Harald Legion Knight

Enemy Type Possessed Abyssal Armour

Fire, Lightning, Plunging Attack

Wolf Knight's Greatsword, Farron Greatsword

Resistances Physical-type Damage, Dark 
Immune Frostbite, Toxic, Poison, Bleed

Harald Legion Knight is an Enemy in Dark Souls 3 The Ringed City DLC.


Enemy Description

  • The Harald Legion Knight is a humonguous, bloated knight who sought the dark soul. Their armor sank into the dark with the legion, where their cavities bloated in grotesque displays, never again to fit any ordinarily-shaped body.

  • They carry a giant gold-decorated curved sword, which sank into the dark with the legion, where their blades were severely corroded.


Combat Information

  • They swing their Curved Great Sword in a rapid succession, however they are extremely vulnerable after their combos.
  • Their attacks deals Slash Damage and Standard Damage damage.
  • All their one-handed attacks can be parried, their two-handed attacks cannot.
  • When parried, they will fall on one knee similar to how Iudex/Champion Gundyr do when parried. They can be attacked multiple times depending on weapon and be dealt counter damage before being riposted. if they take too much damage to head in the riposte position they will stagger and get up, eliminating the chance to riposte.  
  • Weak spot: Black Mass on their head. Hitting it precisely with specific Weapon Arts, throwable items or arrows breaks their attack and doubles the damage. Additionally, they are extremely weak to plunging attack.
  • Abyssal creature, therefore weak to Wolf Knight's Greatsword and Farron Greatsword.
  • Weak to Fire Damage and Lightning Damage.
  • Resistant to Physical-type damage and Dark Damage.
  • Immune to Bleed, Frost, Poison/Toxic.
  • Despite their size, they have low poise.
  • Can't be lured using Alluring skull.
  • They can't be effected by the Rapport Pyromancy.


Notes & Trivia

  • Some knights on the stairs in lower section of the Ringed City can be lured to the ladder on the left side when you're facing the big swamp. Just lure them, then climb on the ladder and drop down with plunge attack. They can also be grouped, so sorcerers can use spells like Crystal Soul Spear or Chaos Bed Vestige for mass damage.
  • Uses Harald Curved Greatsword, but doesn't drop it. 
  • The plunging attack causes an animation, similar to the Ancient Wyvern.
  • Their attacks can damage every other enemy on the map and dark spirit. 
  • Plunge attacks cause an animation that makes their head explode, but sometimes does not kill them.
    • If you're wearing Hornet Ring, the plunging attack will almost always kill them.
  • Normaly located near edges of cliffs. Try to get to the cliff for the plunge, as it kills them or brings them close to death, as well as staggering them.
  • Their set looks similar to Slave Knight set.



Variation Name

Location Drops
The Dreg Heap  4767 (NG++) 5800 (NG), 12760 (NG++)

Titanite Chunks (1/2/4, Often)

Harald Set (Rare)

Dark Gem (Extremely rare)


Variation Name

Location Drops
The Ringed City

~3000 (NG) 

4767 (NG++)

 5800 (NG), 12760 (NG++)  

Titanite Chunks (1/2/4, Uncommon)

Harald Set (Rare)

Dark Gem (Extremely rare)


Variation Name

Location Drops



|  Ancient Wyvern (Mob)  | |  Angel  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Knight  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Cleric  | |  Demon Statue  | |  Desert Pyromancer Zoey  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Serpent-Man  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Great Crab  | |  Greater Crab  | |  Hand Ogre  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Cleric  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Iron Dragonslayer  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Judicator  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Millwood Knight  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Murkman  | |  Murkmen  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Ringed Knight  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Ghru  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Turtle Clerics  | |  Winged Knight  | |  Wolf  | |  Wretch  |

    • 05 Jan 2018 08:28  

      I thought these guys were bull*****until I figured out the plunging attack lol, I was wondering how the hell you could take on six at once in the city streets. Got me good there. That area is basically insta-win for invaders if they run into the crowd of them though, unless you have a seed. Though it is kinda funny how their attacks damage everyone

      • Anonymous

        23 Oct 2017 14:34  

        I know it says that Dark Gems are extremely rare, but I got about 7 in 30 minutes while wearing all the luck boosting items.

        • Anonymous

          20 Oct 2017 18:20  

          "Long ago, only the Undead served as slave knights, warriors used as fodder in the bleakest of battles. They grew decrepit, their skin charred black and their bones twisted. Eventually they went outright mad, but were never relieved from duty." I couldn't help but notice that the Harald Legion's armor looks strangely similar to the Slave Knight set, minus the hood, obviously.

          • Anonymous

            26 Sep 2017 19:29  

            It seems that the first one you encounter at the Dreg Heap has a 100% chance of dropping titanite chunks, with a slight chance of dropping 2 per kill. In about 10 kills I've got 12 chunks with only 107 ID, and the first one is very easy to farm as well. I'm willing to bet the same applies to the other ones.

            • Anonymous

              28 Jul 2017 19:59  

              Soooo why hasn't there been any patches concerning them hitting invaders? Cause most of the time these chubby meatball *****s kill me rather than the host.

              • Anonymous

                27 Apr 2017 23:42  

                You don't have to hit the head with an arrow to get that special stun. Onikiri's weapon art can also deal additional damage when aimed at the head.
                Maybe there are more weapons capable of this.

                • Anonymous

                  13 Apr 2017 11:30  

                  The insta-kill plunge attack has a special animation and is different from a normal plunging attack. What you need to do is to plunge and land directly on their dark foggy heads. If you botch it up or didn't exactly land on the head, you will just do a normal plunging attack with normal damage. If successful, your character will latch onto the head and shove a sword into the Knight's face, dealing insane damage (instalkill with Wolf Knight GS on NG+7). Very Ancient Wyvern-ish style. Also like Ancient Wyvern, you could for some reason fail to fall on the head and take the plunge to your doom.

                  • Anonymous

                    12 Apr 2017 23:20  

                    You can parry them pretty easy, dealing nice riposte damage. Power attack from below and two fast horizontal swings combo can be parried. About other attacks I'm not sure - but seems not.

                    • Anonymous

                      06 Apr 2017 15:06  

                      The area in the ringed city where there is like 3 on patrol then like another 3 or so come out of the swamp is some bullshit.

                      • Anonymous

                        05 Apr 2017 23:45  


                        Also a arrow to face is a big weekness. Don't even bother fighting them. Fire arrow to the face takes good damage. Giant arrows can take them down in 2 to 3 hits. Their face explodes when you do this lol.

                        • Anonymous

                          05 Apr 2017 10:37  

                          THEY ARE NOT WEAK TO MAGIC!!! It does normal damage. I'm a high sorcerer/faith(50int/60faith) build and use arch decons staff, maxed out. Fire a lightning seems to take more from them. Plung attack doesn't do that much damage on NG+++

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