Road of Sacrifices is a Location in Dark Souls 3. A wooded area, marked by crumbling ruins and a murky swamp inhabited by crustaceans of varying size. Damp and fetid, as rotted as it is alive, this road demands perseverance but offers rewards to those seeking the arcane arts.


General Information


Road of Sacrifices Map

Road of Sacrifices Map


Road of Sacrifices Video Playthrough

Part 1

Part 2


NPCs in the area






Upgrade Materials

Keys & Other



  • This area limits you to summoning one coop partner. However, consuming Dried Fingers allows you to summon a second co-op partner.
  • (Speculation) This area resembles the Darkroot Garden from Dark Souls 1. This would imply that the Undead Settlement is the old Undead Burg.

Full Road of Sacrifices Walkthrough

Click here to go to a speedrun.

Entering the Woods

From the Bonfire proceed forward along the right wall. To your left you will encounter an enemy that sprouts feathered wings. After defeating it, you can drop down to your left to take on another of these winged beasts. At the left end of this path there is a corpse with a Shriving Stone. If you turn around and head opposite of this corpse you will encouter another winged undead by a tree along a cliff. Proceeding to the overturned coach you can loot a Soul of an Unknown Traveler and beyond you will see 2 more of these enemies. To your left is a third caster enemy and behind it a narrow ledge you can follow and drop down to a lower level. Head to the left where you can find a corpse with a Brigand Axe and beyond an enemy NPC. Kill her to obtain her Butcher Knife. Continue down this path to loot the complete Brigand Set and Brigand Twindaggers at its end.

Make your way back to and continue straight through the archway. If you head left past the archway you can take a ramp up and to a narrow stone bridge and encouter 2 winged enemies. A corpse along this cavern path has a Titanite Shard 1x. Returning to the archway, if you make a right and proceed to a tree at the end, you can drop down to a ledge below and follow it to an area where 2 undead dogs lie in ambush. On a corpse here you will find a Braille Divine Tome of Carim as well as a corpse with Morne's Ring.

Anri, Horace and the Blue Sentinels

Head up the skinny ramp to arrive at opening where you will find a scythe wielding winged enemy. You can drop down here where 3 more of the winged foes lurk. Continue up to the mound where the caster monster is, and loot a corpse here for an Ember 1x. Cross the stone bridge here where a winged enemy is and continue through the large doorway into the next area. Straight ahead you will find a Bonfire, and 2 NPCs, Anri of Astora and Horace the Hushed. Speaking to Horace will gain you the Blue Sentinels covenant item.

Proceed through the arch into next wooded area. Follow the path around to the left where you will encounter 2 hollows wielding tree limbs as spears. If you proceed along the left wall you can drop down to a lower level where you will find some poison Brumers (returning from previous titles - formerly referred to as "mushroom monsters", they're actually a variety of bug). They are not particulary dangerous on their own but can inflict poison with their mist. If you keep moving forward around a bend you will find several around a corpse. Dispatch them to loot a Titanite Shard 1x. Nearby, next to some crosses, you'll find another corpse with another Titanite Shard. At the base of a tree nearby you can loot the Twin Dragon Greatshield. Several branch wielding hollows are nearby, so be mindful against being ganged up on. You can loot the surrounding area for a Fading Soul 1x. Look above and you will notice a broken stone archway, both of its pillars are adjacent to small raised land/platform. One of the platform has a bonfire. If you are in Ember mode you can find a purple summon spirit on the path where you can summon the Mound-Maker Holy Knight Hodrick for a duel. He is a tough fight but will engage other enemies near. 

After defeating him continue along the natural wall on the left and drop down to a lower level. In the corner where you land, you can loot an Estus Shard 1x. Straight ahead you will see a blazing fire with 2 large crucified hollows around it. You can loot an Ember 1x from a corpse by this fire. 

Back at the previous bonfire, you can drop down the ledges on the right side for another Soul of an Unknown Traveler.

Exploring the Ruins and Swamp

Continue through and wrap around to the right alongside the crumbling ruins. You will find a hole broken in one of the walls. Enter the ruins to find several hollows. Your target is the chime ringing hollow, if he rings the alarm before you kill him the squatted/unengaged hollows will rise and attack you. You can loot a corpse beneath an overhang here for the Heretic Staff. Go up the stairs to find two more seated hollows on your right.

Step outside across the stone bridge to the next structure. Inside the doorway straight ahead you will encounter a hollow with a spear and shield. To the left you can exit the opening and take the stairs down, head right up the stairs and then your first right into an open archway. To the left you will find Orbeck of Vinheim, an NPC who sells Sorceries and further beyond him you can loot a Blue Bug Pellet. If you return to the doorway where you met the spear and shield hollow and go right to the end of the hall, and make a left down the stairs you will find a Crystal Lizard. At the end of the hallway you can make a right into another room, where a hollow is waiting to ambush you immediately to your right. If you go up the stairs to the left in this room, you will run into a spear and shield wielding hollow as well as a sorcerer hollow that casts Soul Spear. If you go through the doorway and drop down to your right you can find a Ring of Sacrifice on the ledge. You can drop down here to the next landing. If you go back inside the ruins here and continue along the ground floor you come to a room with several hollows. Behind a pillar here you can find the summon sign of Eygon of Carim.

In this room, you can drop down a hole in the floor by a pillar to a flooded room where a crucified hollow will leap in attack. Defeat him and loot the Sorcerer Set and Sage Ring. Exit to the exterior and into the swamp and go left to reenter the ruins.

