Dragonslayer Spear

113 physical_defense-shield-icon.jpg 50.0
70 lightning_defense-shield-icon.jpg 25.0
100 icon-wp_stability.png 25
icon_weight.png 9.5
Requirements & Bonus
D C - D
20 20 0 0
weapon_type-icon.jpg Spear damage_type-icon.jpg Thrust
skill-icon.jpg Lightning Charge icon_fp_cost.png 17 (-/12)

Dragonslayer Spear is a Weapon in Dark Souls 3.

Cross spear associated with Ornstein the Dragonslayer. A weapon of the gods imbued with the strength of lightning.

Two-handed thrust utilizes the support of the cross and requires great might, but can pierce deep into the flesh of dragons, and send mere men flying.

Skill: Lightning Charge
Charge with spear at waist to enwreathe with lightning, then release bolts with final thrust. 

Notes and Tips:

  • Cannot be Infused or Buffed.. 
  • To send people flying : miss the first 2H strong attack , but land the second. 
  • Reinforced with Twinkling Titanite.


Location/Where to Find

  • Looted from a spot in the area after the Nameless King. It is no longer obtainable before killing the Nameless King as of patch 1.11. Update 5 July 2017 after patch 1.14: it is still possible to pick up it before killing the boss

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Dragonslayer Spear Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 97 - - 70 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+1 108 - - 78 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+2 ?? - - 83 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+3 ?? - - 97 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+4 153 - - 109 - D C - D - - - 50.0 30.0 25.0 25.0 30.0
+5 170 - - 122 - D B - D - - - 50.0 30.0 25.0 25.0 30.0


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • Anonymous

      16 May 2017 23:38  

      "It is no longer obtainable before killing the Nameless King as of patch 1.11" - This is not true. You can still pick up the spear while walking up to the gate without even starting the Nameless King fight. I'm playing on the PS4 version with patch 1.14, and I just looted it.

      • Anonymous

        13 May 2017 21:02  

        does anyone know why they nerfed this to the ground? i never noticed it being particularly popular or even OP pre nerf....

        • Anonymous

          26 Apr 2017 21:53  

          Something needs to be corrected in the description-you cant send people flying with your second 2H strong attack...

          • Anonymous

            13 Apr 2017 11:16  

            No. A 40/40 str/dex build with a bit of fth is NOT how you get the optimum out of this spear. Can't believe people here suggesting that and are even getting vote ups. To make it clear once and for all: this spear is meant for dex/fth hybrid builds. Without a heavy investment in faith for the extra lightning damage it is just a good looking piece of junk while str beyond the minimum requirements does almost nothing for us.

            • 19 Jan 2017 02:47  

              Scaling in order of importance: Dex (obviously), Str (surprisingly), Fth (finally). I ran the numbers in the calculator and strength and dexterity both softcap at 40 (phys AR: 387) but faith only softcaps at 35 (lightning AR 151). Actually, the vast majority of the lightning damage on this weapon is innate (not from scaling: 29 extra damage) so this would make a decent dex/str weapon or just a good dex weapon with minimum str. Softcap AR: 538

              • Lightning Charge08 Oct 2016 17:40  

                The wep art still fires the lightning projectile regardless if you extend the charge or not. So you can either do a short charge or extend it for slightly more damage.

                • Anonymous

                  Req:03 Oct 2016 02:03  

                  As of October 2nd the requirement to use the spear is now 20 Str, 20 Dex, 0 Int, and 0 Faith<br/>Although the Attribute bonus is Still D Str, C Dex, - Int, D Faith

                  • Anonymous

                    Useful28 Sep 2016 04:23  

                    The weapon art is immensively useful against the Twin Princes. If you time it correctly and start from a short distance away, you can take off about a third of the bosses health. Make sure you have a build with reasonably high dex/str/fai though.

                    • Anonymous

                      OP or broken07 Sep 2016 17:22  

                      Am I the only one who finds this weapon slightly over powered compared to most weapons, I taking the weapon art in pvp and pve with hitting with the weapon (with my build) it does around 700-1000 damage which just *****s up most players and damages most bosses and npcs.

                      • Anonymous

                        Dragonslayer Ornstein05 Sep 2016 16:12  

                        maybe we didn't kill Ornstein in dark souls 1.What if Lord Gwyn knew his 4 knights would be hunted and trained body doubles to take their place.Then while Ornstein was looking for the Nameless King they dueled and Ornstein lost.That would explain the bit about his gear just on the ground.And his/her hair decomposed so Ornstein should've been dead for a long time.

                        • Anonymous

                          Acquire Early19 Aug 2016 19:07  

                          A friend of mine didn't know you can grab this without fighting KOS/NK. After the second bonfire where you fight the first dragon kin summoner, you can actually examine the gate where its drop hovers and grab it that way, without having to win the boss fight.

                          • Anonymous

                            Weapon Art in water14 Jul 2016 06:48  

                            I played some PVP in the road of sacrifice, where water is. Is it possible that the weapon art does more dmg in the water? They got at least 900 dmg with 3/4 of all hits. cant remember this high dmg..?

                            • Anonymous

                              How this weapon is acquired is very unusual!03 Jul 2016 05:02  

                              I am struggling to think of any other weapon or item in a Souls game that just sits on the floor like this, other than player-dropped items. Everything else I can think of comes from a chest, an NPC, is looted off of a corpse, whether it's a pre-placed corpse or one you killed. Is there any other item that is just sitting there, on its own? This may not seem like a big deal but it would be very strange to break the pattern, especially now that we're five game deep (four if you count only the ones Miyazaki directed).

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