Help
Help

Sister Friede

sister-friede-dks3-dlc
General Info
hp.jpg souls.jpg Location

Phase 1: 4,863

Phase 2: 7,150

Phase 3: 6,864

72,000 Ariandel Chapel (Painted World of Ariandel)

Drops

 

Soul of Sister Friede

Titanite Slab (2nd phase end, one time per NG cycle)

Defenses
Weak Resistant Immune

Friede: Physical, BleedBleed, DarkDark, Backstab, LightningLightning

Ariandel: All types of damage, Riposte

Blackflame Friede:  BleedBleed, LightningLightning, Dark, Backstab

Friede: PoisonPoison/Toxic, 

Ariandel: None 

Blackflame Friede: Poison/ToxicPoison/Toxic,  

Friede: Frost

Ariandel: None

Blackflame Friede: Frost

Sister Friede Information


Sister Friede is a Boss enemy in Dark Souls 3. She is part of the Ashes of Ariandel DLC.

  • Player can summon Slave Knight Gael to aid him in battle. However, he appears at the beginning of 2nd phase. Summon sign is in the room with bonfire, near the stairs which lead to the boss room. However, players should keep in mind that defeating Demon Prince from The Ringed City DLC blocks this summon. Can be summoned, even if player is unembered.
  • After defeating Blackflame Friede speak with Corvian Settler near Corvian Settlement bonfire in order to receive a Titanite Slab.
  • Total Health: NG (18,877), NG+ (18,896), NG++ (20,785), NG+3 (21,729), NG+4 (22,675), NG+5 (24,564), NG+6 (25,509), NG+7 (26,454)

 

Location

  • Ariandel Chapel
  • She is first encountered as a non-hostile NPC in the cathedral in the Painted World of Ariandel. See the Sister Friede NPC page for full dialogue and information. Speaking with her before initiating the boss fight will earn you the Chillbite Ring.
  • Eventually, after progressing through the game she will become hostile and is the DLC's main boss.
  • After defeating Sister Friede speak with Corvian Settler near Corvian Settlement bonfire in order to receive a Titanite Slab.

Drops

  • Souls: NG (72,000), NG+ (144,000), NG++ (158,400), NG+3 (162,000), NG+4 (172,800), NG+5 (176,400), NG+6 (180,000), NG+7 (183,600)
  • Co-Op Souls: NG (18,000), NG+ (36,000)
  • Other: Soul of Sister Friede,
  • Titanite Slab: first time after completing the second phase of the fight. Can obtain once per NG cycle.

Combat Information - Sister Friede

  • Phase 1 Health: NG (4863), NG+ (4868), NG++ (5355), NG+3 (5598), NG+4 (5842), NG+5 (6328), NG+6 (6572), NG+7 (6815)
  • Phase 2 Health: NG (7150), NG+ (7157), NG++ (7872), NG+3 (8230), NG+4 (8588), NG+5 (9304), NG+6 (9662), NG+7 (10,020)
  • Present during 1st and 2nd phase of the battle. During 2nd phase shares one health bar with Father Ariandel.
  • Parryable: Yes
  • Sister Friede attacks deals slash or magic damage. May also cause Frostbite.
  • Friede can easily be staggered and backstabbed. Also, some attacks can turn her over or send in air.
  • Weak to Bleed, Dark and Lightning.
  • Resistant to Poison/Toxic.
  • Immune to Frost.
  • During 2nd phase, Sister Friede will not try to perform a critical strike, but instead she may restore some health points.

Combat information - Father Ariandel

  • Health: NG (7150), NG+ (7157), NG++ (7872), NG+3 (8230), NG+4 (8588), NG+5 (9304), NG+6 (9662), NG+7 (10,020)
  • Present during 2nd phase of battle. Shares one health bar with Sister Friede.
  • Parryable: No
  • Ariandel is a very fragile boss, therefore he is weak to all types of damage, most noticeable is weakness to physical, bleed and fire damage.
  • Attacks deals massive Strike and/or Fire damage.
  • Due to his size he can't be backstabbed, but it makes him an easy target for spells with AoE like Poison/Toxic Mist or Persilent Mercury.
  • With enough hits, Ariandel can be staggered, allowing players to perform a critical strike, dealing significant damage. His recovery after the attack gives players a chance to land few more hits.

