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Serpent-Man

Enemy Type Reptilian
Weakness Bleed, Thrust & Lightning
Resistances Blunt & Fire
Immune ??

Serpent-Man is an Enemy in Dark Souls 3.

 

Enemy Description

  • These Serpent-Men are smaller and faster than their large predecessors in Dark Souls I.
  • The Archdrake Peak variant uses a shotel and a shield. They can also spit fire.
  • Those with dual-daggers equipped are capable of a deadly Parry & Riposte attack.

 

Combat Information

  • Serpent-Men can stretch out their neck for a grab-and-smash. 
  • Larger snake men are more resistant to stagger, but still staggerable with successive strikes.
  • Larger versions have deadlier close range fire attacks.
  • Can be lured?
  • Cannnot be Rapported.
  • All variants can be parried
  • The larger-sized variation of these enemies have weapons with extremely long reach. It should be noted that the long reach of the larger Serpent-Men's weapons can also clip through walls and ceilings.
  • The fireball spitting variations seem to ignore spell parry.

 

Notes & Trivia

  • Likely to be successors of Serpent-Man of King's Field and Souls series
  • In dark souls, snakes and serpents are seen as lesser dragons. Perhaps the true form these possibly former humans sought was dragon. as they populate archdragon peak and breathe fire. All they lack are wings, and maybe horns for style.
  • You can farm large titanite shards. Larger snakemen may drop titanite chunks sometimes.
  • They drop lightning gems sometimes.

 

Variations

Variation Name

Location Drops
Archdragon Peak (NG) ??? 1500 Titanite Chunks, Lightning Gems, ???
 
Archdragon Peak (NG+)
590 3000 Titanite Chunks, Lightning Gems, ???

Variation Name

Location Drops
Archdragon Peak (NG+2) 649 3300  
Archdragon Peak (NG+3) 678 3375  
Archdragon Peak (NG+4) 708 3601  
Archdragon Peak (NG+5) 767 3675  

Variation Name

Location Drops
Archdragon Peak (NG+6)      
Archdragon Peak (NG+7)      

 

 

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    • Ughhh16 Jul 2016 02:52  

      The larger versions are so ***** annoying to kill. Their attacks have super long range, they have high poise and they'll retaliate when you combo (this is even worse for a Dex builds) and can kill you in two blows (they have a greataxe hence it'll stagger you as well). Blocking is not the way to go since it'll eat up stamina like crazy. Dodging is also not the way to go since their reach is long and cover a wider area. UGHHH

      • Item Drops20 Jun 2016 00:05  

        I have gotten Sepentman Hatchets from the axe & shield, as well as fireball variants, large titanite from all, and I may of gotten a chunk from the axe& shield. Can anyone confirm the chunk? Been farming for a while now trying to replicate that drop...

        • Dagger Serpent-Men03 May 2016 14:50  

          I'd like to add that the dagger variant is capable of parrying. Was running around in NG++ in the Dragon-Kin Mausoleum, got parried by one of the two hanging out by the Titanite Scale upstairs above the bonfire. Be careful with your R1 spam.

          • Serpents with axes28 Apr 2016 14:17  

            Frigin giant serpents with axe are incredible annoying, they have almost infinite poise and their attacks deal insane amount of damage, died many times because of them before i finally tried to parry them. Despite them holding theirs weapon in both hands and the size of the weapon parry them is pretty easy, just wait for their charge attack with their axe raised, parry window on this attack is stupidly large(had used target shield, parried in 98% cases).

            • Don't be complacent.25 Apr 2016 08:29  

              The dagger wielding serpent men may not look like much but don't let them stunlock you into their full combo. It can actually one shot you if you're running less than 20 vigor. Keep some sort of shield handy, like the thalls, a single block will stagger them back and allow for an easy R1 spam kill.

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