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Grass Crest Shield

icon-wp_physicalAttack.png
92 physical_defense-shield-icon.jpg 89.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
43.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
38.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 33.0
icon-darkbonus.png
-
icon_weight.png
36.0
critical.png
100 icon-wp_stability.png 50.0
icon_weight.png 4.5
icon-durabilitiy.png
75
Aux None    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D - - -
10 0 0 0
weapon_type-icon.jpg Standard Shield damage_type-icon.jpg Strike
skill-icon.jpg Parry icon_fp_cost.png -

Grass Crest Shield is a Shield in Dark Souls 3.




Old medium metal shield of unknown origin.

The grass crest is lightly imbued with magic, which slightly speeds stamina recovery.

Skill: Parry
Repel an attack at the right time to follow up with a critical hit. Works while equipped in either hand.





Notes and Tips:

  • Can NOT be Infused.
  • Reinforced with Twinkling Titanite.
  • Provides an average damage block of 47.8%. Has poor damage block capacity, more of an auxilary tool than a shield due to it's ability.
  • One of the crest Shields, each one specializes in a different niche.
  • Improves Stamina recovery by 4 points per second while equipped.
  • Does stack with Chloranthy Ring.
  • Stability 56/57 at +4/+5



Location/Where to Find

  • Road of Sacrifices: From the Crucifixion Woods bonfire, drop down to the right of the large crab towards one of the large trees. Loot the corpse on the right side of the tree. (Watch the Item Location Video Guide)




Youtube Moveset and Location Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

  • ??
  • ??





Grass Crest Shield Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 92 0 0 0 0 D - - - - - - 89 43 38 33 36
+1 102 0 0 0 0 D - - - - - - 89 43 38 33 36
+2 109 0 0 0 0 D - - - - - - 89 43 38 33 36
+3 128 0 0 0 0 D - - - - - - 89 43 38 33 36
+4 144 0 0 0 0 D - - - - - - 89 43 38 33 36
+5 160 0 0 0 0 D - - - - - - 89 43 38 33 36

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






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