Irithyllian Slave

irithyllian slave enemy dark souls 3 wiki guide

Enemy Type Undead
Weakness Fire, Bleed, Poison, Toxic
Resistances Thrust, Magic, Dark, Frost
Immune ??

Irithyllian Slave is an Enemy in Dark Souls 3.

 

Irithyllian Slave Enemy Description

Location: Found throughout Irithyll of the Boreal Valley.

Appearance: Ghasts are distinguishable from normal undead by their white-glowing eyes and the dark smoke surrounding their heads. They appear to be Hollows dressed in tattered slave clothing, wearing torn light shirts and loincloths, with chains loosely tied around their waists.

Near Invisibility: The majority are capable of near invisibility, with the only indicator of their presence being their glowing eyes and the dark smoke. Generally they become visible at close range.

True Invisibility: Those that are capable of near invisibility are also able to become truly invisible, by closing their eyes; even at short range, these ghasts are completely invisible, but can still be detected by sound (breathing, footsteps, clinking chains) or by touch. Though invisible, they are not immaterial, and can still be attacked.

 

Irithyllian Slave Combat Information

  • There are 3 variants present in the game: warrior, assassin and sorcerer. Assassin appears in 2 subvariants: crawler and banshee.
  • Warrior/Assasin deals Standard Damage, Thrust Damage and Magic Damage.
  • Sorcerer deals Magic Damage.
  • Weak to Fire DamageBleed, Poison and Toxic.
  • Resistant to Magic Damage, Dark Damage and Thrust Damage.
  • Not very dangerous as individuals but tend to appear in large groups or with other enemies.
  • Vulnerable to Alluring Skulls and Aural Decoy (only when alert but unaware of the player)
  • Vulnerable to Rapport
  • Can be Parried, Riposted, and Backstabbed (Note: The crawler is too low to the ground to be parried or backstabbed.)
  • Ranged weapons such as bows and crossbows are effective, and the ghast's glowing eyes make for easy targeting for headshots.
  • Ghast warriors are armed with Claymores and do not employ invisibility. They lack subtlety and will straightforwardly approach their target and swing their greatsword at them. Some warriors wield magically-imbued Claymores that, when raised into the air and stabbed down deliberately, will release an explosion of magic damage.
  • Ghast assassins are armed with single daggers and are near-invisible by default. They can only be detected by the glow of their eyes, but will become visible at short range. When a ghast assassin is aware of the player, they will sometimes use true invisibility, and will strike while you cannot see them. They can only be detected by the sound of their footsteps, clinking chains, and labored breathing; in a tense combat situation, that can be very easy to miss. Though not recommended in most combat situations, you would be advised to either keep your shield up and put your back against a corner, or swing blindly at wherever you hear them.
  • Ghast assassins can and will practice subtlety, and will go for backstabs if you leave your back exposed to them.
  • A subvariant of the ghast assassin, known as the ghast crawler, appears shortly after the ghast assassin's initial appearance. Ghast crawlers are distinguishable from being prone on the ground due to having their legs amputated from the knee up. Ghast crawlers cannot be parried or turn truly invisible, but they are capable of vomiting a corrosive pool that damages heavily over time and should be avoided as quickly as possible. Practice extreme care, because where there is one ghast crawler, more await in the shadows.
  • The ghast crawler sometimes lurks above and if a victim approaches underneath, the crawler will drop down, latch onto the victim's back, and stab them repeatedly for heavy damage. Keep an eye on the rafters.
  • Spellghasts are armed with daggers and wands and can cast a player-tracking Soul Arrow at long range. Spellghasts are near-invisible by default, like the ghast assassins, and can employ true invisibility. At close range, they behave like assassins (turning invisible and striking at the target with their dagger) until they achieve sufficient range to resume casting Soul Arrow.
  • A subvariant of the spellghast, known as the banshee, appears shortly after the crawler's initial appearance. Banshees are capable of casting a weak spell that summons two homing souls. More dangerous, however, is their keening wail. If allowed to wail, all nearby ghasts will become aware of your presence and hostile. It is advised to kill the banshee as quickly as possible.

