Snap Freeze is a Sorcery in Dark Souls 3. It is part of the Ashes of Ariandel DLC. To cast a sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Snap Freeze

Spell Type Sorcery
Focus Consumption FP cost 16
Attunement Slots Slots used 1
Requirements 18 Intelligence
Type Ranged Attack

 

One of the spells left behind by the young sorcerer Sulyvahn before leaving the Painted World. Creates a cloud of near-freezing mist.

Sulyvahn was born and raised inside the painting, yet had little use for his frigid homeland, since he had not yet experienced loss.

Acquired From

Notes

  • Releases a cloud of icy mist in front of the caster, which builds up Frostbite on foes.
  • Frost buildup is unaffected by the caster's Intelligence.
  • The freeze effect will deal damage equal to around 15% of the victim's max health, as well as provide a damage weakness and stamina regeneration debuff for the duration of its effect. This makes it incredibly useful.
  • Because the clouds last for a while, it is possible to apply multiple frostbite procs on a single target if fire damage is used.
  • Since frostbite effect on the target is reset when struck with any kind of fire damage, this spell can be used in tandem with Fire Surge to deal surprising amounts of damage for low FP cost. Do note however that you would need to use two catalysts at the same time.
  • Bosses such as Oceiros and Dragonslayer Armour are really susceptible to Frostbite. This spell guarantees its application when used against them.
  • The sound will oddly stop abruptly if the player drinks an Estus Flask immediately after casting this spell, even though this doesn't happen for any other action.

Trivia

  • "Snap Freeze" is a term for the process of rapidly cooling a substance, typically for the purpose of preservation.
Sorceries
Affinity  ♦  Aural Decoy  ♦  Cast Light  ♦  Chameleon  ♦  Crystal Magic Weapon  ♦  Crystal Soul Spear  ♦  Dark Edge  ♦  Dark Orb  ♦  Deep Soul  ♦  Farron Dart  ♦  Farron Flashsword  ♦  Farron Hail  ♦  Frozen Weapon  ♦  Great Deep Soul  ♦  Great Farron Dart  ♦  Great Heavy Soul Arrow  ♦  Great Magic Shield  ♦  Great Magic Weapon  ♦  Great Soul Arrow  ♦  Great Soul Dregs  ♦  Heavy Soul Arrow  ♦  Hidden Body  ♦  Hidden Weapon  ♦  Homing Crystal Soulmass  ♦  Homing Soulmass  ♦  Magic Shield  ♦  Magic Weapon  ♦  Old Moonlight  ♦  Pestilent Mist  ♦  Repair  ♦  Soul Arrow  ♦  Soul Dart  ♦  Soul Greatsword  ♦  Soul Spear  ♦  Soul Stream  ♦  Spook  ♦  Twisted Wall of Light  ♦  White Dragon Breath



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    • Anonymous

      Fought the crab and his hidden friend for 10 minutes poking at them with a chaos crow quill, beat them then used fire arrows on the tree ladies, get to the final tree lady and think I may as well melee the last one, well it turns out that last tree woman has a damn spaz out moveset and is nothing like the ones earlier in the forest. I died and just sat there with my jaw dropped for like 15 seconds

      • This shreds Oceiros way faster than the Gnawing spell does, you just need a way to apply fire after freeze. Good way for pyros to fight Oceiros is to alternate procs of this spell with pyromancy. It casts pretty fast and doesn't take much FP.

        • Anonymous

          You cna use this to cheese high wall of wolnir by not letting detect you hope this helps for those rotting on high wall of wolnir boss!!

          • Anonymous

            Use the inmolation tinder and this spell. Cast this while the enemy is unaware of you (or after an attack) and poke it with the fire halberd to keep it in place. If it stays away from you, use the wa.