Combat Information - Blackflame Friede

  • Health: NG (6864), NG+ (6871), NG++ (7558), NG+3 (7901), NG+4 (8245), NG+5 (8932), NG+6 (9275), NG+7 (9619)
  • Present during final phase of the battle.
  • Parryable: Yes
  • Attacks deals slash, magic, fire or dark damage. May also cause frostbite.
  • Blackflame Friede can easily be backstabbed.
  • Weak to Lightning, Dark and Bleed
  • Resistant to Poison/Toxic.
  • Immune to Frost.

 

Strategies

Video Strategy

(Placeholder for now)

Only Youtube Partners can place videos. Embeds from FL channel only - please add your link below if you're a partner

Strategy 1 (Melee)

Before advancing to take her on, summon the NPC by the bonfire.

In the first phase of the fight, Sister Friede will shoot streaks of frost that deal heavy frost damage, and can quickly inflict Frostbite. She will often become invisible and teleport directly over your head, finishing with a lethal move. You can counter this by watching for a puff of fog where she lands behind you or listening for her footsteps. You can walk up and interrupt her invisibility spell. Her attacks can be easily interrupted and she is also vulnerable to backstabbing. When this phase is complete, the next two are incredibly difficult.

A cutscene will indicate the start of the second phase, at which point Ariandel joins the fight. The NPC you summoned prior to the fight will appear at this point and will assist you. Let your companion occupy Friede while you shift your attention to Ariandel. You can hit him from behind, but be wary of his powerful attacks. Evenutally he will become staggered and open for a critical attack. During this phase both bosses share the same health bar, but attacking Father Ariandel makes the health bar deplete much more quickly.

In this final phase of the fight, Sister Friede will become Blackflame Friede will begin to deal dark damage in addition to her frost and melee abilities now augmented with increased speed.  Be wary of standing next to her as she comes back to life. She will begin to mix in a dark beam as well as a charged dark explosion that both deal a tremendous amount of damage. She will occasionally also take to the air and attempt a devastating attack from above. To defeat her keep your melee distance and dodge her magical attacks to the left and right, dodge far to the left to avoid her dark charged explosion. When she slows down take advantage of the window to get some attacks in and then retreat. Repeat this process of evasion and attack until she is defeated.

Strategy 2 (Melee + Lightning Blade, Solo)

For Stage 1: Try to be aggressive when she teleports so you can cancel her attack as it's very powerful and can almost one shot the player. 

For Stage 2: Leave Friede alone and go after Ariandel. Attack him from the back or the sides while being wary of his attacks and AOE smash. Roll through Friede's ice attacks. Ariandel may or may not be ripostable but he should go down fairly quickly.

For Stage 3: Play more passive while you understand Friede's attacks. Most have a wide or long AOE and do massive damage. There is a slight delay between the scythe swings, giving you a chance to attack and break her poise. 

Strategy 3 [Melee - Bleed build, Solo]

Before fight: Find, equip and upgrade Warden Twinblades (or any weapon, that by default can cause Blood Loss and can be buffed) and buy at least 20 Carthus Rouge (in case you fail to beat the boss on first run - average run with final phase requires up to 4-5 Carthus Rouges). While choosing the rest of your set (shield is not necessary) try to increase fire and frost resistance as much as possible, but do not forget about agility and physical defense. Just before the fight use Carthus Rouge and reapply during break in fight or at beginning of phase.

1st phase: You will face only Sister Friede, an easily staggered boss on whom critical attacks can be deadly. During her invisibility run across the room and after the sound jump in opposite direction of her attack (hard, but possible to avoid). Attack after her attacks - every three to four hits you will trigger the bleed damage, on NG+3 this was around 1000 damage.

2nd phase: Instead of fighting Friede focus on Ariandel because he seems to be more vulnerable to bleed than Friede, but keep in mind that the combination of Friede's frost attack and Ariandel's bowl stomp is usually deadly. The most suitable moment for attacking is after Ariandel's rush.  Dodge and then simply run to him and strike mulitple times (On NG+3 his rush can easily deal 4500 damage). When Friede uses her healing spell you don't have to interrupt her, as simply attacking Ariandel will negate the spell effect (as well as lowering the total amount of HP). Just keep in mind to avoid Ariandel's attacks, because no matter what armor you use they will propably deliver a lot of damage, if not a fatal blow.

