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Witchtree Branch

icon-wp_physicalAttack.png
57 physical_defense-shield-icon.jpg 25.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
20.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
10.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 10.0
icon-darkbonus.png
-
icon_weight.png
15.0
critical.png
100 icon-wp_stability.png 10
icon_weight.png 2.0
icon-durabilitiy.png
40
Aux None 114
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E - C -
7 0 18 0
weapon_type-icon.jpg Staves damage_type-icon.jpg Strike
skill-icon.jpg Steady Chant icon_fp_cost.png 7 (-/-)

Witchtree Branch is a Weapon in Dark Souls 3.



The branch of a large, well-tended witchtree, used as a sorcery catalyst.

Witchtree staves are customary in the far north, and allow for faster casting than ordinary catalysts.

Skill: Steady Chant
Boost the strength of sorceries for a very short period. Works while equipped in either hand.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • Appears to have the same effect as Sage Ring however the effects do not stack beyond the virtual Dex cap rendering both items mutually exclusive.
  • At 60 INT it has a spellbuff of 184.

 

Location/Where to Find




Moveset and Videos:

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Witchtree Branch Upgrade Table

Requires 864 souls and 12x Titanite Shards to +3; 1296 souls and 12x Large Titanite Shard to +6; 1728 souls and 12x Titanite Chunk to +9 ; 720 souls and 1x Titanite Slab to +10

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 57 - - - - E - C - - - - 25 20 10 10 15
Regular +1 64 - - - - D - C - - - - 25 20 10 10 15
Regular +2 72 - - - - D - C - - - - 25 20 10 10 15
Regular +3 79 - - - - D - B - - - - 25 20 10 10 15
Regular +4 86 - - - - D - B - - - - 25 20 10 10 15
Regular +5 93 - - - - D - B - - - - 25 20 10 10 15
Regular +6 100 - - - - D - B - - - - 25 20 10 10 15
Regular +7 108 - - - - D - B - - - - 25 20 10 10 15
Regular +8 115 - - - - D - B - - - - 25 20 10 10 15
Regular +9 122 - - - - D - B - - - - 25 20 10 10 15
Regular +10 129 - - - - D - B - - - - 25 20 10 10 15

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Cast Speed Buff21 Jul 2016 19:59  

      The speed buff boosts the catalyst in the opposite hand. So enjoy Court Sorcerer Staves with the speed of the witchtree without the need for dex investment or a sage ring.

      • Virtual Dexterity12 May 2016 13:45  

        It's easy enough to say that having both the ring and staff would waste stats, but by my math you'd be saving about 8 stat points in NG. Hard to say if it's worth it, but speed is pretty valuable, although its a shame most of the fast bosses are before Irithyll. I have no idea what the returns are on intelligence, but 8 points might be worthwhile damage. Of course, if you need those 8 points you'd probably just use a different staff...... I DIGRESS. Probably situational, or more suited to a duelist PvP build.

        • Therr is a difference25 Apr 2016 12:55  

          I have 23 intelligence and 25 dexterity and for casting great heavy soul arrow this staff does it in about two seconds and the heretic staff does it in 3. Given how many fast enemies there are in this game I chose speed over damage. Things might change actually if other staves have far more damage.

          • Pretty Pointless23 Apr 2016 16:28  

            Like someone else mentioned, it may only be feasible for utility casting. (Even though the speed increase is almost next to nothing). The spell buff on this weapon is just terrible.

            • Speed comparison04 Apr 2016 17:57  

              It would be cool to see a comparison of casting times between this and court sorcerer staff.<br/><br/>I can't help but wonder if there are hidden casting speed modifiers for dex on the different staves

              • Faster Casting Speed04 Apr 2016 04:02  

                I imagine this staff would be funny with the spells Farron Dart and Farron Flashsword along with a Sage's Ring, though probably not all that effective.

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