Farron Greatsword

141 physical_defense-shield-icon.jpg 55.0
- lightning_defense-shield-icon.jpg 40.0
100 icon-wp_stability.png 45
icon_weight.png 12.5
Requirements & Bonus
D C - -
18 20 - -
weapon_type-icon.jpg Ultra Greatsword (Unique) damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Parry icon_fp_cost.png -

Farron Greatsword is a Weapon in Dark Souls 3.

Greatsword of the Abyss watchers which is atypically paired with a dagger.

The dagger is utilized as a wedge in the left hand while the greatsword is held in the right, a unique technique that was synonymous with the Undead Legion. Confounds foes the manner of wolves hunting prey. 

Skill: Parry
Deflect an attack when timed properly and follow up with a critical hit, executed with the dagger.

Notes and Tips: 

  • Can't be Buffed or Infused.
  • At +5 with 40 STR/40 DEX, this weapon has 566 AR (Update v1.14). 
  • Does 20% bonus damage against Abyssal foes.
  • Upgraded with Titanite Scales.
  • The moveset when dual wielding has attacks similar to the Abyss Watchers, and has a 3-attack cycle like all other dual weapons.
  • You can chain R1 and L1 attacks. For example: If you do two R1 attacks and then an L1 attack, you'll do the third L1 attack.
  • The Parry seems to have a very small amount of parrying frames.
  • The L1/LB attack is not affected by the weight value.
  • Since it doesn't require FP to be used, it can be handy for low level builds without any investment on Attunement.
  • Has an A scaling in DEX when fully upgraded which is odd for an Ultra Greatsword.
  • Regardless of being wielded by either "one-hand" or "two-hands (with off-hand dagger)," weapon attacks will be treated as being "one-handed" along with any of the associated properties of "one-handedness" (i.e.: attacks can still be parried, attacks will still be deflected by shields, no bonus AR from STR, etc.).
  • Has an unused Weapon Skill in which the wielder poses a stance and thrust similar to the Stomp skill, this is replaced by the Parry.


Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Farron Greatsword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 141 - - - - D C - - - - - 55.0 45.0 40.0 40.0 45.0
Regular +1 165 - - - - D C - - - - - 55.0 45.0 40.0 40.0 45.0
Regular +2 188 - - - - D B - - - - - 55.0 45.0 40.0 40.0 45.0
Regular +3 211 - - - - D B - - - - - 55.0 45.0 40.0 40.0 45.0
Regular +4 234 - - - - C B - - - - - 55.0 45.0 40.0 40.0 45.0
Regular +5 258 - - - - C A - - - - - 55.0 45.0 40.0 40.0 45.0



Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • Anonymous

      25 Feb 2018 20:57  

      So at 40 strength and 40 dex it will do more damage like physical damage I mean like at +5 it does 258 physical dmg but with 40 strength and 40 Dex it does more?

      • Anonymous

        27 Jan 2018 03:14  

        Abysmal weapon (hah), has a mediocre (if very flashy) moveset, everything can be parried, everything except the L1 is terribly slow and the Wolf Knight Greatsword tops it in every way.

        Also everyone I meet who uses this is either an L1 spammer or a ganker.

        • Anonymous

          26 Jan 2018 19:03  

          Weapon bug: Even though you can 2 hand this weapon with 12 strength and 20 dex it still says you cannot wield it and shows the damage as if you were using it without the right stats yet the stamina consumption is normal and you do normal damage.

          • Anonymous

            20 Jan 2018 09:49  

            I can't figure out how to master this weapon. The lowest NPCs just kill me if I spam L1 and only using R1 and R2 doesn't give me this Abyss Watcher vibe I want to feel. Any suggestions?

            • Anonymous

              13 Jan 2018 05:50  

              So..why did they buff this thing? For how easy it is to land hits it does too much damage. Can DumbSoft get anything right?

              • Anonymous

                12 Jan 2018 00:57  

                Every attack from the Farron Greatsword can be parried, even the WA.
                Although the WA is very hard to parry (it actually matters on space between you and the enemy), and pretty much the only move used is the WA, so you don't have to worry about being parried.

                • Anonymous

                  09 Jan 2018 02:49  

                  If you really want to fight like the Abyss Watchers, keep your equip load below the 30% threshold. L1, L1, roll+R1 is a killer combo if you've got low enough weight, considering players will often panic roll in anticipation of the third L1, but rolling after them and stabbing almost always catches them again. Another R1 swing while they're still stunned, and their tears pop. Throw a shiv or two, and it's over before it even begins.

                  • Anonymous

                    18 Dec 2017 13:38  

                    Whenever someone uses the on me, I'm not sure if I should hate it because the range and stagger, or if I should love it because the (oddly satisfying) clinking sound.

                    • Anonymous

                      25 Oct 2017 13:13  

                      Am i the only one who'd like to see the dagger in the attacks rather than the super simple 3 l1's?
                      As the abyss watchers themselves used the dagger as a stabbing tool and a combo tool, not just for their signature moves,
                      But that's just my opinion.

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