3rd phase: DON'T RUSH TOWARDS HER during her transformation (her HP will replenish and you will take some fire damage). Use that moment to heal or use Carthus Rouge. In this phase she is WAY more dangerous than in the first or second phase. The best opportunity to attack her is after the massive dark flame AoE attack that uses some kind of upgraded Dark Serpent. A few succesful hits will deal massive bleed damage. 

Strategy 4 (Sorcery, Solo)

Equipment: Court Sorcerer's Staff +10, Magic Clutch Ring, Bellowing and Young Dragoncrest Ring, Sage Ring (+1/+2). Scholar's Candlestick in offhand for sorcery boost. A fast weapon like a straightsword is also helpful for flushing her out when she turns invisible.

Armor: Crown of Dusk, rest of Northern Armor Set

Estus: 11 orange/4 blue

With this loadout and 99 INT, I was doing around 600 per hit with GHSA. This spell is your bread and butter for this fight since there is so much HP to burn through, and it also staggers her reliably.

First phase: Just try to keep your distance constantly as she attacks, avoiding corners and the ends of the room. I like to save up stamina to full or almost full before firing off a volley of spells, as opposed to hammering R1 when you have minimal stamina. When she turns invisible, jog up and down the length of the room, reversing course occasionally to confound her aim. Or, if you happened to see the direction she went, (sometimes you can catch a glimpse of her as she flies past) run after her and hit her with your weapon to stagger her out of the assassination attack.

Second phase: Other than her exploding ice patches, you can ignore Friede almost entirely as long as you stay away from her. Focus fire on Ariandel from a distance, which will probably cause him to use his bowl slam to drag himself toward you. The thing about this attack is he can't easily turn once he commits to a direction. Right after he slams his bowl into the ground near you, roll/run behind him, and you should get a ton of free hits as he careens past. This phase should be a gimme as you can burn down Ariandel quickly with sorcery.

Third phase: During her resurrection animation, Friede will prop her scythe on the ground to pull herself to her feet. Don't stand too close, but right at this moment, you should be able to lock on to her and get 2 or 3 free shots before she starts attacking. This phase comes down to staying away from Friede while effectively dodging her ranged attacks. Her black flame tornado followed by shooting a flame snake got me a few times, but you can avoid it just by locking onto her and strafing sideways. When she goes invisible, avoid her exploding ice patches and wait for her to reappear, watching out for her black flame snake. You can sometimes interrupt her combos with sorcery, but I found it to be more reliable to hit her at the end of her combos, as she sometimes punishes your casting by firing a black flame snake that will hit you during your spell animation. Just back/roll away from her constantly while waiting for an opening.

Strategy 5 (Backstabbing Pyromancer, Solo)

Equipment: Rings boosting fire damage and Ring of Favor,  5 Estus and 7 Ashen Estus, Armor & Weapons: Brass Set, Chaos Mail Breaker +10 (right hand), Pyromancy Flame +10 (left hand), Spell: Chaos Bed Vestige

Pyromancer using this spell with 32 Intelligence and 32 Faith will deal high damage with Chaos Bed Vestige - around 700 in case of Friede and even 1,000 or more to Ariandel.  Mail Breaker is a must to break dangerous Friede attacks or backstabb her (backstabb may deal up to 700 damage).

1st phase: Try to limit attacks to moments, where Friede is preparing to strike - otherwise, you risk, that Friede will evade spell or receive minor damage. If you play carefully, Friede will be downed pretty fast.

2nd phase: Dont focus on Friede (but watch for her attacks with AoE, or when she starts to heal), but attack Ariandel and - when he has a cooldown or stationary attacks like Fire Breath (of course, if you are not risked of getting hit) spam him with CBV, as he is very weak to fire. In case Friede starts to heal hit her with CBV to break down the spell or backstabb her.

3rd phase: Watch out for attacks, and attack during cooldowns or to break some of her actions. Mail Breaker is useful to backstabb or stun her.

 

Attacks

Sister Friede has two attack phases.

