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Saint's Talisman

icon-wp_physicalAttack.png
53 physical_defense-shield-icon.jpg 25.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
10.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
-
icon_weight.png
15.0
critical.png
100 icon-wp_stability.png 10
icon_weight.png 0.5
icon-durabilitiy.png
65
Aux - Spell Buff 100
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D - - A
4 0 0 16
weapon_type-icon.jpg Talisman damage_type-icon.jpg Strike
skill-icon.jpg Unfaltering Prayer icon_fp_cost.png 8

Saint's Talisman is a Weapon in Dark Souls 3.



Medium for casting miracles of the Gods. Ivory talismans are given only to women clerics, and faith greatly affects their effectiveness.

There is a certain frailty to this talisman, which undermines the steadfastness granted by its Skill.

Skill: Unfaltering Prayer
Temporarily increases poise while casting miracles, preventing enemy attacks from interrupting prayer. Works while equipped in either hand.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • At 60 FTH it has a spellbuff of 242.



Location/Where to Find




Moveset and Videos:

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Saint's Talisman Upgrade Table

Requires 684 souls and 12x Titanite Shards to +3; 1026 souls and 12x Large Titanite Shard to +6; 1357 souls and 12x Titanite Chunk to +9 ; 510 souls and 1x Titanite Slab to +10

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
icon-wp_stability.png
Regular 53 - - - - D - - A - - - 25 15 10 15 15 10
Regular +1 60 - - - - D - - A - - - 25 15 10 15 15 10
Regular +2 67 - - - - D - - A - - - 25 15 10 15 15 10
Regular +3 73 - - - - D - - A - - - 25 15 10 15 15 10
Regular +4 80 - - - - D - - S - - - 25 15 10 15 15 10
Regular +5 87 - - - - D - - S - - - 25 15 10 15 15 10
Regular +6 93 - - - - D - - S - - - 25 15 10 15 15 10
Regular +7 100 - - - - D - - S - - - 25 15 10 15 15 10
Regular +8 107 - - - - D - - S - - - 25 15 10 15 15 10
Regular +9 113 - - - - D - - S - - - 25 15 10 15 15 10
Regular +10 120 - - - - D - - S - - - 25 15 10 15 15 10

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Anonymous

      05 Jul 2017 21:02  

      this talisman deals bonus damage when used with offensive divine miracles (Emit force, Wotg, Divine pillars of light and way of white corona). Its about 9-10 % in PVE, have not tested it in PVP. At 60 faith its maybe even stronger than yorshkas chime

      • Anonymous

        25 Jun 2017 03:30  

        At 60 faith this will be your go to battle talisman, poise weapon art (although it seems they really weakened it) and will have the highest spell buff for pure faith casters

        • Anonymous

          05 Jan 2017 18:53  

          I did some testing in faith spell Buff... basically each point of spell buff is 2.5 points worth of damage ADDED

          • Anonymous

            Useless31 Aug 2016 07:24  

            I don't understand why they made it so its unfaltering prayer is so weak. This talisman already requires heavy fth investment to out damage the regular talisman (60 vs 45 for the talisman soft cap) and if you are gonna use it for long range casting you are better off using yorshka's anyway

            • Anonymous

              so how do you do miracles?25 Aug 2016 07:58  

              do you equip these at your right hand and when you want to use miracles you swap it out with your weapon? i started out as a knight and followed the "quality" build, but now half way to the game and after reading builds, i wanna do a paladin type.

              • Anonymous

                Spell Buff at +1003 Jun 2016 08:46  

                Upping a talisman increases the damage of attack spells regardless of whether or not your spell buff increases. (Only actually noticed when casting Sunlight Spear I cannot give exact numbers.)

                • Anonymous

                  Better than the rest.04 May 2016 22:28  

                  You cannot benifit from S scaling until you get to the cap of a stat. at 60 faith this has a gap of appx 40 spell buff across all upgrade levels compared to the sunbro talisman. Just from what I'm seeing

                  • Anonymous

                    Bad spell buff faith @4527 Apr 2016 04:30  

                    I've have Faith at 45. The regular Talisman +6 and this Saint's Talisman +9 have the exact same spell buff (186). Using a Titanite Slab will only bump up the spell buff for this Saint's Talisman to 187 (1 point). It is supposed to have S scaling, but I'm at 45 faith. You would think that at this point it would outclass the regular common Talisman's A rating, especially if it's +9 and the Talisman is +6. Am I missing something? It has better Physical rating, but I don't think that matters... and they seem to have the same casting speed.

                    • Anonymous

                      "There is a certain fraily to this talisman..."16 Apr 2016 09:48  

                      I've noticed that upgrading this talisman does not improve the spellbuff stat as it does for my other talismans (and chimes, for that matter). Is that the certain frailty mentioned? <br/><br/>I'm not actually too clear on how the spellbuff stat and faith scaling relate to the strength of miracles, though.

                      • Anonymous

                        Regarding Item Desription10 Apr 2016 13:32  

                        Ivory talismans are given only to women clerics, and faith greatly affects their effectiveness.<br/><br/>Can someone test if the gender of the character affect the damage of miracles?

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