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Great Crab

Enemy Type

Beast

Weakness

Fire, Strike, Magic, Lightning

Resistances

 Standard, Slash, Thrust

Immune

Bleed

Great Crab is an Enemy in Dark Souls 3.

Enemy Description

Combat Information

  • Uses its large pincer to attack the player. Deals Standard Damage.
  • It can foam at the mouth and spray it at the player to do damage, as well as decrease movement speed. The ones in the Painted World of Ariandel spray frost instead, which can inflict Frostbite.
  • Weak point: When both claws are lifted into the air, the greenish egg sac area under the crab's mouth can be riposted for massive damage.
  • Weak to Fire Damage, Strike Damage, Magic Damage and Lightning Damage. Crabs met in Farron Keep and Smouldering Lake are additionaly weak to Frostbite.
  • Resistant to Standard Damage, Slash Damage and Thrust Damage
  • Immune to Bleed, duo met in Painted World of Ariandel are immune to Frostbite, the Farron Swamp is Poison/Toxic immune.
  • Can be fooled with Alluring Skull, but is immune to Rapport.
  • Its poise can be broken, stunning it for about 2 seconds.  A finisher move can be performed by standing at its back after its poise is broken. You may also perforn this while infront of it, near the greenish egg sacks.

Notes & Trivia

  • Can still be blocked with relative ease, but beware its grab attack.
  • Its right claw will draw back slowly while its mouth foams, then attempt to grab you for major damage if it connects. It can not be blocked.
  • Its left claw is actually faster and is better at comboing whereas its right claw does not drain more stamina and is easier to roll under.
  • If at low health and if the player is a sufficient distance away from it, it will attempt to burrow below ground and escape. It will re-emerge with full health and be cured of status ailments if this occurs. So it can not be killed by attacking only with ranged abilities.
  • Quickstep can be used in deep water, allowing for easy dodging of its attacks.
  • Can not be lured out of water. Once you step foot out of the swampy area, the crab will cease to follow you.
  • Smashing smaller crabs can aggro them
  • When it runs, it turns sideways and moves very fast.
  • Although the crab will not target invaders inadvertantly, all of the Great Crab's attacks can harm all phantoms. This includes Watchdogs of Farron.
  • One of the Great Crabs in Smouldering Lake, the one who walks back and forth near the breakable floor, is not hostile towards the player until provoked.
  • The armless child protected by a powerful father relation between Great Crab and Lesser Crab can be a reference to Mushroom People in Dark Souls 1.
  • Giant Enemy Crabs are well-known in gaming for having weakpoints that can be attacked for massive damage.
  • Greater Crabs located in Painted World of Ariandel are the only creature that will respawn without refreshing whole area.

Drops

Locations

Variations

Swamp Great Crab (unofficial)

Ember Great Crab (unofficial)

Location Drops
  1539 1200 Large Titanite Shard
Titanite Shard 
Enemies
|  Ancient Wyvern (Mob)  | |  Angel  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Knight  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Cleric  | |  Demon Statue  | |  Desert Pyromancer Zoey  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Serpent-Man  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Greater Crab  | |  Hand Ogre  | |  Harald Legion Knight  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Cleric  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Iron Dragonslayer  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Judicator  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Millwood Knight  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Murkman  | |  Murkmen  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Ringed Knight  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Ghru  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Turtle Clerics  | |  Winged Knight  | |  Wolf  | |  Wretch  |



    • Anonymous

      02 Nov 2017 16:09  

      I noticed that using a thrusting weapon (or even a slashing weapon) during riposte typically yields more damage, despite they're weak to strike damage during normal combat. However, the highest-damage riposte I've ever gotten was just under 2000 points, and was done using Sharp Warpick +10 (AR: 613). The Warpick is a thrusting weapon swung like a hammer, and thus utilizes the strike riposte animation, so I'm not sure if it's dealing thrust or strike during the riposte.