First Phase (1st and 2nd battle phase)
Critical Scythe Attack Friede turns invinsible and jumps across the arena (if you are close to her, invinsibility is turned off). After a few seconds there is a sound and she performs a swift attack (which can be broken, if player attacks her before she moves to perform visceral attack), in which she grabs the player with her scythe and throws them beneath her. Deals high damage, but with good timing can be avoided. If player is not good at timing, he can either hit Friede with kukri/arrow, which are visible even if boss is invisible or poison her. Sorcerers can also use homing spells.
Jump + Freezing Friede jumps in air and tries to land on player. After landing a circle of ice appears, which explodes after a second dealing serious frost damage. 
Freeze Jump Friede freeze arena directly in front of her, then jumps on player dealing both frost and psychical damage and causes ice path to explode. If she lands far from that path, it gives a good opportunity to perform backstab attack.
Freeze attack Sister Friede frezees the ground in front of her at medium range, in a triangle-like shape. Walking on it causes frost damage. After a few second it explodes and causes massive frost damage. Can be avoided with ease.
Scythe Swings Friede swings three times, dealing both physical and magic damage. Can cause Frostbite effect. Simply roll away from her.
Scythe Swing + Jump Friede attacks with her scythe and jumps back to avoid being hit.
Healing (2nd battle phase) Friede, after a short preparation, restores some of the hp lost during the battle. Hit her with any weapon to break the spell.

 Second Phase (3rd battle phase) - In this phase Friede uses Dark Pyromancy and is labeled as Darkflame Friede. She uses a few attacks from her first phase, but they are now more powerful.

   Second Phase (3rd battle phase)
Blackflame flying smash + homing snake Often the first move she does in phase three. Friede goes up with black fireworks, comes down with a smashing AoE and a homing flame snake. Keep running left or right and after the first smash part, run behind her and backstab.
Two invisible ice waves + big blackflame snake The first ice wave lets you know where she is and the second ice wave lets you know if she is going left or right. If the second ice wave attack happens left from the place she did the first one, she jumps left again and will be helplessly charging the blackflame snake somewhere left, providing an easy backstab opportunity.
Fast dash to decapitating grab While in medium distance from you, Friede's blue scythe flashes and she dashes towards you, grabbing you in a guillotine attack. Dodge the grab a little left and towards her to end up behind her for the backstab.
Long combo to small jumping smash Friede starts with a small jump and keeps swinging multiple times until she finishes with a small and fast jumping smash. Dodge the last move towards her and go for the backstab if you can.
Scyte grab + Hit Blackflame Friede tries to bring player closer with her scyte, then she swiftly attack dealing both Fire and Physical damage. Rolling from her is a good strategy to avoid damage.
Quick healing Very rarely, Blackflame Friede may restore some healthpoints.

Father Ariandel - Second Battle phase Only

  First Phase (Second Battle Phase)
 Fire Breath Ariandel slowly lifts his huge bowl to his face and is blowing on it for a few seconds, what releases a huge flame. Inflict huge fire damage, but with good timing  player can avoid this flame and perform counter-attack.
Bowl Stomp Ariandel attacks the ground right before him with bowl up to 3 times. Deals high physical damage, but can be avoided.
Fire Bowl Stomp Ariandel attacks the ground right before him with his bowl 3 times - first two attacks deal pure psychical damage, third one causes a massive explosion, which inflict fire damage. Attacks are telegraphed, so player can avoid them with ease.
Rush Ariandel rushes towards the player and attacks with his huge bowl. Attack deals pretty high physical damage, but can be avoided. After that attack, Father Ariandel needs to stop for a few seconds.
Lava Rain Ariandel tilts his bowl, which causes a huge pool of fire to appear around him (the pool doubles its size in a few seconds). Deals massive fire damage.
Bowl Swing Ariandel swing his bowl, dealing high physical damage

 

Dialogue

Player approaching Father Ariandel, before first fight

(Ariandel): I see flame. Flame, flickering, once again. Not enough blood yet shed. My flail.... Bring me my flail. Ahh, Friede. What stops thine ears? Please, my flail, right away...

Cutscene dialogue, before fight (needs to be triggered by approaching Ariandel and choosing option "Talk")

(Ariandel): Ahh, oh. Bring Friede to me, please. Canst thou not see? The flame, flickering once again. Soon it will surge. I can see it, feel it...

(Friede appears, this time as boss)

(Friede): Fret no father, we have no need of thy flail. Tis only the flame, quivering at misguided Ash. Please avert thine eyes. I will snuff out these ashes for good.

Dialogue, after second phase

(Ariandel): When the Ashes are two, a flame alighteth. Thou'rt Ash,  and fire befits thee, of course...

 

Player is not a Lord of Londor

Dialogue, first phase, player dies

(Friede): Return from whence thou cam'st
For that is thy place of belonging.

Dialogue, second/third phase, player dies 

(Friede):Leave us be, Ashen One.
Sweep all thought of us from thy mind. As thy kind always have.

