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Bosses in Dark Souls 3 are powerful foes which constitute some of the most challenging experiences in the game. Most are defeated as part of the mandatory story progression, with the rest optional. Defeating a boss earns the player souls, restoration of Ember and unique Boss Souls which can be transformed into powerful WeaponsSpells, or Items via Soul Transposition from Ludleth of Courland in Firelink Shrine. 

Certain bosses feature special NPCs available as summons for the fight, with some of these summoning instances dependent on meeting certain progression conditions. See the individual boss pages for NPCs available and their conditions. 

As long as the respective boss of an area remains alive, a player may be invaded by hostile phantoms. Once the boss is slain, invasions are no longer possible, however players may continue to summon phantoms via the Red Sign Soapstone.

In total there are 19 bosses in the whole game, with 6 of them being optional.

 

 

Bosses

BOSS LOCATION NPC SUMMONING WEAKNESS RESISTANCE IMMUNITY PARRYABLE OPTIONAL
Iudex Gundyr Cemetery of Ash None Fire/Frost/Riposte

Dark/Bleed

Poison/Toxic YES NO
Vordt of the Boreal Valley High Wall of Lothric Sword Master

Lion Knight Albert
Fire/Dark

Slash/Thrust

Poison/Toxic

Bleed/Frost

NO

NO
Curse-Rotted Greatwood Undead Settlement

None

Slash/Thrust/Fire

Sacs

None

Poison/Toxic

Bleed/Frost

NO

YES1
Crystal Sage Road of Sacrifices

Eygon of Carim

Slash/Thrust/Strike

Poison/Toxic

Magic None NO NO
Abyss Watchers
 Farron Keep
Sirris of the Sunless Realms

 or
Londor Pale Shade
 
or
Black Hand Gotthard
Lightning/Backstab

Dark/Bleed

Poison/Toxic YES NO
Deacons of the Deep Cathedral of the Deep Anri of Astora

Sirris of the Sunless Realms
or
Horace the Hushed

Slash/Thrust/Strike

Hollowslayer GS

Magic/Dark

Bleed

None YES NO
High Lord Wolnir Catacombs of Carthus none Bracelets / Blessed Weapons
Farron/Wolf Knight's GS
Dark

Poison/Toxic

Bleed/Frost

 

NO

NO
Old Demon King Smouldering Lake Knight Slayer Tsorig

Great Swamp Cuculus

Dark

Black Knight Weapons

Fire

Bleed/Frost

NO YES
Pontiff Sulyvahn
Irithyll of the Boreal Valley
Anri of Astora

Black Hand Gotthard

Londor Pale Shade
Thrust/Riposte

Poison/Toxic

Bleed/Frost

 
None YES NO
Yhorm the Giant Profaned Capital

* Siegward of Catarina
joins the player during the boss cutscene if his questline is fulfilled

Storm Ruler

Lightning

Physical/Magic/Dark

Fire/Poison/Toxic

Bleed/Frost

 

NO

NO
Aldrich, Devourer of Gods Anor Londo None

* Anri of Astora
summons the player in his world to defeat Aldrich if his/her quesline is fulfilled

Fire/Lightning

Farron/Wolf Knight's GS

Magic/Dark Poison/Toxic  NO NO
Dancer of the Boreal Valley


High Wall of Lothric

After 3 Lords of Cinder are defeated

(or Emma is killed)

Sword Master Dark/Lightning/Strike

Bleed

Poison/Toxic/Frost

NO

NO
Dragonslayer Armour Lothric Castle Sirris of the Sunless Realms

Eygon of Carim

Frost

Farron/Wolf Knight's GS

Dark/Lightning Poison/Toxic/Bleed NO NO
Oceiros, the Consumed King Consumed King's Garden Hawkwood Lightning Magic/Bleed Poison/Toxic  NO YES2
Champion Gundyr Untended Graves Sword Master Lightning Poison/Toxic/Bleed None YES YES
Lothric, Younger Prince The top of Lothric Castle

Sirris of the Sunless Realms

Orbeck of Vinheim

(Lorian) Lightning/Frost

(Lothric) Slash/Thrust/Strike

Dark Poison/Toxic

YES3

NO
Ancient Wyvern
Archdragon Peak
None

Lightning/Frost

Plunging Attack

Poison/Toxic/Bleed  None NO YES
Nameless King Archdragon Peak

None

* Hawkwood
can be summoned but he will desert when reaching the altar or when the player ring the bell

(King of the Storm)

Lightning

(Nameless King)

Fire

(King of the Storm)

Fire/Bleed

Poison/Toxic

(Nameless King)

Lightning

(King of the Storm)

None

(Nameless King)

Poison/Toxic

NO

YES
Soul of Cinder Kiln of the First Flame Yuria of Londor

Shade of Londor
Lightning Fire None

Stagger

(Only in 2nd Phase)

NO

1Curse-Rotted Greatwood technically this boss is optional, although you won't be able to use your Boss Souls to perform Soul Transposition without defeating it because you will not receive the transposing kiln for Ludleth.

2Oceiros, the Consumed King this bossfight is not optional for the "End of Fire" ending, but optional for all others..

3These "staggers" or parrys cannot be followed up with a riposte. However, most bosses are still vunerable to ripostes, triggered through consistent damage and/or head damage.

 

Ashes of Ariandel Bosses

BOSS LOCATION NPC SUMMONING WEAKNESS RESISTANCE IMMUNITY PARRYABLE OPTIONAL
Sister Friede Painted World of Ariandel ?? ?? ?? ?? ?? NO
Champion's Gravetender & Gravetender Greatwolf Painted World of Ariandel ?? ?? ?? ?? ?? YES

 

The Ringed City Bosses

BOSS LOCATION NPC SUMMONING WEAKNESS RESISTANCE IMMUNITY PARRYABLE OPTIONAL
Crimson Bat & The Demon from Below / The Demon Prince Earthen Peak Slave Knight Gael ?? ?? ?? ?? NO

 

Mini Bosses / Special Encounters

  • Boreal Outrider Knight, located under the double elevator of Undead Settlement, where we meet Siegward. He drops the Irithyll Straight Sword.
  • Boreal Outrider Knight, located on the left side of the main bridge of Lothric Castle, down a staircase. He drops the Sword Irithyll Rapier.
  • Boreal Outrider Knight, located behind an illusory stone wall of Grand Archives, top of a small ladder above the wooden bridge. He drops the Outrider Armor Set.
  • Stray Demon (drops Soul of a Stray Demon), located on the other side of the bridge where you find Yoel. Can be accessed from the poison swamp area via ladder.
  • Fire Demon, located on the way down to smouldering lake
  • Deep Accursed, located within the Cathedral of the Deep in a large room with a body in the distance
  • Deep Accursed, located within the Anor Londo castle hallway, on ceiling
  • Carthus Sandworm, roaming the smouldering lake area just before the old demon king boss fight (drops: Miracle Lightning stake and undead bone shard)
  • Sulyvahn's Beast, crocodile/wolf hybrid, located on the bridge to Irithyll of the Boreal Valley.
  • Sulyvahn's Beast x2 in the Water Reserve area of Irithyll of the Boreal Valley, location of the Aldrich Faithful covenant altar.

 




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