 

Irithyllian Slave Notes & Trivia

 

Irithyllian Slave Variations

Ghast Warrior

Location icon hp souls Drops
 Irithyll of the Boreal Valley    250  
       

Ghast Assassin

Location icon hp souls Drops
  Irithyll of the Boreal Valley    250  
 Crawler    300  

Spellghast

Location icon hp souls Drops
 Irithyll of the Boreal Valley    250  
 Banshee    250  

 

 
Enemies
Ancient Wyvern (Mob)  ♦  Angel  ♦  Ascended Winged Knight  ♦  Basilisk  ♦  Black Knight  ♦  Boreal Outrider Knight  ♦  Caged Hollow  ♦  Carthus Sandworm  ♦  Carthus Swordsman Skeleton  ♦  Cathedral Evangelist  ♦  Cathedral Grave Warden  ♦  Cathedral Knight  ♦  Clawed Curse  ♦  Corvian  ♦  Corvian Knight  ♦  Corvian Settler (Enemy)  ♦  Corvian Storyteller  ♦  Court Sorcerer  ♦  Crystal Lizard  ♦  Crystal Sage (Mob)  ♦  Darkwraith  ♦  Deacon  ♦  Deacon of the Deep  ♦  Deep Accursed  ♦  Demon  ♦  Demon Statue  ♦  Desert Pyromancer Zoey  ♦  Devout Hollow  ♦  Devout of the Deep  ♦  Drakeblood Knight  ♦  Elder Ghru  ♦  Elite Hollow Soldier  ♦  Farron Follower  ♦  Fire Witch  ♦  Gargoyle  ♦  Ghru Conjurator  ♦  Ghru Grunt  ♦  Ghru Leaper  ♦  Giant Avelyn  ♦  Giant Crab  ♦  Giant Fly  ♦  Giant Serpent-Man  ♦  Giant Slave  ♦  Grand Archives Scholar  ♦  Grave Warden  ♦  Gravewarden Skeleton  ♦  Greater Crab  ♦  Grotesque Londor Grower  ♦  Harald Legion Knight  ♦  Havel Knight  ♦  Hollow  ♦  Hollow Assassin  ♦  Hollow Cleric  ♦  Hollow Manservant  ♦  Hollow Priest  ♦  Hollow Slave  ♦  Hollow Soldier  ♦  Infested Corpse  ♦  Iron Dragonslayer  ♦  Jailer  ♦  Judicator  ♦  Large Hollow Soldier  ♦  Lesser Crab  ♦  Lothric Knight  ♦  Lothric Wyvern  ♦  Lycanthrope  ♦  Lycanthrope Hunter  ♦  Mad Ghru  ♦  Madwoman  ♦  Maggot-grub  ♦  Man-grub  ♦  Man-Serpent Summoner  ♦  Millwood Chieftain  ♦  Millwood Knight  ♦  Mimic  ♦  Minor Skeleton  ♦  Monstrosity of Sin  ♦  Murkman  ♦  Murkmen  ♦  Overgrown Lothric Knight  ♦  Peasant Hollow  ♦  Poisonhorn Bug  ♦  Pontiff Knight  ♦  Pus of Man  ♦  Rapier Champion  ♦  Rat  ♦  Ravenous Crystal Lizard  ♦  Reanimated Corpse  ♦  Ringed Knight  ♦  Rock Lizard  ♦  Root Skeleton  ♦  Rotten Flesh of Aldrich  ♦  Rotten Slug  ♦  Serpent-man  ♦  Sewer Centipede  ♦  Silver Knight  ♦  Skeleton  ♦  Skeleton Ball  ♦  Skeleton Elites  ♦  Skeleton Wheel  ♦  Skeletons  ♦  Smoldering Ghru  ♦  Smoldering Rotten Flesh  ♦  Starved Hound  ♦  Sulyvahn's Beast  ♦  Thrall  ♦  Tree Woman  ♦  Winged Knight  ♦  Wolf  ♦  Wretch

 




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    • Anonymous

      the "invisible only while closing eyes" is a really interesting concept; imagine playing a game with that mechanic

      • Anonymous

        Rage inducing enemies, while running trough killing stuff in Irithyl, suddenly one of these comes up and backstabs you while you are getting clobbered by one of the knights or the fire mages.

        • Anonymous

          i don't remember there being area's called "crawler" or "banshee", are they subareas in irithyll dungeon?

          • Anonymous

            I like the description of the ones that are "True" invisible, they just close their eyes. Guess the others didn't think to do that.

            • Anonymous

              Cast light, but interesting they have the same blessing of Rosaria's followers ring and there is a grub right after them.

              • Anonymous

                you know how many times I walked right into their daggers because I thought their glowing white eyes were just snowflakes

                • Anonymous

                  The Yorhska's Spear item description says these dudes secretly still pray to Yorshka even after being enslaved by the Pontiff. FOR THE LOVE OF GWYN, I'M YOUR ALLY, YOU ASS-HATS.

                  • Anonymous

                    Man anyone else wish you could infuse your weapon to have magical effects like there explosion claymore attack? I think it would be awesome

                    • Anonymous

                      "Ghast Warriors are armed with claymores" first time reading this I thought about the expolsive. To much call of duters

                      • Anonymous

                        Has anyone noticed that one variant of these guys have a VERY similar haircut to that of The Nameless King?

                        • Anonymous

                          I'd have to do more testing with a similar strength weapon to be sure, but I think these take bonus damage from the Wolf Knight's Greatsword.

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