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Ring of the Evil Eye is a Ring in Dark Souls 3.

Ring of the Evil Eye


This ring captured the foul spirit of an evil eye, a creature that ravaged Astora.

Absorb HP from each defeated foe.

The horrid spirit nearly destroyed Astora, but was eventually defeated by "the sword of one most noble."

 

Ring of the Evil Eye Effect

  • Absorb +30 HP from each defeated foe.

  • +1 Version: +33 HP

  • +2 Version: +35 HP

  • +3 Version: +37 HP

 

 

Where to Find Ring of the Evil Eye

  • Quest Reward: Anri of Astora

  • +1 Version (NG+): Can be found just before Deacons of the Deep fight, at the back of the altar. (Location)

  • +2 Version (NG++): Located in the High Wall of Lothric. From the second bonfire, head down to the roof with the first crystal lizard and the enemy that morphs. Climb the ladder down. Run past the spear wielding Lothric knight. Head down into the room with the estus shard on the mantle. To the left of the shard is this ring hidden behind a shelf of barrels and wheels. (Location) (video location) (video location from bonfire)

  • +3 Version (The Ringed City): Dropped from a mimic inside the spiral crypt across the bridge from the Ringed City Streets bonfire shortcut. Video Location

 

 

Notes

  • You don't need to get killing blow.

 

 

Trivia

Trivia goes here

 

Rings
|  Aldrich's Ruby  | |  Aldrich's Sapphire  | |  Ashen Estus Ring  | |  Bellowing Dragoncrest Ring  | |  Bloodbite Ring  | |  Blue Tearstone Ring  | |  Calamity Ring  | |  Carthus Bloodring  | |  Carthus Milkring  | |  Chillbite Ring  | |  Chloranthy Ring  | |  Covetous Gold Serpent Ring  | |  Covetous Silver Serpent Ring  | |  Cursebite Ring  | |  Dark Clutch Ring  | |  Dark Stoneplate Ring  | |  Darkmoon Ring  | |  Deep Ring  | |  Dragonscale Ring  | |  Dusk Crown Ring  | |  Estus Ring  | |  Farron Ring  | |  Fire Clutch Ring  | |  Flame Stoneplate Ring  | |  Fleshbite Ring  | |  Flynn's Ring  | |  Great Swamp Ring  | |  Havel's Ring  | |  Hawk Ring  | |  Hornet Ring  | |  Horsehoof Ring  | |  Hunter's Ring  | |  Knight's Ring  | |  Knight Slayer's Ring  | |  Knight Slayer Ring  | |  Leo Ring  | |  Life Ring  | |  Lightning Clutch Ring  | |  Lingering Dragoncrest Ring  | |  Lloyd's Shield Ring  | |  Lloyd's Sword Ring  | |  Magic Clutch Ring  | |  Magic Stoneplate Ring  | |  Morne's Ring  | |  Obscuring Ring  | |  Poisonbite Ring  | |  Pontiff's Left Eye  | |  Pontiff's Right Eye  | |  Priestess Ring  | |  Prisoner's Chain  | |  Red Tearstone  | |  Red Tearstone Ring  | |  Reversal Ring  | |  Ring of Favor  | |  Ring of Sacrifice  | |  Ring of Steel Protection  | |  Ring of the Sun's First Born  | |  Sage Ring  | |  Saint's Ring  | |  Scholar Ring  | |  Silvercat Ring  | |  Skull Ring  | |  Slumbering Dragon Ring  | |  Slumbering Dragoncrest Ring  | |  Speckled Stoneplate Ring  | |  Sun Princess Ring  | |  Thunder Stoneplate Ring  | |  Untrue Dark Ring  | |  Untrue White Ring  | |  Witch's ring  | |  Witch Ring  | |  Wolf Ring  | |  Wood Grain Ring  | |  Young Dragon Ring  |

 




    • 12 Nov 2016 11:14  

      Works even if you're an invader and can't fight enemies.
      I noticed I get healed by dying mobs as the invadees kill them in the distance.
      Also a good way to figure out their location by following the trail of "health sparkles".

      • 12 Nov 2016 06:30  

        Purely a PvE ring. Weak on it's own, but good when combined with the other HP restore/regen items, such as:
        - Arstor's Spear (on your back)
        - Aldrich's Ruby (for backstabs)
        - Sun Princess' Ring
        - A blessed shield +9
        There's more but this is my build, and I never chug estus, even in NG+. And they said this game was supposed to be tough.

        • Could've been better25 Sep 2016 12:47  

          On the one hand, you don't need to get the killing blow for the heal to trigger, so if you're co-opping, you don't feel so pressured to get the final hit in on everything to get the heal like in Dark Souls 2.<br/><br/>On the other hand, there's a 1 or 2 second cooldown on the heal triggering, so killing multiple enemies at the same time or very quickly together will only give you one heal, massively reducing the effectiveness of the ring as a form of in-combat sustain.

          • Wish it was better.10 Jul 2016 00:31  

            Wish it was percentage base, like 5%, 7.5%, and 10% hp back per kill. The ring is decent at low levels and with low Vig, but once you're over 27 Vig you are better off with more defensive or offensive rings.

            • Testing24 Apr 2016 16:45  

              I did some testing on this ring. It seems to have a cooldown. I tried a few times, but here is one example. I killed an enemy and got 30 hp and instantly killed another one afterwards and got no hp. I think the cooldown is about 1-2 seconds.

              • +1/+2 values are wrong.22 Apr 2016 07:48  

                I tested, they respectively give +33 and +35 hp per kill.<br/>Tested with broadsword+10 (dex infused, 40dex), no armor, no other rings.<br/>+2 ring: 1045hp -> kill -> 1080hp<br/>+1 ring: 970hp -> kill -> 1003hp -> kill -> 1036hp<br/>+2 ring again: 1036hp -> kill -> 1071hp

                • Location17 Apr 2016 19:04  

                  A friend got this ring (NG) in the way stated above, but had spoken to Anri and killed Horace before defeating High Lord Wolnir, but I had not spoken to Anri before the boss fight, nor killed Horace (I was also NG), so I obtained the ring at the Yorksha's Chapel bonfire in Irithyll of the Boreal Valley where Anri gives you the 'quiet resolve' gesture.

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