Floating Chaos is a Pyromancy in Dark Souls 3. It is part of the Ashes of Ariandel DLC. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Floating Chaos

Spell Type Pyromancy
FP cost FP cost 20
Slots used Slots used 1
Requirements 16 Intelligence
16 Faith
Type Ranged

 

Pyromancer Dunnel was fascinated by this ceremonial art employed by the clerics of the Smouldering Lake.

Summons a fire-spitting chaos orb.

Chaos burns away in the blink of an eye, but was the primordial life born in the Bed of Chaos, and a grievous symbol of Izalith's sin.

Acquired From

 

Notes

  • Deals (spell buff x 0.85) damage per orb.
  • This spell can be used to pressure foes into a roll catch, since it acts independently of the caster.
  • Judging by the description, this is the spell used by the Demon Clerics in Smouldering Lake.
  • The orb shoots three fireballs. The fireballs do have a tracking property.
  • If your cast speed is fast enough, it is possible to have two out at the same time.

 

Pyromancies
Acid Surge  ♦  Black Fire Orb  ♦  Black Flame  ♦  Black Serpent  ♦  Boulder Heave  ♦  Bursting Fireball  ♦  Carthus Beacon  ♦  Carthus Flame Arc  ♦  Chaos Bed Vestiges  ♦  Chaos Storm  ♦  Fire Ball  ♦  Fire Orb  ♦  Fire Surge  ♦  Fire Whip  ♦  Fireball  ♦  Firestorm  ♦  Flame Fan  ♦  Great Chaos Fire Orb  ♦  Great Combustion  ♦  Iron Flesh  ♦  Poison Mist  ♦  Power Within  ♦  Profaned Flame  ♦  Profuse Sweat  ♦  Rapport  ♦  Sacred Flame  ♦  Seething Chaos  ♦  Toxic Mist  ♦  Warmth

 




Tired of anon posting? Register!
    • Anonymous

      marginally more damage than a flame orb at a slower casting speed and a higher fp cost. granted, it's solid for pvp, but pvp is a thing of the past for now. this spell is largely useless in pve, just use flame orb or black flame orb, or, if you're willing to sacrifice 2 slots and more fp in exchange for some amazing damage, chaos bed vestiges or great chaos fire orb.

      • Anonymous

        If my memory serves me correct, npc invaders dont even try to dodge these. If this is the case, then this may trivialize npc invaders!

        • Anonymous

          Anyone else think this is such a waste? I mean I wasn't expecting it to last forever like the one those guys in the demon ruins use, but it last for two seconds and is pathetic.

          • Anonymous

            It is worth noting that this Pyromancies orbs is still shooting towards Friedes Invisiblity, and also interrupting her during each melee attack she makes in phase 1, completly rendering her useless.

            • Anonymous

              This, toxic mist and seething chaos are great for trolling people when you invade them. Total area control and all are good free cast spells.

              • Anonymous

                Tested against the Giant Crabs in Farron Keep
                If an enemy passes through the orb once it leaves your fingers, it takes damage comparable to each of the three fireballs it spits out, can be used effectively to hit the crabs four times if you time the cast with their approach and back away. Pretty cool!

                • Anonymous

                  I'm liking this alot for pyro pvp. If you can find a window to get it off without being interrupted it does one of two things.

                  1. It forces the opponent to roll away to not get hit, which gives you enough space to drink a mana estus or possibly, with some luck, catch them with a chaos orb if you're good at free aiming.

                  2. If the opponent decides to go aggressive on you it opens up an opportunity to punish. Floating Chaos + Fire Surge combo followed by roll catching if they start panicking is actually pretty effective. I've sometimes been able to dmg about 50% of opponents hp with this combo. It's even more deadly if they get staggered by Floating Chaos and you're able to follow it up with a Black Flame.

                  However, this pyromancy fits a slightly more passive playstyle, keeping your opponent on their toes. If you like to be more aggressive, like with Onyx Blade+Black Serpent for example, I would not pick Floating Chaos.

                  • Anonymous

                    As a intFth 40/40 Pyro I spammed Floating Chaos without one swing of my sword through all 3 phases of Sister Friede Boss fight and kept NPC GAEL alive to the end. Used 2 Estus and 5 Ashen Estus. Didn't use any other pyromancy.

