Greatsword of Judgment

110 physical_defense-shield-icon.jpg 50.0
- lightning_defense-shield-icon.jpg 30.0
100 icon-wp_stability.png 40
icon_weight.png 9.0
Aux None    
Requirements & Bonus
D D D -
17 15 12 -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard
skill-icon.jpg Stance of Judgment icon_fp_cost.png -(19/22)

Greatsword of Judgment is a Weapon in Dark Souls 3.

A ceremonial sword, held in Pontiff Sulyvahn's left hand, respresenting the judgement of the moon, but with magic far closer to sorcery than any existing lunar power. Its dark blue hues, deeper than the darkest moon, reflect sorcerer Sulyvahn's true nature.

Skill: Stance of Judgment
Assume stance to unleash dark magic. Use normal attack for a lunging thrust, and strong attack to emite side-sweeping wave. 

Notes and Tips:

  • Cannot be Buffed or Infused. 
  • An excellent alternative to the Moonlight Greatsword for high Intelligence builds, for this greatsword performs the same type of shockwave minus the vortex.
  • The Greatsword of Judgement also does not degrade at the same rate as the Moonlight Greatsword.
  • Performing the Thrust part of the Weapon stance applys the Buff.
  • Reinforced with Titanite Scale.
  • At 40 Str 40 Dex 12 Int (minimum) this weapon has an AR of 525.
  • At 40 Str 15 Dex (minimum) 40 Int this weapon has an AR of 545.
  • At 17 Str (minimum) 40 Dex 40 Int this weapon has an AR of 547.
  • At 45 Str, 50 Dex, and 60 Int this weapon has an AR of 612
  • At 17 Str 15 Dex 40 Int this weapon has an AR of 493.
    • Note that the above AR information is without using the Weapon Art buff.
  •  The pattern found on the Greatsword of Judgement is somewhat similar in style to the engraving found on the Slave Knight armor set, though they may not be connected.
  • Shares some visual designs with Ludwig's Holy Blade from Bloodborne.


Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Greatsword of Judgment Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 110 86 - - - D D D - - - - 50.0 35.0 30.0 30.0 35.0
+1 128 101 - - - D D D - - - - 50.0 35.0 30.0 30.0 35.0
+2 146 115 - - - D D C - - - - 50.0 35.0 30.0 30.0 35.0
+3 164 129 - - - D D C - - - - 50.0 35.0 30.0 30.0 35.0
+4 182 143 - - - D D C - - - - 50.0 35.0 30.0 30.0 35.0
+5 200 158 - - - D D C - - - - 50.0 35.0 30.0 30.0 35.0



Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • 25 Apr 2017 08:47  

      I really wish there was a point to using this over the MLGS. The only thing it has over it is the weapon art (which eats FP) and the buff is temporary. They should of given this weapon the same moveset as the Hollowslayer with the way the R1s work and give it thrusts. Then perhaps it would have more of a purpose for INT related builds looking for a weapon.

      • 21 Apr 2017 14:49  

        I prefer this to the moonlight great sword. It deals more damage while buffed, works well in tandem with dusk crown and magic clutch ring, and once you get the hang of it, you can one shot people by hitting them with the side sweep at close range.

        • 13 Apr 2017 07:49  

          Does slightly less damage than the Moonlight GS without the buff & noticeably more with the buff. Doesn't seem to have better poise or projectiles tho.

          • 24 Feb 2017 20:11  

            just wishful thinking, but what if you could create a paired weapon using this and the profaned greatsword similarly to how you get the twin princes greatsword?
            however, you'd probably need a stamina bar the size of texas to use them.

            • 30 Dec 2016 15:22  

              Yeah it scales with magic clutch ring because in lore pontiff is not part of darkmoon he is an imposter of those guys and teams up with the aldirich faitfulls fof intense magick.Thats why it says in the description its closer to magic than actuall darkmoon blade or moon blade etc

              • Greatsword of Judgment [DKS3 Wiki]03 Dec 2016 02:58  

                I am a new dks3 player,i got 40 in all stats only in faith and int got 50 and luck in 7. And i get 781 ar with the weapon buffed and two handed.I think is a good weapon but the weapon art is hardly to get a shot

                • 02 Dec 2016 23:22  

                  "Acts as intended" in PvE lol, how do you know that right at your feet is not the "indented" direction for PvP? I mean poise is working as intended and has been all along despite near all long-time fans protesting.

                  • 13 Nov 2016 05:57  

                    For people who want to go 40/40 DEX/INT for the new scythe, this sword as a second weapon or backup weapon might be a really good to consider over the Moonlight Greatsword. Judgement statistically benefits more from an even split of 40/40, comes with a buff, and in my opinion the magic wave attack feels like it hits more consistently if you learn to aim it than the moonlight wave of the MLG. Buffing a weapon only really has high value if you take Int to 50-60 too, so if one wants to keep a strict 40/40 for more stat spread in other stats, this sword is great value for that.

                    • 07 Nov 2016 11:28  

                      "R2 Projectile weapon skill is clunky to use in pvp and will fire right at your feet if you are locked on. It is recommended to manual aim it without lock on. In PvE the projectile acts like intended."

                      Need some tests, but i feel if you unlock you target during the animation, move your camera up to the sky then relock your target, the projectile will fire to your target, and not at your feet.

                      • whoa this seems amazing17 Aug 2016 03:20  

                        At 27str/40dex/40int it gets 600 AR when two handed <br/>It seems that 27str is a relative softcap because it gets 1or so AR after that point <br/>It's also benefits nicely with magic cluch ring having 637 with the setup above and since the self buff is also magic damage it benefits from it

                        • Not bad actually.09 Aug 2016 08:00  

                          I started actually winning some matches with this weapon. Probably one of my favorite for my dex/mage build. Though I do miss the length and better hyper armor of ultra great weapons.

                          • Error30 Jul 2016 08:06  

                            The notes and tips mention a Sorcery Clutch Ring, and the link leads nowhere. This is probably meant to be Magic Clutch Ring.<br/><br/>Someone fix that

                            • worst weapon in the game24 Jul 2016 07:28  

                              this weapon does split damage witch is bad for almost every weapon it has a D in all of its calings it cant buffed because its a boss weapon with the weapon art it gets a buff that adds 100 damage and it lasts for 15 seconds and it costs about 20 FP so dont ever EVER waste pontiffs soul on this weapon if your gonna use a weapon that shots light or somthing use the moonlight greatsword

                              • Weapon Art16 Jul 2016 20:06  

                                The Weapon Art + R1/RB attack has incredible Hyper Armor and seems to grant a huge armor boost for the duration of the attack. The Hyper armor seems to start right as you lunge forward for the stab and I've yet to be staggered out of it from that point. The armor boost starts right as the start the move. My friends commented how I took ridiculously low damage while performing this attack. <br/><br/>Seems to be a hidden bonus.

                                • This thing is viable now.11 Jul 2016 07:37  

                                  At 17 STR 15 DEX and 60 INT with the buff from weapon art and magic clutch ring it have 682 AR, more than Moonlight greatsword (669 AR)

                                  • Some AR tests (one handed)01 Jul 2016 16:36  

                                    25/25/55 gives 546 AR <br/>17/40/40 gives 547 AR <br/>40/15/40 gives 545 AR<br/>17/15/60 gives 506 AR.<br/><br/>The weapon art buff always adds around 110 AR. Judging from the data already posted the patch gave it around 70 dmg and it will probably see more use now since it hits harder and the buff lasts around 35 seconds.

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