Meese_Commander Warrior

Strength/Faith

120

 

Crush everyone with yor giant ass hammers, swords, and axes and perfect your dodges so no one will ever know you're actually fragile as a goddamn newborn puppy. Also, lightning.



    • 25 May 2017 22:12  

      Lord of Shadows
      ARMOR:
      (no helmet)
      Shadow Garb
      Shadow Gauntlets
      Shadow leggings
      RINGS:
      Leo Ring
      Sun Princess Ring
      Knights Ring
      (ring of your choice)
      WEAPONS:
      R1: Heavy GreatLance+7
      L1: Ceastus
      SOUL LEVEL:105
      Vigor:40
      Vitality:37
      Endurance:16
      Strength:40
      Dexterity:19
      int:9
      fth:9
      luck:7
      Starting Class: Knight
      gift: does not matter
      MASSIVE DMG EVEN IN SMOLDERING LAKE NEW GAME+
      Basically it is a glass cannon
      but you do light roll with under 30.00% weight...
      witch you are at.

      • 16 May 2017 17:38  

        I have two builds that work VERY well and is a low requirement of roughly SL150-170.

        Build 1....
        20 vigor, 20 endurance, 50 attunement, 20 strength, 20 dexterity, 50 intelligence, and 50 faith. Every other stat is the same as it is when you start the game. Start the game as a knight as he is the easiest class to play with. Your weapons are a chaos long sword +10, pyro flame +10, and crystal sage bell +5. If you need a shield use one and some light armor since your carry weight is not very high. The damage on this heavy spell build is CRAZY with great chaos fire balls hitting for 1400 damage a piece and your chaos long sword hitting around like 400-500 after burn. The build is squishy so rolling or kiting with a shield is necessary.

        Build 2...
        30 vigor, 20 endurance, 30 vitality, 50 strength, 30 dexterity, 15 attunement, 10 intelligance, 30 faith. starting class is the knight like usual. Use the dragonslayers greataxe (one you can get from transposing the soul) and that sit. You two hand it and watch as the damage output from the weapon goes crazy. The build is generic but catches invaders off guard as well. Highly agressive play style and is very fun.

        GT: Purified Squash on xbox one, message if you ever wanna play and make funny and entertaining builds that aren't meta!

        • 08 May 2017 12:09  

          To all the soul friends out there that have problems with build submition. You can submit your build after you register in the site. After log in you will find the new page + at the end of the window in your respective browser. Thank you.

          • PvE Builds [DKS3 Wiki]02 May 2017 13:54  

            Honestly the easiest way to get through the game is doing 3 things

            Refined long sword
            Sharp Katana or Curved sword
            Anri Straight sword

            • 02 May 2017 13:44  

              Attention, everyone! Ahem...godzirra.

              No seriously, look at my builds above. I think they will be ideal for newcomers, but also those who want to break free from the SL120 (or above) meta shackles.

              • 16 Apr 2017 02:25  

                Build level 20 for coop and pvp with Weapons + 2 and shield +1
                the blessed caestus combined with the princess ring have a good hp regen

                https://mugenmonkey.com/darksouls3/174868

                • 02 Apr 2017 13:17  

                  Comment Build as well, hurray.

                  https://mugenmonkey.com/darksouls3/161868
                  Name: Bloodborne Hunter / Pontiff Hunter
                  Class: Knight

                  Head: Silver mask / Pharis Hat
                  Chest: Alva
                  Arms: Sunless
                  Legs: Any

                  Spells: Blessed weapon, Carthus Beacon

                  Right hand: Gotthard Twin Swords, Pyromancy flame hand
                  Left hand: Saint tree belvine, Old Wolf Curved Sword, Any blessed infused weapon for passive healing in offhand

                  Rings:
                  Pontiff left eye
                  Pontiff right eye
                  Ring of evil eye ( for mobs)
                  Ring of steel protection (Or any other ring of choice for bosses)
                  Sun Princess ring

                  Stats:
                  Vigor: 40
                  Attun: 18
                  End: 40
                  Vit: 18
                  Strength: 19
                  Dex: 40
                  Int: 14
                  Faith: 18
                  Luck: 7
                  no hollowing

