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Tears of Denial is a Miracle, cast with a Talisman, Chime or a Special Weapon that can cast Miracles.

Tears of Denial

Spell Type

Miracle

Focus ConsumptionFocus Cost 100
Attunement SlotsSlots Used 2
Requirements 15 Faith
Type Self Revive

 

 

Miracle taught by Morne, the Archbishop's apostle.

Grants one chance to endure when HP reaches 0. 

Intended to grant the dying a few moments for a final farewell. Tears are shed for the sake of the living, more so than the deceased.

 

Acquired From

 

Notes

  • Unlike its counterpart in Dark Souls II, this miracle lasts indefinitely.
  • When the user reaches 0 HP, the miracle is activated and the player automatically goes back to 1 HP, using up the spell.
  • Saves from lethal fall damage, unless the drop is too high or is a bottomless pit.
  • Overwritten by Deep Protection, (Great) Magic Barrier and Stone Flesh.
  • Anything else removes the visual effects but keeps the buff.
  • The "flame" particle floating in your body can be clearly seen, even under the effects of Young White Branches, Chameleon, the Obscuring Ring and Hidden Body.
  • Changing areas will remove this miracle's buff if it was used beforehand. Additionally, quitting a game with it cast will result in it removal of it's buff the next time the game is loaded.

Protip: 

If you've got at least 10 FTH, you can use this spell doing this: Equip the Saint's Ring, Ring of the Deep, the Priestess Ring and the Dusk Crown Ring. Now, equip this miracle at a bonfire. Use it. Switch your rings around and rest again. Congratulations, you've got this Miracle at barely any cost in Stat distibution and no cost in FP. You monster.

 

Miracles
|  Atonement  | |  Blessed Weapon  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Deep Protection  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Soothing Sunlight  | |  Sunlight Spear  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |



    • 29 Mar 2017 12:41  

      It's also overwritten by using the Sunlight Straight Sword's weapon art buff, the buff isn't overwritten by Tears though so the sequence has to be SLSS buff > Tears, I can do this with 18 attunement and the Farron Ring.

      • 21 Mar 2017 22:35  

        Don't worry guys this is just the new generation of Souls fans that came into the series in DS3. You can tell by their excessive whining and moaning about a spell that has been in the series since 2009 when Demon's Souls released.

        God you guys are babies. whining about absolutely anything in the game that is "challenging" to counter. Instead of, you know, countering it rather than screaming "PLES NURF!"

        • 04 Feb 2017 00:59  

          It's funny seeing people complain about literally 1 HP, theres plenty of ways to counter this spell and it's not OP or broken you guys just need to git gud.

          • 19 Jan 2017 10:36  

            Seriously you Salty F**ks, http://demonssouls.wikidot.com/second-chance Demon Souls, the game that started it all, had the damn Miracle. Rather than complain about it, move on an understand that this is a part of the Damn game!

            • 16 Jan 2017 11:43  

              To the morons who think that this spell should be removed, it is here to grant one more chance to spellcasters to live enough to hit one more time. And since we all know that any kind of magic is weaker than any physical build, if not only for all the points that have to be invested in attunement and not it vig/end, it makes sense to have it. So shut up git gud and throw a knife or a bomb.

              • 09 Jan 2017 16:45  

                There should really be ONE chance to endure, and should not be useable until you die. I've met so many people in the arena who are using this cheap spell to win. Either nerf it or remove it.

                • 03 Dec 2016 22:18  

                  Also known as "I can't pvp so I need a virtual diaper to save me whenever I meet someone better than me", usually used together with hornet right which fits the same description. It's a shame how much they cheesed out on the pvp in this game, but the fanboys and noobs who love this miracle will continue their crusade to keep it in the game because this is the first game where they've actually gotten kills during invasions / arena. Pathetic From, utterly pathetic.

                  • 15 Nov 2016 21:06  

                    Its possible to cast this with minimal investment with either warrior or knight. First, darkmoon ring removes the need for 14 attunement, and 7 attunement is the minimum to meet the mana requirements with dusk crown ring. Then, 10 faith + a priestess ring to meet the faith requirements. After casting, then you can switch all your rings back to normal and chug an estus and ashen estus to restore everything. That's a level investment of 2 for warrior and 1 for knight, and will save your life much more often than an investment in vigor.

                    The only problems are the time investment, which kills it for invasions, the 2 estus needed to go back to full health and mana, once again a huge problem for invasions, and after removing the darkmoon ring you're unable to recast it until resting at a bonfire, which means you either have to leave it on and lose a ring slot or only cast it once per fight club. Plus you can't hot swap the darkmoon ring since it gives you a warning about losing your attunement slot which starts at cancel, so it can't be the ring you switch out to hornet after landing a parry.

                    • 10 Nov 2016 18:26  

                      Also important to note that the Sunlight Straight Sword buff (which requires only one more faith investment) will remove Tears of Denial. In order to have both, the straight sword buff must be applied first.

                      I don't know if the Sunlight Covenant buff miracle works the same way, but it is mechanically and visually similar, so I'd be wary of applying it on top of an existing Tears.

                      • 24 Oct 2016 20:13  

                        So am I the only one that gets opponents in Arena where ToD doesn't appear on them? I thought at first I wasn't paying attention, but I've literally seen people cast it then get them down and it happen, but the effect didn't appear on their characters. Quite damn frustrating not knowing.

                        • Sacred Oath Interactions28 Jun 2016 19:50  

                          Casting Sacred Oath from the Sunlight Straight Sword removes the Tears of Denial buff, but casting Tears after Sacred Oath doesn't remove the Sacred Oath buff. However, casting Sacred Oath from the miracle does not remove the Tears of Denial Buff, only the visual effect (as stated in the notes).

                          • Stronk21 Jun 2016 09:53  

                            This buff is so stupedly strong. I'm playing a lvl 80 allround-character and only need 519 (embered) hp to fight bosses because of this. If they oneshot me: doesn't matter; I got 1 more hp. Just heal up and/or recast and you're good to go. For PvE, use a simple shield to regain FP and you're as good as invincible (except for those few enemies that actually combo you to death).

                            • Indefinitely?19 Jun 2016 02:45  

                              It does not last indefinitely. Maybe changes in recent patch? Just went for bathroom. When I got back I no longer had tears of denial buff. Remember because I muted cause of the sound effect.

                              • Testing12 Jun 2016 16:23  

                                Oath of sunlight removed tears of denial. Slumbering crest ring removes the flame on your chest but keeps the buff, thought id point that out for the idiots using tod with obscuring ring. Haha so funny seeming 1 shot wizards from far away trying to be sneaky.

                                • Tears of denial unbearable sound fix.10 Jun 2016 10:57  

                                  I discovered a way to eliminate the horrible/annoying tears of denial noise, while still keeping the buff active! After casting the spell, simply equip any bow and mash L1 to manually aim in and out repetedly until the awful sound goes away.

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