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Jailer

Enemy Type ???
Weakness Thrust, Lightning, Frost
Resistant Magic
Immune N/A


Jailers are an enemy in Dark Souls 3.

Jailer Information

  • Holds a lantern, when lantern emits red light the player's max health slowly decreases while within line of sight. Max health remains lowered for a short time, lasts roughly 20 seconds. Health will not be restored when max health returns to normal.
  • Wields a soldering iron as a melee weapon.

 

Location

 

Drops

Combat Information

  • Health - 720 (NG)
  • Their irons inflict an additional curse that prevents you from drinking estus and increases your equip load.
  • Their stabs are quickly followed by a kind of grab that will knock you on the ground and do a lot of damage to you.
  • Weak to Lightning Damage, Thrust and Frost.
  • Affected by Bleed.
  • Jailers are very easy to knock down. You can either use big weapons, charged attacks or strong spells to easily stun them and kill them.
  • Resistant to Magic damage.
  • Rolling towards Jailers when they are close baits their thrust attack and positions yourself behind them, giving you the perfect opportunity for a counter attack.
  • The lantern's life drain effect slows down once a certain health threshold is reached, and slows down even further as your HP drops closer to 1.
  • Rolling with the Carthus Milkring stops the health drain for a duration of invisiblity.
  • Black Firebombs and Great Chaos Fire Orb will knock them down, allowing you to quickly close distance on them, or get away.
  • Immune to Rapport 
  • Can be lured.
  • When not in aggro, the Jailer can be distracted by throwing an object (throwing knife etc.) A good strategy for easy backstabs.

 Gallery

 

Trivia

  • The Jailer design is based off of the Mindflayer from Demon's Souls who ring a bell rather than hold a lantern, the Dungeon is also heavily based on Latria.

 

 

Enemies
|  Ancient Wyvern (Mob)  | |  Angel  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Knight  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Cleric  | |  Demon Statue  | |  Desert Pyromancer Zoey  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Serpent-Man  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Great Crab  | |  Greater Crab  | |  Hand Ogre  | |  Harald Legion Knight  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Cleric  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Iron Dragonslayer  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Judicator  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Millwood Knight  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Murkmen  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Ringed Knight  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Ghru  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Turtle Clerics  | |  Winged Knight  | |  Wolf  | |  Wretch  |

 




    • Anonymous

      22 Jun 2017 09:55  

      Didn't think Miyahacki could beat the artificial difficulty encompassing the Winter Lanterns and the Brainsuckers from Bloodborne. But he proved me wrong.

      • Anonymous

        07 Jun 2017 14:25  

        He can only drain your health, when he sees you, so one of the best way dealing with him is to aggro him with a distant attack, hide behind a corner waiting till he run towards your location and then smash him with something like UGS, worked for me

        • Anonymous

          03 Jun 2017 00:05  

          WEAK TO POISON AND VERY WEAK TO TOXIC!! THEY DIE SUPER FAST. AS SOON AS THEY TOUCH THE POISON OR TOXIC CLOUD THEY GET INFECTED. 1 OR 2 DOO DOO PIES GETS THEM TOXIC. 2 OR 3 STABS POISONS THEM. 3 POISON ARROWS DOES IT. THEY BOTH DRAIN THEIR POWER REALLY FAST.

          • Anonymous

            11 May 2017 23:12  

            As scary as they are initially, these ladies aren't that threatening, really. It's easy to fight them one-on-one in nearly every encounter, and on the bottom floor, it's surprisingly effective to initiate a conga line of death. Or even just run past them and loot that room area later, since they give up quickly once they lose line of sight.

            • Anonymous

              02 May 2017 09:02  

              Simple and blessed infusions at around +8 work wonders for these*****heads. Strategy: attune toxic mist. Dose them with it, the more the better. Run away to safe area, beginning of dungeon works well. If they're not dead, kill them with bow.

              The game hands you these things for a reason, just use them and don't ***** the infusion regens are too slow. Also, sun princess ring.

              • Anonymous

                01 May 2017 06:20  

                I'm sure I'm not the only one who noticed it, but if you let them drain your health for long enough, the sound that plays eerily resembles a heartbeat speeding up. It's quite unsettling.

                • Anonymous

                  18 Mar 2017 14:05  

                  Is it just me or it's frightening to see them chasing u ? I mean their running animation is rather creepy...

                  • Anonymous

                    02 Jan 2017 08:56  

                    Literally the most annoying dudes to fight especially in groups though they are the best accomplishes for invading hunters in the dungeon. Ganking groups is so easy

                    • Anonymous

                      16 Oct 2016 08:51  

                      Grab attack is a One-HIT KILL on you if your health is lowered, i wish the Soldering Iron weapon was strong as that

                      • Anonymous

                        cancer05 Sep 2016 15:01  

                        These guys are very annoying, they are cancer and I hate them! I hope they don't appear in dark souls 4

                        • Anonymous

                          Whips30 Aug 2016 19:25  

                          Witches' Locks will knock these guys down too. They seem to be weak to fire, but has anyone tried with the other whips?

                          • Oddly weak to poison28 Aug 2016 18:32  

                            I could poison them with 3 stabs from a +5 arstor spear. I'm guessing you can poison them with a single casting of poison/toxic mist or 1-2 hits with rotted resin. Doesn't make fighting them any easier, since poison is so slow, but I guess it's good to know?

                            • Anonymous

                              duel charms18 Aug 2016 08:15  

                              i think duel charms can temporarily stop the ability, still testing this will try to confirm<br/>

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