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Blessed Weapon is a Miracle in Dark Souls 3. To cast a Miracle you must use a Talisman/Chime or Special Weapons that can cast Miracles.

Blessed Weapon

Spell Type

Miracle

Focus ConsumptionFocus Cost 35
Attunement SlotsSlots Used 1
Requirements 15 Faith
Type Weapon Buff

 

 

Miracle taught to Lothric Knights. Blesses right weapon, increasing attack power, as well as gradually restoring HP.

The Knight is one of the Three Pillars of Lothric, said to have strengthened ties with the High Priestess after the Scholars acquired the Grand Archives.

 

Acquired From

Notes

  • Increases damage dealt by the weapon by 7.5%, boosts damage further against skeletons, and gives Faith-scaling HP regen, for 45 seconds and 60 seconds with the Lingering Dragoncrest Ring +2.
    • This miracle is pretty much the buff alternative to the Blessed Gem weapon infusion, except it increases the weapon's damage instead of lowering it.
    • The HP regeneration is dependant on your Faith; if the requirments of Talisman or Chime is not met, the you will only heal 1HP/s; at minimum requirements the HP regen will be 2HP/s; at 40 Faith it will heal 3HP/s; and at 60 Faith it will heal 4HP/s.
    • Although the duration of the buff can also be lengthened by wearing the Lingering Dragoncrest Ring, it will not increase the total HP healed, and the regen rate will simply slow down to compensate.
    • The damage is not dependent on either spell buff or Faith stat. You don't even have to meet the requirements of the talisman as long as you have enough faith to cast the spell.
    • The increased damage may seem very low, at 20 to 40 extra AR for a fully upgraded weapon, but also remember that this adds physical damage worth the equivalent to lots of point investments in strength or dex, especially after hitting 40 in either stat.
  • Healing effect stacks when buffing Anri's Straight Sword, as well as the damage buff to skeletons.
  • Damage stacks with the Deep Protection and Sacred Oath miracle.
  • Effects are canceled by the War Cry skill.
  • Will normally make the weapon glow bright white and sparkle, but with the Untrue Dark Ring it'll only have the sparkles.
  • In the game inital release, the buff gave the player's weapon a light blue glow (like the miracle icon shows). In a later patch, this buff now makes the weapon glow bright white, making it match the Blessed Weapon the Lothric Knights use.

 

Miracles
|  Atonement  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Deep Protection  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Lightning Spear  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lifehunt Scythe  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Seek Guidance  | |  Soothing Sunlight  | |  Sunlight Spear  | |  Tears of Denial  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |



    • Anonymous

      03 Aug 2017 11:36  

      I wonder if it was intended or not making this spell completly opposite to buff from first souls game (Demon's souls) called Cursed Weapon.

      • Anonymous

        29 Jul 2017 17:47  

        "Um... Cathedral knight greatsword at 66 STR, 2-handed, with the heavy infusion gets 617 AR. That's 15.45 additional AR from blessed weapon."

        Your calculations are off. This spell increases your weapon's AR by 7.5%. 15.45 is not 7.5% of 617, it's more like 2.5%. 617*0.075=46.275, so in your example it would add 46.275 AR. You can get a 20 AR buff starting from as little as 267 AR, and you'll pass the +40 AR mark on a weapon with 534 AR. The wiki is correct.

        • Anonymous

          08 Jul 2017 03:46  

          I'm using the greatsword and using blessed weapon at 70 strength and 15 faith and the buff gives this weapon an extra 125ar as it's doin a total of 1065ar

          • Anonymous

            05 Jul 2017 18:09  

            "The increased damage may seem very low, at 20 to 40 extra AR for a fully upgraded weapon, but also remember that this adds physical damage worth the equivalent to lots of point investments in strength or dex, especially after hitting 40 in either stat."

            Um... Cathedral knight greatsword at 66 STR, 2-handed, with the heavy infusion gets 617 AR. That's 15.45 additional AR from blessed weapon. No weapon gets the 800 AR needed for just 20 AR from blessed weapon. Even if you count split damage, the sharp lothric knight greatsword still doesn't reach 800 AR without buffs.

            • Blessed Weapon [DKS3 Wiki]17 Jun 2017 10:53  

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              • Anonymous

                13 Jun 2017 19:59  

                I want a spell that makes my sword shoot way of white coronas... maybe with some hp regen also. Maybe the coronas don't come back to you like the spell so that the spell isn't completely obsolete?

