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Ring of Favor is a Ring in Dark Souls 3.

Ring of Favor


 A ring symbolizing the favor of the Goddess Fina, whose "fateful beauty" is mentioned in legend.

True to the fickle nature of Fina's favor, her ring increases max HP, stamina, and maximum equip load."

 

Ring of Favor Effect

  • Increases max HP by 3%, max Stamina by 8.5%, and max Equip Load by 5%
  • +1: Increases max HP by 4.5%, max Stamina by 9.5%, and max Equip Load by 6%
  • +2: Increases max HP by 5%, max Stamina by 10.5% and max Equip Load by 7%
  • +3: Increases max HP by 6%, max Stamina by 11.5% and Equip Load by 8%
  • Weight: 1.5

 

 

Where to Find Ring of Favor

  • Guaranteed drop from one of the Sulyvahn's Beasts near Archdeacon McDonnell. To reach McDonnell start from the Pontiff Sulyvahn bonfire. Go through the door and make your way through the courtyard full of Giant Slaves. Enter the building that can be used to reach the Silver Knights. On the ground floor, strike at the wall on the left to reveal a ladder headed down. You will face a difficult battle facing 2 Sulyvahn Beasts. Bait one beast with a bow to make the battle easier.
  • (NG+) +1 version can be found in Pontiff Sulyvahn's boss room on the second floor behind a pillar. Go around to the second floor past the clerics, when inside go straight ahead across the bridge and it will be on the second last pillar ahead of you. (Location)
  • (NG++) +2 can be found in Cathedral of the Deep, on the way to Rosaria, in an alcove where an axe wielding hollow is (take a left on the roof-bridge where you drop down). (Location) (video location)

  • +3 can be found on a corpse in The Dreg Heap, up a large root in the swamp just after the Earthen Peak Ruins bonfire. Video Example  ()

     

 

Trivia

  • Contrary to its Dark Souls 1 counterpart this ring does not break upon removal and can be swapped out freely.
  • The ring's effect has noticably diminished with each consecutive installment. In the original Dark Souls it provded a 20% increase to Health, Stamina, and Equipment Load at the expense of being unable to remove the ring without destroying it. It's Dark Souls 2 parallel, the Third Dragon Ring, gave a 7.5% increase to Health, and 12.5% to Stamina and Equipment Load, the main drawback being the ring had lower than average durability value, leaving it prone to break if the player took excessive damage over time, or was exposed to even small amounts of acid damaged, although unlike the original it could be repaired once broken. The trend is observable in the game's spiritual cousin Bloodborne as well, where it's parallel, the "Clockwise/Anti-Clockwise Metamorphsis" runes offered identical boosts to Health and Stamina in their most powerful varieties to compared the original ring, but were split into separate items, requiring the player to set aside multiple slots if they wanted to mimic the full effect.
Rings
|  Aldrich's Ruby  | |  Aldrich's Sapphire  | |  Ashen Estus Ring  | |  Bellowing Dragoncrest Ring  | |  Bloodbite Ring  | |  Blue Tearstone Ring  | |  Calamity Ring  | |  Carthus Bloodring  | |  Carthus Milkring  | |  Chillbite Ring  | |  Chloranthy Ring  | |  Covetous Gold Serpent Ring  | |  Covetous Silver Serpent Ring  | |  Cursebite Ring  | |  Dark Clutch Ring  | |  Dark Stoneplate Ring  | |  Darkmoon Ring  | |  Deep Ring  | |  Dragonscale Ring  | |  Dusk Crown Ring  | |  Estus Ring  | |  Farron Ring  | |  Fire Clutch Ring  | |  Flame Stoneplate Ring  | |  Fleshbite Ring  | |  Flynn's Ring  | |  Great Swamp Ring  | |  Havel's Ring  | |  Hawk Ring  | |  Hornet Ring  | |  Horsehoof Ring  | |  Hunter's Ring  | |  Knight's Ring  | |  Knight Slayer's Ring  | |  Knight Slayer Ring  | |  Leo Ring  | |  Life Ring  | |  Lightning Clutch Ring  | |  Lingering Dragoncrest Ring  | |  Lloyd's Shield Ring  | |  Lloyd's Sword Ring  | |  Magic Clutch Ring  | |  Magic Stoneplate Ring  | |  Morne's Ring  | |  Obscuring Ring  | |  Poisonbite Ring  | |  Pontiff's Left Eye  | |  Pontiff's Right Eye  | |  Priestess Ring  | |  Prisoner's Chain  | |  Red Tearstone  | |  Red Tearstone Ring  | |  Reversal Ring  | |  Ring of Sacrifice  | |  Ring of Steel Protection  | |  Ring of the Evil Eye  | |  Ring of the Sun's First Born  | |  Sage Ring  | |  Saint's Ring  | |  Scholar Ring  | |  Silvercat Ring  | |  Skull Ring  | |  Slumbering Dragon Ring  | |  Slumbering Dragoncrest Ring  | |  Speckled Stoneplate Ring  | |  Sun Princess Ring  | |  Thunder Stoneplate Ring  | |  Untrue Dark Ring  | |  Untrue White Ring  | |  Witch's ring  | |  Witch Ring  | |  Wolf Ring  | |  Wood Grain Ring  | |  Young Dragon Ring  |

