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Arstor's Spear

Arstor's Spear

icon-wp_physicalAttack.png
118 physical_defense-shield-icon.jpg 40.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
100 icon-wp_stability.png 20
icon_weight.png 6.5
icon-durabilitiy.png
90
Aux  33    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D C - -
11 19 0 0
weapon_type-icon.jpg Spear damage_type-icon.jpg Thrust
skill-icon.jpg Shield Splitter icon_fp_cost.png 16

Arstor's Spear is a Weapon in Dark Souls 3.



One of the curses that festered within the belly of the Greatwood, and a terrible weapon favored by Earl Arstor the Impaler.

The spear is enwreathed in rotten, heavily poisonous meat. Defeating foes restores HP.

Skill: Shield Splitter
Take a large step forward and make a single focused thrust to puncture enemy shields and inflict damage.



Notes and Tips:

  • Cannot be Infused or Buffed. 
  • Reinforced with Titanite Scales.
  • While equiped Arstor's Spear will cause the wielder to receiver 30HP whenever an enemy dies. This happens regardless of whether or not the player is present for the killing. 
  • Stacks additively with Ring of the Evil Eye allowing for upwards of 60HP per kill - effective against large groups of weaker enemies including Deacons of the Deep.
  • Most likely belonged to Sir Arstor of Carim, mentioned in Dark Souls 1's Bloodbite Ring, Cursebite Ring, and Poisonbite Ring description. Is also credited for creating Purging Stones, and the Shotel.

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Arstor's Spear Upgrade Table

Requires ?? souls and ?? Titanite Scale to +4, ?? Souls and 1 Titanite Slab to +5 (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 118 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +1 138 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +2 157 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +3 177 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +4 196 - - - - D C - - 34 - - 40.0 25.0 20.0 20.0 25.0
Regular +5 216 - - - - D B - - 35 - - 40.0 25.0 20.0 20.0 25.0

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 21 Nov 2016 20:55

      If you're looking for a fun playthrough, grab a friend or two, toss these on your backs (you don't even need proper stats), and equip Evil Eye Rings. Play fast and loose, the more reckless, the more fun, as long as you keep killing, you keep healing.

      • Lloyd rings synergy07 Sep 2016 08:55

        Great synergy with the Lloyd rings; this spear trades off some damage output for its healing effect, however the Sword Ring can make use of the healing effect to increase damage output to a reasonable level. The shield ring then reduces damage taken, helping ensure that the healing effect brings you back up to full health (if necessary add Evil Eye Ring and even Sun Princess Ring). Handy for clearing large areas without relying on flasks.<br/>

        • simply worse than other spears.23 Jun 2016 13:17

          that weapon art is useless, because nobody is going to shield a spear attack anyway. they will try to dodge it and get behind you for a backstab. <br/><br/>also that hp recovery effect is quite useless in PvP. damage & requirement wise I'd rather use rotten ghru spear for the better weapon art, the same poison effect and equal damage.<br/><br/> this ***** needs buffs considering it being a boss weapon.

          • Destroys in PvP29 May 2016 17:35

            If you can learn the spacing correctly, a carefully timed R2 can work wonders. Not to mention the shield splitter art is great for catching turtle heads off guard.

            • Arstor, Earl of Carim28 May 2016 08:06

              This guy takes some inspiration from Dracula, impalling folks and using their bodies for his own experiments(he's created the Purging Stone and the Bite Rings, which redirect status aliments to these items)<br/><br/>A true necromancer.

              • "Handy" for invasions too.17 May 2016 10:13

                This seems to heal you, along with ring of evil eye and Executioners greatsword (FP) When a host or its phantom kill ANY enemy in the area you invade, If you feel the need to retreat and regen, equip it and let the hosts work their way towards you then de-quip as you engage.

                • Directly wielding is not required.11 May 2016 21:00

                  The effects of the spear are still active should someone choose to dual wield or two-hand a different weapon, so long Arstor's Spear is in slot, similarly to weapons and shields that are enchanted with the Blessed Gem and Simple Gem.

                  • really good PvE spear!07 May 2016 18:13

                    esp for Dex luck builds <br/>for poison build up is stronger with higher luck <br/><br/>problem is the reach and damage on this weapon is pretty... S**t <br/>it's useful as a offhand weapon.

                    • Oh my God this a good weapon for the game itself but PvP?23 Apr 2016 00:39

                      It gives you health on kills poisons enemies and eventually gets b Dex scaling this might be one of the best early game weapons possible but in PvP might not be that good...unfortunately

                      • pvp19 Apr 2016 05:04

                        currently using it along with a ghuru-sword, works quite good if the close in or stand in small rooms the sword has a fantastic moveset and for longer ranges this spear, both with poison which makes a nice Addition if phantoms or enkindeld is out of estus.

                        • pvp19 Apr 2016 03:22

                          Very solid pvp weapon. Has more range than the estoc which seems to be the meta but I haven't had trouble dealing with those.<br/>The poison is good extra pressure as well.

                          • Use in off-hand19 Apr 2016 01:27

                            You don't need to use this weapon to kill anything. Use in off-hand and then two-hand a other weapon in main hand. Works wonders if you like two-handing weapons

                            • It works18 Apr 2016 11:25

                              The spear does heal. Go to the area in front of fire link shrine and let the enemies hit you a few times. Once you start killing them you will see your health going back up. Obviously works much better on killing many small enemies than a one big one.

                              • healing isnt great18 Apr 2016 08:40

                                pontifs left eye heals an amount i can see (deacons fight with a scythe = dynasty warriors).<br/><br/>this spear which i used for a few areas since greatwood heals a negligible amount, if any (have yet to see any actual healing from it)

                                • Evil Idea14 Apr 2016 14:07

                                  Wait! Theoretically speaking could you invade as a moundmaker and kill the hosts enemies to get health back? If so this weapon may be really helpful during ganks.

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