Yhorm the Giant

General Info
hp.jpg souls.jpg Location
27,822 36,000 Profaned Capital
Drops Soul of Yhorm the Giant, Cinders of a Lord
Weak Resistant Immune
Lightning Lightning Slash Slash
Thrust Thrust
PoisonPoison & Toxic
Fire Fire
Bleed Bleed
Frost Frost

Yhorm the Giant
is a Lord of Cinder and boss enemy in Dark Souls 3. He is known as the "reclusive lord of the Profaned Capital". Yhorm is the descendant of an ancient conqueror, but was asked by the very people once subjugated to lead them. In the past, he was a skilled Giant combatant, powerful enough to become a lord of a city and a Lord of Cinder.


Yhorm the Giant Information

  • Not Optional: all Lords of Cinder must be defeated to advance the game.
  • Siegward of Catarina can help you fight this enemy. His questline must have been completed up to this point. He is not summoned, but instead shows up via cutscene once the fog door is entered, if the questline was properly progressed. Be aware though that having him at your side may trivialize the entire fight against Yhorm.



  • Yhorm can be found behind a Fog Wall in Profaned Capital in a lower part of the temple.




Combat Information

  • Health: NG (27822), NG+ (41149), NG++ (45264), NG+3 (47322), NG+4 (49379), NG+5 (53494), NG+6 (55552), NG+7 (57609)
  • Weak to the Storm Ruler, which can be found inside the boss arena at the throne. Charge it until it glows a bright white (this will take several seconds) and then use the weapon art R1 or R2 to do significantly increased damage.
  • Weak to lightning damage.
  • High resistances to all other damage.
  • Inflicts fire damage
  • Has multiple targeting points
    • Legs take heavily reduced damage
    • Torso and arms take decent damage
    • Head takes extra damage
  • Can be staggered with enough regular blows, mainly to the head, which will open him up to a critical attack, dealing significant damage.



Video Strategies

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Strategy 1 (Melee)

When entering the boss room, immediately make a run for the throne and grab the item, which is the Storm Ruler. This weapon is essential to do meaningful damage to Yhorm. Equip it and use the weapon art to hit Yhorm in the head during his post-attack windows for massive damage. It is possible to lock the camera on his head, making it much easier to land headshots. Note that you can charge the Storm Ruler with the weapon art button and once it begins glowing you don't have to immediately use the attack. So you can charge it and then dodge and then use the ability if the situation calls for it. With the Storm Ruler the fight is essentially just dodging, which is very easy with Yhorm. Beware his fist lunge in his second form, it is very quick and hits suddenly.  With Storm Ruler's charged attacks, it only takes a handful of hits to bring him down.

Strategy 2 (Pure Mage)

This strategy does not require the Storm Ruler sword, so that the boss can be fought normally. For this strategy you will require 60 Intelligence, the sorcerer's base stats (unless more vigour is desired), and the following rings/armor:




Cast Hidden body to easily get past the gargoyles. This is not strictly necessary but it can help players who find the short journey more difficult.

Upon entering the boss arena, lock onto the giant's head, fire Great Heavy Soul Arrow twice, then wait for the giant's attacks. It is helpful to learn the moveset so that you know when the ideal opportunity to attack presents itself.

After about 3 magic arrows, the giant will kneel in weakness. This is in similar fashion to visceral attacks in Bloodborne. Keep firing your soul arrows for a great deal of damage, then back off and repeat the process.

Always lock onto his head, and keep this strategy for phase two, and it will eventually lead to victory.


Strategy 3 (Pure Mage done right)

Sprint across the bridge to get there safely. The gargoyle will go airborne as you approach. Hidden body not necessary.

Get close to Yhorne. As he lifts his sword roll through his legs. You need to come out at least exactly between his legs. Walk for a bit (2-3 steps) then start casting Great Heavy Soul Arrow. This is to make sure we hit his head and not anything else, as that does way more damage, by giving him time to turn around. During phase two if you somehow find yourself far away he will do leaping attacks. If you keep rolling through his legs, the strategy will work for both phases, altough he will sometimes do longer longer combos in phase two.

In the beginning you can get off two heavy soul arrows. You dont want to skimp on getting close enough.

Recommend gear:



Strategy 4 (Siegward Cooperation)

If you progress Siegward's questline all the way to the end, he will show up for this fight (no need to summon, he automatically appears) and with a Storm Ruler in hand. He'll use the Storm Ruler's weapon art which does massive damage to Yhorm and he can even solo him, but it's much quicker/easier if you also use the Storm Ruler at the same time. Yhorm can be killed in under a minute with this method.