 




    • Anonymous

      18 Jan 2018 21:32  

      You can cheese the Sulyvahn's beasts with a greatbow. Aim for the head and run back up the ladder when they charge over. They telegraph their charge/movement actions. You can usually get in two, sometimes three shots with a greatbow before you need to leave. While the beasts will never stop aggroing if you stay on the ladder, leaving the building the secret door is in and waiting 8 - 15 seconds will deaggro them. You can hear them stomp off. Repeat. Shouldn't take more than two cycles. I was getting nearly a thousand damage per hit on a headshot with Millwood arrows + Hawk ring to compensate.

      • Anonymous

        08 Jan 2018 14:00  

        "Everything you could ever want!"
        Memes aside, this ring really has everything you could ever want (specifically health, stamina, and vitality).
        RoF +2 reaches 161 stamina at 35 endurance, passing the 160 softcap and saving you 5 points (6 points if you have the RoF +3 version).
        RoF +2 with LifeR +3 breaks the normal health cap at 40 vigor (same with RoF +3).
        And of course vitality, the bonus and gets higher the more points invested.
        Probably the most important part is no drawbacks (other than taking up a ring slot).

        • Anonymous

          02 Sep 2017 17:48  

          This ring should increase max FP by a flat amount, 11 sounds about right for normal RoF, and 14/17/23 for the + versions. Or maybe regenerate 0.19 FP/sec for all versions instead...or both.

          • Anonymous

            31 Mar 2017 12:07  

            >Retrieve it in order to progress Lapp's questline.
            It does progress the questline, although it's completely optional and the quest can be continued without acquiring the ring.

            • Anonymous

              28 Mar 2017 14:16  

              Kind of a shame they put this and so many other +3 rings in the dlc. Because I and many others worked hard to get the +2 versions.

              • Anonymous

                20 Jan 2017 07:23  

                Not that great of a ring in DS3. Except for duel builds (health health health!) the benefits are not worth wasting a ring slot.

                • Anonymous

                  03 Dec 2016 13:09  

                  Is it me or do all the items in this game seem so nieces and almost to little for the effort to get them based on previous games?

                  • Anonymous

                    Trivia19 May 2016 15:03  

                    That second bit of trivia is like reading an 18th century English novel: there's way too many run on sentences, and way more information than desired.

                    • Anonymous

                      Corrections.10 May 2016 16:57  

                      I just tested all three rings with 30 different stamina values. On average they give: Ring of Favor 8.58% Ring of Favor NG+ 9.63% Ring of Favor NG++ 10.56%Tested the NG+ ring and at 1000 health it went up to 1045. Which is 4.5% not 4%

                      • Anonymous

                        normal version only +8% stamina10 May 2016 06:32  

                        first ring (ng) gives only +8% stamina37 END:I have 152 stamina and with the ring I have 165.

                        • Anonymous

                          First ring(Nerfed)?02 May 2016 20:09  

                          Ng ring give 9%+ max stamina(Rounded down) not 10%Tested with 35End:Without Ring:146StamWith Ring:159

                          • Anonymous

                            Getting the ring30 Apr 2016 14:13  

                            If i already killed the Sulyvahn's Beast the first time fought it at the bridge to Irithyll of the boreal valley i can no longer get the ring ?

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