Slave Knight Gael

General Info
hp.jpg souls.jpg Location
14,985 120,000




Soul of Slave Knight Gael

Blood of the Dark Soul

Weak Resistant Immune



MagicMagic, DarkDark, Lightning, Bleed n/a

Slave Knight Gael Information

Slave Knight Gael is a Boss enemy in Dark Souls 3, available with The Ringed City DLC and could be considered the final boss of the entire series. He is an aberration created by consuming the Dark Soul of Man.



  • Slave Knight Gael is found at Filianore's Rest. He can be seen consuming the Pygmy Lords to obtain the Dark Soul of Man.
  • He can be first encountered as a non-hostile NPC in the Cleansing Chapel of  The Cathedral of the Deep, serving as an entrance to the Painted World of Ariandel, should you own the DLC. See the Slave Knight Gael NPC page for full dialogue and information.




Combat Information

  • Health: NG (14,985), NG+ (??), NG++ (??), NG+3 (??), NG+4 (19,842), NG+5 (??), NG+6 (??), NG+7 (??)
  • Parriable: No
  • No NPC summon avaiable for this fight.
  • Gael attacks deals Physical, Dark and Magic damage.
  • Can be staggered, but player can't perform critical strike on him.
  • Abyssal enemy, therefore weak to Farron Greatsword and Wolf Knight's Greatsword.
  • Very weak to Frost and Poison/Toxic - that combination is deadly for him.
  • Very resistant to bleed, but not immune.
  • Medium resistance to Magic and Dark, weak resistance to lightning.






Video Strategy

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  • Gael is susceptible to stagger, the heavier the weapon, the easier it is for it to occur.
  • Early on in the fight as Gael comes towards you, he is liable to jump into the air with a pink aura surrounding him. After a second, he will fly towards you very quickly. Should this attack connect, you will be impailed and take massive damage. Instead, dodge it and get 1 or 2 hits in.
  • Gael's attacks looks faster than they are. This is due to Gael having fast movements, his feet are faster than his arms, making his attacks seem to have erratic timing. Best timing to attack is after he ends his combos with a leaping attack as you can get a couple hits in. Be aware, some of the leaps are longer than the others. Time you dodge well or you'll take massive damage. 
  • When Gael does his plunging stab without any combo before hand, he has more air time than a basketball player. Wait for the last moment to dodge and get an attack in. Should he attack first, THEN do the pluging stab, it will come down faster usually. 
  • Gael has a lunging stab that iniates an animation that does more damage to you if it hits. When dodged correctly, you can get 1-2 hits even with a heavy weapon. Do note, in order to get a successful dodge attack off, judge the distance between you and Gael and dodge accordingly, as you might end up being too far for your weapon to reach.


  • Gael's attacks are followed up by his cloak, with a range slightly longer than his blade. Also, most of his attacks come in pairs, do not think to attack him right after his first attack. 
  • When Gael casts Way of White Corona, if you are at mid-distance, it will not hit you initially as it spreads out but keep in mind it will come back to Gael. It is best to get behind his initial casting position. A good way to get behind him is to roll through the initial cast of the miracle, attack him once, dodge his follow up, and skirt around behind him. This will usually take enough time for the Way of White Corona to be on it's return. 
  • Gael's cloak usually acts as an extension of his blade, with the exception of his forward stab, where it will come slightly after.
  • Vertical smashes and thrusts have a poor horizontal tracking so if you are near the boss, you can simply run or even walk right to avoid them.
  • Gael has a similar attack to phase one where he will fly into the air and rocket towards you. Except in this phase, you will not be impailed, but it does have a small explosion from his cape. The timing of this dodge is delicate but it allows you to get in a free hit. 
  • Horizontal swings are difficult to dodge. When close to Gael, always roll towards the attack. If there is little room between you two, safest thing to do is to roll away from him and wait if he finishes two slashes with a highly punishable thrust.
  • When Gael teleports to you, he is preparing for a spinning attack. This is difficult to roll out of as you have to dodge his blade AND his cloak. Easy way to evade this attack is to dash away from his position and he will spin nonetheless.