                    • Anonymous

                      this spell seems to do heavy poise damage - tested on the lord of cinder, shooting 3 of them causes him to stun.
                      tested out with other pyromancys and at the same damage thresholds he would not stun

                      • Anonymous

                        I actually like this spell quite a bit. Pretty much always gets an attunement slot for itself due to how useful it really is for setting up other pyromancy and further aggression.
                        Of course it won't be useful if you just cast it and expect results without doing anything else, that's you using it wrong especially in a PvP situation.
                        One way I've used the spell against lone hosts in invasions/duels is casting two in a row at slightly different angles at a quick succession, rushing closer to cast Black Serpent since if they stop to attack me on approach they get hit by a Floating Chaos shot. Throwing a Chaos Orb or the Chaos Bed after the target as they are dodging or stunned by a hit gives birth for a pretty nice combo.
                        Then there's when people actually try and chase after you as you're casting. If you get it out without interruption, roll back and if they come after you there are three chances for them to get stunned into a Great Combustion/Black Flame for massive damage from the Parting Flame.

                        Really encourage giving this one a SHOT... Okay that was awful but you know what? Sue me.

                        • Anonymous

                          I don't know if there was a patch to this spell or what, either way it is useful as hell. In PVE its a monster against bosses and stationary targets. In PVP it shines to keep your opponent moving, draining their stamina and if you manage to get 3 off in a close proximity match, "decent" damage and stuns. The cast time is a problem, but only if you don't know how to use Iron Flesh or make them dodge before trying to cast it AT RANGE. Little tip, watch how Dunnel uses the spell.

                          • Anonymous

                            enemy casts floating chaos. rolls out of way. orb shoots in random direction. shoots 5 shots. some how they hit me when it's shooting the opposite direction. deals about 200 damage against full lorians set. FAIR AND BALANCED

                            • Anonymous

                              All the spells in this dlc except the frost bite one sucked, the weapons were awesome though, honestly I think from just hates casters.

                              • Anonymous

                                I haven't tested this in PvP, but some of the more taciturn bosses in the game are a joke if you just spam this spell. It's literally the cheese kill tactic for Pyromancers. Even more useful when summoned as a helper phantom. You can pile damage on bosses and direct their attention towards you, then just dodge away. I tested this solo on the Dancer and it was one of my easiest runs, and co-op'ed dancer for an even easier support kill. Was running Witch ring, Swamp Ring, and Fire Clutch. The damage per shot is poor, but it's the fact it's cheap to cast and piles damage easily that makes it worthwhile.

                                • Anonymous

                                  I cant.. All I see is a Lazy cop-out spell. This should of been in the base game.... Instead of getting some cool much needed new Dark Pyro spell(s) we get this...

                                  • Anonymous

                                    You can keep up to 3 of them firing, an interesting spell in the hands of a more supportey role. Awful damage, but the pressure it can apply is cool, other than machinegunning at someone not attacking you, it's pretty bad, just because the damage is so horribly low

                                    • Anonymous

                                      It looks cool, but the damage is abysmal. Per cast it shoots 3 fireballs, which does 10-20 more damage than firesurge tick.

                                      • Anonymous

                                        The NPC is an invader. So you have to be ember'd to be able to face him. Also don't kill the boss of the area (Champion something) or you will miss out on this Pyromancy.

                                        Other than that, it's pretty great for mixups. I love this!

                                        • Anonymous

                                          At 35/35 Int/Faith it attacks 3 times for around 49 damage per strike. Like any other spell it can be dodged, or blocked by the environment. Even with the ring that shortens casting time, it takes a good second to put it in the air.
                                          Not as great as I hoped.

                                          • Anonymous

                                            the damage output from this thing is probably gonna be horrible, as will be the lifespan duration.. but forcing an opponent to dodgeroll every couple of seconds is gonna be annoying as hell in PVP.

                                            • If this spell work like the one of the Smoldering Ghru, how will ennemies react? Will they attack the floating chaos, or will they just ignore it?
                                              Because if they can attack it, it means that this spell can be both a turret and a lure.. Which is pretty cool.

                                            Load more
                                            ⇈ ⇈