                  SL: 125 if you wanna stay around pvp level

                  Details: **Credit for this build goes to youtuber 'PvPSkillz' he showed off this build in his video "DS3 - Powerfeul underrated build ep. 2" I am just making this build sheet so its easier to follow to the T without having to rewatch his video over and over.** Again, all his ideas, just me writing it up.
                  This build essentially re-creates the feeling of playing bloodborne, as you have to have a very aggressive play style, in order to heal up and deal the most damage. utilizing life steal abilities and damage increasing. As your rings will steal HP and deal more damage with rapid attacks, while also being passivly healed from your off-hand and blessed weapon buff. The old Wolf sword gives you more damage the more attacks you do in a row, the twin swords are in the build because of their rapid attacks, which translates to more healing during boss fights.
                  Any blessed weapon on offhand will do, the lighter the better.
                  Unequip Ring of the Evil Eye for boss fights, as it only gives you back HP when you kill an enemy, so its really would only be useful for the Deacons boss fight, and fighting through the area, swap it out for your ring of choice, would suggest ring of steel protection in case you miss a dodge, as this build has no shield. The Pontiff Right Eye Ring, Old Wolf Curved Sword, and Carthus Beacon gives you more damage the more attacks you do in a row. Blessed weapon miracle increase damage by 7.5%, non scaling, and gives Faith-scaling HP regen for 45 sec. So using blessed weapon on the twin swords, then putting your blessed infused weapon in the off-hand allows for constant health regen, as blessed infusion gives faith based physical damage scaling, roughly 3 HP per tick, regardless of upgrade level, but Upgrade level reduces tick time by about .25sec. The blessed effect stacks with the Sun Princess Ring, offering another boost to your health regeneration, around double the effect when the weapon is fully upgraded.
                  Would recomend silver mask helm to get that blood borne feel
                  Again take a visit to PvPSKillz video if you still not sure to see the build in action, its build number 3 in his video. Thank you and enjoy.

                  • 12 Mar 2017 12:35  

                    I can't find the create button either.

                    Build Name: Fallen Ash

                    Class: Warrior

                    Head: Thrall Hood
                    Chest: Fallen Knight Armor
                    Hands: Fire Keeper Gloves
                    Legs: Undead Legion Leggings

                    Right Hand: Yhorm's Great Machete+10, HEAVY Warden Twindaggers+10
                    Left Hand: HEAVY Crow Talons+10, Millwood Greatbow+10, Black Iron Greatshield

                    Spells: None

                    Rings:
                    Hornet Ring (For Frontstabs)
                    Obscuring Ring (For Sniping With Millwood Greatbow)
                    Chloranthy Ring+1 (For Recovering Stamina)
                    Silver Cat Ring (For Plunging Attacks)

                    Covenant: Prefferably none, although Watchdogs of Farron will work too.

                    Stats:
                    Vigor 30+
                    Atunement 6+
                    Endurance 40+
                    Vitality 65+
                    Strength 80+
                    Dex 10+
                    Int 8+
                    Faith 5+
                    Luck 8+

                    Soul Level: 180+

                    Lore:
                    The Fallen Ash Warriors were once friends with the giants until King Yhorm, the Giant Ruler, grew angry at them for copying the giants' weapons and the war began between them. Today few giants remain and only one Fallen Ash Warrior. You are that Fallen Ash.

                    Tactic:
                    From close up parry (with crow talons) or hit normally with the Yhorm's Machete. If you want to be quick you could use the grave warden twindaggers. From far away you can use the Millwood Greatbow's weapon art by shooting to the side of your opponent. From close up, another option is to use the crow talons' two-handed weapon art (raptor flurry) with a Carthus Rouge. This will cause major massacre. To really piss someone off, you could use the black iron greatshield, which will block out nearly 100% damage. And lastly, if someone keeps on running away you could try the crow talons' O + R1.

