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Corvian Knight

Enemy Type Knight
Weakness Frost, Dark, Lightning
Resistances

Bleed, Poison/Toxic, Fire

Immune N/A

Corvian Knight is an Enemy in Dark Souls 3.

 

Enemy Description

  • Dangerous knights very similar to the Boreal Outrider Knights.
  • Corvian Knights are enemies unique to the Corvian Settlement within The Painted World of Ariandel.
  • There are two variants: One wields a Rapier along some Darts (the Crow Quills weapon), and another wields one claw in each hand (the Crow Talons Weapon).

 

Combat Information

Attacks and Tips:

  • Don't be fooled by the Corvian Rapier Knight and it's darts. If you're lucky, you'll only get hit by one dart, and it doesn't do much damage. The problem is if all hit at once. His aim is very precise, and unless you roll (or hide behind a wall), you'll get hit by four darts at once, meaning almost insta-kill in less than one second. Stamina management is the key.
  • Attacks deals Slash Damage (both variants) or Thrust Damage (Crow Quill variant only).
  • Weak to Frostbite, Dark Damage and Lightning Damage.
  • Resistant to Bleed, Poison/Toxic and Fire Damage.
  • Can be lured with Alluring Skulls. They'll be only affected if you aggro them first (e.g. Shooting them with projectiles, stand within their range of vision), otherwise they'll remain unaffected. (Still testing behavior with Aural Decoy)
  • Both variants are affected by Rapport.
  • Both variants can be backstabbed.

 

Notes & Trivia

  • Crow Talon knights become vulnerable to a critical hit when they are hit with any attack that causes stagger while they are attacking. This includes firebombs. Using Perseverance is an effective means of exploiting this.
  • Their weapons are available to the player, but their armor is not.
  • Crow Quill knights can perform a riposte if they break your guard.

 

Variations

Crow Quill Variant

Location Drops

Painted World of Ariandel

   

Large Titanite Shard

Sharp Gem

       

Crow Talons Variant

Location Drops
Painted World of Ariandel    

Large Titanite Shard

Sharp Gem

       
Enemies
|  Ancient Wyvern (Mob)  | |  Angel  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Cleric  | |  Demon Statue  | |  Desert Pyromancer Zoey  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Serpent-Man  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Great Crab  | |  Greater Crab  | |  Hand Ogre  | |  Harald Legion Knight  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Cleric  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Iron Dragonslayer  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Judicator  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Millwood Knight  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Murkman  | |  Murkmen  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Ringed Knight  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Ghru  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Turtle Clerics  | |  Winged Knight  | |  Wolf  | |  Wretch  |

 




    • Anonymous

      20 Oct 2017 18:36  

      These guys are fun as hell, I don't know what y'all are complaining about. Even just a greatsword stunlocks them enough for two or three hits, then back away before they use their high-poise attacks. When they start slappin', make sure to dodge through them since most of their attacks have a sort of lunge, plus their arms have absurd reach, so rolling backwards won't really save you. If you die, whatever--they're usually pretty close to a bonfire anyway.

      I find them fun because they can ***** you up as easily as you can ***** THEM up, without the fight lasting too incredibly long.

      • 16 Oct 2017 19:23  

        These mobs are "easier" than Outrider Knights--on their own. The problem is that the environment and the hit recognition of their attacks if brutally buggy. At one point, I was "hit" (somehow) and died instantly from full, Embered HP. It looked like he hit me with a weak slash, as it wasn't his multi-throw; he leaped immediately backwards and performed that during my death animation.

        Another time, I was 80% health and got him down to a sliver of HP. Lo and behold, I was unable to swing at him as some rocks way the ***** off to the right stopped my attack. I switched to a thrust, and again, those same bugged rocks stopped it. He guard broke me next hit and killed me on a riposte.

        So, yeah. Beware of these guys. They're artificially hard, so exploit as many cheesy tactics as you can against them because you're likely to get *****ed by bull*****like that. I have no problem outskilling Outrider Knights, but these things are stupid. They're not hard to fight, but the random bugs will get you killed all the same.

        • Anonymous

          23 Sep 2017 23:11  

          I dunno if I was seeing things wrong but I got hit by just two of his knives and I had barely any health left and I was wearing Vilhelm's set. I am on NG+8 but jeez these guys deal way too much damage. Not even Gael did that much damage to me

          • Anonymous

            05 May 2017 15:52  

            Not sure how it happened but after farming one of them for the large shards and sharp gems, I got a chunk. Happened only once so far but could be a possible drop item of it wasn't a glitch

            • Anonymous

              05 Apr 2017 21:33  

              Pro tip: You can parry and backstab them.

              Basically: Only fight one at a time, run right into him and parry the first attack, shove your weapon up his ass if you couldn't kill him with the parry, rinse and repeat until dead.

              You're welcome.

              • Anonymous

                22 Mar 2017 19:45  

                The Crow Talon Variant can be riposted if you literally parry them, that is if you attack and your weapon hitbox hits theirs.

                • Anonymous

                  12 Mar 2017 22:48  

                  Overpowered. Nigh-unavoidable darts that almost insta kill you, timings on attacks that perfectly coincide with rolling moves, has poise, way too much health.

                  • Anonymous

                    10 Mar 2017 23:13  

                    I might be wrong, but does the knight with the crow quills have an attack that's exactly the same as the special Ricard's Rapier weapon art? Could this have lore implecations?

                    • Anonymous

                      06 Mar 2017 03:40  

                      Does killing the two knight in the house drop 102 large titanite shard per kill or is it just me? And with irithyll straight sword the claw one is so easy to kill. Literally unlimited soul right now.

                      • Anonymous

                        05 Feb 2017 23:22  

                        u can get their weapons but u are very disadvantaged in moveset. its like with lothric greatsword or black Knight greatsword. u see the npc do crazy moves and Combos but u can do no more then just swing it from left to right and some lame Overhead attacks

                        • Anonymous

                          26 Jan 2017 00:27  

                          It's also really dumb that you can't get their armor it's so badass and like since they are so similar to break knight's why can't we get Corvian knight armor?

                          • Anonymous

                            26 Jan 2017 00:25  

                            The rapier one has this super cool special ability where he can uh hit you through solid objects I think u forgot to add that

                            • Anonymous

                              08 Dec 2016 22:32  

                              I know I can beat them, I already beat them, but, the only thing I don't like about dark souls is that human like enemies are doing things which we can not do. A wolf enemy is sprinting and almost flying? Why use a wolf then? Why not use a magical sprinting abomination? A corvian knight is jumping like crazy and hit from two miles silmuntanously with huge damage. Boreal outrider knights are special and non spawning and optional. I can accept them. I can beat them all yet I find this stupid. Make them some freaky creature then ok. But if a knight can hit me with its sheald while I'm standing behind, I want to be able to do the same thing with one or another way. If they can do, I need to be able to do same thing, then that feels fair. Exceptions are accepted which are also in dark souls 1 and 2. But man these human like creatures doesn't have spine. What the ***** are those movements I don't know. If it is possible for them then why not for me? They increased the only thing I don't like in souls game to make the game harder. You cant tell me git gud because I can beat them already. But if I was a corvian kight then oh god! I would dominate the world in two minutes. This means I don't actually beat them. They are stupid. I beat morons and that doesnt feel rewarded at all.

                              • Anonymous

                                04 Dec 2016 10:14  

                                What the *****, the guys don't let you dodge roll. You try to get behind them or to their side and they jump, like "Nope, I'm still in front of you".

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