  • Gael will release several soul like projectiles upon this phase starting but it should not be a problem if you are constantly evading his attacks. Lightning will have markers on the ground and the souls are easy to dodge. The souls will poorly track towards you and make there way into the ground which is what causes the lightning. Getting hit by the souls does not much damage, but the lightning strikes incredibly hard and will floor you and leave you open to Gael's assault. A good way to just avoid this attack all together is just run in the complete opposite direction as he pauses and stays in place while the souls explode from him. 
  • His attack from phase two where he rockets towards you in mid air now gets 2 follow up attacks so wait for the third one before countering. Should you fail the dodge on the initial strike and just decide to block, you may die from the second and third attacks if you get your guard broken. The second attack will also release skulls which go straight for the ground and cause lightning so do not linger after you counter his third attack. 
  • STAY CLOSE TO MID RANGE. He usually does three attack combos. Thrust openings are still the best.
  • A good opening is also when he jump smashes Abyss Watcher style and without homing skulls (04:16). This is has a very obvious tell of him running at you, then slamming the sword down. He will do an air spin follow up with a sword slam. Counter this and bait this as much as you can as it's the easiest to counter and avoid.  
  • There is a variant of the attack in the previous point where he won't do a running slam, but a straight up slam. He will still do an air spin, but he will delay the slam to shoot you with the crossbow, then come smashing down, and THEN go for a third quick Abyss Watchers air slam. This final attack you can counter safely. 
  • While staying in the arena like part of the map with the ruins seems like a good idea (and is) for all phases, do not forget how massive this map is. Should one area get too hot with lightning, just relocate. He may teleport behind you so be ready for that. 

Strategy 1 (Melee)

Using an Ultra Greatsword/Greatsword will easily stagger Gael however, make sure you have enough stamina to dodge afterwards, as most of his combos have 3-4 attacks. If you use any other melee weapons, be sure that they have a good attack range, otherwise you have to stick very closely to him. I'm talking to you curved sword users out there. Do not be afraid of charging a heavy attack right after he does a plunging stab. When Gael's right shoulder is facing you and he looks like he finished a combo, be wary as he may execute a sweeping attack out of nowhere. In phase 2/3, recommended to dodge towards him as his range is extended by his cloak, also to get into range for an attack. The cloak usually acts as an extension with the excpetion of his forward stab, where the cloak comes slight after. Recommended to sprint away when he teleports to you, you can easily evade it that way. As for the repeating crossbow shots, it is better to sprint away instead of rolling, as some of the bolts may catch you when you get out of your roll.

Strategy 2 (Melee/Faith)

DO NOT USE DARK DAMAGE/DARK WEAPONS/DARK BLADE. This boss will most certainly punish the greedy and overly aggressive. Tears of Denial, 60 faith, fast weapons like a longsword or curved sword. (Rapiers work well also) with lightning blade and Yorshka's chime should make this fight go well. With Gael, it is a battle of attrition. Due to his high health pool and high damage, quick but sustained damage is key. If he gets away from you a sunlight spear or lightning arrow miracle is good poke damage. First phase a shield will work also, just watch for his forward leaping attack as it's a grab that you cannot block. When he screams roll away, as he will either do a three hit flurry or a four hit flurry, ending in a leaping attack. This leap attack gives you ample amounts of time to get some dps in. Phase two and three i DO NOT recommend blocking attacks, but roll dodge away from them, as the added dark damage follow up to his attacks will shred your stamina very fast, and a counter hit from him due to a guard broken state is almost certain death. Roll at the last possible second toward and behind him, as an early roll can still catch you with his dark damage follow up on his attacks in the final two phases. When your lightning blade runs out, try to wait for one of his longer combos or leaping grab, as they have longer recovery times allowing you to rebuff your weapon. 

Strategy 3 (Pyromancy)

Recommended that Pyromancers bring Chaos Bed Vestiges instead of Great Chaos Fire Orb, as CBV has slightly faster travel speed and is a straight projectile, whereas GCFO acts like it's thrown as a ball, plus has less base damage than CBV unless Gael enters the lava pool. Gael moves quickly and sometimes GCFO might fly right over Gael as his posture is low and hunched. Don't use dark pyromancies. 

