Witch's Locks

icon-wp_physicalAttack.png
77 physical_defense-shield-icon.jpg 30.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15.0
icon-firebonus.png
80
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 10.0
icon-darkbonus.png
-
icon_weight.png
15.0
critical.png
100 icon-wp_stability.png 15
icon_weight.png 3.0
icon-durabilitiy.png
50
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
9 17 12 12
- D C C
weapon_type-icon.jpg Whip damage_type-icon.jpg Slash
skill-icon.jpg Flame Whip icon_fp_cost.png 18 ( -/ -)

Witch's Locks is a Weapon in Dark Souls 3.



A whip fashioned from the black hair of a daughter of the Witch of Izalith, creator of the Flame of Chaos.

The long, shining locks woven together to create this whip are imbued with the essence of fire, which can be channeled through the use of its skill. 

Skill: Flame Whip
Temporarily coat the whip in fire, the self-same fire as that which consumed the Witch herself, it is said.



Notes and Tips:

  • Cannot be Infused or Buffed. 
  • Reinforced with Twinkling Titanite.
  • Like all the other whips, it cannot be parried but also cannot riposte, backstab, or plunge attack.
  • Like all whips it cannot be deflected off shields, walls, or buffed players. This allows for it to attack through walls.
  • Its innate fire damage and Weapon Art make it a good weapon for Pyromancers.

 

 

Location/Where to Find

  • Found inside a chest in a secret room behind a bookcase in Grand Archives. There is a lever you must pull in the same room (it is the very dark room after the first spot where you can dip your head in wax).
  • Temp Video Location (13m40s)




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Witch's Locks Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 77 - 80 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+1 85 - 89 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+2 91 - 95 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+3 107 - 112 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+4 120 - 126 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+5 134 - 140 - - - D B B - - - 30.0 15.0 20.0 10.0 15.0

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

Whips
Notched Whip  ♦  Rose of Ariandel  ♦  Spotted Whip  ♦  Whip



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    • Anonymous

      25 Jan 2021 18:49  

      For those experiencing trouble with quickstep users, the WA of this thing is a good answer. I usually keep it as my third weapon, and it also helps to finish people off and catch them off guard from distance. Cool weapon.

      • Anonymous

        09 Jan 2021 19:51  

        The weapon art on this thing is absolutely lethal in PVP. Really good secondary/side weapon choice for pyro builds.

        • Anonymous

          02 Dec 2020 01:56  

          the witch's locks are probably the best weapon in the game, it has the best weapon art and it stun locks so you cant do anything and when you reach soul level 330 or 340 it does at least 500 to 600 damage up close and it does like 200 when you hit them with the end of the whip

          • Anonymous

            22 Oct 2020 19:55  

            I'm just a pve scrub but something I've noticed is how slow this weapon attacks are. Due to the wind up animation the attack intervals are similar to that of an ultra greatsword. I was just testing it un-upgraded against the lesser lothric knights outside of dancer boss room. I cannot even manage to combo two attacks together without getting hit. It has good scaling for pyro (which I am) but oh boy it's dreadfully slow and no hyper-armour to back that up with.

            • Anonymous

              12 Aug 2020 20:25  

              Anyone got any good recommendations for an offhand weapon to use in combination with the witch's locks on a pyro/dex build? planning on getting 40 dex and 40 int/faith but i just don't know which weapon to use in my left hand in combination with pyromancer's parting flame

              • Anonymous

                27 Jun 2020 04:10  

                This weapon makes undead matches a joke. The reach, roll catching L2s, and it’s fire damage make pvp way to easy and almost boring. If you want easy wins in duels and fight clubs this is the way to go.

                • Anonymous

                  07 Jun 2020 21:31  

                  um, question, why is quelaag's hair just in the grand archives? instead of a more fitting place like the demon ruins? (actually now that i think about it i'm kinda glad this isn't there, f*ck the demon ruins)

                  • 27 May 2020 01:31  

                    Can the weapon art stun lock you? I'm asking, because I got stun locked with it. Seems a little bit odd in my opinion. Because it's "just" a whip. A powerful one, yeah.. But seriously? Stun locked to death from it's WA?

                    • Anonymous

                      08 Jul 2019 06:45  

                      I whip my hair back and forth I whip my hair back and forth I whip my hair back and forth I whip my hair back and forth I whip my hair back and forth

                      • Anonymous

                        07 May 2019 06:55  

                        anyone willing to give me one? I accidentally sold it and now my pyro is sad, my steam is Carpeted Kitchen

                        • Anonymous

                          23 Jan 2019 17:21  

                          Would anyone be willing to drop this / demon scar for my alt? Have most other weps on my main that I can trade for! (Playing on PC)

                          • Anonymous

                            06 Dec 2018 07:18  

                            This thing is absurd with sacred oath or any other damage buff and black serpent. It won me some salt mail.

                            • Anonymous

                              14 Sep 2018 16:38  

                              My second favorite weapon. Second just because I've had a good NG+1-8 play through with my all time favorite weapon the Black Knight Greataxe.

                              • Anonymous

                                10 Jul 2018 08:16  

                                I’d strongly reccomend this for any pyromancer. Sure it takes a bit of investment in Dexterity, but B/B scaling in int/faith, good reach, and the fact that whips don’t ricochet make this a solid weapon. Even more so for PVP, itonically because nobody uses whips in pvp. Weakness, however, is UGS. Greathammers, normal GS, and Greathammers can be worked around with careful spacing, but UGS have enough range and poise to pose a serious threat.

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