Attack Name Attack Description & Counter
Example Slam Boss slams both hands on the ground in a frontal aoe. Cannot be blocked, it is best to preempt and move away
Kneeling Smash Smashes the ground in front of him with his sword while dropping to a kneel. Triggered by being directly beneath him.
Turn-around Swipe If you are behind him after he recovers from an attack, he will swipe while turning around. Try rolling right after he starts to turn around.
Battle Cry(?) He stomps the ground while screaming, knocking you down but doing no damage. Can not be blocked. In his second form the flames are harmless.


Lore Theories

  • "Yhorm the Giant once held two of these, but gave one to the humans that doubted him, and left the other to a dear friend before facing his fate as a Lord of Cinder." - Storm Ruler
  • Over time Yhorm appears to have lost his mind, secluding himself in the Profaned Capital (Note how the architecture is very reminiscent of Oolacile).
  • The red eyes that stare during the fight are similar to those found on other creatures empowered by the Abyss.
  • During Siegward of Catharina's sidequest it is said that he (Siegward) has a difficult task, one that he does not want to perform to his old friend. The description of Storm Ruler reads that Yhorm gave one blade to the humans who doubted him, and the other to a dear friend. It is fairly clear that Siegward is the old friend of Yhorm, who came to slay him as to free him from his rampancy.
  • A Storm Ruler is located near his throne on a human sized corpse, indicating that one of the mentioned humans confronted him at some point, but with little success.
  • After the boss fight, with Siegward's sidequest incomplete, a second Storm Ruler can be found in the throne room of Yhorm. Both of the item descriptions are identical. This implies that, even if you never met Siegward, or freed him from the dungeon during his quest, he still managed to get to Yhorm, who was now defeated, leaving the Storm Ruler as it has lost its purpose to him.
  • The Profaned Capital, near Yhorm's throne room, is completely covered by seared corpses, moulded into the walls and pillars, which could have possibly been the work of Yhorm, and make it obvious why one of the humans with the Storm Ruler tried to confront him.
  • While now he uses a giant machete-type blade, he used to wield the blade in one hand and a shield in another but after the death of someone he was trying to protect he tossed his shield aside and added a notch on his giant machete.
    • "As a lord, Yhorm risked everything and fought unflinchingly as a one-man vanguard. Following the loss of the one he wished to protect, he forsook his shield." - Yhorm's Greatshield
    • "Yhorm once lumbered on the frontlines with a greatshield. But one day, in place of his shield, a left-hand notch was added to his machete, enabling the smashing technique that would become the legacy of his later years." - Yhorm's Great Machete
  • From the lore on the Storm Ruler, Yhorm's Greatshield, and Yhorm's Great Machete it appears that Yhorm's reason for not returning to help link the fire is apathy not madness, as he seems to have lost those that he cared for.


Notes and Trivia

  • Yhorm is not the Giant Lord or any giant from Dark Souls 2. 
  • The boss battle with Yhorm seems to be a reference to the boss Storm King in Demon's Souls. Both fights enable the use of a sword, Stormruler, to make the boss significantly easier.
  • Yhorm actually has a full face, unlike the hole that the giants in Dark Souls 2 have.
  • Yhorm's armor is reminiscent of the armor the Soul of Cinder wears, the chestplate and shoulderpiece namely so



    • 22 Apr 2017 14:37  

      Is it just me or does Yhorm become more aggressive if you defeat him the Onion route? I defeated him last time on my own and he wasn't this aggressive. Oh well, Onion......

      • 10 Apr 2017 03:56  

        Important to note that Great Soul Dregs is fairly effective. Does about 445 body damage or 1000 per headshot at 65 int 60 faith with an Izalith Staff.

        Compared to the shorter range and less damage of Sunlight spear I'd say it's a better bet than lightning for casters.

        • 17 Mar 2017 22:13  

          IMO this Boss Fight would be a total pain and sick if not for the Storm Ruler. They should have made it like destroying his armor piece by piece until the damage increases.

          • 14 Mar 2017 06:39  

            I'm so used to having help in this game that I ended up solo when my help got himself destroyed and...big surprise.

            Learned that if you roll under his knees as he strikes, you have a large window to charge the wind sword and take him down.

            • 26 Feb 2017 21:57  

              i walk in here with my pyromancer all like"your going down yhorm!" which i then proceed to throw a chaos bed vestiges at his FACE! only to find out hes COMPLETELY IMMUNE TO FIRE DAMAGE! i was very triggered

              • 15 Feb 2017 09:53  

                Yhorm the giant, is (in my opinion) one of the best looking bosses in the game, and has a really good throw back to Demon souls. I love everything about Yhorm, from the quest with onion knight Siegward to go slay him, to the fight of feeling like your fighting a wall, and his lore of him having two storm rulers and giving them to the people that lived under him and to onion bro in case he ever went crazy. Love the fact you find the storm ruler next to his throne as saying some nameless hero already tried to slay him or if you don't help Siegward a second storm ruler will there (I think also Siegwards armor) as saying hey he did make it he just failed. Its also cool that If you did do all of Siegwards quest theirs no summon sign for him he's just there with his own special cut scene. Sadly with the storm ruler Yhorm can be dead in 4 to 3 minutes, but I really don't care because you don't need to use you can just fight him with your normal weapon(sure it takes longer and you might die a lot but its cool).