      However, I tested this against a Sharp Great Mace +10 (AR: 736), which I know will always deal strike damage, and the riposte actually yielded a lower result (around 1400). This prompted me to test with both a Chaos Four-Pronged Plow +10 (AR: 560) and a Sharp Saint Bident +10 (AR: ~400). Chaos 4-PP dealt 1800 during riposte, whereas Sharp Saint Bident did about 1700, both noticeably more than Sharp Great Mace.

      It seems in normal combat, strike is much stronger against them, but during riposte, I'd say any weapon that utilizes a thrusting riposte animation deals more damage. Considering the easiest way to fight them is to bait their opening for riposte, I'd say that a thrusting or slashing weapon would actually be better against them--which is unfortunate, because the Great Wooden Hammer looks exactly like a giant crab mallet.

      • Anonymous

        20 Oct 2017 19:01  

        I always leave the docile crab in Smouldering Lake alone, lol. I'm sure the 10 other crabs will be enough to end world hunger anyway.

        • Anonymous

          20 Oct 2017 18:57  

          Why's everybody rolling through their attacks? Just get up in their grill, keep your shield up, and keep circling in the direction of their smaller arm. It only takes about 1/10 of your stamina at 40 END if it hits you with the little claw, and it's unlikely they'll break your guard. Lower your shield again when their attacking stops to regenerate stamina faster, and if you get all the way behind them, give them a whack or two. And then, of course, the moment you see them rear up, just let loose with the critical attack.

          Probably the ONLY time to dodge is when their mouth bubbles as they ready for a grab attack, since it completely ignores your shield, but be careful you don't dodge too soon. Also, when they try to spit at you, the constant movement to their side will prevent you from getting hit even without rolling, as long as you're close enough to them. These are both prime opportunities for counterattacks. Of course, be careful that you don't end up luring more than one crab at a time, since that immediately makes the situation plenty more dire (inevitable when fighting the frost crabs in Ariandel, unfortunately).

          Btw, I was using Shield of Want+5, which doesn't even have that great of a stability stat. I'm sure turtling with Moaning Shield would do just fine, as most players seem to prefer these days.

          • Anonymous

            22 Sep 2017 03:47  

            Some things I have noticed while studying the way of the Smoldering Crab. (Applies to Melee only)

            >I would advise keeping equip load under 70% while fighting them, you'll need the roll range. Potentially lose any shields too and two-hand your way through the fight. With enough practice and familiarity, becoming hit in the first place becomes extremely unlikely.

            >They don't just hate strike damage, they REALLY hate strike damage. (I used a +4 Executioner's GS @ 38 STR, two handed) Bring a strike weapon with some reach.

            >Their left claw, while faster, leaves them extremely open to at least two swings from a greatsword. Roll behind them, under the attack. 1st strike will hit their behind, 2nd will hit their front as they turn to face you. 3rd swing is possible, but risky. Their right claw will follow up its first attack with a second almost without fail, making rolling and countering this claw more undesirable as the left claw will not likely combo if you roll under it. The 1st swing after rolling can safely be an R2 attack if you land close enough and have a suitable moveset on it for your weapon.

            >If the crab is only presenting its right, larger claw, roll under its attack, then roll immediately again away from but in front of the crab. This should stop it trying to smash you with the wrong claw and allow you to bait it into using its left instead.

            Just my two cents, hope it helps someone new who is super intimidated by the crabs like I was when I started. Many thanks also to the other contributors here, this wiki has been such a huge help c:

            • Anonymous

              22 Aug 2017 14:03  

              We are born by the crab, made men by the crab, undone by the crab. Our claws are yet to open. Fear the old crab










              C R A B S

              • Anonymous

                12 Aug 2017 21:01  

                If you go inside one of the small ruins in road of sacrifices the crabs will still attack you but will miss if you stay back and won't regen health allowing you to use ranged attacks.