Whichever you choose to use, try to cast ONLY after Gael shows an opening after a series of attacks, as his movements will cause your pyromancies to miss unless he is either moving towards you or very close to you. Sometimes Gael has a large delay brefore his next series of attacks, it is important to recognize these moments and get a few shots off.

In Phase 2, keep your distance and try not to stay close to Gael, his movements will be less beastly and he will usually attack twice in succession. If you are too close when he does a downward slash, he might flick his blade upwards. Observe and keep the cloak's range in mind, it usually travels along with Gael's attacks, with the exception of  his forward stab, where his cloak will come slightly after.


Strategy 4 (Sorcery)

Sorcery can be pretty tricky against this one. May even be the hardest method of taking him down. Due to his very high health pool, sitting back and shooting spells at him will leave you out of FP before the fight is over. Pure sorcery, only thing i can recommend is putting a few more ashen estus uses, plus ashen estus ring, and deeply learn his attack patterns from purely fighting him, or from the other good guys and gals that have put edits on this wiki page. Now, for an example on fighting him as a mage. No Moonlight Greatsword sadly. The slower but slightly more damaging attacks (on this boss at least) is not worth the trade-off. DPS and low recovery times over chunk damage in this boss fight is ideal. Raw Lothric Knight Longsword, Crystal Magic Weapon, and offensive spells of your choice will work. Please keep in mind that dark damage is a no go for this boss fight. Might as well be punching him to death. Pure sorcery, just stay away from him and pelt him with great heavy soul arrow and crystal soul arrow. Try not to spam the crystal soul arrow though, as mentioned at the start of this strat. Sorcery with a weapon buff is the best way to go.


Strategy 5 (Aux effects, cheesy one, ANY CLASS)

Did it 1st attempt with 30INT/30FTH/~15STR|DEX build. Basically, get yourself a Storyteller's Staff and Bleed Bandit's Knife, both +9-10. In the beginning of the first and second phases activate the staff's poison(it burns him real fast, 35 per tick 1st phase, about 70 per tick 2nd phase, and requires 4-5 casts to put it on him), then proceed to quickstep/hit until he's dead. The biggest advantage of this strategy is that you don't really need any specific build for it - get a full 60 INT sorcerer, and he's able to equip that dagger(and you don't need scaling from it - bleed trigger damage doesn't scale aside from HP percentage afaik). The only downside is that 12 INT is required. Keep in mind that he will cleanse himself of any effects at the beginning of the second phase. You don't even need to care about enchanting two more useless weapons - you should have collected plenty of chunks  on the way to this boss.


Strategy 6 (Ringed Knight Paired Greatswords)

I did this after i struggled with other Weapons on NG+ on a 50VIT/40STR/40DEX/40END. Basically you get the Paired Greatswords from the Ringed Knights and reinforce it to +5 (maybe it will work on lower levels, didn't test it). Now fight Gael with the two handed L1 Attack. You may take some damage when dealing the first 1 or 2 hits, but then he will be permanently staggered for the whole combo and take massive damage. Just be careful not to lose too much health while doing the first hits in his 2nd and 3rd phase. Try starting the combo when you are at full hp and you should be fine. After I discovered this strategy I beat him 1st attempt.



Slave Knight Gael has 3 attack phases. In his first and arguably easiest phase, he will only use his greatsword in combat. Upon entering the deserted land, he will confront you with an aerial attack from a distance. In his first phase, he has a bunch of combos, some being more deadly than others. His attacks vary from just a single strike to multiple strikes with an aerial attack. Every time he attacks, he will leave a window of opportunity for you to land your blow. It is advised you only hit him once in this window since he recovers quickly. In the first phase, he can be staggered by a Fully Charged Ultra GreatSword Attack and randomly staggered by other weapons. When you diminish about a third of his health bar, a cutscene will occur and you will enter stage 2 of the fight. This stage is much more difficult than the previous one as he has some new moves up his sleeve. Gael can now become invisible and teleport next to you, use a repeating crossbow, throw magic discs, and use new combos. These new combos are way deadlier than the previous ones since his cloak is powered up and will strike you after every swing he takes. Then, once his health is at about a third, he will stay still, make a red shockwave, and enter phase 3. This phase is undoubtedly one of the hardest in the entire game. Now, Gael will use lightning as well as some extremely strong aerial/crossbow combos to take you down. The lightning is fairly easy to dodge since a marker will appear on the ground before it strikes. One of his combos is an aerial attack where he does multiple flips in the air whilst shooting from his crossbow. Keep in mind, throughout the fight, he will continually use AoE attacks or shockwaves.

