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Aldrich Faithful is a Covenant in Dark Souls 3.Aldritch Faithful

 

The holy symbol of the Cathedral of the Deep, and crest of those who see beyond fire to the age of deep waters. Equip to pledge onself to the Aldrich Faithful covenant.

The faithful ensure that Aldrich, Devourer of Gods, remains undisturbed, by taking the form of loyal spirits and hunting down those who would trespass the ruined cathedral.

Summoning takes place automatically while this is equipped."

 

Aldrich Faithful Information

 

Joining

  • You must obtain the item: Aldrich Faithful and equip it.
  • In Irithyll of the Boreal Valley, from the Pontiff Sulyvahn bonfire, proceed straight through the door, left up the stairs and right through the valley of dead giants and into the door at the far end. Immediately on your left is a wall that can be struck to reveal a ladder. Descend the ladder and fight the two Sulyvahn's Beasts that guard Archdeacon McDonnell, who will be located in the north-west corner of the room.

 

Effects of covenant

  • Faithful phantoms are blue with a red tint.
  • Will be summoned randomly to defend around the Anor Londo area (you don't have to be in that area to be summoned).
  • If the covenant symbol is flashing-white in your screen, it means you're searching for an intruder.
  • The Matchmaking Formula is Covenant Dependent:

Condition Min Max
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful Host - 20 - (Host * 0.2) Host + (Host * 0.1)

Rank Requirements

Players can increase their rank in the covenant by offering acquired Human Dregs Items to Archdeacon McDonnell in the shrine behind the Illusory Wall in Irithyll of the Boreal Valley. These can be acquired via the successful invasion of other players whilst wearing the covenant item or as a drop from the Deacons in Anor Londo & around the Pontiff Sulyvahn bonfire. (Note: invasions using the red eye orb while wearing the covenant item will not yield you a Human Dreg. You will obtain a pale tongue.)

Rank Requirement Rewards
0 Initial  
1 10 Human Dregs

Great Deep Soul

2 30 Human Dregs Archdeacon's Great Staff

 

 

Achievements/Trophies

Covenant: Aldrich Faithful

Discover Aldrich Faithful covenant.Bronze Trophy

 

 

 

 

 




    • 22 May 2017 00:12  

      You can spend 6 months trying to dodge gank squads to get these covenant items

      Or you can spend 6 months farming mobs that have almost 0% drop rate, worse than any other covenant item drop rate

      Quality game design

      • 09 May 2017 04:27  

        There are so many people on this comment section complaining about how they're ganked by the only covenant that allows true ganking (the purples can hurt each other) while conveniently not mentioning the fact that they're walking through the ONLY AREA IN THE GAME WHERE YOU CAN BE INVADED BY THIS COVENANT, this WHILE EMBERED... there isn't even a boss here until you get to Anor Londo, just don't ember and run to the bonfire, the only things that give you trouble here are the two Sulyvahn's Beasts, which you can cheese by Plunge attacking them from the ladder, and the silver knights, which you can literally just run past... you don't even need the extra hp for this area if you take what i just said into account, the only two issues you could possibly run into while exploring here are the two monsters i just gave you a method of handling. Lets also not forget that there is almost always constant co-op and pvp going on here so if you're invaded there is help... As an Aldrich Faithful myself, most of my experience here is against ganker world masters, i mean at least 90% of my encounters. Seriously. And that's not including the invaders, reds and purples can hurt you too. Not to mention you guys have seeds you can use AND usually twice as many healing estus as invaders... I literally have no sympathy for any of you and will continue to "gank" your asses in the only covenant that allows true ganking, aldrich faithful are clearly meant to work together as this is how the covenant is set up. I put gank in quotes because, as i've said, most of the people i gank are one that are ganking themselves WHEN i get into their world... I bet most, if not all of you are also ganker world masters that just got pissy because you got out ganked... have you considered that maybe this is how it is supposed to be? Maybe the idea isn't 1v1, but 3v3? Why else would they allow you to become a true team as an aldrich faithful? Everyone else hurts their buddies, we don't. Maybe it's because it's supposed to be team vs team.

        • 05 May 2017 17:01  

          Is there some unspoken rule that everyone in this covenant ganks? Usually reds or purples do fight club fair and square, but AFs always jump the host. We know your raggedy asses don't need dregs.

          • 18 Apr 2017 03:50  

            Call me old-fashioned, but at least have the common courtesy to not attack someone who clearly doesn't want to fight. That goes for both invaders and invadees.