 

Player is a Lord of Londor

Dialogue, first phase, player dies

(Friede):Return from whence thou cam'st
Yuria surely awaits thee.

 Dialogue, second/third phase, player dies 

(Friede): Leave us be, Ashen One.
Thou art the Lord of Londor and have thine own subjects to guide.

Player completed Lord of Hollow ending, but not started next NG Cycle

Dialogue, player dies

(Friede): Return Lord of Londor. You have your own subjects to attain to.

 

Lore Theories

The eldest of three sisters: Friede, Yuria and Liliane are founders of the Sable Church of Londor..

 

Notes & Trivia

  • If player approaches the statue which covers the boss room before opening it up, he can hear sound coming from the room. It is Father Ariandel smacking himself with a Rose of Ariandel. Strangely, near Ariandel there is no flail he may hit himself with, and when player enters boss fight arena for the first time, he asks to bring him one. 
  • However, in Ashes of Ariandel trailer, player can spot a flail he may use.
  • Father Ariandel will mostly go for the player, which attacked Friede last.
  • Father Ariandel has green skin, similar to Hollow players in Dark Souls II.
  • Gael's summon for this battle does not count as regular summon. Therefore, player can still summon up to 3 player phantoms.
  • Weapon used by Father Ariandel bear some simialirities to Lordvessel from Dark Souls I.

Gallery

  

 




    • Anonymous

      23 Sep 2017 18:52  

      honestly. i have a hard time with the first phase and the invisibility. i just tried permanent rolling just to have her hit me perfectly one time. im a "dex scrub" like that poser below would say and dont use a shield. even entered third phase one time but all other attempts ended in phase one.

      • Anonymous

        23 Sep 2017 04:26  

        honestly. i have a hard time with the first phase and the invisibility. i just tried permanent rolling just to have her hit me perfectly one time. im a "dex scrub" like that poser below would say and dont use a shield. even entered third phase one time but all other attempts ended in phase one.

        • Anonymous

          15 Sep 2017 08:16  

          Anyone who's complaining about the 3 phases of this boss badly needs to git gud. The 2nd phase is so negligible due to Ariandel being too fragile, and that they share the same hp. I would even be glad if they patch Ariandel to match up Friede's resistances just to make it harder. Plus, Friede's so vulnerable against heavy weapon attacks, she can easily be staggered and knockdown. Nevermind her being too fast if you can poise through her scythe. Really easy bossfight for a pure STR build.

          That said, dex scrubs will find this harder since she's waaay faster, and your puny toothpicks wont hurt Ariandel that much.

          • Anonymous

            10 Sep 2017 19:00  

            This boss is the very epitome of artificial difficulty, three phases is far too many considering how fast and hard she hits. If it was just the first and third phases this would be an enjoyable boss battle, but instead it feels like an unnecessarily difficult slog.

            • Anonymous

              06 Sep 2017 14:12  

              In my eyes Friede (and Ariandel) is by far the toughest boss in the whole game. The first phase isn't that hard, if you don't lose her, when she'll becomes invisible. The second phase is hard, because you have to take care of two enemies and Friede can walk through the body of Ariandel, which makes it hard to see her coming, when you're fighting Ariandel, even if she's coming from the front. The alternative would be to fight Friede instead of Ariandel, but in my eyes she is tougher and if Ariandel is coming from behind and you are in the middle of a combo, you can easily die.

              But the third phase is really cruel, because she seems to have unlimited stamina. This makes it almost impossible to take your Estus without being hit again. And it makes it impossible to find secure windows for your attacks. Further, with her ice attacks and her dark attacks, she has several hits which cause you massive damage. And using a shield against her, is not efficient either, because she has a few moves, which cannot be blocked. That said, it's also worth to mention, that unlike with all other bosses, her hardest attacks are very difficult to anticipate and to dodge, because she does these attacks when she is invisible or (the one where pulls you towards her with her scythe / the one where she turns and hit you from the side) without any warning.

              Last but not least, she has more HP than any other boss except Yhorm and the three demons from Ringed City, but even more than Midir.

              Considering all these facts, I decided to not use a shield and neither a heavy weapon against her (my usual strategy against tough enemies is: shield up and walking / dodging around them until there is a window for my attacks) but using a smaller weapon (two handed) and spend the rest of my load capacity for the best possible Armor. This allowed me to play more aggressive without dying immediately when getting into her combo / heavy attacks and it allowed me to significantly refill my HP bar when taking an Estus (and wearing the Estus ring), even if I get hit.

