New Game Plus is a feature of Dark Souls 3, wherein once the Final Boss is defeated, players have the option of replaying the game with their current stats and gear. After the credits, players are presented with an option to head straight into the next playthrough; if they opt not to, they can start the next playthrough later, from the Firelink Shrine bonfire. The consecutive playthroughs bring new challenges as enemies have increased health and damage, and there are new Souls and Rings hidden for players to find in order to continue developing their character.

Changes with Game Plus

  • Enemies have more hit points, and deal increased damage.
  • Access to upgraded Rings: +1 for NG+ and +2/+3 for NG++ (base rings also still obtainable).
  • Soul  pickups are changed to higher level versions which give more souls when consumed or sold.
  • From NG+3, the only known changes are enemy health, damage and the souls gained for killing enemies and NPC's. There are an unlimited number of NG+, but enemies stop getting stronger after a certain number (believed to be from NG+7).

What carries over to New Game Plus

What doesn't carry over to New Game Plus

  • All Key Items. This includes Dark Sigils, Tomes, and Ashes (and their respective vendor ware unlocks). With the exception of Champion's Bones.
  • All Coals reset.
  • Unlocked shortcuts.
  • Discovered Bonfires.
  • All NPC states (i.e. NPC quest progression resets, dead NPCs come back to life, NPC invaders will invade again, etc.).
  • Sky changes (no more black sun and red clouds)
  • Pickle Pee, Pump-a-Rum trade state - all trades are reset except for the head carvings, of which you can only have one of each.

To-do Checklist before New Game Plus

    • 23 Aug 2017 03:25  

      Hello, so can I play through several ng+ lock on SL 125 ? Just for PvP purpose. I am not great souls player so when enemies get harder and I will still stay on my current level with max reinforced weapons I am afraid that I will have problems with making progress. Are there some tricks or the only sulution is get better ?

      • Anonymous

        20 Jul 2017 21:59  

        If you go to ng+ without buying boss weapons (and you still have their souls) can you still access them without killing the boss a second time?

        • Anonymous

          15 Jul 2017 01:27  

          Does not mention that enemy defense stat goes up with each NG+. Tested and found I did less damage with identical stats/weapons between one NG and the next. This makes their inflated HP even more potent as overall EHP tends to be reasonably higher.

          • Anonymous

            14 Jul 2017 23:55  

            I started journey 6 yesterday and checked my inventory today to see how many coiled sword fragments and homeward bones I had, and I noticed that I had Champion Gundyr's soul. I haven't gotten to the untended graves, let alone beaten the dancer yet. Does anyone know if boss souls carry over through new games, or is this just an odd glitch?

            • Anonymous

              01 Jul 2017 00:34  

              So I can beat new game and still explore the world getting souls, leveling up, and getting items until I'm ready for ng+ and not be forced into moving on?

              • Anonymous

                10 Jun 2017 02:19  

                Can't start a new game there is no option at the fire link bondfire I have beaten every boss including the final boss, is it bugged or am I missing something, I've also beaten the dlcs

                • Anonymous

                  08 Jun 2017 05:11  

                  I'm confused, so if you turn in all of the tomes and ashes to each respectable vendor, do the vendors just forget that and force you to turn those all in again?

                  • 26 May 2017 08:53  

                    Confused so after NG+3 you can't get more souls per mob kill or per boss kill? Maxes out at NG +3? Making that be the most efficient NG to farm souls or am I missing something there?

                    • 24 May 2017 01:44  

                      I am currently on NG+13 @ SL288 and the enemies are hitting harder and seem to take more dmg to kill. I don't if the NG+ system of more enemy health and dmg each NG cycle stops at NG+7, but it sure doesn't seem that way.

                      • Anonymous

                        23 May 2017 03:28  

                        While farming covenant items for achievements (PvE) it became clear that the Vertebra Shackles, Proof of Concord, and Sunlight Medals have dramatically lower drop rates - farming each individually was taking damn near forever.

                        What seemed to help! - cycling between the three respective farming zones and switching after a covenant item drops (also don't know if it's just me? but equipping the respective covenant insignia seemed to help)

                        Farming locations:
                        Sunlight Medals - Lothric Castle bonfire killing the three knights headed back towards the dancer

                        Proof of Concord - Anor Londo, first two knights up the stairs very easy to evade and backstab third knight is a bit sturdier so personal judgement call

                        Vertebra Shackles - Catacombs of Carthus, turn right from bonfire and kill two nearby shield swordsmen and one curved greatsword at end of hallway. Rinse and repeat or jump down and take out other swordsmen on the way to Wolnir. Two handed swordsman overlooking the broken bridge seemed to drop often for me.

                        (Soul level 229)
                        At 40 Luck (50 with Hollow Longsword +10 and Hollow Wargod Shield +10 equipped) and Symbol of Avarice / Covetous Gold Serpent Ring +2 along with plenty of Rusted Coins, didn't take me more than a day or two to get all 30 items for each covenant.

                        Had to share - hope it helps someone.
                        Praise the sun *****es

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