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Storm Ruler

icon-wp_physicalAttack.png
143 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30
icon-darkbonus.png
-
icon_weight.png
35
critical.png
100 icon-wp_stability.png 35
icon_weight.png 8.0
icon-durabilitiy.png
10
Aux None    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
0 0 - -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard
skill-icon.jpg Storm King icon_fp_cost.png - (20/20)

Storm Ruler is a Weapon in Dark Souls 3



Greatsword with a broken blade, also known as the Giantslayer for the residual strength of storm that brings giants to their knees.

Yhorm the Giant once held two of these, but gave one to the humans that doubted him, and left the other to a dear friend before facing his fate as a Lord of Cinder.

Skill: Storm King
Assume stance to imbue sword with storm. Most effective when facing giants.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite Scale.
  • The sword must be charged fully to unleash a powerful wind attack.
  • Highly effective against Yhorm the Giant.
  • Contrary to its description, neither its skill or regular attacks do extra damage to regular giants. This is most likely due to the fact that Yhorm resembles the giants from Dark Souls 2, which are different from the aforementioned giants that come from Dark Souls 1.
  • Cannot be sold or discarded, extra copies can be stored in the bonfire stash. 
  • The Storm Ruler is a callback to the weapon of the same name in Demon's Souls.
  • Appears the design is inspired by the "Kusanagi" sword, one of the Three Imperial Regalia of Japan.

Location/Where to Find

 

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Storm Ruler Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 143 - - - - D D - - - - - 50 35 30 30 35
+1 166 - - - - D D - - - - - 50 35 30 30 35
+2 189 - - - - D D - - - - - 50 35 30 30 35
+3 213 - - - - D D - - - - - 50 35 30 30 35
+4 236 - - - - C D - - - - - 50 35 30 30 35
+5

260

- - - - C D - - - - - 50 35 30 30 35

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 



    • 23 Apr 2017 03:02  

      Looks like the table for the damage on this thing is a little outdated. At +5, it's now 280 base damage, 485 with 40/40 Str/Dex. Still not fantastic, but not horrible either.

      It has the same moveset as the Executioner's Greatsword. Outside the boss fight, its Weapon Art is essentially Stance with the same follow ups and can charge for a semi-ranged attack that does about around 2.5x damage at 2.5x it's regular range. Interestingly, the charge stays until you use the Weapon Art and persists even after using a bonfire. It's actually pretty fun to do a Storm Ruler-only run, whacking people with a tornado sword, so even if it's not top tier, it's definitely a viable and interesting weapon.

      • 22 Apr 2017 15:24  

        I used this in pvp just now, it's a slightly weaker greatsword, and the wa can catch a few people, remember to charge it before you gesture/start fighting.
        Overall it's not as good as the others, but it's fun to feel like you have a weapon of your own because no-one else uses it.
        Oh and hitting with the blade and the wind of the wa can deal quite alot of damage, just watch out for the insane stamina drain and openness to backstabs.
        A bonus is that no-one can say you're tryharding.

        • 21 Apr 2017 15:20  

          The entire thing doesn't work for me anymore. I can charge the weapon, but not unleash it. I havent played DS3 in ages, but it used to be hold L2 to charge, press L2 again to unleash. Did it change?

          • 21 Apr 2017 04:52  

            So they put a weapon in game that's super powerful against on boss (and even though the description states Giant-s- ...*****ing plural... it only works on the one, including in the DLC), and is completely useless otherwise. It's just a mediocre greatsword with a super long windup to use its unique weapon art that gives it extra range (almost as much as the fume UGS wow!) and.... wait...


            is this just the *****ing pendant v2 electric boogaloo? a useless a1ddition to the game to waste players time so the devs can laugh at us?

            • 16 Apr 2017 00:24  

              "Contrary to its description, neither its skill or regular attacks do extra damage to regular giants. This is most likely due to the fact that Yhorm resembles the giants from Dark Souls 2, which are different from the aforementioned giants that come from Dark Souls 1."

              You know Yhorm has a face right?

              • 18 Mar 2017 13:31  

                So does storm ruler's weapon art actually damage anything else other than yhorm? I've tried it during PvP, PvE, and it'd be total crappola if FromSoft just made this one weapon hurt one specific boss.

                • 21 Feb 2017 20:40  

                  imo yhorms a way better fight when killing him with your standard gear than just cheesing him with storm ruler. fromsoft even made it so that you can get visceral attacks on his head if you do enough damage to it through ways other than the storm ruler! yhorms way more satisfying without the storm ruler imo. i highly recommend trying it out yourself.

                  • 29 Jan 2017 10:49  

                    Weapon art dmg scales with each following ng+ but only to yhorm the biotch. It will always 5-shot him unless you coop. Was doing 12k in ng+7 with each hit, Jesus TF Christ!

                    • secret tracking26 Sep 2016 14:47  

                      the fully charged weapon has a secret tracking that does that if your enemy dodge to the side and i out of your visual tracking then if you're locked on you will see the wind blade hit another place but the dust that blows to the side is aiming at your enemy and you'll still hit them

                      • Yhorm gave the second Storm ruler to Seigward19 Sep 2016 16:17  

                        It all makes sense now. <br/><br/>His " Sworn Duty " was to ... Kill Yhorm when he became a Lord . <br/><br/>ouch.

                        • Curse Rotted Great Wood17 Jul 2016 01:44  

                          I fought Yhorm with Siegward and got both storm rulers and saw messages telling me to use it on the curse rotted great wood, went to new game plus, but for some reason it does'nt work on it! Is there a reason or do I just need the new sotrm ruler?

                          • Siegward!06 Jul 2016 06:41  

                            Made it happen Siegward appeared in the Yhorm boss battle. I ran to the corpse and picked up the Stormruler. As I turned around, Siegward was already dead and won't respawn although he is undead as the player is. For me some parts of this game aren't logical...

                            • Appears the design is inspired by the "Kusanagi" sword, one of the Three Imperial Regalia of Japan.03 Jul 2016 01:03  

                              this is a stupid rematk as it it is obiously just a regular twohander missing its grip

                              • Swagruler17 Jun 2016 04:37  

                                Yhorm be like "yo I got tons of health and you ain't gonna do ***** to me with that puny ass sword" *pulls out stormruler* "Oh ***** ***** me"

                                • Copies.13 Jun 2016 13:44  

                                  Fromsoft needs to erase restrictions applied to this particular weapon. Having 5+ copies is not a big deal by any means, but not being able to discard it at all is a little annoying. Like, it is SO sturdy that no heavenly strength can bend it? And yet it has 10 durability and breaks after 10 hits. No logic here. None.

                                  • Tell me10 Jun 2016 23:00  

                                    why was this weapon brought to DKS3 in the first place? So basically they just brought this weapon over from demon souls and said that this was something that Yhorm created?

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