              In general, playing highly aggressive is much easier than playing defensively, because she has unlimited stamina in the third phase and therefore won't stop hitting unless you hit her. So instead of dodging sidewards or backwards I begun dodging her attacks ending right next to her (dodging into the dark :-D) and immediately starting my combo. And finally, with the right Armor and the right weapon I was able to beat this little girl up ;-).

              Maybe it's also worth to mention:
              - I always use to press the R1 button as fast as I can, once I start a combo. This of course is stupid, because I lose a lot of stamina for nothing, if the enemies are able to avoid or get out of my combo and I offer them a window for their attack. Though against Friede, this is helpful because often, when she got out of my combo / avoided it, she started her attack immediately resulting in her running into my next hit.
              - Friede can become invisible, but the arrow you shoot in her body with a bow won't. So, if you have problems locating her when she is invisible, it might be worth to hit her with a bow from time to time. But of course, this need additional equipment load.
              - With another character I managed to defeat her with pyromancy. I don't know which spell I used, but it has to be one with a short casting time, otherwise she will beat you up, before you have the chance to cast. The other problem with this strategy was, that of course it is twice as hard, if you have to refill not just your HP bar but also your FP bar during the battle.

              Last but not least: I doubt that it is the idea to fight Friede and Ariandel yourself. Otherwise, what's the reason, why Gael can be summoned for the boss fight even if you aren't embered? That said, I have to add, that in 90% where I was summoning Gael, he died not later than at the beginning of the third phase. So, I prefer fighting her just with me, myself and I ;-).

              • Anonymous

                27 Aug 2017 02:27  

                Instead of complaining about the 3 health bars(pretty low health bar tbh)when me and a friend finally beat them down and we saw her rise up again I just got even more excited this boss fight was fun as hell to solo and even more fun with a friend

                • Anonymous

                  23 Aug 2017 21:15  

                  I would not hate this boss nearly as much if they hadn't gone overboard on the phases. 3 was not necessary and just makes the fight unnecessarily frustrating, especially with the third phases bull*****phantom range and combos designed to hit you no matter what you do.

                  I'm not suggesting that the boss cannot be beaten of course, but I dislike that From seemed to get rather obsessed with bosses that were clearly meant to not be done solo, and bosses that feel like they're meant for bloodbornes gameplay. Get back here bosses are not and have never been fun, at least to me. In my recent run i've just simply given up on beating her. I've beaten every other single boss in the game, including Midir and Gael solo but this is just infuriating. Any time I get lucky enough that she stops sticking to Ariandel like glue in the second phase, she just goes absolutely nuts in the third and I end up getting caught by her in the end. I'm done with it before it gives me a nervous friggin breakdown.

                  I love From, but I can't help but feel that they have a problem where they don't seem to recognize when something is too much; when they're going overboard. Difficulty is good and expected, but there's a difference between a challenge and "this is just bull*****for the sake of being bullshit".

                  • Anonymous

                    22 Aug 2017 19:23  

                    People wouldn't complain as much if the 3 health bars were mushed into 1. The only reason people don't like this boss is because it has 3 health bars. All being fairly low health bars, unless you're dumb enough to go right into this DLC the second you see Gael while at a low SL. You guys want hard, here's hard! Wait.... it's too hard? Isn't this what you wanted?

                    • Anonymous

                      29 Jul 2017 12:16  

                      “When the Ashes are two, a flame alighteth. Thou’rt Ash, and fire befits thee, of course…”
                      I don't really understand this phrase can someone explain it to me? And why does she revive once again after this phrase?

                      • Anonymous

                        28 Jul 2017 09:53  

                        Infuse the Claw weapon with bleed and reinforce it to at least +6 and spam L1 on her when you get the chance. You can stunlock her and cause a few bleedouts for at least half her health (or until your stamina runs out) at 60+ bleed in the first phase and at least a fifth of health in phase 3 of the fight. In the second phase just try to avoid Ariandel until they both target Gael and pick your target, although I found i usually made it further if I stay on Friede with high fire defense while drawing her away from the radius of Ariandel's melees. That, or just focus on attacking Ariandel as Friede will stay on Gael when the second phase starts and then stunlock her again when she stops to heal Ariandel.

