Help
Help

Mechanics Research for Dark Souls 3 is a list of pages and links that include detailed game mechanics information as researched by the community.

 




    • Soul rewards on PvP30 Apr 2016 19:21  

      A friend and I have been looking into soul rewards on pvp recently and we found the following correlation:<br/>if there is a level difference: The player with the lower will get soul rewards upon victory roughly equal to: <br/><br/>(number of souls for next level up for higher level player - no. souls. req. for lower character) / 2 = the average soul difference<br/><br/>the higher level player gets: roughly 9.5% (average * 0,095) of the average soul difference upon victory.<br/><br/>(this was tested on soul level 106 and 110 on PC). Please fill in with more data using the formulas above, as we need to confirm if the formula above holds.<br/>thanks in beforehand for all data<br/>//Anon101.

      • kick/guard break24 Apr 2016 09:20  

        i don't know if this is the page to put it...but...<br/><br/>I usually kick the pontiff knights with shield for guard break&easy kill...yesterday, as always, i kicked and...nothing...five kicks in a row, still nothing. The difference was my right hand weapon : the s....y dagger to boost sorceries & of course i don't meet the requirements for it. I then switched to a longsword and get the guard break in one kick as always.<br/><br/>So theory : the stamina lost when guarding against kicks is affected by the right hand equiped weapon of the kicker

        • Any word on how criticals are calculated yet?15 Apr 2016 22:19  

          Is a dagger still broken for ripostes? what's the diffrence between 100, 110,120, and 130 for critical values?

        Load more