                • Anonymous

                  09 Jun 2017 18:20  

                  Do weapons buffed with this miracle deal more damage to High Lord Wolnir? (except the normal 7.5% damage bonus that comes with the spell)

                  • Anonymous

                    03 Jun 2017 18:10  

                    People please the bugg is amazing especially as the guy below just stated and best for high AR weapon since it is a % change because basically adding a 20 to a straight sword is not as actually effective as adding an 80 for a UGS plus the heal is not bad people complain that it roughly heals 100 hp but consider it as extra total hp you need like 6 7 levels to get 100 extra hp at 40 Vit and for the love of god split damage is better than physical damage so this is the bad fact about this buff if i add 30 dmg to physical which is reduced by 20% or i add 30 dmg to elemental which is reduxed by 15% i'm better off taking elemental this is common for most melee armors as for armors with high elemental resistanxe these usually are weak physical armors so you dont need to buff your weapon dmg since they are already weak to physical think about effectiveness not kist efficiency

                    • Anonymous

                      28 May 2017 22:34  

                      Since I have been asking myself this question for a while now and many of you might be asking the same question, which is better for a hp regen build this miracle or the blessed infusion? Here is my conclusion. Blessed weapon is better for a non faith dedicated build and using a heavy weapon like a greathammer or ultra greatsword with the %7.5 AR bonus. Blessed infusion is better for faith dedicated builds say around 30+ faith. Reason being that the blessed infusions scale much better with faith now and the AR isn't utter crap now. Another bonus of the blessed infusion is the fact you don't have to spend fp to buff it like blessed weapon. The blessed weapon also only lasts a depressing 45 seconds, 60 with lingering dragon crest ring. However blessed weapon is a very decent weapon buff. It does only add about 40-50 AR to a heavy weapon but you have to remember this isn't split damage so it only comes to about maybe 30% less damage than your typical buff, but you trade this for hp regen. This is why many people scoff at this buff because they don't get that massive AR bonus from other buffs. Not to mention the fashion souls is freakin amazing for the buff.

                      In conclusion: Want a hp regen build without heavy investment into faith? blessed weapon. Want a hp regen build with a weapon that will have decent AR on your 30+ faith build? Blessed Infusion.

                      • Anonymous

                        21 Apr 2017 10:05  

                        Post patch 1.13, with low str and dex (18 or less) and 60 faith, the Blessed Gem infusion on an S Faith scaling weapon will be stronger than a heavy/sharp/refined/raw infusion buffed with the Blessed Weapon buff. Not by too much but overall it edges it out and pretty much makes Blessed Gems the better option for a faith build if you want to do a regen setup now,

                        • 07 Apr 2017 03:22  

                          Amazing weapon buff and horribly underrated by a lot of people. People will turn their nose when they see this buff being used but instantly start to panic when they see the person is a healer build. A great tool for those new to pvp as it helps you recover for some simply mistakes. Great for beginners and experienced players alike.

                          • Anonymous

                            15 Mar 2017 15:11  

                            Great buff for strategic players. Tried making a 40 strength and 40 vitality build with 25 faith and defense actually helps

                            • Anonymous

                              04 Mar 2017 03:19  

                              "This miracle is pretty much the buff alternative to the Blessed Gem weapon infusion, except it increases the weapon's damage instead of lowering it."
                              Shots fired God damn...

                              • Anonymous

                                23 Dec 2016 10:56  

                                Useful miracle while on NG+ or further in Catacombs (since it can be aquired in late game unfortunately), Other than this, lightning and darkmoon blades are just better. It looks insanely dope while it's on tho :)

                                • Anonymous

                                  09 Nov 2016 01:58  

                                  At 60 faith using this on my Refined Claymore +10 grants 46 bonus AR and heals 4hp per second. Given how it acts at lower stats, I can safely say the healing power scales with your faith.

                                  • Anonymous

                                    06 Nov 2016 17:36  

                                    Don't be expecting high damage gains when using Blessed Weapon with Straight Swords or other small weapons. For those weapons that have lesser stat requirements you're better off going with elemental buffs if you're looking for damage. Where Blessed Weapon really shines is its effectiveness with Strength builds. Say you have a Fume Ultra, the "post nerf trash weapon", and 50 Strength. Two handed you're looking at 604 AR, even that coupled with the ridiculous range on the weapon is good. Yhorm's Machete may be lighter and have more AR but Fume still has the superior moveset. Then we get to the buff itself. Blessed Weapon goes incredibly well with Strength builds due to the measly 15 Faith requirement and the % scaling from total AR. The Fume gets 80 extra physical AR and health regen from the buff; for only 15 Faith that is absolutely insane. Of course it doesn't have to be the Fume you're using. Any buffable weapon that has high AR gets huge gains from Blessed Weapon.

                                    • Anonymous

                                      05 Nov 2016 00:08  

                                      I did some testing today to find out the HP per second thresholds for Blessed Weapon and these were my results. Base HP regen for the buff is 2HP/s. At 33 faith with the highest spell buff (Cleric Sacred Chime) I was able to regen 3HP/s. At 47 faith with the highest spell buff (Cleric Sacred Chime) I was able to regen 4HP/s. At 67 with the highest spellbuff (Yorshka Chime) I was able to regen 5HP/s. 5HP/s is the highest regeneration rate Blessed Weapon can achieve.

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