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Fire Surge is a Pyromancy in Dark Souls 3. To cast a Pyromancy, you must use a Flame or Special Weapons that can cast Pyromancy.

Fire Surge

Spell Type

Pyromancy

Focus ConsumptionFocus Cost
2
Attunement SlotsSlots Used 1
Requirements 6 Intelligence/ 0 Faith
Type Ranged Attack

 

 

Pyromancy of Cornyx of the Great Swamp. Emits a constant stream of fire.

Cornyx is a venerable pyromancer of an older mold, said to have restored a number of spells lost to the past, amongst which this is the most well-known.

 

Acquired From

 

 

Notes

  • Does not stagger, so the opponent will still be able to attack just fine.
  • Very good for finishing off foes will low health, since the flames will catch them.
  • The player can move will casting the pyromancy, but they will not be able to attack, run, or block.
Pyromancies
|  Acid Surge  | |  Black Fire Orb  | |  Black Flame  | |  Black Serpent  | |  Boulder Heave  | |  Bursting Fireball  | |  Carthus Beacon  | |  Carthus Flame Arc  | |  Chaos Bed Vestiges  | |  Chaos Storm  | |  Fire Ball  | |  Fire Orb  | |  Fire Whip  | |  Fireball  | |  Firestorm  | |  Flame Fan  | |  Floating Chaos  | |  Great Chaos Fire Orb  | |  Great Combustion  | |  Iron Flesh  | |  Poison Mist  | |  Power Within  | |  Profaned Flame  | |  Profuse Sweat  | |  Purification  | |  Rapport  | |  Sacred Flame  | |  Seething Chaos  | |  Toxic Mist  | |  Warmth  |

 




    • 01 Nov 2016 03:28  

      Thought I would give it a go, killed a red phantom with it. No one likes to be set on fire, and I could bait and control the match with this, leading them into heavier hits. Pretty good actually.

      • Bug in ps4?24 Jul 2016 21:46  

        After i use this pyromancy, my character isn t able to parry after 2 seconds. I can only roll. Is this a bug or is working as intended?<br/>

        • Something is off24 Jul 2016 04:22  

          It drains way more fp then the damage ticks.<br/><br/>For example, fire orb dose 150 for me, this dose 33 a tick, this takes roughly 5 ticks to kill the target, which means it should take 10fp, instead it takes 30 fp...wth?

          • Best chip damage18 May 2016 04:05  

            The best chipping type damage in the game, in my humble opinion. Spew one flame at a time, don't bother channeling.<br/><br/>Fast to cast, fast to cancel, deceptive range, tracks a locked on target rather well, works better than thrown items because it's easier to land and pretty much impossible to punish.<br/><br/>Even using it at the start of a fight is great, as it puts tremendous pressure on your opponent. You'll safely whittle away at their health while they have no response and they'll be more prone to mistakes and stupid risks as a result. Then you just punish those with your bigger hits.<br/><br/>However, only works for no Estus 1v1 duelling. Not practical for invasions or defending yourself from an invader.

            • Uses?04 May 2016 06:35  

              I'm a little into a pyromancy build now and cant figure out the point of this spell, it deals so little damage, hardly breaks poise and leaves you vulnerable while attacking not to mention the start-up time is atrocious, why would I ever use this instead of a normal fireball? is it the AOE?

              • Fire Vuln01 May 2016 01:39  

                There seems to be a number of enemies that respond to fire attacks by rolling on the floor or just freaking out, such as the dogs, farmers, or those annoying tree spear guys in the crucifixion woods. You can hit them with a quick burst from fire surge from range which incapacitates them, thus letting you easily close in and finish them off with multiple hits from your weapon or whatever else you want.<br/><br/>I find this technique particularly useful when there's multiple enemies since it's sometimes annoying trying to deal with one while one or two more are still hitting your back (i.e. dog packs).

                • Has it's uses25 Apr 2016 20:58  

                  While the dmg is lackluster and your not going to kill really anything with this. It's a useful tool to get afew hits on your opponent in pvp. If you do short bursts and keep a distance while rolling it is really hard to punish. Sure it will take awhile but if done right this can cause a lot of frustration with your opponent.

                  • low power high cost23 Apr 2016 08:20  

                    maybe if it had some more range to it and little more scaling. Consider using against fire weak enemies only to trigger their weakness burning animations easily. Otherwise waste of atunement slot.

                    • Fire Surge17 Apr 2016 22:58  

                      Very very awful. You are better off just swinging your weapon, as even at very high INT/FTH it'll likely do less damage than an Raw+0 weapon.

                      • It's back...15 Apr 2016 06:27  

                        ... and it's no good! There's a cooldown on how often it can deal damage, making any of the rapid FP consumption tics inbetween a total waste.<br/><br/>The most effective way to use this spell is to fire it in single, 2 FP bursts, but it does paltry damage--especially per second due to all the start up / recovery associated with said bursts--and virtually no poise damage.<br/><br/>Take this spell if you hate having FP, or hate doing good damage.

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