First Phase
Critical Strike  When Gael's sword is covered in red souls, he jumps and performs a critical strike. If player fails to avoid it, Gael raises up his sword, shouts and then throws player on a long distance. 
Plunging Attack Gael jumps, then swiftly stick his sword into the ground dealing medium physical damage. 
Rage Gael shouts, then attack with his sword: 3 times horizontally, then performs a plunging attack. With a bit of luck attack can be broken. Note: if player is far from him, he may break this combo after 2nd attack.
Sword ACombo Gael performs various sword attacks combinations dealing physical damage. Attack from ground may launch player into air.
  Second/Third Phase
Repeting Crossbow WA + Strike Gael uses Repeating Crossbow's weapon art - Repeat fire, which deals very high physical damage. Sometimes uses his sword after this attack.
Way of White Corona Gael uses upgraded version of Way of White Corona - instead of one circle, five appears. Deals magic damage.
Weak Gael's Greatsword WA Gael uses weaker variant of second part of Gael's Greatsword weapon art - swing around him with a support of coat. Deals physical and dark damage.
Coat rush Gael attacks with his sword 2 times with a support of coat. Deals physical and dark damage.
Coat strike Gael attacks with his sword similar as player with two-handed Greatsword, with a support of his coat. Deals physical and dark damage, may launch player into air.
Attack from above Gael shouts, then attacks from above and covers himself using his new weapon - coat. Deals physical and dark damage, can be broken.
Combo sword + coat attack Gael attacks horizontally with his sword (with a support of his coat), then performs a strike attack. Deals physical and dark damage
Tactical retreat Gael retreats on a medium distance, covering his "escape" by Repeating Crossbow weapon art.
Surprise Attack Gael dissapear, then white summoning sing appears. Few second later he appears and attacks swiftly with his sword.
Double jumping attack Gael attacks 2 times from above using his sword and coat dealing physical and dark damage.
Soul Explosion + Lightning Rain (3rd phase, less than 1/3 hp bar left) Gael stands for a few seconds, then releases a large amount of souls and explosion with medium AoE. Deals high damage, as this attack can't be broken simply walk away. Few seconds later, in place where soul projectiles has fallen, there is a lightning strike. Announces beginning of third phase.
Soul Rage + Strong Gael Greatsword WA + Lightning  (3rd phase, less than 1/3 hp bar left) Gael attacks from above two times, then performs Strong attack from Gael Greatsword Weapon Art. During this rage there is a large amount of soul projectiles dealing dark damage. If projectile falls on ground, it will darken ground an attract a powerful lightning dealing minor damage to Gael and serious damage to player.


Lore Theories

He is the same missionary sent out by the Painting Woman to bring her the blood of the dark soul for her canvas. He originally helped the player begin the questline in the Cathedral of the Deep but does not seem to recall the player when met. He is seen feasting on the pygmies in the hopes of obtaining the Dark Soul. However, due to this, he is seen to have lost his sanity and part of his humanity. When damaged enough, he bleeds to what he believes is "old blood." This is all in part of his quest for the Painted Woman that led him to ruin and the consuming of blood that destroyed him. When defeated, he drops the Blood of the Dark Soul which can be brought to the Painted Woman. 

