Spears of the Church is a Covenant in Dark Souls 3. It was added in The Ringed City DLC.


A green-rusted ornament of young grass, the crest of Princess Filianore. Equip to join the Spears of the Church covenant.

The Spears of the Church watch over the Princess' slumber, and when the church is compromised by a trespasser, the Judicator summons them as loyal spirits to eliminate the threat (Summoned automatically while this is equipped).

Loyal spirits summoned as Spears of the Church are granted a blessing of protection.





 Spears of the Church Information




  • Defeat Darkeater Midir under the Inner Ring Wall bonfire, behind a hidden wall to join this covenant.


Effects of covenant

Rank Requirements

  • Successfully completing task earns you Filianore's Spear Ornament which can be turned in to the altar to rank up in the covenant. The altar is located next to the Ringed Knight with the dual greatswords outside the church. 




  • None.



  • The summoning mechanics for this covenant are reminiscent of the Old Monk from Demon's Souls, whom Hidetaka Miyazaki, one of Dark Souls III's directors, claims to be his favorite boss encounter.
  • If the player puts down their summon sign withitin the Ringed City, they have a chance of getting summoned as a Spear of the Church, even if they aren't in the Covenant. The same can happen at pure random while exploring the Ringed City, though the chances are low.

    • 28 May 2017 23:38  

      I wish that From will make in next patch fix so that spear still will be rewarded if host just exit game.
      Its just so frustrating that even if you deal with gank squads 4v1 host still can disconnect with no downside for him and no reward for you!
      Ppl who do same thing, uninstall. Or disconnect at least

      • 28 May 2017 06:03  

        I'm wondering, do you have to rekill Midir to get the covenant item everytime you go into a new game cycle or no? I've only done it in NG+++ and haven't gone into a new cycle since.

        • 23 May 2017 15:43  

          I've been summoned a lot at SL100, and the distribution is very strange: 50% squishies that I beat in about ten seconds, 10% well-matched fights that I either win or lose, and 40% gank squads against which I have not the slightest whiff of a chance.
          My policy is now switching to no weapon or shield when summoned, and doing the lying down gesture if I find there's a squad. They'll get no fight from me.
          I'm surprised that the balance of difficulty is not more even.

          • 21 May 2017 00:00  

            This covenant force summons you even if you don't have the covenant item equipped. I just got summoned to be a boss while I had the Watchdogs of Farron covenant iteam equipped and I was in the Farron Keep.

            • 19 May 2017 15:25  

              Sadly for me I didn't know it was a human I would be fighting.So I summoned 3 phantoms then this guy with Friede's Great Scythe got summoned in. He got *****ing destroyed within 5 seconds and I was just sitting there for a solid 8 minutes wondering what the ***** just happened.

              • 18 May 2017 08:13  

                I can say with certainty that there is no greater feeling in this game than cutting down two or three phantoms and knowing the host is panicking doing chip damage to your regenerating, poise stacked body. I had one guy try to black crystal out and I almost died laughing when he stood stunned that it didn't work.

                • 18 May 2017 05:52  

                  So it seems like any poor sod who enters the city has to at one point be a spear of the church, which is just dumb, seeing as how all things associated with the covenant revolve around people deciding to join. The Ruin Knights got beat so they defend the city, Halflight became a Spear of the Church of his own voalition, and the black witch and Ledo seem to also have decided to defend the city. We came here solely to wake the old hag up and destroy it I see no reason in trying to make everyone do it...

                  • 17 May 2017 15:05  

                    I find patches a great summon manly that he is almost impossible to kill him with his very high hp and he has estus he is great for distracting the church guardian so you can just back stab punish him Very easily (hornet ring is recommended) and like i said before he is not going to die anytime soon.

                    • 17 May 2017 04:15  

                      Seems to have a better queue if you have a red sign down as well as the covenant equipped. Might be placebo. If so, downvote me and call me a dumb*****; it's my fetish.

                      • 14 May 2017 21:56  

                        I got summoned for this without joining the Covenant on my Pyro. I forced the intruder to consume all of his estus and very nearly killed him over the course of a drawn-out 10 minute battle involving turning the floor into lava and forcing him into cover with Floating Chaos. After all that fun, he still pointed down at me. C'mon man. You know I was a cool boss.

                        • 07 May 2017 17:06  

                          I just got summoned by this covenant, despite having "Blade of the Darkmoon" covenant item equipped instead of "Spears of the Church", while my summon sign was placed near the "Ringed Inner Wall Bonfire". I did nothing weird for this to happen, just standing still, waiting to be summoned for some co-op.

                          I killed the host though.

                          • 05 May 2017 03:06  

                            Yeah, hey, listen, I'm super stoked about your dumb new covenant and it's worthless rewards, but can you just have the host fight Halflight instead of summoning the Darkmoon?

                            Give me a blue eye orb already and I'll do my faithful invasions, but I'd rather not get summoned to the Church to get ganked by a host and his two phantoms all chugging.

                            • 01 May 2017 19:40  

                              I really wish the rewards for this covenant actually had some merit outside of the covenant's own invasions. For me, that's the main motivation of playing a covenant at all. Instead, we just get a couple of items that make you more powerful while playing the same covenant, and little else.

                              I was hoping so hard that the final reward would be a miracle version of the spear-summoning item that we could cast at will, but I guess From wanted everything about this covenant to be contained within itself.

                              • 28 Apr 2017 04:17  

                                This covenant is completely pointless for PVE players, such as myself. I wish there was rewards that could be used with the rest of the game like the other covenants. Sad to see the one cool spell can only be use in the boss fight itself. Bummer.

                                • 25 Apr 2017 18:18  

                                  After waiting about an hour to finally get summoned, I spawned in the fight welcomed by the spears causing friendly fire on me (I assume a bug), stunning me into the host's Great Soul Dreg. Needless to say, the combo killed me.

                                  • 25 Apr 2017 05:22  

                                    Ok, the fact that phantoms can heal and as the boss we can't is kind of BS.

                                    We should be allowed atleast one estus if there are 3 or more phantoms, its really frustrating when you bring the group down to the inch of their health only for them to chug, and they basically run around you chipping you down.

                                    Or disable estus for summoned phantoms, the host healing is fine.

                                    • 24 Apr 2017 22:19  

                                      Nothing is as satisfying as killing 3 phantoms and their host, and getting 3 Ornament at once. Surprisingly Faith build works best here. Being able to heal the painted guardians is the key.

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