            • Anonymous

              Gael killer!!!! Use storyteller staff in offhand to cast this and use the storyteller WA to poison, in main hand demon scar, to reset frostbite and to cast toxic mist. Poison spore, toxic, and constant frostbite has made it possible to end the SK Gael fight in 56 seconds after the phase 2 cutscene, all at base level stats.

              • Anonymous

                Snap Freeze, Toxic Mist, and a whip are enough to make bosses, enemies, and other players sit still if you use them right.

                • Anonymous

                  Sooooo.... anyone know if this goes through walls? Cause I spam it through obstacles in the pvp arenas, and it looks like it goes through, but I've never gotten the frost through a wall, so I got no idea if it actually works

                  • Anonymous

                    I think this spell is actually pretty decent... Here's a big ol' pile of text explaining why in case someone besides me cares.

                    *P*v*E*
                    - Snap Freezing a crowd of enemies or a big bad is an easy way of getting some damage in while also lowering enemy defenses to your attacks since Frostbite as a status effect isn't just Bleed Junior, its a debuff on the side. But to add some more utility for the damage side of things and otherwise, here's some info I've gathered from field-testing.
                    - Frostbite is healed by fire damage, if you use the spell on a slow enemy you can throw Firebombs (or use Fire Surge for quicker reaction time) to "cure" their status ailment while the mist is still there, causing them to get damaged again by the same cast as long as their resistance is low enough. Makes quick work of the Elder Ghru (the big ones) that are spread around Farron Keep. Just lure the tree-trunk wielding bastards to those little fires spread around the swamp, cast Snap Freeze and watch as they get Frostbitten, cured, Frostbitten, cured... annnnd dead. An added bonus is that Snap Freeze doesn't aggro enemies, allowing you to cast, wait for it to proc and then add fire to the mix for double the effect. That or sneak up with your footsteps silenced to backstab the enemy with a dagger for a boosted critical. That hollow was just one day away from retirement too...
                    - The frost + fire method can also be used on bosses that don't have full resistance to Frost, Dragonslayer Armour being a prime candidate cause he's actually weak to the stuff and has some moves that leave him open for ranged attacks for the moment. All around a good spell to have around for your playthrough, aside some areas due to immunity and such. Easy to get early on with a quick run through Ariandel too so there really isn't a reason to NOT use it over everything else since most of the better damage spells are further in the game anyway.

                    *P*v*P*
                    - First off if you have a weapon that causes Frost build-up you should use Snap Freeze, casting it immediately after landing three or so consecutive hits. Manual aim the spell to cover up the area where you think your opponent is about to roll and chase after for an additional cast or primary weapon attacks if the first wasn't enough to proc the effect.
                    - I personally tested the previously mentioned with a high DEX low INT Crow Quills build, buffing with Frozen Weapon and all that. Quick attacks and weapon combos (namely the R1 > L1 stabfest with the Quills) and then one-handing to pull out a staff results in snow since HO HO HO Christmas came early this year MOTHERFU-... Point is it worked, I managed to get Frostbite inflicted on at least every other duel I played depending on weapon match up and all that fun stuff. Using Bundles for a quick elemental buff after Frostbite is recommended to really get all you can out of the other player's reduced defenses. Got to say though, Frozen Weapon isn't worth using unless you use a quick weapon since the amount of Frost it adds is always the same. A quickstepping dagger of some kind (namely the Brigand Twindaggers cause twice as many hits) could give great results but I haven't had the time to try that yet.
                    - Second use is more so for utility than actually trying to catch people for the status effect, which is casting Snap Freeze and then just chilling (no pun intended) in the mist to fling out spells as you wish. Even though the build-up isn't instant people don't often feel the urge to run in just to smack your face when its still around no matter what it is you're doing in there. And that's another thing, if your opponent is close enough you can try and blast them with a surprise Crystal Soul Spear with Snap Freeze working as pseudo-camouflage.
                    - Now while this works on occasion, some players have a reactive snap in their head to roll whenever they hear that thing go off so you shouldn't rely on big spells all on their own. And that's why you bring stuff like Crystal Hail and Farron Hail, maybe even Farron Dart or whatever. Could also just spam any of the homing Deep Soul spells but the point is flinging any and everything that is bothersome to avoid at your opponent. I've actually had some people run out of patience and run into Snap Freeze to try and catch me just to get caught by a longsword themselves and get Frostbitten by the spell surrounding us while stunned. Ain't that just the biggest of all *****es?