If you choose to explore the swamp, you will find that there are several small crab enemies here, as well as a Green Blossom nearby. If  you're in Ember form, you will be invaded by Dark Spirit Yellowfinger Heysel. There's a large swampy area, full of water and crabs and giant crabs (one of them, the one closest to the Farron Keep entrance, drops the Great Swamp Ring). Before the giant crab at the base of a tree, is a corpse with the Grass Crest Shield. Also in the swamp are another Titanite Shard and a Bloodred Moss Clump.

The giant crabs are intimdating, but the key to beating them is in positioning. Melee characters should try to stay directly in front of them as much as possible, as their attacks from the front are the easiest to dodge and punish. Remember to keep an eye on their claws and mouths for bubbles, avoiding these attacks before getting in a few of your own. Rinse and repeat until the crab dies, but watch out - if the crab suddenly stops moving, it will dive under the surface and regain their health. 

The Entrance to Farron Keep

Continuing back through the castle and swamp is another ruined castle which is being defended by two NPCs who you can defeat to obtain a Great Club and Exile Greatsword. After killing these two NPCs, the Exile Armor Set can be bought from the Shrine Handmaid. Enter castle to find Homeward Bone 2x on a corpse dead ahead and go down the ladder to find the beginning of Farron Keep and a Bonfire

Tome and Coal

In the swamp area nearby ruins, you can loot the Great Swamp Pyromancy Tome at the base of a large tree as well as the Conjurator Set. There is another Giant Crab in this immediate area. On the shore, you will encounter a crucified hollow and a poison Brumer. Past them you can enter into the nearby ruins Beyond you come to a grated door, you can enter into the ruins. To the right is a grated door that can be unlocked from the other side. To the left head down the hallway, and keep right to find the Sellsword Set on a corpse at the end.

You can drop down here to the ground floor and loot the Sellsword Twinblades from a corpse. On the staircase guarding the entrance you circumvented will be a Black Knight wielding a deadly Black Knight Greatsword. This weapon deals a lot of damage, so be sure to time the moves and plan your attacks carefully here. Once defeated you can find the Farron Coal at the end.


Boss Fight: Crystal Sage

Return to the ruins and in the room where you summoned Eygon you can exit to the ascending path and through a tall doorway to engage the area boss, Crystal Sage.

Once the boss is defeated you can light the Bonfire here. If you exit the boss arena to the left you will come to a path that becomes a narrow ledge. To your left you can spot a Crystal Lizard which you can drop down to pursue. If you take the next right (a little hard to see) there is a second Crystal Lizard right in front of you. If you progress further you will encounter some cage carrying large hollows. Drop down to take on a large caster standing in front of a fire. You can loot a nearby corpse for the Herald Set.

Cross the stone bridge here and light the Bonfire on the other side which brings you to the Cathedral of the Deep

Or head back to the swamp area and proceed to Farron Keep.


 Road of Sacrifices Map

Road of Sacrifices Map


Video Walkthrough

Road Of Sacrifices Video Walkthrough,  Part 2 (Farron Keep Bonfire to Crystal Sage) 

Speed Run Walkthough

A fast walkthrough of how to get to the end of the level the fastest, picking up only essential items follows:

//Nobody has contributed a speedrun yet. Please edit this page!//


    • 17 Apr 2017 04:32  

      Anyone else have an extremely annoying glitch where the entirety of the woods and fair swamp just freeze the game and refuse to load the character afterword?

      • 12 Mar 2017 01:12  

        Further evidence of this being Darkroot Wood comes from Farron Keep, which i suggest is Darkroot Basin: Abyss watchers are from Artorias, who had his fall in oolacile, pre-Darkroot Wood. The Ghru Elders drop the Stone Greatshield, which comes from the Stone Knights of Darkroot. A special set drop Pharis's set, which was last seen in Darkroot, and the Old Wolf seems related to Sif

        • ***** d00d04 Aug 2016 22:11  

          This area is aptly named. I got stuck here for about 2 hours because of all the double invasions, especially the ones that would run into crowds of enemies every time I got the upper hand (I see that strategy is as effective as it was in DS2, lol). Exploring is tough if you've got no seeds. Good place to start learning the PvP meta I guess?

          • Just another speculation.18 Jun 2016 08:26  

            I cannot help but find similarities between Corvians and old Crow enemies from the Painted World of Ariamis. <br/><br/>Corvian Storytellers are telling the tale of an "old painted world". Some Corvians wield scythes resembling that of Priscilla, their description states the same. The space and time of Dark Souls universe cracked and went into oblivion, what could possibly demolish Ariamis. And here we are: its indigenous creatures are crawling around the no man's land. <br/><br/>I would not be surprised if the painting is laying somewhere nearby, shattered into pieces. It disappeared from Anor Londo, after all.

            • Missing a NPC invasion here.06 May 2016 06:50  

              There is an NPC that will invade you when stepping close to the crab closest to the Crucifixion Forest bonfire. It drops Xanthous Crown and Heysel Pick :) Might want to add it so people who want to get every item can follow area guides like these.

              • item near two unkindled20 Apr 2016 00:34  

                there's two items in the little area where you fight the two unkindled that are together before farron keep... one is a soul, the other is up on a ledge. anyone know how to get to the one on the ledge/what it is?

                • door opposite the black knight14 Apr 2016 22:51  

                  the door opposite the black knight, is it ever explained what is through there? or how to get to that location, ive tried everything, seems to be self contained. maybe extremely round about.

                  • Crystal sage14 Apr 2016 08:13  

                    odd thing is I never found the crystal sage, I looked everywhere and it does say it is required, but I never found him and I am still progressing

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