                • 12 Feb 2017 15:16  

                  Weird thing that I haven't seen written down anywhere else. Yhorm was my 3rd Lord to kill, and I did summon Siegward and he survived the fight. However, afterwords, I was never teleported to Dancer. I figured I'd accidentally glitched my game somehow. I even went and killed Dancer, and progressed up past Dragonslayer Armour until I realized I couldn't get into the Grand Archives. So I went back, and it turns out, if Yhorm is your 3rd Lord, and you summon Siegward, you GOTTA exhaust Siegward's dialogue after the fight, otherwise you won't be teleported to Dancer and the game will act like Yhorm isn't dead yet, even if you place his Cinders on his throne.

                  • 06 Feb 2017 13:03  

                    Anyone else experience a glitch for yhrom, where he spawns behind his throne and the only way to hit him is to aim for the head, Because for me one day it happen like 6 to 7 times while I was helping others

                    • 02 Feb 2017 01:35  

                      Ummm so I dont know if there were any patches to this fight, but I havent gotten to download any I have base game and this boss was stun locked I had enough time to charge and hit again as he was just now standing up.

                      • 26 Jan 2017 09:39  

                        In my fight, Catarina had no healthbar, and he solo'd Yorm while I was running around throwing useless lightning bolts (60 damage each). Took around 2 minutes.

                        • 24 Jan 2017 23:30  

                          Siegward Dies too easy now. One of the most recent patches (November 25th 2016 one maybe?) made the Onion way too squishy. With my first character when I ran through here back in September he could practically solo yhorm himself. Now on my last three character's he's dead before I can even get the stormruler equipped! It takes about three shots and He's done for. He just runs in there close melee like an idiot and dies. And since he's not a phantom that's it: I can die, but when I come back he's already dead. (I thought he was supposed to be ash like me?) Now I don't know how to keep him alive in just NG. I either spend the whole fight trying to take aggro off of him, or I get the storm ruler. I can't do both. Also now, since his death is permanent. If you want him to survive to the end you have to beat this boss first go around or maybe make sure you die before Siegward. Much more frustrating... not like a "rewarding and overcome" frustrating but now a "Failed and have to wait until NG+" frustrating. :(

                          • 23 Jan 2017 20:15  

                            Hello Everyone !
                            I'm having a question : For what i recall, I killed Yhorm twice without any help in NG in more or less 5/6 hits. (mostly torso).
                            But now i'm doing the "onion-bro" questline, and it seems that the game consider that you are 2, and increase boss HP (logical).
                            But what's strange : I failed 1st try with Onion dying (sweet loot !). But even after reloading and entering the fight 1V1, his HP pull seems to stay the same as 1V2. (more like 10 hits to take him down).
                            Is it something reccurent for you guys ? Or just an accidental bug ? ^^'
                            -Praise the Sun [T]/

                            • 23 Jan 2017 02:36  

                              His f'ing legs...
                              I run in, grab and equip storm ruler, and old Seig already has his health about 1/3 down. So I start going to work on his ankles like a chihuahua and NOTHING. The giant can't touch me. After a minute I pretty much stop even trying to avoid him and just attack but nothing. No damage. I'm just running and gunning and after a few Seig finally goes down and eventually me too. Still got the armor though god dammit.

                              • 19 Jan 2017 18:34  

                                Hello Fextra Team, it is worth mentioning that when Siegward teamed up with me but died he dropped all his gear. It can be picked up immediately or after reloading it is located a few steps away from the entrance fog.
                                - And thanks for keeping up this page!

                                • 16 Jan 2017 01:51  

                                  Phew, just beat him in NG+ without Siegward nor Storm Ruler. I used the Dragonslayer Greataxe+5. The trick was to hit him on his shins only once during a regular window to conserve stamina and attempt to trigger his kneeling smash attack where you can target his head and after a couple of times it will stagger him. Riposting him dealt ~2k damage and only had to be done a couple of times to beat him.

                                  • 08 Jan 2017 06:49  

                                    Well, my Siegward got killed by Yhorm while I was getting my storm ruler (the I can loot his body kind of kill). He was destroyed by Yhorm's swing combo after landing one storm ruler shot. I guess the fight is not as easy as this article mentioned anymore for poor Siegward.

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