Pontiff Knight

Pontiff Knight patrolling the entrance to Irithyll.
General Info
Health Souls Location Drops
~621 900 Irithyll of the Boreal Valley
Physical Defense vs blunt vs thrust --
?? ?? ?? --
icon-wp_firedef.png Magic Defense icon-wp_lightningdef.png icon-wp_darkdef.png
?? ?? ?? ??
Bleed Resistance Poison Resistance Frost Resistance Curse Resistance
317 682 682 1258

Pontiff Knight is a NPC in Dark Souls 3.

Pontiff Knight Information

The Pontiff Knights are frigid spirits that linger in Irithyll. There are 3 different Versions in the Game:






Combat Information

  • Both scimitar and scimitar/shield variants are confirmed to spit a ranged, dark Pursuer-like orb that chases the player and has moderate tracking abilities. This is telegraphed by them pausing and making a liquid sound before bending over and shooting the orb.
  • Pontiff Knights unleash aggressive combos that can break your guard. Their shields are relativily weak and they can be stunlocked with fast weapons.
  • Weak to Strike Weapons (Clubs)
  • Weak to Dark & Fire


"Sorry for this ugly page, feel free to change the layout, pictures, descriptions, tags - I just wanted to put down some informations I wrote down on peeve's playthrough." greetz valinov.

    • 19 Jun 2017 08:36  

      the swordsman are laughable easy to parry with the caestus. bait the shield knights by hitting their shield, then immediately parry their next attack. not one of the most reliable strategies, but it worked for me.

      • 07 Apr 2017 18:50  

        If you are a pyromancer/knight use great combustion on your left hand and a weapon with a fire infusion or use a fire reinforced pyromancer spell to your weapon. Great combustion is a good spell to stun and guardbreak their shields, also I recommend using a bleed weapon like katanas or use straight swords just to kill them a little quicker.

        • 04 Apr 2017 03:54  

          They are broken, if you can't initiate the fight and land the first hit then you have about one chance to parry (even I can pull it off most of the time, which is strange), after that you are pretty much dead. There are two openings if you can survive that long: their ranged attack takes forever, and they have a charge slash attack which also provides a window to stagger them. 99% of the time there is no fight just instant death for them or for you. The problem is that you have to fight about 4 to 6 of them between bonfires and you only have to **** up once.

          During my first and second playthrough I tought they were easy, as a pyro I had range and they don't like fire, and before 1.06 there was the Estoc bestoc, but today I learned that the 1h longsword is less than an ideal.

          And the Pontiff is the ultimate version. In the end I gave up and waited till the RNG smiles at me and the two NPC phantom kill him for me.

          • 30 Mar 2017 10:14  

            What a *****ing joke. So these guy's movement speed, attack speed, attack range, and attack power are at least 3 times greater than ours, their endurance is pretty much endless, their ridiculously strong, super fast attacks are pretty much unblockable, and they stagger you after one hit. Even if you're lucky enough to roll away they stay stuck to you like glue. If you do manage to swing your weapon they roll twice as fast and twice as far as you can. Why not keep them just the way they are, but also give them invisibility and instant death eye lasers? At least then they would be challenging.

            • 04 Mar 2017 07:49  

              I was using a blessed mail breaker and I think they might be resistant to bless but I also tried the pyromancy black serpent and it seemed to be rather effective on them.

              • 05 Jan 2017 01:00  

                Maybe these are irrelevant to gameplay but I think they are the only variety of female knights. We can clearly hear the sound of high heels when they are walking and their moveset and attack pattern highly resembles The Dancer. Hell, I think they are a lesser version of Dancer.

                • 10 Nov 2016 17:30  

                  Have notice that in NG+ they seem to have a new art attack? CanĀ“t be sure, as my first playtrough was way back, but recently been playing in NG+ and I cant recall seeing that art before.

                  • Easiest Knight Variety04 Jul 2016 23:21  

                    They have been the easiest kinds of enemy knights in the game. They stagger very easily and pyromancy also seems to do quite some damage.

                    • Tips17 May 2016 23:21  

                      They are relatively easy to backstab if you have a weapon with quickstep. Especially when they do their sword slash thing where they hit the ground over and over again. Then just bash them while they are in stun lock until they are done for.

                      • Weaknesses03 May 2016 22:26  

                        Their initial sword swing has a bit of a delay which you can use to hit them and score a stagger, you should be able to finish them with a couple more hits as they stagger quite easily.<br/>Also their ranged attack takes a while to come out so you can goad them into using that and then dodge it while rushing them to take them out safely

                        • Sorcery Tactic01 May 2016 11:59  

                          Slumbering dragon ring, lingering dragon and along with hidden body spell is very effective when fighting these enemies.<br/><br/>The best projectile magic I use and/or recommend is Great Deep Soul or Deep Soul due to its fast cast and low FB cost.<br/><br/>While invisible, cast either one of the orbs until the foe goes down. Be sure to have the daughter of chaos staff (cannot spell it's true name) due to its dark aliment.<br/><br/>Cation - Don't get too close, keep a great distance at all times or else they will figure where you are and your cover will be blown until you or it dies.<br/><br/>Great Heavy Soul arrow is also great but the time to cast it is too long in my opinion. If you have a maxed out Court Sorcerers staff then happy hunting! You will one shot them each time.<br/>

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