                    Its a real crying shame more people don't give this spell a chance. It offers great utility for PvE and PvP. Ah well... I'll just keep on using it all on my lonesome while humming a certain song. Let it snow, Let it snow, Let it snow...

                    • Anonymous

                      Cast this with the storyteller staff then switch to a bleed weapon, and you've got yourself the most annoying proc build ever :P

                      • Anonymous

                        this works great on Gael. makes him totally freeze up for a lil bit. shout out to the phantom i summoned that did this and poison mist while i bashed with a hammer. he was tough on NG++

                        • Anonymous

                          Meh, personally I think there should have been Frozen Soul and Great Frozen Soul. Lesser versions of the soul arrows but with frost build up.

                          • Anonymous

                            I always keep this handy when invading, especially in places with choke points and hallways (like the Grand Archives).

                            It doesn't do***** for damage, but people are terrified of it and you can easily keep them in certain areas. Especially if you're trying to disengage and resposition. POCKET SAND!

                            Using it with the Obscuring Ring is a good way to piss people off.
                            They'll never catch the Phantom of the Archives.

                            • Anonymous

                              Could be viable to save fellow invaders. If your buddy is in a Bad Situation it could create a little "truce-like" break in wich both Partys try to get out first, that would give your friend a little bit recoverytime (if He is reaction-fast enought to survive of course...)

                              • Anonymous

                                Wait, how come every one is ignoring the fact that Pontiff Sulyvahn was most likely born in the painting. I find this very interesting, can some one please explain this to me ?

                                • This spell obliterates any boss you use it on.... Killed the old demon king with this as well as crystal weapon. Also extremely effective against the dragonslayer armor or anything for that matter. Just be smart when using it in pvp. What I typically do is I usually cast affininty or homing crystal soulmass so you wont be hit while casting. Also pairs well with any frost weapon! Good job From, its too bad that this spell is the only viable frost ability though. From really *****ed up with frost, but hopefully we can get more usefull stuff for it like this spell in the later DLC

                                  • So I grabbed this spell without killing the tree lady in front of it and she just went completely insane. Swung 8 or so times, started crawling around, it was spooky.

                                    • Anonymous

                                      Shield-broke a Silver Knight with it. Also didn't appear to aggro one when used at maximum range despite the frostbite.

                                      • Anonymous

                                        it's a pretty nice spell, if you use some sort of frost weapon, to finish the freeze buildup without having to chase them down

                                        • Anonymous

                                          Probably the best spell in the dlc. That isn't saying much but it's true. In PvP it's easy to dodge, but procs on most builds in one cast if it connects. Even Havel builds will be proc'd in two casts with no luck investment. Against bosses it's pretty useful, too. Most bosses will be proc'd in one cast. Tested on Soul of Cinder NG+ and Ludex GUNDYR NG+3, one cast afflicted them.

                                          • Anonymous

                                            Am I the only one super curious about the mention of Pontiff Sulyvhan? I mean ia is FROM the painting! That's crazy.

                                            • Anonymous

                                              from the depths of the painting bonfire . go left past the crabs and then keep going as far in that direction as possible and it will be guarded by one of those tree monsters

                                              • Anonymous

                                                you can find it at the bottom of the area . when you come down there to fight the champion gravetender you go to the other side instead past the crabs . just follow that way and you will end up fighting one of those tree-thingies . and there it lays

                                                • Anonymous

                                                  from what I can tell, it is just very fast frostbite build up. no damage on the spell itself. pretty large range.

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