                • Anonymous

                  06 Jun 2017 13:39  

                  "The greenish egg sac area under the crab's mouth can be riposted for massive damage."
                  The wording there makes me think of E3 2006. Was it intentional?

                  • Anonymous

                    27 Mar 2017 06:27  

                    "It will re-emerge with full health and be cured of status ailments if this occurs."

                    Giant Crabs in Road of Sacrifices can be poisoned with the Storyteller Staff, and keep the poison effect when the burrow under then ground. Tested several times in my most recent playthrough today.

                    • Anonymous

                      02 Feb 2017 09:16  

                      Theres contradictory information here. Above, it says they cannot be poisoned, but further below it says that only the farron keep crab is immune. I've used the road of sacrifices crab to test poisons, and can confirm they are not immune.

                      • Anonymous

                        03 Jan 2017 03:27  

                        They may look intimidating but it's easy to roll their attacks. They will charge at you and do fast powerful attacks until they turn to face you. Dodge roll their attacks to the left after they and hit them from the sides, enough hits will stagger them and if you are quick enough to move to their front you can riposte them. When they rear up to slam you can riposte them if you stand close and hit them from the front, this means you are going to get smashed if you fail tho so make sure you are in range and directly in front. Riposting will ofc deal heavy damage but will knock them out of melee range so you have to move up to hit them while they are down meaning you can't start spamming attacks immediately after riposting.

                        If you pull two of them it get's a little tougher, since they have big bodies one might stand behind the other hitting through him and if you roll away from the crab in front the one in the back will recognize the distance you created as you trying to run away and will switch to the fast sideways walk accompanied by the quick smashes they do leaving you with few openings for attacks. Your best bet is to go for ripostes in this situation, dodge until you see the crab in front do the big smash and get in there for a riposte, you will be safe from the crab in the back in the riposte animation. Careful not to put too much distance between you and the crab in the back while waiting for the smash though.

                        The crabs in the crucifixtion woods will burrow if you hit them with ranged attacks and they can't reach you so don't bother. I am unsure if this applies to the ones you encounter in other stages of the game. The crabs in the crucifixtion woods will also not chase you outisde of the water.

                        Another fun fact i painfully discovered. The crabs in Smouldering Lake can follow you down the secret entrance to the demon ruins. I would not recommend fighting them in that tiny corridor however i did not do much experimenting with this as it was discovered on accident and i found myself stuck between the crab and the Ghru as i was trying to flee..

                        • Anonymous

                          02 Jan 2017 15:38  

                          In farron keep there is a great crab near the Keep Ruins bonfire
                          you can take it down with sniper backup, if you befriended the giant archer

                          • Anonymous

                            28 Dec 2016 21:09  

                            The crabs at the Depths of the Painting are a nightmare on higher new games. They almost never stagger (even 2 handing ultra greatswords), are extremely aggressive, and constantly double team you. On a level 269 with 40 VIG, 40 END, and 57 VIT wearing full Dragonslayer Armor and a Ring of Favor +2, they can 3 shot you.

                            • Anonymous

                              16 Nov 2016 19:14  

                              Greater Swamp Crabs: If you reduce their HP to ~50% while they are not actively aggro at you (by using ranged attacks and standing out of the water), they will burrow into the swamp and reappear farther off with full HP.

                              • Anonymous

                                I got a video28 Aug 2016 13:35  

                                In smouldering lake there is a chance to get a friendly crab i think its a bug but i love it so much and i got video with my phone

                                • Melee nightmare08 Aug 2016 14:09  

                                  I hate these enemies. For such a giant one their attacks are fast and have long range and hits very hard. Plus they are super tough to stun and even if stunned they get-up super fast. Damage dealt by us on them with a light melee weapon is so ***** bad.

                                  • Anonymous

                                    Wrong info03 Jul 2016 18:54  

                                    The one near the entrance to the Black Knight in Road of Sacrifices can be killed relatively easily with ranged attacks. So the cannot be killed with ranged attack info is wrong.

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