            • 05 Apr 2017 12:31  

              So I equiped the covenant and got summoned to the Anor Londo, there was a guy in white, guy in blue and guy in red. I thought that I have to kill them all, but I just couldn't hit them, the game ignored my hits and everyone else could hit me and then I died. WTF is that ?

              • 16 Mar 2017 08:30  

                Some tips for fellow AF invaders.
                1, Go into the game and try to look for the host but stay away from him.
                1.5 If the world is seeded jump to step 3
                2. See if the host is hosting an arena(not moving), normal ganking(looking for you with others) or just progressing the area
                2.5 if the host is doing a normal arena just go and fight.
                3. If the host is just progressing, the world is seeded or it's a ganking arena without seeds, go into the room before the lever stairs and wait for the host( the silver knights won't chase you down and the area is good for pvp)
                4.By now you either get more AFs to help you or you can fight the host in a clean area or the host just discconects
                5.If the host has seeded the world and not moving, just use black crystal and leave because Silver Knights will shred you before you get to him/them.

                • 07 Mar 2017 23:58  

                  I don't get this*****. I thought I am summoned to help someone. Instead everyone is fighting me. There are always a normal guy, one with white shine and one with red. Could someone explain me please

                  • 12 Feb 2017 02:58  

                    I only joined this Cov to get the spell. As soon as I get it I'm *****in done with it. I hate the way as soon as I left pontiffs arena, I got invaded by 4 people, 2 at a time. Killed them all because I'm better than the scrubs that use this cov.

                    • 30 Jan 2017 07:45  

                      I was invading as an AF and invaded someone whose phantom looked like an AF, definitely not a Blue Sentinel or Blade of the Darkmoon as they had a red tint, I thought they were on my side until they attacked me, I locked on to them and it said they were a phantom, is this a random glitch or is there a way to do this?

                      • 13 Jan 2017 20:43  

                        Invaded someone who'd summoned their friend as a red who then started searching for me probably to trick me into going to find the host to kill together then backstab me (wouldn't be the first time) so I just black cystaled out as I am not dealing with another situation where this happens, invaded the same host again with the host and his red friend fighting another red so I tried to help just as the other red died then I died, invaded them again same thing happened, the next time I invaded them a red had just killed the host's red friend in a 2v1 so I decided to help and get revenge, but the red figured he'd watch a "fair" duel and threw an undead hunter charm on me after I healed and watched, I just wanted revenge not a duel with someone who'd just had an unfair fight with said red invader. This is why I can't play this game for too long.

                        • 31 Dec 2016 20:22  

                          I cannot exist for more that 5 minutes while embered without being invaded by these annoyances and I don't even get why it's such a popular covenant. All you get is a spell and a staff, and like nobody even does mage builds! So WTF!?

                          • 24 Dec 2016 08:46  

                            When invading I keep coming across hosts who have summoned reds as their gank squad and it's really intimidating having a host and 3 summoned reds hunt you down even more so when the reds can ignore the enemies while the host stays back and you've no chance of backup.

                            • 23 Dec 2016 00:49  

                              I understand mad spirits being a neutral thing, people can do that to help the host, why are there any additional divisions between invaders, they're already on the back foot 90% of the time, so the 10% of the time they are ahead, they have to submit to infighting between dark spirits and AF/Watchdogs. It's totally ridiculous, leave the infighting to mound-makers they already do it well enough. I'm tired of seeing Dark Spirits betray their mission to fight me instead of the host. It gets them nowhere and I lose my reward to betrayal that shouldn't happen. Dark Spirit/AF should be cooperative invaders.

                              • 01 Dec 2016 05:18  

                                If you're in NG+ do you have to progress up to Anor Londo in each playthrough in order to invade, or can you just be an Aldrich Faithful and invade whenever?

                                • 21 Nov 2016 19:58  

                                  Protip for people suffering from gankers: Use the black knight sword +5 or another wide swinging weapon. They gonna hatemail you every time, so be careful (Gotta love hatemail from gankers)

                                  • 07 Nov 2016 06:55  

                                    I don't mind smacking around invaders, but when I'm trying to get to Anor Londo and my "invader" simply hides from me for 30 minutes, preventing me from hitting a bonfire or progressing, and holding me in the zone so that I'd have to fight more and more invaders until I'm dead, that's just BS. They get a reward for being a chicken*****, and I wasted 30 minutes of my life. There has to be a time limit or something for inactive invaders, or at least a cap on the number of subsequent invaders.

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