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Tears of Denial is a Miracle, cast with a Talisman, Chime or a Special Weapon that can cast Miracles.

Tears of Denial

Spell Type

Miracle

Focus ConsumptionFocus Cost 100
Attunement SlotsSlots Used 2
Requirements 15 Faith
Type Self Revive

 

 

Miracle taught by Morne, the Archbishop's apostle.

Grants one chance to endure when HP reaches 0. 

Intended to grant the dying a few moments for a final farewell. Tears are shed for the sake of the living, more so than the deceased.

 

Acquired From

 

Notes

  • Unlike its counterpart in Dark Souls II, this miracle lasts indefinitely.
  • When the user reaches 0 HP, the miracle is activated and the player automatically goes back to 1 HP, using up the spell.
  • Saves from lethal fall damage, unless the drop is too high or is a bottomless pit.
  • Overwritten by Power Within, Deep Protection, (Great) Magic BarrierStone Flesh, Sunlight Straight Sword, Carthus Beacon, and Pontiff's Right Eye.
  • Anything else removes the visual effects but keeps the buff.
  • The "flame" particle floating in your body can be clearly seen, even under the effects of Young White Branches, Chameleon, the Obscuring Ring and Hidden Body.
  • Changing areas will remove this miracle's buff if it was used beforehand. Additionally, quitting a game with it cast will result in it removal of it's buff the next time the game is loaded.

Protip: 

  • If you've got at least 10 FTH, you can use this spell by doing this: Equip the Priestess Ring, now equip this miracle at a bonfire. Use it, then switch your rings around and rest again. Congratulations, you've got this Miracle at barely any cost in Stat distibution and no cost in FP. You monster.

 

Miracles
|  Atonement  | |  Blessed Weapon  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Deep Protection  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Soothing Sunlight  | |  Sunlight Spear  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |



    • 24 Apr 2017 17:48  

      If you are a warrior and you want ToD then put 1 pnt into FTH, 1 pnt into ATN (so that you have 10 FTH and 7 ATN). Then put on Princess Ring, Dusk Ring, and Darkmoon ring. Cast ToD, then switch out your rings to what you normally want. Not so gud in arena since everyone seems to rush you (gg no honor). But if you are fast enough then you can have ToD for free and just waste 2 lvl ups.

      • 19 Apr 2017 09:43  

        More useful for PVE than PVP. If you suck at PVP, this miracle won't save you. A Caestus used for parrying is more effective against scrubs with R1 weapons than this, but for oneshotkill fights like say, Midir on ng+7, this is extremely useful.

        • 16 Apr 2017 09:28  

          Only op if someones has the regeneration ring or ethereal oak shield or some active healing miracle equiped. Other than that just spam the hell out of trowing knives or the Church Guardian shiv which has insane tracking. p.s TOD is easy to counter if you know what your doing

          • 03 Apr 2017 09:40  

            Anyone else having the issue of the spell being active but you still dieing from a single lethal hit? this has happened to me twice now on hits that im positive only hit once

            • 29 Mar 2017 12:41  

              It's also overwritten by using the Sunlight Straight Sword's weapon art buff, the buff isn't overwritten by Tears though so the sequence has to be SLSS buff > Tears, I can do this with 18 attunement and the Farron Ring.

              • 21 Mar 2017 22:35  

                Don't worry guys this is just the new generation of Souls fans that came into the series in DS3. You can tell by their excessive whining and moaning about a spell that has been in the series since 2009 when Demon's Souls released.

                God you guys are babies. whining about absolutely anything in the game that is "challenging" to counter. Instead of, you know, countering it rather than screaming "PLES NURF!"

                • 04 Feb 2017 00:59  

                  It's funny seeing people complain about literally 1 HP, theres plenty of ways to counter this spell and it's not OP or broken you guys just need to git gud.

                  • 19 Jan 2017 10:36  

                    Seriously you Salty F**ks, http://demonssouls.wikidot.com/second-chance Demon Souls, the game that started it all, had the damn Miracle. Rather than complain about it, move on an understand that this is a part of the Damn game!

                    • 16 Jan 2017 11:43  

                      To the morons who think that this spell should be removed, it is here to grant one more chance to spellcasters to live enough to hit one more time. And since we all know that any kind of magic is weaker than any physical build, if not only for all the points that have to be invested in attunement and not it vig/end, it makes sense to have it. So shut up git gud and throw a knife or a bomb.

                      • 09 Jan 2017 16:45  

                        There should really be ONE chance to endure, and should not be useable until you die. I've met so many people in the arena who are using this cheap spell to win. Either nerf it or remove it.

                        • 03 Dec 2016 22:18  

                          Also known as "I can't pvp so I need a virtual diaper to save me whenever I meet someone better than me", usually used together with hornet right which fits the same description. It's a shame how much they cheesed out on the pvp in this game, but the fanboys and noobs who love this miracle will continue their crusade to keep it in the game because this is the first game where they've actually gotten kills during invasions / arena. Pathetic From, utterly pathetic.

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