Ascended Winged Knight
|Weakness||Dark, Magic, Frost, Thrust|
|Resistances||Standard, Strike, Slash, Fire, Lightning, Bleed, Poison/Toxic|
Ascended Winged Knight is an Enemy in Dark Souls 3.
- Winged Knights with actual, functional wings. They wear golden armor.
- They have the same variants as the normal knights, Halberd and Twin axes
- They can be found atop the roof directly opposite to the room with the Twin Princes. From the Grand Archives bonfire, use the elevator, go right then circle left to reach the roof.
- Attacks deals high Standard Damage.
- Weak to Frostbite, Dark Damage, Thrust Damage and Magic Damage.
- While performing a Divine Pillars of Light, they are suspectible to backstab.
- Resistant to Standard Damage, Slash Damage, Strike Damage, Lightning Damage, Fire Damage, Bleed and Poison/Toxic.
- Can be lured.
- Can be Rapported
Notes & Trivia
- Killing all of the Ascended Winged Knights nets a Titanite Slab, but only one per playthrough.
- Drops Large Titanite Shards, Titanite Chunks, Blessed Gems, and their weapons.
- Using the Shield of Want, Symbol of Avarice, and Covetous Silver Serpent Ring and repeatedly killing the three knights can net you souls at a very fast rate. After 2-3 runs you can buy enough upgrade materials to take a weapon from base to +9.
- The trio in the Grand Archives are great for soul farming. One fast and low risk strategy is to attune Hidden Body and Rapport and equip the Slumbering Dragoncrest Ring (or use Spook, though it is cumbersome to keep casting). From the Grand Archives use the elevator, go right then circle left to reach the roof. Run up the stairs and head slightly left near the doorway to the building. This will trigger to the trio to drop down, once they trigger, cast Hidden Body. They will land and you should be between the group of 2 on one side and the single Knight on the other side. Cast Rapport right away on one of the two grouped together before the roaming one walks off and they will start fighting. Depending on your placement and timing, this will typically trigger the single knight to join the fray as well. If the single knight doesn't join, you can cast a spell to lure him over to the two knights that are fighting. Refresh Hidden Body and watch the trio destroy each other. Keep up Hidden Body and re-cast Rapport on the knights as needed. Once the knights have killed each other and only one is left, re-cast Rapport on him and you can freely attack him with your weapon to finish him off. If you are having troubles getting the third knight to join the fight, then just let the two duke it out together, finishing off whichever one wins. Then, cast Hidden Body and Rapport the single knight, freely attacking him with your weapon to kill him. Then, cast Homeward or use your Coiled Sword Fragment to start over.
- An easy strategy is to simply walk straight up the long stairway until you reach the final arch before the tower the knights drop down from. Carefully walk forward while watching the top of the tower and as soon as they jump down, back up to behind the arch. Slowy creep up towards the double axe kight, if done correctly only he should aggro to you and you can lead him down the stairway to fight him alone (if he's too close to the other halberd knight just hit him with a throwing knife or similar item), Once he's dispatched with, go up that same stairway and fight the halberd knight in front of you, as long as you don't get too close to the third knight on your left he will not aggro (if you're worried about accidentally aggroing the third knight just bait the second knight down the stairs like the first one). Finally finish off the lone third knight.
- For melee builds, the best strategy is to immediately rush to the stairs on the right side of the roof, then wait for the twin axes-wielding knight to distance himself from the other two. He is the only one that patrols the area, so it is recommended that you take him out first to avoid being swarmed. Like with regular Winged Knights, it is recommended that you keep close distance when fighting them while constantly moving to their side.
- Using a greatbow, it's possible to lure each Knight one by one to the area at the bottom of the stairs. Fire the greatbow from the first dome roof, starting from the right most Knight. Once hit, the Knight will jump down and approach the archway to the stairs. From there, lure it again with a spell/bomb/knife and it will come down the stairs to fight.
- I've found a good strategy is to rush immediately into the interior of the tower at the lowest entrance. The knights will jump down once you get inside, and the double-axe wielder will begin patrolling from the left (once you've turned around and are facing back out the door). I like to cast spook, or you can use the slumbering dragoncrest ring, and walk out of the building and backstab the right-most halberd knight. With a decent weapon you can dispatch this knight reasonably quickly, in time to meet the axe wielder as he comes around. Once he has been defeated, recast spook and backstab the other halberd knight and fight him in much the same way as the others. No luring required and you get clean 1-on-1 fights. The only downside I've found, is that if you get unlucky and die, it's quite hard to regain your souls without them leaping down onto your head and ganging up on you.
- Onyx Blade decimates these Knights. Use the Hornet Ring and bait their slow moves, circle back, backstab = win. Symbol of Avarice, Covetous Silver Serpent Ring+3, Mendicant's Staff and Shield of Want combo nets you 75,816 souls PER Knight on NG+.
|Grand Archives (on the roof)||2460||13000|
another with halberd
|Grand Archives (on the roof)||2060||13000|
|Grand Archives (on the roof)||2470||13000|