                        • Anonymous

                          26 Jul 2017 16:26  

                          Figured I should add more info and my strategy so I don't sound so much like a smug a hole, haha.

                          I had Havel's Shield and the Heavy +10 Bastard Sword as I said and I was around SL 120. First phase was pretty simple, just blocked or dodged most of her attacks, and get a few swipes in while I can. Second phase, Gael was summoned in, and I tried to focus on the big guy Ariandel, while he was focused on Gael, while two handed my sword. You can do a massive amount of damage to Ariandel, with hold right trigger heavy attacks while two handed, think I was doing 600 plus damage with each hit, so as long as Ariandel is focused on Gael with his back turned to you, you can end the second phase really fast, which is why I still had 13 estus left for the third phase.

                          After that again, I just blocked a lot, with some dodging and attacked when I could, even got a few accidentally backstabs into her, when she was targeting Gael. Each time I got a backstab, I switched to two handed, and got a charged heavy attack into her as she got up, which I what I always do when I backstab an enemy.

                          Gael ended up dying when she had about 1/4 of her health left, and I just finished her off how I'd be attacking her, and she was done. Maybe that will help someone, seems having a good shield is a big help.

                          • Anonymous

                            26 Jul 2017 11:54  

                            I guess Havel's Shield is just massively OP? She took me three tries(Almost got her on my first try, but I ran out of estus, made it the third phase with 13 estus left on my third try), and I didn't have any of the issues people are ranting about in the comments. I was able to block everything she dished out, with a little bit of damage with each block. I'm a pure melee build with a Heavy +10 Bastard Sword.

                            So either they nerfed her at some point, or I'm way better at these games than I consider myself.

                            • Anonymous

                              25 Jul 2017 12:41  

                              This is no human npc. This is a boss you can backstab who just looks human. She's in the same class as Abyss Watchers. People not realising that are the ones ranting here. Wondering why she is no pushover like the other human npcs like Hodrick or Heysel.

                              • Anonymous

                                24 Jul 2017 20:56  

                                Sister Fister is one of the few enemies I can semi-reliably parry, so first phase is babby job, but second phase is just sloppy. Ariandel is just drifting through the room and the camera usually ends up inside him, then they get inside each other, creating this zone of death where you can't even see what friede is gonna do, Then they just start spamming their aoe attacks covering the entire room with more flashy effects than in *****ing overwatch.
                                I'm gonna go fall down a set of stairs.

                                • Anonymous

                                  13 Jul 2017 16:20  

                                  Notably, summoning Gael will increase the health of her first phase, even though Gael is not present. Not really a problem, since her first phase is her easiest, but interesting nonetheless.

                                  • Anonymous

                                    11 Jul 2017 17:15  

                                    Summoning Gael is highly recommended. Defeated her in NG+ using Ringed Knight Straight Sword +5 wearing Outrider Knight Armor.

                                    • Anonymous

                                      02 Jul 2017 00:46  

                                      Not bothering with this one, fought 20+ times, which is a great thing in most DS boss fights, this is a totally different matter. Learning does not help, supper aggressive in 3rd stage with only a few estus left - no chance to learn. Not worth two boss fights to get to stage three, makes it more like 40+ tries.

                                      S&O and Artorius from DS, 20+ tries but learned and progressed, felt fair.

                                      From, ffs, either let the compleated stages stay that way, or playtest your games, or just don't make sh*t boss fights with unblockable strikes.

                                      Or drop the idea of super difficult fights, your sh*t, not to mention unnecessary RPG system and all the grinding is difficulty enough.

                                      Would love a souls game that didn't require more fextralife than actual play.

                                      Just about to NG+ with my miracle build, but can't acquire half the miracles (cause I didn't spend at least half my time on fextralife, no, spent more time grinding and updating weapons than actually playing.

                                      Sorry From, no more patience left for this fight or souls games.

                                      • Anonymous

                                        25 Jun 2017 19:15  

                                        And PLEASE do not be so retarded to summon more than one phantom. Phase 3 becomes ÜBER-HARD when you do so. One player phantom and Geal is enough. Noobs...

                                        • Anonymous

                                          24 Jun 2017 15:22  

                                          These will help alot : summon gael, use kurri for stage 1 to get easy hit by tracking her, and use full set outrider knight + chillbite ring. I get total ~520 frost res with that, she coundnt frost bite me once, making the fight quite easy. Kill her in 2 tries (NG)

                                        Load more

                                        Chat