Notes & Trivia

  • The manner in which Gael fights and runs in his first phase is very similar to how Guts from Berserk fights in the Berserker Armor. Gael's second phase also shows this by his use of the Repeating Crossbow, akin to Gut's Repeater Crossbow, and the way he hides and follows his attacks with his cape.
  • In one of the closed towers in the boss fight area there is a model of standing Gael. It is used instead of 1st phase version of Gael during introduction cutscene.
  • Transformation at the end of stage one bear some similarities, to what player may seen during Ludwig, the Accursed boss battle from Bloodborne.
  • Several of the Gael abilities mirror Artiorias, the Abysswalker.
  • The introduction cutscene bear some similarities to what player seen before Artorias, the Abysswalker boss fight from Artorias of the Abyss DLC to Dark Souls I.
  • Arena with Gael's boss fight is the largest arena of that type in Dark Souls series.



    • 21 Apr 2017 23:43  

      Holy hell, beat it first try!! Lol my build just so happened to fit perfectly here. Use Yhorm's shield and Dark Sword, high stamina. I accidentally walked into this fight unprepared and still mowed him down .Easy dodge attacks, highly telegraphed.

      • 21 Apr 2017 00:26  

        I used Irithyll Straight Sword +5 on this guy. Every 5 hits or so he'd get Frostbite and instantly knock off a good chunk of damage, around 500 or so, on NG+1.

        • 19 Apr 2017 16:15  

          I just figured it out, gael is modeled after an old nemesis of king arthur, the knight kay

          this is why he is so bitterly imitating arthorias with his corpse throwing

          • 19 Apr 2017 13:49  

            His lightning attack can damage himself (Ill be it for very little) Im curious to see if there is any interesting dialoge when you make him kill himself. Consider it a challenge run.

            • 18 Apr 2017 23:45  


              • 15 Apr 2017 19:52  

                Got it on first try on NG+ (despite being so scared after the trauma from Midir). I used +5 Irithyll Straight Sword but cannot confirm whether the frost works (the only thing I noticed is that he was staggered every 4-5 hits and gave me another opportunity for 1-2 extra hit.) Keep mid range from him and circle to the right (his left). Hit him 4-5 hits once he finishes his combo (whatever phase, it works). Since he seems to be easily staggered, I recommend being a little bit greedy with him (aim for 4-5 hits consecutive slash with whatever weapon).

                Well.. at least that works for me. I'm sure there are myriad other ways to beat him single-handedly..

                • 15 Apr 2017 15:46  

                  It seems he's resistant only to dark damage, the rest should be more effective. Fire ain't any better than magic or bleed and lightning is the worst even if it's Sunlight Spear

                  • 14 Apr 2017 23:18  

                    Melee Stratgy:Greatsword
                    I used a quality build fight in Gael and the first run i beat him was in ng+1. The best strategy in my opinion is the Wolf Knight Greatsword. It has high damage without needing to be buffed. With a +5 WKG it takes 4 hits to stagger in all 3 phases maybe 5 or 6 of you weren't aggressive. If you something like a claymore that works too. Learn his attacks and roll, dont block. Be aggressive and count how many times since he last staggered. If you hit your 4 or 5th time, swim 2 extra times or heal as he would then stagger if you were aggressive enough. As stated above use his punishable attack to get 1 or 2 hits in. Count helps. If he is charging an attack and you have counted to 3 punish him via stun. Rinse and repeat in all phases. Using this strategy you can clutch up easily by stunning Gael. Good Luck Ashen one.

                    • 14 Apr 2017 18:09  

                      so poison and toxic got huge nerfs. does anyone have a video showing frost working vs not? i have never noticed a frost weakness on any patch since dlc 2 release

                      • 14 Apr 2017 16:31  

                        Can be headshot by a bow or a crossbow and critticaly strike during this animation idk if i can edit this page and am to lazy to do so but i dont see it written on here so ima leave a comment

                        • 14 Apr 2017 12:45  

                          While the fight is cool, I was really disappointed in its difficulty. I'm not particularly good at Dark Souls at all, and yet I beat Gael on my second attempt with my shield and board quality build knight.

                          I liked the DLC a lot, but I was expecting a MUCH tougher time with the very last boss in the Souls series.

                          • 13 Apr 2017 21:37  

                            I just finished off Gael again on one of my characters who was currently hollow. I often don't wear a headpiece with this character so it was easy enough to tell if he was beef jerky or not, and while wandering around looking at the scenery after the fight I noticed my character was no longer hollow.