                    • 05 Mar 2017 17:53  

                      Looks like I’m putting my build in the comments as well.
                      http://fextralife.com/calculator/dks3builds.html?o26oCopmi.RKQ2OOwY.2h9jJSdq.IyTumbqQ.W0.A.Rf
                      I call it the Bloody Reaper

                      Class: Deprived

                      Head: Hood of Prayer
                      Chest: Fire Keeper Robe
                      Hands: Fire Keeper Gloves
                      Legs: Fire Keeper Skirt

                      Right Hand: Great Corvian Scythe+10
                      Left Hand: Small Leather Shield
                      Infusion: Hollow on both

                      Spells: Lifehunt Scythe

                      Rings:
                      Hunter’s Ring
                      Carthus Milkring
                      Bloodbite Ring+1
                      Slumbering Dragoncrest ring

                      Covenant: Any, although I tend to favor Aldrich Faithful or Warrior of Sunlight

                      Items:
                      Carthus Rouge
                      Budding Green Blossom

                      SL 130+

                      Vigor 27
                      Atunement 10
                      Endurance 25
                      Vitality 10
                      Strength 35
                      Dex 40
                      Int 10
                      Faith 22
                      Luck 40

                      This build uses the bleed damage from Great Corvian Scythe and is increased with luck to give you a massive damage boost. The scythe is B scaling in dex so Hunters ring is a must, but you can swap out Carthus Milkring with Knights ring if you choose. Bloodbite Ring+1 helps to counteract some of the bleed damage you will take as a result of the scythe. Armor is pure fashion souls but I chose it to for the reaper look. As far as spells, you can also use something like Deep Protection because again, I went with the scythe for the reaper look. Hope you guys enjoy it!

                      • 27 Jan 2017 17:50  

                        since i can't find the new page + thing i'll just post my build here

                        Class: Pyro

                        Head: Iron Helmet or Old Sage Blindfold
                        Chest: Dragonscale Armor
                        Hands: Firekeeper Gloves
                        Legs: Skirt of Prayer


                        Right Hand: Moonlight Greatsword +4
                        Alt Right Hand: Heavy Dragonslayer Axe +10
                        2nd Alt Right Hand: sunlight straightsword +4

                        Left hand: Pyro flame +10
                        Off-Hand: crystal chime +6
                        2nd Off-Hand: blessed caestus +6

                        Spells:
                        Chaos Bed Vestiges
                        Carthus Flame Arc
                        Lightning Blade
                        and Darkmoon Blade (you can switch to dark blade if you don't want to farm for 12 hours lol)

                        Rings:
                        Hornet Ring
                        Witches Ring
                        Great Swamp Ring
                        Chloranthy Ring

                        Covenant: Mound-Makers

                        Level: 140
                        Hollowing: 99
                        Vigor: 28
                        Attunement: 30
                        Endurance:20
                        Vitality:19
                        Strength: 30
                        Dex: 25
                        Int: 35
                        Faith: 35
                        Luck: 7

                        this build is a monster against pretty much everything in the game.






                        • 04 Jan 2017 02:59  

                          I've got a build I've been interested in sharing.
                          DS3 Build: (Cleric class)

                          Right Hand: Butcher Knife +10
                          Off-Hand: Ethereal Oak Shield +5
                          Second Off-Hand: Cleric’s Sacred Chime +10

                          Armor: Fallen Knight Armor Set

                          Rings:
                          Lingering Dragoncrest Ring +2
                          Sun Princess Ring
                          Ring of the Evil Eye +2
                          Lloyd’s Sword Ring

                          Spells: (With 4 spell slots)
                          Great Lightning Spear
                          Bountiful Light
                          Sacred Oath

                          Covenant: Mound-Makers

                          Level: 124
                          Vigor: 35
                          Attunement: 25
                          Endurance: 35
                          Vitality: 15
                          Strength: 45
                          Dexterity: 8
                          Intelligence: 7
                          Faith: 30
                          Luck: 13

                          • 03 Jan 2017 09:55  

                            My build. Full mirrah chain set, profaned greatsword +5 (always 2-hand) and grass crest shield (wear on back)
                            40 strength, 37 dexterity, 30 endurance, 23 vitality and 27 vigor. Raise intelligence to 10 so you can speak to orbeck of vinheim. Ignore all other stats. Rings are Chloranthy ring, Carthus Milkring, Havel's Ring and Ring of Favor. Even through the armor is kinda heavy, the rings and vitality help the build to stay in mid roll.

                          Load more

                          Chat