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Profaned Flame is a Pyromancy in Dark Souls 3. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Profaned Flame

Spell Type

Pyromancies

Focus ConsumptionFocus Cost 30
Attunement SlotsSlots Used 1
Requirements 25 Intelligence / 0 Faith
Type Ranged Attack

 

 

Pyromancy deriving from the Profaned Flame.

Engulfs foes at range and burns them to ashes.

The Profaned Capital was consumed by fire after Yhorm the Giant became a Lord of Cinder. The fire, born of the sky, is said to have incinerated naught but human flesh.

 

Acquired From

 

 

Notes

  • The spell has been renamed from Flame Swathe from Dark Souls II. It's basically the same except with a minor difference; the explosion isn't as big as it was in Dark Souls II but has much higher knockback.
  • A large AoE pyromancy with decent range and good damage. Good for multiple targets.
  • At good casting speed, the player can use another quick spell before the explosion.
  • Hits through walls.
  • A good wake-up spell after a backstab or a riposte. It the player casts it at the right time, the explosion will go off while they are still in their getting up animation and hit them.
Pyromancies
|  Acid Surge  | |  Black Fire Orb  | |  Black Flame  | |  Black Serpent  | |  Boulder Heave  | |  Bursting Fireball  | |  Carthus Beacon  | |  Carthus Flame Arc  | |  Chaos Bed Vestiges  | |  Chaos Storm  | |  Fire Ball  | |  Fire Orb  | |  Fire Surge  | |  Fire Whip  | |  Fireball  | |  Firestorm  | |  Flame Fan  | |  Floating Chaos  | |  Great Chaos Fire Orb  | |  Great Combustion  | |  Iron Flesh  | |  Poison Mist  | |  Power Within  | |  Profuse Sweat  | |  Purification  | |  Rapport  | |  Sacred Flame  | |  Seething Chaos  | |  Toxic Mist  | |  Warmth  |



    • 20 Sep 2017 14:13  

      This is absurdly fun to use in both PVE and PVP but the explosion radius or cast time needs to be buffed for it to be viable.... But it's just waaaayyyyyy to fun to give up ,piece of advice on using it effectively- combo it with really anything you want but floating chaos and black serpent work best for me

      • Anonymous

        20 Jul 2017 05:23  

        Pretty interesting spell to use. If you have enough slots to fill in this spell I would recommend attuning it. On my pyromancer, it does just about the same damage as the orb of Great Chaos Fireball and knocks people down, which also makes it a good choice on cliffs such as Pontiff's or the Catacombs. One thing I didn't know until actually getting used to the spell is that you can control its angle with shocking precision unlike other spells. You can aim it by any degree up or down and it will be set by a little degree left or right depending on whether you cast right or left handed, respectfully (this is very important for aiming at your feet).
        The only thing I wish this spell had is the gigantic explosion from DS2. Being able to hide spell casts inside the smoke was one way to really mix-up spell casting.

        • Anonymous

          21 Jun 2017 15:22  

          Very useful against telegraphed attacks. A dangerous way to use this spell is to use it when you're in melee range and you see your opponent prepare a big ass attack. You'll very likely take the hit, but they'll take the spell too, and will be sent on the ground.
          You, however, will still be up and can try to follow with a strong spell like forbidden sun or a black serpent if you're not confident.

          • Anonymous

            05 Jan 2017 11:45  

            Useful on unsuspecting target only, anything moving even slightly will walk out of it. Way better if you free aim.

            • Anonymous

              04 Dec 2016 00:50  

              Ironically enough this thing is very useful for mages when they meet enemies resistant to magic damage. Aldrich in particular.

              • Anonymous

                A personal favorite28 Aug 2016 05:52  

                I really enjoy this spell for pve, in pvp it works okay in some cases if you time it right. It does about as much damage as every other pyromancy (excluding non-projectiles, and chaos bed vestiges but ***** chaos bed vestiges) Honestly its really great at crowd control since it can teleport a fair distance to reach the center of enemies. Its a low-medium range pyromancy that does respectable damage at a reasonable speed. It's especially helpful against the Deacons of the Deep, or really any small group of enemies, and in a lot of cases it knocks enemies down. I liked flame swathe in ds2 but I really prefer the Profaned flame, its much faster and has a pretty low fp cost, and if you're using multiple pyromancies (I have 8 slots) you may as well add it to one of your slots cuz its proven its usefulness to me multiple times.

                • Anonymous

                  Pyromancy19 Aug 2016 18:13  

                  It's simply bad this time around, unless you go full Chaos Bed Vestiges build with 50/50 and everything, it's gonna blow hard for you.

                  • Anonymous

                    *****ty14 Aug 2016 15:35  

                    Okay so even PvE ennemies get out of it WAY to easily. You may spent all your magic (I have 300) trying to actually get a hit...why is it that almost EVERY spells suck ? It must be a joke, right ? They'll fix it, right ?

                    • Anonymous

                      Profaned Flame sucks?25 Apr 2016 09:03  

                      First observations at 40/40 are.... Well, the spell blows for me. Especially in comparison to its progenitor Flame Swathe.<br/><br/>- Less Damage<br/>- Less cast range (god awful tbh)<br/>- Less AoE<br/><br/>Am I just bad at this particular pyromancy or does it actually suck this time around?

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