                            I didn't receive the "Hollowing Reversed" message or anything like that and definitely didn't do it myself as I had no purging stones remaining and needed to visit the monument or Velka shrine to reverse it.

                            Can anyone who is playing a character who hasn't beaten Gael yet do the fight while hollowed to test if defeating him reverses hollowing?

                            • 12 Apr 2017 21:56  

                              I'm pretty sure that they silently patched the toxic+poison mist strat. He now moves out of the range of both but is still unable to get to you. I guess you can still use the corner if you want a bit of a breather or something.

                              • 11 Apr 2017 20:55  

                                Anyone else notice that a summon sign appears where he teleports? He literally leaves our world and summons himself back in with a white sign to attack you.

                                • 11 Apr 2017 19:15  

                                  Sorcery Strategy

                                  Taking on Slave Knight Gael with purely sorceries is a tough battle but can be done if you keep your distance. Alot of his attacks will outright miss if you run away from him and remember which attacks where you have to roll to the side instead.

                                  Being able to defeat Gael also requires FP management and avoiding most of his attacks as you need alot of Ashen estus for this fight. Running out of FP during the fight is possible and I have died 1-2 hits away just because I didn't have enough FP to finish Gael off. I suggest at least 7 Ashen Estus. Simple infused weapons could be helpful but it takes way too long just to recover enough FP for one CSS casting in my opinion.

                                  With a +10 Court Sorcerer's staff, the Scholar's Candlestick, Crown of Dusk, Bellowing Dragoncrest Ring, Young Dragon Ring, and Sage Ring +2 at 60 INT and 28 Attunement, you'll have 4 Crystal Soul Spear (CSS) casts and 2 Heavy Great Soul Arrows (HGSA) before running out of FP and Ashen Estus.

                                  First Phase

                                  When you first enter the arena, Gael will be very far away but rushing to your position. You can get two CSS castings in with the Sage Ring +2 before having to dodge his first attack.

                                  -Critical Strike
                                  Roll to the right, and then punish immediately with CSS.

                                  -Plunging Attack
                                  Run away and roll back before he plunges down with his sword and then punish with CSS.

                                  Run away and roll back if you're too close right before he initiates each attack. Punish after his third attack.

                                  -Sword Attack
                                  Run away and roll to the right before each attack. Punish right after his 2nd attack.

                                  2nd Phase

                                  Phase two will occur roughly after taking 1/3 of his HP. I suggest recovering your FP to max before the your last hit that will initiate the 2nd phase. This way you can get 2, possibly 3 free CSSs and stagger Gael if he attacks.

                                  -Repeating Crossbow WA
                                  Stay at medium distance and circle rightwards Gael. Punish after he uses it twice in a row.

                                  -Way of the White Corona
                                  Circling Gael rightwards and running away will avoid the attack when the disks come boomeranging back toward him. Gael usually uses his repeating Crossbow right after so punish right after his crossbow animation ends and you're safely out of range of the disks.

                                  -Coat Rush
                                  If Gael rushes toward you and try to attack you up close, rolling to the right is much better than rolling back as his coat will extend the range of his sword attack.

                                  -Soul Explosion (1/3 HP Bar left)
                                  Get as far away as possible but in range of CSS. You can get two castings of Crystal Soul Spear with the Sage Ring +2 before having to dodge his souls. It's free damage so try to restore your FP right before you take out 1/3 of his HP.

                                  Phase 3
                                  Stay as far away as you can and roll right. He has two attack sequences he'll primarily use as well as the previous attacks he has.

                                  -One where he's charged with souls and does 3 attacks in a row. You can punish Gael with a CSS if you're far away enough to avoid his tracking souls after his 3rd attack.

                                  -The other attack sequence, Gael does multiple flips in the air. Run away and roll. Punish with CSS after his 2nd attack.

                                  I suggest only attacking after he uses his two-attack sequence where he spins in the air. It's the safest option by far compared to his soul-charging sword attack.

                                  • 11 Apr 2017 14:38  

                                    Fought him yesterday and for some reason a player summon turned up before the fight.
                                    Is there a reason for this? A random player being summoned or did I blackout and summoned someone !?

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