Arstor's Spear

Arstor's Spear

118 physical_defense-shield-icon.jpg 40.0
- lightning_defense-shield-icon.jpg 20.0
100 icon-wp_stability.png 20
icon_weight.png 6.5
Aux  33    
Requirements & Bonus
D C - -
11 19 0 0
weapon_type-icon.jpg Spear damage_type-icon.jpg Thrust
skill-icon.jpg Shield Splitter icon_fp_cost.png 16

Arstor's Spear is a Weapon in Dark Souls 3.

One of the curses that festered within the belly of the Greatwood, and a terrible weapon favored by Earl Arstor the Impaler.

The spear is enwreathed in rotten, heavily poisonous meat. Defeating foes restores HP.

Skill: Shield Splitter
Take a large step forward and make a single focused thrust to puncture enemy shields and inflict damage.

Notes and Tips:

  • Cannot be Infused or Buffed. 
  • Reinforced with Titanite Scales.
  • While equiped Arstor's Spear will cause the wielder to receiver 30HP whenever an enemy dies. This happens regardless of whether or not the player is present for the killing. 
  • Stacks additively with Ring of the Evil Eye allowing for upwards of 60HP per kill - effective against large groups of weaker enemies including Deacons of the Deep.
  • Most likely belonged to Sir Arstor of Carim, mentioned in Dark Souls 1's Bloodbite Ring, Cursebite Ring, and Poisonbite Ring description. Is also credited for creating Purging Stones, and the Shotel.

Location/Where to Find

Moveset and Videos:

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Arstor's Spear Upgrade Table

Requires ?? souls and ?? Titanite Scale to +4, ?? Souls and 1 Titanite Slab to +5 (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 118 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +1 138 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +2 157 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +3 177 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +4 196 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +5 216 - - - - D B - - 35 - - 40.0 25.0 20.0 20.0 25.0


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • Anonymous

      17 Jun 2017 16:03  

      I am very curious what Carim is all about because they seem to know how to manipulate Curse and Sin as well as other status effects, which is very significant if you understand the bigger picture and what those status effects derived from!

      • Anonymous

        12 May 2017 23:03  

        This is possibly Sir Arstor's spear, who is mentioned in Dark souls 1 in the description of the bloodbite ring. Its possible Sir Arstor either became an Earl, or already was. You also find the bloodbite ring in the undead settlement, and you get this weapon from the undead settlement's boss.

        • Anonymous

          20 Feb 2017 12:01  

          This weapon needs a serious buff at something. Its passive is magnificent if your are doing pve at NG, however after that it really falls short. It is obviously designed as an early game weapon, but comparing this to hollowslayer greatsword, that thing wins outright at every aspect both for Pvp and Pve as a long term investment and in early game. I have never ever used this thing with any character other than putting it on my back when i feel like cheesing the deacons on NG. Its dexterity requirement (19) is too high for it to be an early game weapon as well.

          • Anonymous

            22 Nov 2016 02:55  

            If you're looking for a fun playthrough, grab a friend or two, toss these on your backs (you don't even need proper stats), and equip Evil Eye Rings. Play fast and loose, the more reckless, the more fun, as long as you keep killing, you keep healing.

            • Anonymous

              Lloyd rings synergy07 Sep 2016 14:55  

              Great synergy with the Lloyd rings; this spear trades off some damage output for its healing effect, however the Sword Ring can make use of the healing effect to increase damage output to a reasonable level. The shield ring then reduces damage taken, helping ensure that the healing effect brings you back up to full health (if necessary add Evil Eye Ring and even Sun Princess Ring). Handy for clearing large areas without relying on flasks.

              • Anonymous

                Personal opinion25 Aug 2016 00:41  

                I think this weapon would benefit a little more with some sweeping attacks even though it's a spear.

                • Anonymous

                  simply worse than other spears.23 Jun 2016 19:17  

                  that weapon art is useless, because nobody is going to shield a spear attack anyway. they will try to dodge it and get behind you for a backstab. also that hp recovery effect is quite useless in PvP. damage & requirement wise I'd rather use rotten ghru spear for the better weapon art, the same poison effect and equal damage. this ***** needs buffs considering it being a boss weapon.

                  • Anonymous

                    Destroys in PvP29 May 2016 23:35  

                    If you can learn the spacing correctly, a carefully timed R2 can work wonders. Not to mention the shield splitter art is great for catching turtle heads off guard.

                    • Anonymous

                      Arstor, Earl of Carim28 May 2016 14:06  

                      This guy takes some inspiration from Dracula, impalling folks and using their bodies for his own experiments(he's created the Purging Stone and the Bite Rings, which redirect status aliments to these items)A true necromancer.

                      • Anonymous

                        has anyone tested whether two spears healing after kills stack?26 May 2016 09:04  

                        has anyone tested whether two spears healing after kills stack?

                        • Anonymous

                          "Handy" for invasions too.17 May 2016 16:13  

                          This seems to heal you, along with ring of evil eye and Executioners greatsword (FP) When a host or its phantom kill ANY enemy in the area you invade, If you feel the need to retreat and regen, equip it and let the hosts work their way towards you then de-quip as you engage.

                          • Anonymous

                            Directly wielding is not required.12 May 2016 03:00  

                            The effects of the spear are still active should someone choose to dual wield or two-hand a different weapon, so long Arstor's Spear is in slot, similarly to weapons and shields that are enchanted with the Blessed Gem and Simple Gem.

                            • Anonymous

                              really good PvE spear!08 May 2016 00:13  

                              esp for Dex luck builds for poison build up is stronger with higher luck problem is the reach and damage on this weapon is pretty... S**t it's useful as a offhand weapon.

                              • Anonymous

                                Arstor's spear healing26 Apr 2016 16:23  

                                So I found that its healing effect heals you when your an invader and the world host and any summoned phantoms kill enemies.

                                • Anonymous

                                  Oh my God this a good weapon for the game itself but PvP?23 Apr 2016 06:39  

                                  It gives you health on kills poisons enemies and eventually gets b Dex scaling this might be one of the best early game weapons possible but in PvP might not be that good...unfortunately

                                  • Anonymous

                                    pvp19 Apr 2016 11:04  

                                    currently using it along with a ghuru-sword, works quite good if the close in or stand in small rooms the sword has a fantastic moveset and for longer ranges this spear, both with poison which makes a nice Addition if phantoms or enkindeld is out of estus.

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